--Bug fixes

-Make stagger a double instead of a bool.
 -Save stagger values to settings.
 -Random stagger was being set in the wrong place.
 -Save rotation values as double rather than int.
This commit is contained in:
mfeemster
2016-06-11 19:01:19 -07:00
parent c91171d392
commit 2e518aeebb
6 changed files with 105 additions and 36 deletions

View File

@ -21,6 +21,8 @@
#define OPENCLSUBBATCH "render/openclsubbatch"
#define RANDOMCOUNT "render/randomcount"
#define STAGGER "sequence/stagger"
#define STAGGERMAX "sequence/staggermax"
#define FRAMESPERROT "sequence/framesperrot"
#define FRAMESPERROTMAX "sequence/framesperrotmax"
#define ROTATIONS "sequence/rotations"
@ -133,16 +135,27 @@ public:
uint RandomCount();
void RandomCount(uint i);
double Stagger();
void Stagger(double i);
double StaggerMax();
void StaggerMax(double i);
uint FramesPerRot();
void FramesPerRot(uint i);
uint FramesPerRotMax();
void FramesPerRotMax(uint i);
uint Rotations();
void Rotations(uint i);
void Rotations(double d);
uint RotationsMax();
void RotationsMax(uint i);
void RotationsMax(double d);
uint BlendFrames();
void BlendFrames(uint i);
uint BlendFramesMax();
void BlendFramesMax(uint i);