--Bug fixes

-Make stagger a double instead of a bool.
 -Save stagger values to settings.
 -Random stagger was being set in the wrong place.
 -Save rotation values as double rather than int.
This commit is contained in:
mfeemster
2016-06-11 19:01:19 -07:00
parent c91171d392
commit 2e518aeebb
6 changed files with 105 additions and 36 deletions

View File

@ -171,9 +171,12 @@ public slots:
void OnSequenceRenderButtonClicked(bool checked);
void OnSequenceSaveButtonClicked(bool checked);
void OnSequenceOpenButtonClicked(bool checked);
void OnSequenceRandomizeStaggerCheckBoxStateChanged(int state);
void OnSequenceRandomizeFramesPerRotCheckBoxStateChanged(int state);
void OnSequenceRandomizeRotationsCheckBoxStateChanged(int state);
void OnSequenceRandomizeBlendFramesCheckBoxStateChanged(int state);
void OnSequenceStaggerSpinBoxChanged(double d);
void OnSequenceRandomStaggerMaxSpinBoxChanged(double d);
void OnSequenceStartFlameSpinBoxChanged(int d);
void OnSequenceStopFlameSpinBoxChanged(int d);
void OnSequenceFramesPerRotSpinBoxChanged(int d);