--Bug fixes

-Make stagger a double instead of a bool.
 -Save stagger values to settings.
 -Random stagger was being set in the wrong place.
 -Save rotation values as double rather than int.
This commit is contained in:
mfeemster
2016-06-11 19:01:19 -07:00
parent c91171d392
commit 2e518aeebb
6 changed files with 105 additions and 36 deletions

View File

@ -706,7 +706,8 @@ void Fractorium::SetTabOrders()
w = SetTabOrder(this, w, ui.SequenceStopFlameSpinBox);
w = SetTabOrder(this, w, ui.SequenceAllButton);
w = SetTabOrder(this, w, ui.SequenceRandomizeStaggerCheckBox);
w = SetTabOrder(this, w, ui.SequenceStaggerCheckBox);
w = SetTabOrder(this, w, ui.SequenceStaggerSpinBox);
w = SetTabOrder(this, w, ui.SequenceRandomStaggerMaxSpinBox);
w = SetTabOrder(this, w, ui.SequenceRandomizeFramesPerRotCheckBox);
w = SetTabOrder(this, w, ui.SequenceFramesPerRotSpinBox);
w = SetTabOrder(this, w, ui.SequenceRandomFramesPerRotMaxSpinBox);