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Add 'saw' motion function
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@ -488,6 +488,8 @@ private:
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os << "motion_function=\"triangle\" ";
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else if (xform.m_MotionFunc== MOTION_HILL)
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os << "motion_function=\"hill\" ";
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else if (xform.m_MotionFunc== MOTION_SAW)
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os << "motion_function=\"saw\" ";
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}
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else
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{
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