From 10b8fa8c724915af47b4a0ee40562591fb1aeb84 Mon Sep 17 00:00:00 2001 From: Seth Troisi Date: Tue, 22 Mar 2022 21:05:13 -0700 Subject: [PATCH] Use explicit type for static_cast --- Source/Fractorium/FractoriumRender.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Fractorium/FractoriumRender.cpp b/Source/Fractorium/FractoriumRender.cpp index 4728257..b5218e3 100644 --- a/Source/Fractorium/FractoriumRender.cpp +++ b/Source/Fractorium/FractoriumRender.cpp @@ -431,7 +431,7 @@ bool FractoriumEmberController::Render() { const auto stats = m_Renderer->Stats(); auto iters = ToString(stats.m_Iters); - auto scaledQuality = ToString(static_cast(m_Renderer->ScaledQuality())); + auto scaledQuality = ToString(static_cast(m_Renderer->ScaledQuality())); auto renderTime = m_RenderElapsedTimer.Format(m_RenderElapsedTimer.Toc()); m_Fractorium->m_ProgressBar->setValue(100);