--Bug fixes

-Fix bug where animate flag was not properly being set.
This commit is contained in:
Person
2018-04-13 17:45:31 -07:00
parent 5c8837707c
commit 0c67c52720
6 changed files with 57 additions and 46 deletions

View File

@ -542,7 +542,7 @@ private:
//Rendering/progress.
void Update(std::function<void (void)> func, bool updateRender = true, eProcessAction action = eProcessAction::FULL_RENDER);
void UpdateAll(std::function<void (Ember<T>&)> func, bool updateRender = true, eProcessAction action = eProcessAction::FULL_RENDER, bool applyAll = false);
void UpdateAll(std::function<void (Ember<T>&, bool)> func, bool updateRender = true, eProcessAction action = eProcessAction::FULL_RENDER, bool applyAll = false);
bool SyncSizes();
//Templated members.
@ -550,7 +550,7 @@ private:
vector<T> m_TempOpacities;
vector<T> m_NormalizedWeights;
Ember<T> m_Ember;
const void* m_EmberFilePointer = nullptr;
Ember<T>* m_EmberFilePointer = nullptr;
EmberFile<T> m_EmberFile;
EmberFile<T> m_SequenceFile;
deque<Ember<T>> m_UndoList;