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--Bug fixes
-Fix bug where animate flag was not properly being set.
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@ -542,7 +542,7 @@ private:
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//Rendering/progress.
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void Update(std::function<void (void)> func, bool updateRender = true, eProcessAction action = eProcessAction::FULL_RENDER);
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void UpdateAll(std::function<void (Ember<T>&)> func, bool updateRender = true, eProcessAction action = eProcessAction::FULL_RENDER, bool applyAll = false);
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void UpdateAll(std::function<void (Ember<T>&, bool)> func, bool updateRender = true, eProcessAction action = eProcessAction::FULL_RENDER, bool applyAll = false);
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bool SyncSizes();
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//Templated members.
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@ -550,7 +550,7 @@ private:
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vector<T> m_TempOpacities;
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vector<T> m_NormalizedWeights;
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Ember<T> m_Ember;
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const void* m_EmberFilePointer = nullptr;
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Ember<T>* m_EmberFilePointer = nullptr;
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EmberFile<T> m_EmberFile;
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EmberFile<T> m_SequenceFile;
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deque<Ember<T>> m_UndoList;
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