mirror of
https://bitbucket.org/mfeemster/fractorium.git
synced 2025-07-16 13:14:51 -04:00
--User changes
-Allow for specifying linear or smooth interpolation when generating a sequence in the Library tab (was formerly hardcoded to smooth). This has the effect of exposing the --unsmoother option used in EmberGenome in the GUI. -Clarify tool tips of the sequence interpolation fields in the animation group on the Flame tab. -Change caption of the Bounds tab to be Bounds & Log.
This commit is contained in:
@ -42,6 +42,7 @@
|
||||
#define BLENDFRAMESMAX "sequence/blendframesmax"
|
||||
#define ROTATIONSPERBLEND "sequence/rotationsperblend"
|
||||
#define ROTATIONSPERBLENDMAX "sequence/rotationsperblendmax"
|
||||
#define LINEAR "sequence/linear"
|
||||
|
||||
#define VARFILTERSUM "varfilter/sumcheckbox"
|
||||
#define VARFILTERASSIGN "varfilter/assigncheckbox"
|
||||
@ -214,6 +215,9 @@ public:
|
||||
uint RotationsPerBlendMax();
|
||||
void RotationsPerBlendMax(uint i);
|
||||
|
||||
bool Linear();
|
||||
void Linear(bool b);
|
||||
|
||||
int VarFilterSum();
|
||||
void VarFilterSum(int i);
|
||||
|
||||
|
Reference in New Issue
Block a user