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https://bitbucket.org/mfeemster/fractorium.git
synced 2025-06-30 13:26:02 -04:00
Allow for multiple palette files rather than hard coding to flam3-palettes.xml.
Make xaos display a matrix rather than a single column. This will be moved out into its own tab since it's no longer xform dependent, but that will be in a future commit. Remove xaos from/to button since it's no longer applicable. Add test function to Isaac to return just one random byte. Might be used in the future.
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@ -267,11 +267,11 @@ void FractoriumEmberController<T>::XformNameChanged(int row, int col)
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xform->m_Name = m_Fractorium->ui.XformWeightNameTable->item(row, col)->text().toStdString();
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if (index != -1)
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{
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if (QTableWidgetItem* xformNameItem = m_Fractorium->ui.XaosTable->item(index, 0))
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xformNameItem->setText(MakeXaosNameString(index));
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}
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//if (index != -1)
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//{
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// if (QTableWidgetItem* xformNameItem = m_Fractorium->ui.XaosTable->item(index, 0))
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// xformNameItem->setText(MakeXaosNameString(index));
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//}
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}, false);
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}
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@ -298,7 +298,6 @@ void FractoriumEmberController<T>::FillWithXform(Xform<T>* xform)
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FillColorWithXform(xform);
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FillAffineWithXform(xform, true);
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FillAffineWithXform(xform, false);
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FillXaosWithCurrentXform();
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}
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/// <summary>
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