Allow for multiple palette files rather than hard coding to flam3-palettes.xml.

Make xaos display a matrix rather than a single column. This will be moved out into its own tab since it's no longer xform dependent, but that will be in a future commit.

Remove xaos from/to button since it's no longer applicable.

Add test function to Isaac to return just one random byte. Might be used in the future.
This commit is contained in:
mfeemster
2015-04-08 18:23:29 -07:00
parent 4067422075
commit 053a9fcf95
19 changed files with 431 additions and 386 deletions

View File

@ -72,7 +72,7 @@ public:
m_OffsetX = 0;
m_OffsetY = 0;
m_PaletteList.Init(palettePath);
m_PaletteList.Add(palettePath);
m_StandardIterator = unique_ptr<StandardIterator<T>>(new StandardIterator<T>());
m_XaosIterator = unique_ptr<XaosIterator<T>>(new XaosIterator<T>());
m_Renderer = unique_ptr<Renderer<T, bucketT>>(renderer);
@ -99,8 +99,8 @@ public:
ember.AddXform(xform2);
ember.AddXform(xform3);
if (m_PaletteList.Init())
ember.m_Palette = *m_PaletteList.GetPalette(-1);
if (m_PaletteList.Size())
ember.m_Palette = *m_PaletteList.GetRandomPalette();
return ember;
}
@ -386,8 +386,8 @@ public:
{
Palette<T> palette;
if (m_PaletteList.Init())
palette = *m_PaletteList.GetPalette(-1);
if (m_PaletteList.Size())
palette = *m_PaletteList.GetRandomPalette();
palette.MakeHueAdjustedPalette(ember.m_Palette, ember.m_Hue);
@ -640,8 +640,8 @@ public:
ember.Clear();
ember.m_Hue = (m_Rand.Rand() & 7) ? 0 : m_Rand.Frand01<T>();
if (m_PaletteList.Init())
palette = *m_PaletteList.GetPalette(-1);
if (m_PaletteList.Size())
palette = *m_PaletteList.GetRandomPalette();
palette.MakeHueAdjustedPalette(ember.m_Palette, ember.m_Hue);
ember.m_Time = 0;
@ -926,8 +926,8 @@ public:
ember.m_Hue = 0.0;
if (m_PaletteList.Init())
palette = m_PaletteList.GetPalette(-1);
if (m_PaletteList.Size())
palette = m_PaletteList.GetRandomPalette();
if (palette)
{