Allow for multiple palette files rather than hard coding to flam3-palettes.xml.

Make xaos display a matrix rather than a single column. This will be moved out into its own tab since it's no longer xform dependent, but that will be in a future commit.

Remove xaos from/to button since it's no longer applicable.

Add test function to Isaac to return just one random byte. Might be used in the future.
This commit is contained in:
mfeemster
2015-04-08 18:23:29 -07:00
parent 4067422075
commit 053a9fcf95
19 changed files with 431 additions and 386 deletions

View File

@ -18,11 +18,14 @@ template <typename T>
class EMBER_API PaletteList : public EmberReport
{
public:
static const char* m_DefaultFilename;
/// <summary>
/// Empty constructor which does nothing.
/// Empty constructor which initializes the palette map with the default palette file.
/// </summary>
PaletteList()
{
Add(string(m_DefaultFilename));
}
/// <summary>
@ -31,17 +34,16 @@ public:
/// </summary>
/// <param name="filename">The full path to the file to read</param>
/// <param name="force">If true, override the initialization state and force a read, else observe the initialization state.</param>
/// <returns>The initialization state</returns>
bool Init(const string& filename, bool force = false)
/// <returns>Whether anything was read</returns>
bool Add(const string& filename, bool force = false)
{
if (!m_Init || force)
{
const char* loc = __FUNCTION__;
bool added = false;
auto& palettes = m_Palettes[filename];
m_Init = false;
m_Palettes.clear();
m_ErrorReport.clear();
if (palettes.empty() || force)
{
string buf;
const char* loc = __FUNCTION__;
if (ReadFile(filename.c_str(), buf))
{
@ -51,10 +53,11 @@ public:
{
xmlNode* rootNode = xmlDocGetRootElement(doc);
m_Palettes.reserve(buf.size() / 2048);//Roughly what it takes per palette.
ParsePalettes(rootNode);
palettes.clear();
palettes.reserve(buf.size() / 2048);//Roughly what it takes per palette.
ParsePalettes(rootNode, palettes);
xmlFreeDoc(doc);
m_Init = m_ErrorReport.empty();
added = true;
}
else
{
@ -67,54 +70,81 @@ public:
}
}
return m_Init;
return added;
}
/// <summary>
/// Gets the palette at a specified index.
/// Get the palette at a random index in a random file in the map.
/// </summary>
/// <param name="i">The index of the palette to read. A value of -1 indicates a random palette.</param>
/// <returns>A pointer to the requested palette if the index was in range, else nullptr.</returns>
Palette<T>* GetPalette(int i)
Palette<T>* GetRandomPalette()
{
if (!m_Palettes.empty())
auto p = m_Palettes.begin();
int i = 0, paletteFileIndex = QTIsaac<ISAAC_SIZE, ISAAC_INT>::GlobalRand->Rand() % Size();
while (i < paletteFileIndex && p != m_Palettes.end())
{
if (i == -1)
return &m_Palettes[QTIsaac<ISAAC_SIZE, ISAAC_INT>::GlobalRand->Rand() % Size()];
else if (i < int(m_Palettes.size()))
return &m_Palettes[i];
++i;
++p;
}
if (i < Size())
{
int paletteIndex = QTIsaac<ISAAC_SIZE, ISAAC_INT>::GlobalRand->Rand() % p->second.size();
if (paletteIndex < p->second.size())
return &p->second[paletteIndex];
}
return nullptr;
}
/// <summary>
/// Gets a pointer to a palette with a specified name.
/// Get the palette at a specified index in the specified file in the map.
/// </summary>
/// <param name="name">The name of the palette to retrieve</param>
/// <returns>A pointer to the palette if found, else nullptr</returns>
Palette<T>* GetPaletteByName(const string&& name)
/// <param name="filename">The filename of the palette to retrieve</param>
/// <param name="i">The index of the palette to read. A value of -1 indicates a random palette.</param>
/// <returns>A pointer to the requested palette if the index was in range, else nullptr.</returns>
Palette<T>* GetPalette(const string& filename, int i)
{
for (uint i = 0; i < Size(); i++)
if (m_Palettes[i].m_Name == name)
return &m_Palettes[i];
auto& palettes = m_Palettes[filename];
if (!palettes.empty() && i < int(palettes.size()))
return &palettes[i];
return nullptr;
}
/// <summary>
/// Gets a copy of the palette at a specified index with its hue adjusted by the specified amount.
/// Get a pointer to a palette with a specified name in the specified file in the map.
/// </summary>
/// <param name="i">The index of the palette to read. A value of -1 indicates a random palette.</param>
/// <param name="filename">The filename of the palette to retrieve</param>
/// <param name="name">The name of the palette to retrieve</param>
/// <returns>A pointer to the palette if found, else nullptr</returns>
Palette<T>* GetPaletteByName(const string& filename, const string& name)
{
for (auto& palettes : m_Palettes)
if (palettes.first == filename)
for (auto& palette : palettes.second)
if (palette.m_Name == name)
return &palette;
return nullptr;
}
/// <summary>
/// Get a copy of the palette at a specified index in the specified file in the map
/// with its hue adjusted by the specified amount.
/// </summary>
/// <param name="filename">The filename of the palette to retrieve</param>
/// <param name="i">The index of the palette to read.</param>
/// <param name="hue">The hue adjustment to apply</param>
/// <param name="palette">The palette to store the output</param>
/// <returns>True if successful, else false.</returns>
bool GetHueAdjustedPalette(int i, T hue, Palette<T>& palette)
bool GetHueAdjustedPalette(const string& filename, int i, T hue, Palette<T>& palette)
{
bool b = false;
Palette<T>* unadjustedPal = GetPalette(i);
if (unadjustedPal)
if (Palette<T>* unadjustedPal = GetPalette(filename, i))
{
unadjustedPal->MakeHueAdjustedPalette(palette, hue);
b = true;
@ -129,23 +159,72 @@ public:
void Clear()
{
m_Palettes.clear();
m_Init = false;
}
/// <summary>
/// Accessors.
/// Get the size of the palettes map.
/// This will be the number of files read.
/// </summary>
bool Init() { return m_Init; }
/// <returns>The size of the palettes map</returns>
size_t Size() { return m_Palettes.size(); }
/// <summary>
/// Get the size of specified palette vector in the palettes map.
/// </summary>
/// <param name="index">The index of the palette in the map to retrieve</param>
/// <returns>The size of the palette vector at the specified index in the palettes map</returns>
size_t Size(size_t index)
{
size_t i = 0;
auto p = m_Palettes.begin();
while (i < index && p != m_Palettes.end())
{
++i;
++p;
}
return p->second.size();
}
/// <summary>
/// Get the size of specified palette vector in the palettes map.
/// </summary>
/// <param name="s">The filename of the palette in the map to retrieve</param>
/// <returns>The size of the palette vector at the specified index in the palettes map</returns>
size_t Size(const string& s)
{
return m_Palettes[s].size();
}
/// <summary>
/// Get the name of specified palette in the palettes map.
/// </summary>
/// <param name="index">The index of the palette in the map to retrieve</param>
/// <returns>The name of the palette vector at the specified index in the palettes map</returns>
const string& Name(size_t index)
{
size_t i = 0;
auto p = m_Palettes.begin();
while (i < index && p != m_Palettes.end())
{
++i;
++p;
}
return p->first;
}
private:
/// <summary>
/// Parses an Xml node for all palettes present and stores in the palette list.
/// Parses an Xml node for all palettes present and store in the passed in palette vector.
/// Note that although the Xml color values are expected to be 0-255, they are converted and
/// stored as normalized colors, with values from 0-1.
/// </summary>
/// <param name="node">The parent note of all palettes in the Xml file.</param>
void ParsePalettes(xmlNode* node)
/// <param name="palettes">The vector to store the paresed palettes associated with this file in.</param>
void ParsePalettes(xmlNode* node, vector<Palette<T>>& palettes)
{
bool hexError = false;
char* val;
@ -208,19 +287,18 @@ private:
if (!hexError)
{
m_Palettes.push_back(palette);
palettes.push_back(palette);
}
}
else
{
ParsePalettes(node->children);
ParsePalettes(node->children, palettes);
}
node = node->next;
}
}
static bool m_Init;//Initialized to false in Ember.cpp, and will be set to true upon successful reading of an Xml palette file.
static vector<Palette<T>> m_Palettes;//The vector that stores the palettes.
static map<string, vector<Palette<T>>> m_Palettes;//The map of filenames to vectors that store the palettes.
};
}