mirror of
https://bitbucket.org/mfeemster/fractorium.git
synced 2025-07-01 13:56:06 -04:00
Allow for multiple palette files rather than hard coding to flam3-palettes.xml.
Make xaos display a matrix rather than a single column. This will be moved out into its own tab since it's no longer xform dependent, but that will be in a future commit. Remove xaos from/to button since it's no longer applicable. Add test function to Isaac to return just one random byte. Might be used in the future.
This commit is contained in:
@ -46,8 +46,8 @@ template<> unique_ptr<QTIsaac<ISAAC_SIZE, ISAAC_INT>> QTIsaac<ISAAC_SIZE, ISAAC_
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template EMBER_API class Post##varName##Variation<T>;
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#define EXPORT_SINGLE_TYPE_EMBER(T) \
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template<> bool PaletteList<T>::m_Init = false; \
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template<> vector<Palette<T>> PaletteList<T>::m_Palettes = vector<Palette<T>>(); \
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template<> const char* PaletteList<T>::m_DefaultFilename = "flam3-palettes.xml"; \
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template<> map<string, vector<Palette<T>>> PaletteList<T>::m_Palettes = map<string, vector<Palette<T>>>(); \
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template<> bool XmlToEmber<T>::m_Init = false; \
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template<> vector<string> XmlToEmber<T>::m_FlattenNames = vector<string>(); \
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template<> vector<pair<string, string>> XmlToEmber<T>::m_BadParamNames = vector<pair<string, string>>(); \
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@ -40,6 +40,7 @@
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#else
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#include <malloc.h>
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#endif
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#include <map>
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#include <math.h>
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#include <memory>
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#include <numeric>
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@ -41,6 +41,13 @@
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namespace EmberNs
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{
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union UintBytes
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{
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unsigned char Bytes[4];
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uint Uint;
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};
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/// <summary>
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/// QTIsaac class which allows using ISAAC in an OOP manner.
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/// </summary>
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@ -49,6 +56,8 @@ class EMBER_API QTIsaac
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{
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public:
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enum { N = (1 << ALPHA) };
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UintBytes m_Cache;
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int m_LastIndex;
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/// <summary>
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/// Global ISAAC RNG to be used from anywhere. This is not thread safe, so take caution to only
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@ -83,6 +92,28 @@ public:
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QTIsaac(T a = 0, T b = 0, T c = 0, T* s = nullptr)
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{
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Srand(a, b, c, s);
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m_LastIndex = 0;
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m_Cache.Uint = Rand();
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T temp = RandByte();//Need to call at least once so other libraries can link.
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}
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/// <summary>
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/// Return the next random integer in the range of 0-255.
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/// If only a byte is needed, this is a more efficient way because
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/// it only calls rand 1/4 of the time.
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/// </summary>
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/// <returns>The next random integer in the range of 0-255</returns>
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inline T RandByte()
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{
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T ret = m_Cache.Bytes[m_LastIndex++];
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if (m_LastIndex == 4)
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{
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m_LastIndex = 0;
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m_Cache.Uint = Rand();
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}
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return ret;
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}
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/// <summary>
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@ -261,7 +292,7 @@ public:
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if (s == nullptr)//Default to using time plus index as the seed if s was nullptr.
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{
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for (int i = 0; i < N; i++)
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m_Rc.randrsl[i] = static_cast<T>(time(nullptr)) + i;
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m_Rc.randrsl[i] = static_cast<T>(NowMs()) + i;
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}
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else
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{
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@ -272,9 +303,9 @@ public:
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#ifndef ISAAC_FLAM3_DEBUG
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if (a == 0 && b == 0 && c == 0)
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{
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m_Rc.randa = static_cast<T>(time(nullptr));
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m_Rc.randb = static_cast<T>(time(nullptr)) * static_cast<T>(time(nullptr));
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m_Rc.randc = static_cast<T>(time(nullptr)) * static_cast<T>(time(nullptr)) * static_cast<T>(time(nullptr));
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m_Rc.randa = static_cast<T>(NowMs());
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m_Rc.randb = static_cast<T>(NowMs()) * static_cast<T>(NowMs());
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m_Rc.randc = static_cast<T>(NowMs()) * static_cast<T>(NowMs()) * static_cast<T>(NowMs());
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}
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else
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#endif
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@ -18,11 +18,14 @@ template <typename T>
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class EMBER_API PaletteList : public EmberReport
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{
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public:
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static const char* m_DefaultFilename;
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/// <summary>
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/// Empty constructor which does nothing.
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/// Empty constructor which initializes the palette map with the default palette file.
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/// </summary>
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PaletteList()
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{
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Add(string(m_DefaultFilename));
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}
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/// <summary>
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@ -31,17 +34,16 @@ public:
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/// </summary>
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/// <param name="filename">The full path to the file to read</param>
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/// <param name="force">If true, override the initialization state and force a read, else observe the initialization state.</param>
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/// <returns>The initialization state</returns>
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bool Init(const string& filename, bool force = false)
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/// <returns>Whether anything was read</returns>
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bool Add(const string& filename, bool force = false)
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{
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if (!m_Init || force)
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{
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const char* loc = __FUNCTION__;
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bool added = false;
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auto& palettes = m_Palettes[filename];
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m_Init = false;
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m_Palettes.clear();
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m_ErrorReport.clear();
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if (palettes.empty() || force)
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{
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string buf;
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const char* loc = __FUNCTION__;
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if (ReadFile(filename.c_str(), buf))
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{
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@ -51,10 +53,11 @@ public:
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{
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xmlNode* rootNode = xmlDocGetRootElement(doc);
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m_Palettes.reserve(buf.size() / 2048);//Roughly what it takes per palette.
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ParsePalettes(rootNode);
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palettes.clear();
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palettes.reserve(buf.size() / 2048);//Roughly what it takes per palette.
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ParsePalettes(rootNode, palettes);
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xmlFreeDoc(doc);
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m_Init = m_ErrorReport.empty();
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added = true;
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}
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else
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{
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@ -67,54 +70,81 @@ public:
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}
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}
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return m_Init;
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return added;
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}
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/// <summary>
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/// Gets the palette at a specified index.
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/// Get the palette at a random index in a random file in the map.
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/// </summary>
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/// <param name="i">The index of the palette to read. A value of -1 indicates a random palette.</param>
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/// <returns>A pointer to the requested palette if the index was in range, else nullptr.</returns>
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Palette<T>* GetPalette(int i)
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Palette<T>* GetRandomPalette()
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{
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if (!m_Palettes.empty())
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auto p = m_Palettes.begin();
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int i = 0, paletteFileIndex = QTIsaac<ISAAC_SIZE, ISAAC_INT>::GlobalRand->Rand() % Size();
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while (i < paletteFileIndex && p != m_Palettes.end())
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{
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if (i == -1)
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return &m_Palettes[QTIsaac<ISAAC_SIZE, ISAAC_INT>::GlobalRand->Rand() % Size()];
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else if (i < int(m_Palettes.size()))
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return &m_Palettes[i];
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++i;
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++p;
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}
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if (i < Size())
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{
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int paletteIndex = QTIsaac<ISAAC_SIZE, ISAAC_INT>::GlobalRand->Rand() % p->second.size();
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if (paletteIndex < p->second.size())
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return &p->second[paletteIndex];
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}
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return nullptr;
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}
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/// <summary>
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/// Gets a pointer to a palette with a specified name.
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/// Get the palette at a specified index in the specified file in the map.
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/// </summary>
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/// <param name="name">The name of the palette to retrieve</param>
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/// <returns>A pointer to the palette if found, else nullptr</returns>
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Palette<T>* GetPaletteByName(const string&& name)
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/// <param name="filename">The filename of the palette to retrieve</param>
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/// <param name="i">The index of the palette to read. A value of -1 indicates a random palette.</param>
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/// <returns>A pointer to the requested palette if the index was in range, else nullptr.</returns>
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Palette<T>* GetPalette(const string& filename, int i)
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{
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for (uint i = 0; i < Size(); i++)
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if (m_Palettes[i].m_Name == name)
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return &m_Palettes[i];
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auto& palettes = m_Palettes[filename];
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if (!palettes.empty() && i < int(palettes.size()))
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return &palettes[i];
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return nullptr;
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}
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/// <summary>
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/// Gets a copy of the palette at a specified index with its hue adjusted by the specified amount.
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/// Get a pointer to a palette with a specified name in the specified file in the map.
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/// </summary>
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/// <param name="i">The index of the palette to read. A value of -1 indicates a random palette.</param>
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/// <param name="filename">The filename of the palette to retrieve</param>
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/// <param name="name">The name of the palette to retrieve</param>
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/// <returns>A pointer to the palette if found, else nullptr</returns>
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Palette<T>* GetPaletteByName(const string& filename, const string& name)
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{
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for (auto& palettes : m_Palettes)
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if (palettes.first == filename)
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for (auto& palette : palettes.second)
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if (palette.m_Name == name)
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return &palette;
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return nullptr;
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}
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/// <summary>
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/// Get a copy of the palette at a specified index in the specified file in the map
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/// with its hue adjusted by the specified amount.
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/// </summary>
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/// <param name="filename">The filename of the palette to retrieve</param>
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/// <param name="i">The index of the palette to read.</param>
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/// <param name="hue">The hue adjustment to apply</param>
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/// <param name="palette">The palette to store the output</param>
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/// <returns>True if successful, else false.</returns>
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bool GetHueAdjustedPalette(int i, T hue, Palette<T>& palette)
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bool GetHueAdjustedPalette(const string& filename, int i, T hue, Palette<T>& palette)
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{
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bool b = false;
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Palette<T>* unadjustedPal = GetPalette(i);
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if (unadjustedPal)
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if (Palette<T>* unadjustedPal = GetPalette(filename, i))
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{
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unadjustedPal->MakeHueAdjustedPalette(palette, hue);
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b = true;
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@ -129,23 +159,72 @@ public:
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void Clear()
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{
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m_Palettes.clear();
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m_Init = false;
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}
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/// <summary>
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/// Accessors.
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/// Get the size of the palettes map.
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/// This will be the number of files read.
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/// </summary>
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bool Init() { return m_Init; }
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/// <returns>The size of the palettes map</returns>
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size_t Size() { return m_Palettes.size(); }
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/// <summary>
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/// Get the size of specified palette vector in the palettes map.
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/// </summary>
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/// <param name="index">The index of the palette in the map to retrieve</param>
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/// <returns>The size of the palette vector at the specified index in the palettes map</returns>
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size_t Size(size_t index)
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{
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size_t i = 0;
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auto p = m_Palettes.begin();
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while (i < index && p != m_Palettes.end())
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{
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++i;
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++p;
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}
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return p->second.size();
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}
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/// <summary>
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/// Get the size of specified palette vector in the palettes map.
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/// </summary>
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/// <param name="s">The filename of the palette in the map to retrieve</param>
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/// <returns>The size of the palette vector at the specified index in the palettes map</returns>
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size_t Size(const string& s)
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{
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return m_Palettes[s].size();
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}
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/// <summary>
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/// Get the name of specified palette in the palettes map.
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/// </summary>
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/// <param name="index">The index of the palette in the map to retrieve</param>
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/// <returns>The name of the palette vector at the specified index in the palettes map</returns>
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const string& Name(size_t index)
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{
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size_t i = 0;
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auto p = m_Palettes.begin();
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while (i < index && p != m_Palettes.end())
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{
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++i;
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++p;
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}
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return p->first;
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}
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private:
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/// <summary>
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/// Parses an Xml node for all palettes present and stores in the palette list.
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/// Parses an Xml node for all palettes present and store in the passed in palette vector.
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/// Note that although the Xml color values are expected to be 0-255, they are converted and
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/// stored as normalized colors, with values from 0-1.
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/// </summary>
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/// <param name="node">The parent note of all palettes in the Xml file.</param>
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void ParsePalettes(xmlNode* node)
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/// <param name="palettes">The vector to store the paresed palettes associated with this file in.</param>
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void ParsePalettes(xmlNode* node, vector<Palette<T>>& palettes)
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{
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bool hexError = false;
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char* val;
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@ -208,19 +287,18 @@ private:
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if (!hexError)
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{
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m_Palettes.push_back(palette);
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palettes.push_back(palette);
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}
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}
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else
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{
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ParsePalettes(node->children);
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ParsePalettes(node->children, palettes);
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}
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node = node->next;
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}
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}
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static bool m_Init;//Initialized to false in Ember.cpp, and will be set to true upon successful reading of an Xml palette file.
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static vector<Palette<T>> m_Palettes;//The vector that stores the palettes.
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static map<string, vector<Palette<T>>> m_Palettes;//The map of filenames to vectors that store the palettes.
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};
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}
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|
@ -72,7 +72,7 @@ public:
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m_OffsetX = 0;
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m_OffsetY = 0;
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m_PaletteList.Init(palettePath);
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m_PaletteList.Add(palettePath);
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m_StandardIterator = unique_ptr<StandardIterator<T>>(new StandardIterator<T>());
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m_XaosIterator = unique_ptr<XaosIterator<T>>(new XaosIterator<T>());
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m_Renderer = unique_ptr<Renderer<T, bucketT>>(renderer);
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@ -99,8 +99,8 @@ public:
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ember.AddXform(xform2);
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ember.AddXform(xform3);
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if (m_PaletteList.Init())
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ember.m_Palette = *m_PaletteList.GetPalette(-1);
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if (m_PaletteList.Size())
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ember.m_Palette = *m_PaletteList.GetRandomPalette();
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return ember;
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}
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@ -386,8 +386,8 @@ public:
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{
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Palette<T> palette;
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if (m_PaletteList.Init())
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palette = *m_PaletteList.GetPalette(-1);
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if (m_PaletteList.Size())
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palette = *m_PaletteList.GetRandomPalette();
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palette.MakeHueAdjustedPalette(ember.m_Palette, ember.m_Hue);
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@ -640,8 +640,8 @@ public:
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ember.Clear();
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ember.m_Hue = (m_Rand.Rand() & 7) ? 0 : m_Rand.Frand01<T>();
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if (m_PaletteList.Init())
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palette = *m_PaletteList.GetPalette(-1);
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if (m_PaletteList.Size())
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palette = *m_PaletteList.GetRandomPalette();
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palette.MakeHueAdjustedPalette(ember.m_Palette, ember.m_Hue);
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ember.m_Time = 0;
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@ -926,8 +926,8 @@ public:
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ember.m_Hue = 0.0;
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if (m_PaletteList.Init())
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palette = m_PaletteList.GetPalette(-1);
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if (m_PaletteList.Size())
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palette = m_PaletteList.GetRandomPalette();
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||||
|
||||
if (palette)
|
||||
{
|
||||
|
@ -44,6 +44,13 @@ static inline size_t SizeOf(vector<T>& vec)
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return sizeof(vec[0]) * vec.size();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Thin wrapper around getting the current time in milliseconds.
|
||||
/// </summary>
|
||||
static inline size_t NowMs()
|
||||
{
|
||||
return duration_cast<milliseconds>(Clock::now().time_since_epoch()).count();
|
||||
}
|
||||
/// <summary>
|
||||
/// After a run completes, information about what was run can be saved as strings to the comments
|
||||
/// section of a jpg or png file. This class is just a container for those values.
|
||||
|
@ -344,7 +344,7 @@ public:
|
||||
string buf;
|
||||
|
||||
//Ensure palette list is setup first.
|
||||
if (!m_PaletteList.Init())
|
||||
if (!m_PaletteList.Size())
|
||||
{
|
||||
m_ErrorReport.push_back(string(loc) + " : Palette list must be initialized before parsing embers.");
|
||||
return false;
|
||||
@ -515,7 +515,7 @@ private:
|
||||
|
||||
if (currentEmber.PaletteIndex() != -1)
|
||||
{
|
||||
if (!m_PaletteList.GetHueAdjustedPalette(currentEmber.PaletteIndex(), currentEmber.m_Hue, currentEmber.m_Palette))
|
||||
if (!m_PaletteList.GetHueAdjustedPalette(PaletteList<T>::m_DefaultFilename, currentEmber.PaletteIndex(), currentEmber.m_Hue, currentEmber.m_Palette))
|
||||
{
|
||||
m_ErrorReport.push_back(string(loc) + " : Error assigning palette with index " + Itos(currentEmber.PaletteIndex()));
|
||||
}
|
||||
@ -834,8 +834,6 @@ private:
|
||||
//Make sure BOTH are not specified, otherwise either are ok.
|
||||
int numColors = 0;
|
||||
int numBytes = 0;
|
||||
bool oldFormat = false;
|
||||
bool newFormat = false;
|
||||
int index0, index1;
|
||||
T hue0, hue1;
|
||||
T blend = 0.5;
|
||||
@ -855,40 +853,12 @@ private:
|
||||
{
|
||||
attStr = reinterpret_cast<char*>(xmlGetProp(childNode, curAtt->name));
|
||||
|
||||
if (!Compare(curAtt->name, "index0"))
|
||||
if (!Compare(curAtt->name, "count"))
|
||||
{
|
||||
oldFormat = true;
|
||||
Atoi(attStr, index0);
|
||||
}
|
||||
else if (!Compare(curAtt->name, "index1"))
|
||||
{
|
||||
oldFormat = true;
|
||||
Atoi(attStr, index1);
|
||||
}
|
||||
else if (!Compare(curAtt->name, "hue0"))
|
||||
{
|
||||
oldFormat = true;
|
||||
Atof(attStr, hue0);
|
||||
}
|
||||
else if (!Compare(curAtt->name, "hue1"))
|
||||
{
|
||||
oldFormat = true;
|
||||
Atof(attStr, hue1);
|
||||
}
|
||||
else if (!Compare(curAtt->name, "blend"))
|
||||
{
|
||||
oldFormat = true;
|
||||
Atof(attStr, blend);
|
||||
}
|
||||
else if (!Compare(curAtt->name, "count"))
|
||||
{
|
||||
newFormat = true;
|
||||
Atoi(attStr, numColors);
|
||||
}
|
||||
else if (!Compare(curAtt->name, "format"))
|
||||
{
|
||||
newFormat = true;
|
||||
|
||||
if (!_stricmp(attStr, "RGB"))
|
||||
numBytes = 3;
|
||||
else if (!_stricmp(attStr, "RGBA"))
|
||||
@ -907,29 +877,16 @@ private:
|
||||
xmlFree(attStr);
|
||||
}
|
||||
|
||||
//Old or new format?
|
||||
if (newFormat && oldFormat)
|
||||
//Removing support for whatever "old format" was in flam3.
|
||||
//Read formatted string from contents of tag.
|
||||
char* palStr = CX(xmlNodeGetContent(childNode));
|
||||
|
||||
if (!ParseHexColors(palStr, currentEmber, numColors, numBytes))
|
||||
{
|
||||
oldFormat = false;
|
||||
m_ErrorReport.push_back(string(loc) + " : Mixing of old and new palette tag syntax not allowed, defaulting to new");
|
||||
m_ErrorReport.push_back(string(loc) + " : Problem reading hexadecimal color data in palette");
|
||||
}
|
||||
|
||||
if (oldFormat)
|
||||
{
|
||||
InterpolateCmap(currentEmber.m_Palette, blend, index0, hue0, index1, hue1);
|
||||
}
|
||||
else
|
||||
{
|
||||
//Read formatted string from contents of tag.
|
||||
char* palStr = CX(xmlNodeGetContent(childNode));
|
||||
|
||||
if (!ParseHexColors(palStr, currentEmber, numColors, numBytes))
|
||||
{
|
||||
m_ErrorReport.push_back(string(loc) + " : Problem reading hexadecimal color data in palette");
|
||||
}
|
||||
|
||||
xmlFree(palStr);
|
||||
}
|
||||
xmlFree(palStr);
|
||||
}
|
||||
else if (!Compare(childNode->name, "symmetry"))
|
||||
{
|
||||
@ -1436,51 +1393,6 @@ private:
|
||||
return ok;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Interpolate the palette.
|
||||
/// Used with older formats, deprecated.
|
||||
/// </summary>
|
||||
/// <param name="palette">The palette to interpolate</param>
|
||||
/// <param name="blend">The blend</param>
|
||||
/// <param name="index0">The first index</param>
|
||||
/// <param name="hue0">The first hue</param>
|
||||
/// <param name="index1">The second index</param>
|
||||
/// <param name="hue1">The second hue/param>
|
||||
void InterpolateCmap(Palette<T>& palette, T blend, int index0, T hue0, int index1, T hue1)
|
||||
{
|
||||
int i, j;
|
||||
const char* loc = __FUNCTION__;
|
||||
Palette<T> adjustedPal0, adjustedPal1;
|
||||
|
||||
if (m_PaletteList.GetHueAdjustedPalette(index0, hue0, adjustedPal0) &&
|
||||
m_PaletteList.GetHueAdjustedPalette(index1, hue1, adjustedPal1))
|
||||
{
|
||||
v4T* hueAdjusted0 = adjustedPal0.m_Entries.data();
|
||||
v4T* hueAdjusted1 = adjustedPal1.m_Entries.data();
|
||||
|
||||
for (i = 0; i < 256; i++)
|
||||
{
|
||||
T t[4], s[4];
|
||||
|
||||
Palette<T>::RgbToHsv(glm::value_ptr(hueAdjusted0[i]), s);
|
||||
Palette<T>::RgbToHsv(glm::value_ptr(hueAdjusted1[i]), t);
|
||||
|
||||
s[3] = hueAdjusted0[i][3];
|
||||
t[3] = hueAdjusted1[i][3];
|
||||
|
||||
for (j = 0; j < 4; j++)
|
||||
t[j] = ((1 - blend) * s[j]) + (blend * t[j]);
|
||||
|
||||
Palette<T>::HsvToRgb(t, glm::value_ptr(palette.m_Entries[i]));
|
||||
palette.m_Entries[i][3] = t[3];
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
m_ErrorReport.push_back(string(loc) + " : Unable to retrieve palettes");
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Wrapper to parse a floating point Xml value and convert it to float.
|
||||
/// </summary>
|
||||
|
Reference in New Issue
Block a user