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https://bitbucket.org/mfeemster/fractorium.git
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--User changes
-Make the default interpolation type be smooth. -Correctly label interpolation types in the combo in the animation table on the Flame tab. --Set the default combo index to be smooth.
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@ -83,10 +83,12 @@ void Fractorium::InitParamsUI()
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comboVals.push_back("Linear");
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comboVals.push_back("Smooth");
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SetupCombo(table, this, row, 1, m_InterpTypeCombo, comboVals, SIGNAL(currentIndexChanged(int)), SLOT(OnInterpTypeComboCurrentIndexChanged(int)));
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m_InterpTypeCombo->SetCurrentIndexStealth(int(eInterp::EMBER_INTERP_SMOOTH));
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comboVals.clear();
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comboVals.push_back("Step");
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comboVals.push_back("Linear");
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comboVals.push_back("Log");
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SetupCombo( table, this, row, 1, m_AffineInterpTypeCombo, comboVals, SIGNAL(currentIndexChanged(int)), SLOT(OnAffineInterpTypeComboCurrentIndexChanged(int)));
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m_AffineInterpTypeCombo->SetCurrentIndexStealth(int(eAffineInterp::AFFINE_INTERP_LOG));
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SetupSpinner<SpinBox, int>( table, this, row, 1, m_TemporalSamplesSpin, spinHeight, 1, 5000, 1, SIGNAL(valueChanged(int)), SLOT(OnTemporalSamplesChanged(int)), true, 1000);
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SetupSpinner<DoubleSpinBox, double>(table, this, row, 1, m_TemporalFilterWidthSpin, spinHeight, 1, 10, 1, SIGNAL(valueChanged(double)), SLOT(OnTemporalFilterWidthChanged(double)), true, 1);
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comboVals = TemporalFilterCreator<float>::FilterTypes();
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