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--User changes
-Make the default interpolation type be smooth. -Correctly label interpolation types in the combo in the animation table on the Flame tab. --Set the default combo index to be smooth.
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@ -130,8 +130,8 @@ static bool InitPaletteList(const string& filename)
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if (!added || !paletteList.Size())
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{
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cout << "Error parsing palette file " << filename << ". Reason: \n";
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cout << paletteList.ErrorReportString() << "\nReturning without executing.\n";
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cout << "Error parsing palette file " << filename << ". Reason: \n"
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<< paletteList.ErrorReportString() << "\nReturning without executing.\n";
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return false;
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}
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