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https://bitbucket.org/mfeemster/fractorium.git
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--User changes
-Make the default interpolation type be smooth. -Correctly label interpolation types in the combo in the animation table on the Flame tab. --Set the default combo index to be smooth.
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@ -219,7 +219,7 @@ public:
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m_HighlightPower = -1;
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m_Time = 0;
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m_Background.Reset();
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m_Interp = eInterp::EMBER_INTERP_LINEAR;
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m_Interp = eInterp::EMBER_INTERP_SMOOTH;
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m_AffineInterp = eAffineInterp::AFFINE_INTERP_LOG;
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//DE filter.
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m_MinRadDE = 0;
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@ -1367,7 +1367,7 @@ public:
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m_Symmetry = 0;
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m_Rotate = 0;
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m_PixelsPerUnit = 50;
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m_Interp = eInterp::EMBER_INTERP_LINEAR;
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m_Interp = eInterp::EMBER_INTERP_SMOOTH;
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m_PaletteInterp = ePaletteInterp::INTERP_HSV;
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m_Index = 0;
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m_ParentFilename = "";
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