mirror of
https://bitbucket.org/mfeemster/fractorium.git
synced 2025-06-30 21:36:33 -04:00
--User changes
-Add support for multiple GPU devices. --These options are present in the command line and in Fractorium. -Change scheme of specifying devices from platform,device to just total device index. --Single number on the command line. --Change from combo boxes for device selection to a table of all devices in Fractorium. -Temporal samples defaults to 100 instead of 1000 which was needless overkill. --Bug fixes -EmberAnimate, EmberRender, FractoriumSettings, FinalRenderDialog: Fix wrong order of arguments to Clamp() when assigning thread priority. -VariationsDC.h: Fix NVidia OpenCL compilation error in DCTriangleVariation. -FractoriumXformsColor.cpp: Checking for null pixmap pointer is not enough, must also check if the underlying buffer is null via call to QPixmap::isNull(). --Code changes -Ember.h: Add case for FLAME_MOTION_NONE and default in ApplyFlameMotion(). -EmberMotion.h: Call base constructor. -EmberPch.h: #pragma once only on Windows. -EmberToXml.h: --Handle different types of exceptions. --Add default cases to ToString(). -Isaac.h: Remove unused variable in constructor. -Point.h: Call base constructor in Color(). -Renderer.h/cpp: --Add bool to Alloc() to only allocate memory for the histogram. Needed for multi-GPU. --Make CoordMap() return a const ref, not a pointer. -SheepTools.h: --Use 64-bit types like the rest of the code already does. --Fix some comment misspellings. -Timing.h: Make BeginTime(), EndTime(), ElapsedTime() and Format() be const functions. -Utils.h: --Add new functions Equal() and Split(). --Handle more exception types in ReadFile(). --Get rid of most legacy blending of C and C++ argument parsing. -XmlToEmber.h: --Get rid of most legacy blending of C and C++ code from flam3. --Remove some unused variables. -EmberAnimate: --Support multi-GPU processing that alternates full frames between devices. --Use OpenCLInfo instead of OpenCLWrapper for --openclinfo option. --Remove bucketT template parameter, and hard code float in its place. --If a render fails, exit since there is no point in continuing an animation with a missing frame. --Pass variables to threaded save better, which most likely fixes a very subtle bug that existed before. --Remove some unused variables. -EmberGenome, EmberRender: --Support multi-GPU processing that alternates full frames between devices. --Use OpenCLInfo instead of OpenCLWrapper for --openclinfo option. --Remove bucketT template parameter, and hard code float in its place. -EmberRender: --Support multi-GPU processing that alternates full frames between devices. --Use OpenCLInfo instead of OpenCLWrapper for --openclinfo option. --Remove bucketT template parameter, and hard code float in its place. --Only print values when not rendering with OpenCL, since they're always 0 in that case. -EmberCLPch.h: --#pragma once only on Windows. --#include <atomic>. -IterOpenCLKernelCreator.h: Add new kernel for summing two histograms. This is needed for multi-GPU. -OpenCLWrapper.h: --Move all OpenCL info related code into its own class OpenCLInfo. --Add members to cache the values of global memory size and max allocation size. -RendererCL.h/cpp: --Redesign to accomodate multi-GPU. --Constructor now takes a vector of devices. --Remove DumpErrorReport() function, it's handled in the base. --ClearBuffer(), ReadPoints(), WritePoints(), ReadHist() and WriteHist() now optionally take a device index as a parameter. --MakeDmap() override and m_DmapCL member removed because it no longer applies since the histogram is always float since the last commit. --Add new function SumDeviceHist() to sum histograms from two devices by first copying to a temporary on the host, then a temporary on the device, then summing. --m_Calls member removed, as it's now per-device. --OpenCLWrapper removed. --m_Seeds member is now a vector of vector of seeds, to accomodate a separate and different array of seeds for each device. --Added member m_Devices, a vector of unique_ptr of RendererCLDevice. -EmberCommon.h --Added Devices() function to convert from a vector of device indices to a vector of platform,device indices. --Changed CreateRenderer() to accept a vector of devices to create a single RendererCL which will split work across multiple devices. --Added CreateRenderers() function to accept a vector of devices to create multiple RendererCL, each which will render on a single device. --Add more comments to some existing functions. -EmberCommonPch.h: #pragma once only on Windows. -EmberOptions.h: --Remove --platform option, it's just sequential device number now with the --device option. --Make --out be OPT_USE_RENDER instead of OPT_RENDER_ANIM since it's an error condition when animating. It makes no sense to write all frames to a single image. --Add Devices() function to parse comma separated --device option string and return a vector of device indices. --Make int and uint types be 64-bit, so intmax_t and size_t. --Make better use of macros. -JpegUtils.h: Make string parameters to WriteJpeg() and WritePng() be const ref. -All project files: Turn off buffer security check option in Visual Studio (/Gs-) -deployment.pri: Remove the line OTHER_FILES +=, it's pointless and was causing problems. -Ember.pro, EmberCL.pro: Add CONFIG += plugin, otherwise it wouldn't link. -EmberCL.pro: Add new files for multi-GPU support. -build_all.sh: use -j4 and QMAKE=${QMAKE:/usr/bin/qmake} -shared_settings.pri: -Add version string. -Remove old DESTDIR definitions. -Add the following lines or else nothing would build: CONFIG(release, debug|release) { CONFIG += warn_off DESTDIR = ../../../Bin/release } CONFIG(debug, debug|release) { DESTDIR = ../../../Bin/debug } QMAKE_POST_LINK += $$quote(cp --update ../../../Data/flam3-palettes.xml $${DESTDIR}$$escape_expand(\n\t)) LIBS += -L/usr/lib -lpthread -AboutDialog.ui: Another futile attempt to make it look correct on Linux. -FinalRenderDialog.h/cpp: --Add support for multi-GPU. --Change from combo boxes for device selection to a table of all devices. --Ensure device selection makes sense. --Remove "FinalRender" prefix of various function names, it's implied given the context. -FinalRenderEmberController.h/cpp: --Add support for multi-GPU. --Change m_FinishedImageCount to be atomic. --Move CancelRender() from the base to FinalRenderEmberController<T>. --Refactor RenderComplete() to omit any progress related functionality or image saving since it can be potentially ran in a thread. --Consolidate setting various renderer fields into SyncGuiToRenderer(). -Fractorium.cpp: Allow for resizing of the options dialog to show the entire device table. -FractoriumCommon.h: Add various functions to handle a table showing the available OpenCL devices on the system. -FractoriumEmberController.h/cpp: Remove m_FinalImageIndex, it's no longer needed. -FractoriumRender.cpp: Scale the interactive sub batch count and quality by the number of devices used. -FractoriumSettings.h/cpp: --Temporal samples defaults to 100 instead of 1000 which was needless overkill. --Add multi-GPU support, remove old device,platform pair. -FractoriumToolbar.cpp: Disable OpenCL toolbar button if there are no devices present on the system. -FractoriumOptionsDialog.h/cpp: --Add support for multi-GPU. --Consolidate more assignments in DataToGui(). --Enable/disable CPU/OpenCL items in response to OpenCL checkbox event. -Misc: Convert almost everything to size_t for unsigned, intmax_t for signed.
This commit is contained in:
@ -2,9 +2,9 @@
|
||||
|
||||
#include "EmberCLPch.h"
|
||||
#include "OpenCLWrapper.h"
|
||||
#include "IterOpenCLKernelCreator.h"
|
||||
#include "DEOpenCLKernelCreator.h"
|
||||
#include "FinalAccumOpenCLKernelCreator.h"
|
||||
#include "RendererClDevice.h"
|
||||
|
||||
/// <summary>
|
||||
/// RendererCLBase and RendererCL classes.
|
||||
@ -26,12 +26,17 @@ public:
|
||||
/// <summary>
|
||||
/// RendererCL is a derivation of the basic CPU renderer which
|
||||
/// overrides various functions to render on the GPU using OpenCL.
|
||||
/// This supports multi-GPU rendering and is done in the following manner:
|
||||
/// -When rendering a single image, the iterations will be split between devices in sub batches.
|
||||
/// -When animating, a renderer for each device will be created by the calling code,
|
||||
/// and the frames will each be rendered by a single device as available.
|
||||
/// The synchronization across devices is done through a single atomic counter.
|
||||
/// Since this class derives from EmberReport and also contains an
|
||||
/// OpenCLWrapper member which also derives from EmberReport, the
|
||||
/// reporting functions are overridden to aggregate the errors from
|
||||
/// both sources.
|
||||
/// It does not support different types for T and bucketT, so it only has one template argument
|
||||
/// and uses both for the base.
|
||||
/// Template argument T expected to be float or double.
|
||||
/// Template argument bucketT must always be float.
|
||||
/// </summary>
|
||||
template <typename T, typename bucketT>
|
||||
class EMBERCL_API RendererCL : public Renderer<T, bucketT>, public RendererCLBase
|
||||
@ -65,6 +70,8 @@ using EmberNs::Renderer<T, bucketT>::RendererBase::m_RenderTimer;
|
||||
using EmberNs::Renderer<T, bucketT>::RendererBase::m_IterTimer;
|
||||
using EmberNs::Renderer<T, bucketT>::RendererBase::m_ProgressTimer;
|
||||
using EmberNs::Renderer<T, bucketT>::RendererBase::EmberReport::m_ErrorReport;
|
||||
using EmberNs::Renderer<T, bucketT>::RendererBase::m_ResizeCs;
|
||||
using EmberNs::Renderer<T, bucketT>::RendererBase::m_ProcessAction;
|
||||
using EmberNs::Renderer<T, bucketT>::m_RotMat;
|
||||
using EmberNs::Renderer<T, bucketT>::m_Ember;
|
||||
using EmberNs::Renderer<T, bucketT>::m_Csa;
|
||||
@ -82,45 +89,45 @@ using EmberNs::Renderer<T, bucketT>::GetSpatialFilter;
|
||||
using EmberNs::Renderer<T, bucketT>::CoordMap;
|
||||
using EmberNs::Renderer<T, bucketT>::XformDistributions;
|
||||
using EmberNs::Renderer<T, bucketT>::XformDistributionsSize;
|
||||
using EmberNs::Renderer<T, bucketT>::m_Dmap;
|
||||
using EmberNs::Renderer<T, bucketT>::m_DensityFilter;
|
||||
using EmberNs::Renderer<T, bucketT>::m_SpatialFilter;
|
||||
|
||||
public:
|
||||
RendererCL(uint platform = 0, uint device = 0, bool shared = false, GLuint outputTexID = 0);
|
||||
RendererCL(const vector<pair<size_t, size_t>>& devices, bool shared = false, GLuint outputTexID = 0);
|
||||
~RendererCL();
|
||||
|
||||
//Non-virtual member functions for OpenCL specific tasks.
|
||||
bool Init(uint platform, uint device, bool shared, GLuint outputTexID);
|
||||
bool Init(const vector<pair<size_t, size_t>>& devices, bool shared, GLuint outputTexID);
|
||||
bool SetOutputTexture(GLuint outputTexID);
|
||||
|
||||
//Iters per kernel/block/grid.
|
||||
inline uint IterCountPerKernel() const;
|
||||
inline uint IterCountPerBlock() const;
|
||||
inline uint IterCountPerGrid() const;
|
||||
inline size_t IterCountPerKernel() const;
|
||||
inline size_t IterCountPerBlock() const;
|
||||
inline size_t IterCountPerGrid() const;
|
||||
|
||||
//Kernels per block.
|
||||
inline uint IterBlockKernelWidth() const;
|
||||
inline uint IterBlockKernelHeight() const;
|
||||
inline uint IterBlockKernelCount() const;
|
||||
inline size_t IterBlockKernelWidth() const;
|
||||
inline size_t IterBlockKernelHeight() const;
|
||||
inline size_t IterBlockKernelCount() const;
|
||||
|
||||
//Kernels per grid.
|
||||
inline uint IterGridKernelWidth() const;
|
||||
inline uint IterGridKernelHeight() const;
|
||||
inline uint IterGridKernelCount() const;
|
||||
inline size_t IterGridKernelWidth() const;
|
||||
inline size_t IterGridKernelHeight() const;
|
||||
inline size_t IterGridKernelCount() const;
|
||||
|
||||
//Blocks per grid.
|
||||
inline uint IterGridBlockWidth() const;
|
||||
inline uint IterGridBlockHeight() const;
|
||||
inline uint IterGridBlockCount() const;
|
||||
inline size_t IterGridBlockWidth() const;
|
||||
inline size_t IterGridBlockHeight() const;
|
||||
inline size_t IterGridBlockCount() const;
|
||||
|
||||
uint PlatformIndex();
|
||||
uint DeviceIndex();
|
||||
bool ReadHist();
|
||||
bool ReadHist(size_t device);
|
||||
bool ReadAccum();
|
||||
bool ReadPoints(vector<PointCL<T>>& vec);
|
||||
bool ReadPoints(size_t device, vector<PointCL<T>>& vec);
|
||||
bool ClearHist();
|
||||
bool ClearHist(size_t device);
|
||||
bool ClearAccum();
|
||||
bool WritePoints(vector<PointCL<T>>& vec);
|
||||
bool WritePoints(size_t device, vector<PointCL<T>>& vec);
|
||||
#ifdef TEST_CL
|
||||
bool WriteRandomPoints();
|
||||
#endif
|
||||
@ -136,7 +143,6 @@ public:
|
||||
virtual size_t MemoryAvailable() override;
|
||||
virtual bool Ok() const override;
|
||||
virtual void NumChannels(size_t numChannels) override;
|
||||
virtual void DumpErrorReport() override;
|
||||
virtual void ClearErrorReport() override;
|
||||
virtual size_t SubBatchSize() const override;
|
||||
virtual size_t ThreadCount() const override;
|
||||
@ -151,8 +157,7 @@ public:
|
||||
protected:
|
||||
#endif
|
||||
//Protected virtual functions overridden from Renderer.
|
||||
virtual void MakeDmap(T colorScalar) override;
|
||||
virtual bool Alloc() override;
|
||||
virtual bool Alloc(bool histOnly = false) override;
|
||||
virtual bool ResetBuckets(bool resetHist = true, bool resetAccum = true) override;
|
||||
virtual eRenderStatus LogScaleDensityFilter() override;
|
||||
virtual eRenderStatus GaussianDensityFilter() override;
|
||||
@ -162,17 +167,19 @@ protected:
|
||||
#ifndef TEST_CL
|
||||
private:
|
||||
#endif
|
||||
void Init();
|
||||
//Private functions for making and running OpenCL programs.
|
||||
bool BuildIterProgramForEmber(bool doAccum = true);
|
||||
bool RunIter(size_t iterCount, size_t temporalSample, size_t& itersRan);
|
||||
eRenderStatus RunLogScaleFilter();
|
||||
eRenderStatus RunDensityFilter();
|
||||
eRenderStatus RunFinalAccum();
|
||||
bool ClearBuffer(const string& bufferName, uint width, uint height, uint elementSize);
|
||||
bool RunDensityFilterPrivate(uint kernelIndex, uint gridW, uint gridH, uint blockW, uint blockH, uint chunkSizeW, uint chunkSizeH, uint chunkW, uint chunkH);
|
||||
bool ClearBuffer(size_t device, const string& bufferName, uint width, uint height, uint elementSize);
|
||||
bool RunDensityFilterPrivate(size_t kernelIndex, size_t gridW, size_t gridH, size_t blockW, size_t blockH, uint chunkSizeW, uint chunkSizeH, uint chunkW, uint chunkH);
|
||||
int MakeAndGetDensityFilterProgram(size_t ss, uint filterWidth);
|
||||
int MakeAndGetFinalAccumProgram(double& alphaBase, double& alphaScale);
|
||||
int MakeAndGetGammaCorrectionProgram();
|
||||
bool SumDeviceHist();
|
||||
void FillSeeds();
|
||||
|
||||
//Private functions passing data to OpenCL programs.
|
||||
@ -182,15 +189,12 @@ private:
|
||||
void ConvertCarToRas(const CarToRas<T>& carToRas);
|
||||
|
||||
bool m_Init;
|
||||
bool m_NVidia;
|
||||
bool m_DoublePrecision;
|
||||
uint m_IterCountPerKernel;
|
||||
uint m_IterBlocksWide, m_IterBlockWidth;
|
||||
uint m_IterBlocksHigh, m_IterBlockHeight;
|
||||
uint m_MaxDEBlockSizeW;
|
||||
uint m_MaxDEBlockSizeH;
|
||||
uint m_WarpSize;
|
||||
size_t m_Calls;
|
||||
size_t m_IterCountPerKernel;
|
||||
size_t m_IterBlocksWide, m_IterBlockWidth;
|
||||
size_t m_IterBlocksHigh, m_IterBlockHeight;
|
||||
size_t m_MaxDEBlockSizeW;
|
||||
size_t m_MaxDEBlockSizeH;
|
||||
|
||||
//Buffer names.
|
||||
string m_EmberBufferName;
|
||||
@ -214,7 +218,6 @@ private:
|
||||
//Kernels.
|
||||
string m_IterKernel;
|
||||
|
||||
OpenCLWrapper m_Wrapper;
|
||||
cl::ImageFormat m_PaletteFormat;
|
||||
cl::ImageFormat m_FinalFormat;
|
||||
cl::Image2D m_Palette;
|
||||
@ -222,8 +225,7 @@ private:
|
||||
GLuint m_OutputTexID;
|
||||
EmberCL<T> m_EmberCL;
|
||||
vector<XformCL<T>> m_XformsCL;
|
||||
vector<glm::highp_uvec2> m_Seeds;
|
||||
Palette<float> m_DmapCL;//Used instead of the base class' m_Dmap because OpenCL only supports float textures. Likely not needed if we switch to float only hist.
|
||||
vector<vector<glm::highp_uvec2>> m_Seeds;
|
||||
CarToRasCL<T> m_CarToRasCL;
|
||||
DensityFilterCL<bucketT> m_DensityFilterCL;
|
||||
SpatialFilterCL<bucketT> m_SpatialFilterCL;
|
||||
@ -231,6 +233,7 @@ private:
|
||||
DEOpenCLKernelCreator m_DEOpenCLKernelCreator;
|
||||
FinalAccumOpenCLKernelCreator m_FinalAccumOpenCLKernelCreator;
|
||||
pair<string, vector<T>> m_Params;
|
||||
vector<unique_ptr<RendererClDevice>> m_Devices;
|
||||
Ember<T> m_LastBuiltEmber;
|
||||
};
|
||||
}
|
||||
|
Reference in New Issue
Block a user