--User changes

-Add support for multiple GPU devices.
  --These options are present in the command line and in Fractorium.
 -Change scheme of specifying devices from platform,device to just total device index.
  --Single number on the command line.
  --Change from combo boxes for device selection to a table of all devices in Fractorium.
 -Temporal samples defaults to 100 instead of 1000 which was needless overkill.

--Bug fixes
 -EmberAnimate, EmberRender, FractoriumSettings, FinalRenderDialog: Fix wrong order of arguments to Clamp() when assigning thread priority.
 -VariationsDC.h: Fix NVidia OpenCL compilation error in DCTriangleVariation.
 -FractoriumXformsColor.cpp: Checking for null pixmap pointer is not enough, must also check if the underlying buffer is null via call to QPixmap::isNull().

--Code changes
 -Ember.h: Add case for FLAME_MOTION_NONE and default in ApplyFlameMotion().
 -EmberMotion.h: Call base constructor.
 -EmberPch.h: #pragma once only on Windows.
 -EmberToXml.h:
  --Handle different types of exceptions.
  --Add default cases to ToString().
 -Isaac.h: Remove unused variable in constructor.
 -Point.h: Call base constructor in Color().
 -Renderer.h/cpp:
  --Add bool to Alloc() to only allocate memory for the histogram. Needed for multi-GPU.
  --Make CoordMap() return a const ref, not a pointer.
 -SheepTools.h:
  --Use 64-bit types like the rest of the code already does.
  --Fix some comment misspellings.
 -Timing.h: Make BeginTime(), EndTime(), ElapsedTime() and Format() be const functions.
 -Utils.h:
  --Add new functions Equal() and Split().
  --Handle more exception types in ReadFile().
  --Get rid of most legacy blending of C and C++ argument parsing.
 -XmlToEmber.h:
  --Get rid of most legacy blending of C and C++ code from flam3.
  --Remove some unused variables.
 -EmberAnimate:
  --Support multi-GPU processing that alternates full frames between devices.
  --Use OpenCLInfo instead of OpenCLWrapper for --openclinfo option.
  --Remove bucketT template parameter, and hard code float in its place.
  --If a render fails, exit since there is no point in continuing an animation with a missing frame.
  --Pass variables to threaded save better, which most likely fixes a very subtle bug that existed before.
  --Remove some unused variables.
 -EmberGenome, EmberRender:
  --Support multi-GPU processing that alternates full frames between devices.
  --Use OpenCLInfo instead of OpenCLWrapper for --openclinfo option.
  --Remove bucketT template parameter, and hard code float in its place.
 -EmberRender:
  --Support multi-GPU processing that alternates full frames between devices.
  --Use OpenCLInfo instead of OpenCLWrapper for --openclinfo option.
  --Remove bucketT template parameter, and hard code float in its place.
  --Only print values when not rendering with OpenCL, since they're always 0 in that case.
 -EmberCLPch.h:
  --#pragma once only on Windows.
  --#include <atomic>.
 -IterOpenCLKernelCreator.h: Add new kernel for summing two histograms. This is needed for multi-GPU.
 -OpenCLWrapper.h:
  --Move all OpenCL info related code into its own class OpenCLInfo.
  --Add members to cache the values of global memory size and max allocation size.
 -RendererCL.h/cpp:
  --Redesign to accomodate multi-GPU.
  --Constructor now takes a vector of devices.
  --Remove DumpErrorReport() function, it's handled in the base.
  --ClearBuffer(), ReadPoints(), WritePoints(), ReadHist() and WriteHist() now optionally take a device index as a parameter.
  --MakeDmap() override and m_DmapCL member removed because it no longer applies since the histogram is always float since the last commit.
  --Add new function SumDeviceHist() to sum histograms from two devices by first copying to a temporary on the host, then a temporary on the device, then summing.
  --m_Calls member removed, as it's now per-device.
  --OpenCLWrapper removed.
  --m_Seeds member is now a vector of vector of seeds, to accomodate a separate and different array of seeds for each device.
  --Added member m_Devices, a vector of unique_ptr of RendererCLDevice.
 -EmberCommon.h
  --Added Devices() function to convert from a vector of device indices to a vector of platform,device indices.
  --Changed CreateRenderer() to accept a vector of devices to create a single RendererCL which will split work across multiple devices.
  --Added CreateRenderers() function to accept a vector of devices to create multiple RendererCL, each which will render on a single device.
  --Add more comments to some existing functions.
 -EmberCommonPch.h: #pragma once only on Windows.
 -EmberOptions.h:
  --Remove --platform option, it's just sequential device number now with the --device option.
  --Make --out be OPT_USE_RENDER instead of OPT_RENDER_ANIM since it's an error condition when animating. It makes no sense to write all frames to a single image.
  --Add Devices() function to parse comma separated --device option string and return a vector of device indices.
  --Make int and uint types be 64-bit, so intmax_t and size_t.
  --Make better use of macros.
 -JpegUtils.h: Make string parameters to WriteJpeg() and WritePng() be const ref.
 -All project files: Turn off buffer security check option in Visual Studio (/Gs-)
 -deployment.pri: Remove the line OTHER_FILES +=, it's pointless and was causing problems.
 -Ember.pro, EmberCL.pro: Add CONFIG += plugin, otherwise it wouldn't link.
 -EmberCL.pro: Add new files for multi-GPU support.
 -build_all.sh: use -j4 and QMAKE=${QMAKE:/usr/bin/qmake}
 -shared_settings.pri:
  -Add version string.
  -Remove old DESTDIR definitions.
  -Add the following lines or else nothing would build:
   CONFIG(release, debug|release) {
    CONFIG += warn_off
    DESTDIR = ../../../Bin/release
   }

   CONFIG(debug, debug|release) {
    DESTDIR = ../../../Bin/debug
   }

   QMAKE_POST_LINK += $$quote(cp --update ../../../Data/flam3-palettes.xml $${DESTDIR}$$escape_expand(\n\t))
   LIBS += -L/usr/lib -lpthread
 -AboutDialog.ui: Another futile attempt to make it look correct on Linux.
 -FinalRenderDialog.h/cpp:
  --Add support for multi-GPU.
  --Change from combo boxes for device selection to a table of all devices.
  --Ensure device selection makes sense.
  --Remove "FinalRender" prefix of various function names, it's implied given the context.
 -FinalRenderEmberController.h/cpp:
  --Add support for multi-GPU.
  --Change m_FinishedImageCount to be atomic.
  --Move CancelRender() from the base to FinalRenderEmberController<T>.
  --Refactor RenderComplete() to omit any progress related functionality or image saving since it can be potentially ran in a thread.
  --Consolidate setting various renderer fields into SyncGuiToRenderer().
 -Fractorium.cpp: Allow for resizing of the options dialog to show the entire device table.
 -FractoriumCommon.h: Add various functions to handle a table showing the available OpenCL devices on the system.
 -FractoriumEmberController.h/cpp: Remove m_FinalImageIndex, it's no longer needed.
 -FractoriumRender.cpp: Scale the interactive sub batch count and quality by the number of devices used.
 -FractoriumSettings.h/cpp:
  --Temporal samples defaults to 100 instead of 1000 which was needless overkill.
  --Add multi-GPU support, remove old device,platform pair.
 -FractoriumToolbar.cpp: Disable OpenCL toolbar button if there are no devices present on the system.
 -FractoriumOptionsDialog.h/cpp:
  --Add support for multi-GPU.
  --Consolidate more assignments in DataToGui().
  --Enable/disable CPU/OpenCL items in response to OpenCL checkbox event.
 -Misc: Convert almost everything to size_t for unsigned, intmax_t for signed.
This commit is contained in:
mfeemster
2015-09-12 18:33:45 -07:00
parent a4aae06b02
commit 018ba26b5f
85 changed files with 3869 additions and 2517 deletions

View File

@ -293,7 +293,7 @@ template <typename T>
typename m4T Affine2D<T>::ToMat4ColMajor(bool center) const
{
m4T mat(A(), B(), 0, center ? 0 : C(), //Col0...
D(), E(), 0, center ? 0 : F(), //1
D(), E(), 0, center ? 0 : F(), //1
0, 0, 1, 0, //2
0, 0, 0, 1);//3
@ -309,7 +309,7 @@ template <typename T>
typename m4T Affine2D<T>::ToMat4RowMajor(bool center) const
{
m4T mat(A(), D(), 0, 0,
B(), E(), 0, 0,
B(), E(), 0, 0,
0, 0, 1, 0,
center ? 0 : C(), center ? 0 : F(), 0, 1);

View File

@ -69,7 +69,7 @@ public:
template <typename U>
Curves<T>& operator = (const Curves<U>& curves)
{
for (uint i = 0; i < 4; i++)
for (size_t i = 0; i < 4; i++)
{
m_Points[i][0].x = T(curves.m_Points[i][0].x); m_Points[i][0].y = T(curves.m_Points[i][0].y); m_Weights[i].x = T(curves.m_Weights[i].x);
m_Points[i][1].x = T(curves.m_Points[i][1].x); m_Points[i][1].y = T(curves.m_Points[i][1].y); m_Weights[i].y = T(curves.m_Weights[i].y);
@ -87,7 +87,7 @@ public:
/// <returns>Reference to updated self</returns>
Curves<T>& operator += (const Curves<T>& curves)
{
for (uint i = 0; i < 4; i++)
for (size_t i = 0; i < 4; i++)
{
m_Points[i][0] += curves.m_Points[i][0];
m_Points[i][1] += curves.m_Points[i][1];
@ -107,7 +107,7 @@ public:
/// <returns>Reference to updated self</returns>
Curves<T>& operator *= (const Curves<T>& curves)
{
for (uint i = 0; i < 4; i++)
for (size_t i = 0; i < 4; i++)
{
m_Points[i][0] *= curves.m_Points[i][0];
m_Points[i][1] *= curves.m_Points[i][1];
@ -127,7 +127,7 @@ public:
/// <returns>Reference to updated self</returns>
Curves<T>& operator *= (const T& t)
{
for (uint i = 0; i < 4; i++)
for (size_t i = 0; i < 4; i++)
{
m_Points[i][0] *= t;
m_Points[i][1] *= t;
@ -145,7 +145,7 @@ public:
/// </summary>
void Init()
{
for (uint i = 0; i < 4; i++)
for (size_t i = 0; i < 4; i++)
{
m_Points[i][0] = v2T(0);//0,0 -> 0,0 -> 1,1 -> 1,1.
m_Points[i][1] = v2T(0);
@ -173,7 +173,7 @@ public:
{
bool set = false;
for (uint i = 0; i < 4; i++)
for (size_t i = 0; i < 4; i++)
{
if ((m_Points[i][0] != v2T(0)) ||
(m_Points[i][1] != v2T(0)) ||
@ -257,7 +257,7 @@ Curves<T> operator * (const Curves<T>& curves, const T& t)
{
Curves<T> c(curves);
for (uint i = 0; i < 4; i++)
for (size_t i = 0; i < 4; i++)
{
c.m_Points[i][0] *= t;
c.m_Points[i][1] *= t;

View File

@ -1075,14 +1075,15 @@ public:
/// </summary>
/// <param name="sym">The type of symmetry to add</param>
/// <param name="rand">The random context to use for generating random symmetry</param>
void AddSymmetry(int sym, QTIsaac<ISAAC_SIZE, ISAAC_INT>& rand)
void AddSymmetry(intmax_t sym, QTIsaac<ISAAC_SIZE, ISAAC_INT>& rand)
{
size_t i, k, result = 0;
intmax_t k;
size_t i, result = 0;
T a;
if (sym == 0)
{
static int symDistrib[] = {
static intmax_t symDistrib[] = {
-4, -3,
-2, -2, -2,
-1, -1, -1,
@ -1356,6 +1357,9 @@ public:
case FLAME_MOTION_VIBRANCY:
APP_FMP(m_Vibrancy);
break;
case FLAME_MOTION_NONE:
default:
break;
}
}
}
@ -1581,7 +1585,7 @@ public:
//Whether or not any symmetry was added. This field is in a bit of a state of conflict right now as flam3 has a severe bug.
//Xml field: "symmetry".
int m_Symmetry;
intmax_t m_Symmetry;
//The number of iterations per pixel of the final output image. Note this is not affected by the increase in pixels in the
//histogram and DE filtering buffer due to supersampling. It can be affected by a non-zero zoom value though.

View File

@ -36,6 +36,7 @@ public:
/// </summary>
/// <param name="other">The MotionParam object to copy</param>
MotionParam(const MotionParam<T>& other)
: pair <eEmberMotionParam, T>()
{
operator=<T>(other);
}
@ -70,8 +71,8 @@ public:
template <typename U>
MotionParam &operator = (const MotionParam<U>& other)
{
this->first = other.first;
this->second = T(other.second);
this->first = other.first;
this->second = T(other.second);
return *this;
}

View File

@ -1,4 +1,6 @@
#pragma once
#ifdef WIN32
#pragma once
#endif
/// <summary>
/// Precompiled header file. Place all system includes here with appropriate #defines for different operating systems and compilers.

View File

@ -104,13 +104,19 @@ public:
b = false;
}
}
catch (...)
catch (const std::exception& e)
{
if (f.is_open())
f.close();
cout << "Error: Writing flame " << filename << " failed: " << e.what() << endl;
b = false;
}
catch (...)
{
cout << "Error: Writing flame " << filename << " failed." << endl;
b = false;
}
if (f.is_open())
f.close();
return b;
}
@ -125,7 +131,7 @@ public:
/// <param name="intPalette">If true use integers instead of floating point numbers when embedding a non-hex formatted palette, else use floating point numbers.</param>
/// <param name="hexPalette">If true, embed a hexadecimal palette instead of Xml Color tags, else use Xml color tags.</param>
/// <returns>The Xml string representation of the passed in ember</returns>
string ToString(Ember<T>& ember, string extraAttributes, size_t printEditDepth, bool doEdits, bool intPalette, bool hexPalette = true)
string ToString(Ember<T>& ember, const string& extraAttributes, size_t printEditDepth, bool doEdits, bool intPalette, bool hexPalette = true)
{
size_t i, j;
string s;
@ -313,7 +319,7 @@ public:
/// <param name="sheepGen">The sheep generation used if > 0. Default: 0.</param>
/// <param name="sheepId">The sheep id used if > 0. Default: 0.</param>
/// <returns></returns>
xmlDocPtr CreateNewEditdoc(Ember<T>* parent0, Ember<T>* parent1, string action, string nick, string url, string id, string comment, int sheepGen = 0, int sheepId = 0)
xmlDocPtr CreateNewEditdoc(Ember<T>* parent0, Ember<T>* parent1, const string& action, const string& nick, const string& url, const string& id, const string& comment, intmax_t sheepGen = 0, intmax_t sheepId = 0)
{
char timeString[128];
time_t myTime;
@ -750,6 +756,7 @@ private:
case MOTION_TRIANGLE:
os << "\"triangle\"";
break;
default:
case MOTION_SAW:
os << "\"saw\"";
break;
@ -761,7 +768,7 @@ private:
T cx = 0.0;
T cy = 0.0;
for (int i = 0; i < motion.m_MotionParams.size(); ++i)
for (size_t i = 0; i < motion.m_MotionParams.size(); ++i)
{
switch(motion.m_MotionParams[i].first)
{
@ -816,6 +823,9 @@ private:
case FLAME_MOTION_VIBRANCY:
os << " vibrancy=\"" << motion.m_MotionParams[i].second << "\"";
break;
case FLAME_MOTION_NONE:
default:
break;
}
}

View File

@ -57,7 +57,7 @@ class EMBER_API QTIsaac
public:
enum { N = (1 << ALPHA) };
UintBytes m_Cache;
int m_LastIndex;
size_t m_LastIndex;
/// <summary>
/// Global ISAAC RNG to be used from anywhere. This is not thread safe, so take caution to only
@ -94,7 +94,7 @@ public:
Srand(a, b, c, s);
m_LastIndex = 0;
m_Cache.Uint = Rand();
T temp = RandByte();//Need to call at least once so other libraries can link.
RandByte();//Need to call at least once so other libraries can link.
}
/// <summary>
@ -291,12 +291,12 @@ public:
{
if (s == nullptr)//Default to using time plus index as the seed if s was nullptr.
{
for (int i = 0; i < N; i++)
m_Rc.randrsl[i] = static_cast<T>(NowMs()) + i;
for (size_t i = 0; i < N; i++)
m_Rc.randrsl[i] = static_cast<T>(NowMs() + i);
}
else
{
for (int i = 0; i < N; i++)
for (size_t i = 0; i < N; i++)
m_Rc.randrsl[i] = s[i];
}

View File

@ -39,7 +39,7 @@ public:
/// <param name="index">The index in the palette file</param>
/// <param name="size">The size of the palette which should be 256</param>
/// <param name="xmlPaletteEntries">A pointer to 256 color entries</param>
Palette(const string& name, int index, uint size, v4T* xmlPaletteEntries)
Palette(const string& name, int index, size_t size, v4T* xmlPaletteEntries)
{
m_Name = name;
m_Index = index;
@ -86,7 +86,7 @@ public:
0x00, 0x81, 0x96, 0x8d, 0x00, 0x81, 0x9a, 0x8d, 0x00, 0x85, 0x9a, 0x8d, 0x00, 0x89, 0x9e, 0x8d, 0x00, 0x89, 0x9e, 0x8d, 0x00, 0x8d, 0xa2, 0x97, 0x00, 0x95, 0xa2, 0x97, 0x00, 0x8d, 0xa2, 0x97,
0x00, 0x96, 0xa6, 0x8d, 0x00, 0x9a, 0xa1, 0x8d, 0x00, 0x9e, 0xa9, 0x84, 0x00, 0x9e, 0xa6, 0x7a, 0x00, 0xa2, 0xa5, 0x71, 0x00, 0x9e, 0xa6, 0x71, 0x00, 0x9a, 0xa6, 0x71, 0x00, 0x95, 0x9d, 0x71 };
for (uint i = 0; i < size; i++)
for (size_t i = 0; i < size; i++)
{
m_Entries[i].a = T(palette15[i * 4 + 0]);
m_Entries[i].r = T(palette15[i * 4 + 1]);
@ -208,7 +208,7 @@ public:
palette.m_Filename = m_Filename;
palette.m_Entries.resize(Size());
for (uint i = 0; i < Size(); i++)
for (size_t i = 0; i < Size(); i++)
{
size_t ii = (i * 256) / COLORMAP_LENGTH;
T rgb[3], hsv[3];
@ -348,7 +348,7 @@ public:
if (palette.Size() != Size())
palette.m_Entries.resize(Size());
for (uint j = 0; j < palette.Size(); j++)
for (size_t j = 0; j < palette.Size(); j++)
{
palette.m_Entries[j] = m_Entries[j] * colorScalar;
palette.m_Entries[j].a = 1;
@ -362,16 +362,16 @@ public:
/// </summary>
/// <param name="height">The height of the output block</param>
/// <returns>A vector holding the color values</returns>
vector<byte> MakeRgbPaletteBlock(uint height)
vector<byte> MakeRgbPaletteBlock(size_t height)
{
size_t width = Size();
vector<byte> v(height * width * 3);
if (v.size() == (height * Size() * 3))
{
for (uint i = 0; i < height; i++)
for (size_t i = 0; i < height; i++)
{
for (uint j = 0; j < width; j++)
for (size_t j = 0; j < width; j++)
{
v[(width * 3 * i) + (j * 3)] = byte(m_Entries[j][0] * T(255));//Palettes are as [0..1], so convert to [0..255] here since it's for GUI display.
v[(width * 3 * i) + (j * 3) + 1] = byte(m_Entries[j][1] * T(255));
@ -443,7 +443,7 @@ public:
/// <param name="b">Blue 0 - 1</param>
static void HsvToRgb(T h, T s, T v, T& r, T& g, T& b)
{
int j;
intmax_t j;
T f, p, q, t;
while (h >= 6)
@ -522,7 +522,7 @@ public:
template<typename bucketT>
static void CalcNewRgb(bucketT* cBuf, T ls, T highPow, bucketT* newRgb)
{
int rgbi;
size_t rgbi;
T newls, lsratio;
bucketT newhsv[3];
T maxa, maxc;

View File

@ -80,7 +80,7 @@ public:
Palette<T>* GetRandomPalette()
{
auto p = m_Palettes.begin();
int i = 0, paletteFileIndex = QTIsaac<ISAAC_SIZE, ISAAC_INT>::GlobalRand->Rand() % Size();
size_t i = 0, paletteFileIndex = QTIsaac<ISAAC_SIZE, ISAAC_INT>::GlobalRand->Rand() % Size();
//Move p forward i elements.
while (i < paletteFileIndex && p != m_Palettes.end())
@ -91,7 +91,7 @@ public:
if (i < Size())
{
int paletteIndex = QTIsaac<ISAAC_SIZE, ISAAC_INT>::GlobalRand->Rand() % p->second.size();
size_t paletteIndex = QTIsaac<ISAAC_SIZE, ISAAC_INT>::GlobalRand->Rand() % p->second.size();
if (paletteIndex < p->second.size())
return &p->second[paletteIndex];
@ -106,11 +106,11 @@ public:
/// <param name="filename">The filename of the palette to retrieve</param>
/// <param name="i">The index of the palette to read. A value of -1 indicates a random palette.</param>
/// <returns>A pointer to the requested palette if the index was in range, else nullptr.</returns>
Palette<T>* GetPalette(const string& filename, int i)
Palette<T>* GetPalette(const string& filename, size_t i)
{
auto& palettes = m_Palettes[filename];
if (!palettes.empty() && i < int(palettes.size()))
if (!palettes.empty() && i < palettes.size())
return &palettes[i];
return nullptr;
@ -142,7 +142,7 @@ public:
/// <param name="hue">The hue adjustment to apply</param>
/// <param name="palette">The palette to store the output</param>
/// <returns>True if successful, else false.</returns>
bool GetHueAdjustedPalette(const string& filename, int i, T hue, Palette<T>& palette)
bool GetHueAdjustedPalette(const string& filename, size_t i, T hue, Palette<T>& palette)
{
bool b = false;

View File

@ -151,6 +151,7 @@ public:
/// </summary>
/// <param name="color">The Color object to copy</param>
Color(const Color<T>& color)
: v4T()
{
Color<T>::operator=<T>(color);
}

View File

@ -671,7 +671,7 @@ Finish:
/// <param name="hexPalette">If true, embed a hexadecimal palette instead of Xml Color tags, else use Xml color tags.</param>
/// <returns>The EmberImageComments object with image comments filled out</returns>
template <typename T, typename bucketT>
EmberImageComments Renderer<T, bucketT>::ImageComments(EmberStats& stats, size_t printEditDepth, bool intPalette, bool hexPalette)
EmberImageComments Renderer<T, bucketT>::ImageComments(const EmberStats& stats, size_t printEditDepth, bool intPalette, bool hexPalette)
{
ostringstream ss;
EmberImageComments comments;
@ -708,7 +708,7 @@ void Renderer<T, bucketT>::MakeDmap(T colorScalar)
/// </summary>
/// <returns>True if success, else false</returns>
template <typename T, typename bucketT>
bool Renderer<T, bucketT>::Alloc()
bool Renderer<T, bucketT>::Alloc(bool histOnly)
{
bool b = true;
bool lock =
@ -730,6 +730,14 @@ bool Renderer<T, bucketT>::Alloc()
b &= (m_HistBuckets.size() == m_SuperSize);
}
if (histOnly)
{
if (lock)
LeaveResize();
return b;
}
if (m_SuperSize != m_AccumulatorBuckets.size())
{
m_AccumulatorBuckets.resize(m_SuperSize);
@ -1224,7 +1232,7 @@ EmberStats Renderer<T, bucketT>::Iterate(size_t iterCount, size_t temporalSample
sp.sched_priority = m_Priority;
pthread_setschedparam(pthread_self(), SCHED_RR, &sp);
#else
pthread_setschedprio(pthread_self(), (int)m_Priority);
pthread_setschedprio(pthread_self(), int(m_Priority));
#endif
//Timing t;
IterParams<T> params;
@ -1268,7 +1276,6 @@ EmberStats Renderer<T, bucketT>::Iterate(size_t iterCount, size_t temporalSample
if (m_Callback && threadIndex == 0)
{
percent = 100.0 *
double
(
double
@ -1342,7 +1349,7 @@ template <typename T, typename bucketT> T Renderer<T, bucketT>::PixelsP
template <typename T, typename bucketT> T Renderer<T, bucketT>::PixelsPerUnitY() const { return m_PixelsPerUnitY; }
template <typename T, typename bucketT> bucketT Renderer<T, bucketT>::K1() const { return m_K1; }
template <typename T, typename bucketT> bucketT Renderer<T, bucketT>::K2() const { return m_K2; }
template <typename T, typename bucketT> const CarToRas<T>* Renderer<T, bucketT>::CoordMap() const { return &m_CarToRas; }
template <typename T, typename bucketT> const CarToRas<T>& Renderer<T, bucketT>::CoordMap() const { return m_CarToRas; }
template <typename T, typename bucketT> tvec4<bucketT, glm::defaultp>* Renderer<T, bucketT>::HistBuckets() { return m_HistBuckets.data(); }
template <typename T, typename bucketT> tvec4<bucketT, glm::defaultp>* Renderer<T, bucketT>::AccumulatorBuckets() { return m_AccumulatorBuckets.data(); }
template <typename T, typename bucketT> SpatialFilter<bucketT>* Renderer<T, bucketT>::GetSpatialFilter() { return m_SpatialFilter.get(); }

View File

@ -38,9 +38,7 @@ namespace EmberNs
/// for every single function in this class, saying it can't find the implementation. This warning
/// can be safely ignored.
/// Template argument T expected to be float or double.
/// Template argument bucketT was originally used to experiment with different types for the histogram, however
/// the only types that work are float and double, so it's useless and should always match what T is.
/// Mismatched types between T and bucketT are undefined.
/// Template argument bucketT must always be float.
/// </summary>
template <typename T, typename bucketT>
class EMBER_API Renderer : public RendererBase
@ -65,12 +63,12 @@ public:
virtual bool CreateTemporalFilter(bool& newAlloc) override;
virtual size_t HistBucketSize() const override { return sizeof(tvec4<bucketT, glm::defaultp>); }
virtual eRenderStatus Run(vector<byte>& finalImage, double time = 0, size_t subBatchCountOverride = 0, bool forceOutput = false, size_t finalOffset = 0) override;
virtual EmberImageComments ImageComments(EmberStats& stats, size_t printEditDepth = 0, bool intPalette = false, bool hexPalette = true) override;
virtual EmberImageComments ImageComments(const EmberStats& stats, size_t printEditDepth = 0, bool intPalette = false, bool hexPalette = true) override;
protected:
//New virtual functions to be overridden in derived renderers that use the GPU, but not accessed outside.
virtual void MakeDmap(T colorScalar);
virtual bool Alloc();
virtual bool Alloc(bool histOnly = false);
virtual bool ResetBuckets(bool resetHist = true, bool resetAccum = true);
virtual eRenderStatus LogScaleDensityFilter();
virtual eRenderStatus GaussianDensityFilter();
@ -89,7 +87,7 @@ public:
inline T PixelsPerUnitY() const;
inline bucketT K1() const;
inline bucketT K2() const;
inline const CarToRas<T>* CoordMap() const;
inline const CarToRas<T>& CoordMap() const;
inline tvec4<bucketT, glm::defaultp>* HistBuckets();
inline tvec4<bucketT, glm::defaultp>* AccumulatorBuckets();
inline SpatialFilter<bucketT>* GetSpatialFilter();

View File

@ -120,7 +120,7 @@ public:
virtual void ComputeQuality() = 0;
virtual void ComputeCamera() = 0;
virtual eRenderStatus Run(vector<byte>& finalImage, double time = 0, size_t subBatchCountOverride = 0, bool forceOutput = false, size_t finalOffset = 0) = 0;
virtual EmberImageComments ImageComments(EmberStats& stats, size_t printEditDepth = 0, bool intPalette = false, bool hexPalette = true) = 0;
virtual EmberImageComments ImageComments(const EmberStats& stats, size_t printEditDepth = 0, bool intPalette = false, bool hexPalette = true) = 0;
virtual DensityFilterBase* GetDensityFilter() = 0;
//Non-virtual renderer properties, getters only.

View File

@ -44,7 +44,7 @@ enum eCrossMode
/// Most functions in this class perform a particular action and return
/// a string describing what it did so it can be recorded in an Xml edit doc
/// to be saved with the ember when converting to Xml.
/// Since it's members can occupy significant memory space and also have
/// Since its members can occupy significant memory space and also have
/// hefty initialization sequences, it's important to declare one instance
/// and reuse it for the duration of the program instead of creating and deleting
/// them as local variables.
@ -186,11 +186,10 @@ public:
/// <param name="sym">The type of symmetry to add if random specified. If 0, it will be added randomly.</param>
/// <param name="speed">The speed to multiply the pre affine transforms by if the mutate mode is MUTATE_ALL_COEFS, else ignored.</param>
/// <returns>A string describing what was done</returns>
string Mutate(Ember<T>& ember, eMutateMode mode, vector<eVariationId>& useVars, int sym, T speed)
string Mutate(Ember<T>& ember, eMutateMode mode, vector<eVariationId>& useVars, intmax_t sym, T speed)
{
bool done = false;
size_t modXform;
char ministr[32];
T randSelect;
ostringstream os;
Ember<T> mutation;
@ -285,14 +284,13 @@ public:
else if (mode == MUTATE_POST_XFORMS)
{
bool same = (m_Rand.Rand() & 3) > 0;//25% chance of using the same post for all of them.
uint b = 1 + m_Rand.Rand() % 6;
size_t b = 1 + m_Rand.Rand() % 6;
sprintf_s(ministr, 32, "(%d%s)", b, same ? " same" : "");
os << "mutate post xforms " << ministr;
os << "mutate post xforms " << b << (same ? " same" : "");
for (size_t i = 0; i < ember.TotalXformCount(); i++)
{
int copy = (i > 0) && same;
bool copy = (i > 0) && same;
Xform<T>* xform = ember.GetTotalXform(i);
if (copy)//Copy the post from the first xform to the rest of them.
@ -605,7 +603,7 @@ public:
{
vector<eVariationId> useVars;
Random(ember, useVars, static_cast<int>(m_Rand.Frand<T>(-2, 2)), 0);
Random(ember, useVars, static_cast<intmax_t>(m_Rand.Frand<T>(-2, 2)), 0);
}
/// <summary>
@ -615,7 +613,7 @@ public:
/// <param name="useVars">A list of variations to use. If empty, any variation can be used.</param>
/// <param name="sym">The symmetry type to use from -2 to 2</param>
/// <param name="specXforms">The number of xforms to use. If 0, a quasi random count is used.</param>
void Random(Ember<T>& ember, vector<eVariationId>& useVars, int sym, size_t specXforms)
void Random(Ember<T>& ember, vector<eVariationId>& useVars, intmax_t sym, size_t specXforms)
{
bool postid, addfinal = false;
int var, samed, multid, samepost;
@ -806,9 +804,9 @@ public:
/// <param name="tries">The number of test renders to try before giving up</param>
/// <param name="changePalette">Change palette if true, else keep trying with the same palette.</param>
/// <param name="colorResolution">The resolution of the test histogram. This value ^ 3 will be used for the total size. Common value is 10.</param>
void ImproveColors(Ember<T>& ember, int tries, bool changePalette, int colorResolution)
void ImproveColors(Ember<T>& ember, size_t tries, bool changePalette, size_t colorResolution)
{
int i;
size_t i;
T best, b;
Ember<T> bestEmber = ember;
@ -847,7 +845,7 @@ public:
/// <param name="ember">The ember to render</param>
/// <param name="colorResolution">The resolution of the test histogram. This value ^ 3 will be used for the total size. Common value is 10.</param>
/// <returns>The number of histogram cells that weren't black</returns>
T TryColors(Ember<T>& ember, int colorResolution)
T TryColors(Ember<T>& ember, size_t colorResolution)
{
byte* p;
size_t i, hits = 0, res = colorResolution;
@ -903,7 +901,7 @@ public:
}
/// <summary>
/// Change around color coordinates. Optionall change out the entire palette.
/// Change around color coordinates. Optionally change out the entire palette.
/// </summary>
/// <param name="ember">The ember whose xform's color coordinates will be changed</param>
/// <param name="changePalette">Change palette if true, else don't</param>
@ -1071,7 +1069,7 @@ public:
/// <param name="result">The result of the spin</param>
/// <param name="frame">The frame in the sequence to be stored in the m_Time member of result</param>
/// <param name="blend">The interpolation time</param>
void Spin(Ember<T>& parent, Ember<T>* templ, Ember<T>& result, int frame, T blend)
void Spin(Ember<T>& parent, Ember<T>* templ, Ember<T>& result, size_t frame, T blend)
{
char temp[50];
@ -1112,7 +1110,7 @@ public:
/// <param name="frame">The frame in the sequence to be stored in the m_Time member of result</param>
/// <param name="seqFlag">True if embers points to the first or last ember in the entire sequence, else false.</param>
/// <param name="blend">The interpolation time</param>
void SpinInter(Ember<T>* parents, Ember<T>* templ, Ember<T>& result, int frame, bool seqFlag, T blend)
void SpinInter(Ember<T>* parents, Ember<T>* templ, Ember<T>& result, size_t frame, bool seqFlag, T blend)
{
char temp[50];
@ -1286,8 +1284,8 @@ public:
m_Samples.resize(samples);
params.m_Count = samples;
params.m_Skip = 20;
//params.m_OneColDiv2 = m_Renderer->CoordMap()->OneCol() / 2;
//params.m_OneRowDiv2 = m_Renderer->CoordMap()->OneRow() / 2;
//params.m_OneColDiv2 = m_Renderer->CoordMap().OneCol() / 2;
//params.m_OneRowDiv2 = m_Renderer->CoordMap().OneRow() / 2;
size_t bv = m_Iterator->Iterate(ember, params, m_Samples.data(), m_Rand);//Use a special fuse of 20, all other calls to this will use 15, or 100.
@ -1349,7 +1347,7 @@ public:
/// <param name="comment">The comment to include</param>
/// <param name="sheepGen">The sheep generation used if > 0. Default: 0.</param>
/// <param name="sheepId">The sheep id used if > 0. Default: 0.</param>
void SetSpinParams(bool smooth, T stagger, T offsetX, T offsetY, string nick, string url, string id, string comment, int sheepGen, int sheepId)
void SetSpinParams(bool smooth, T stagger, T offsetX, T offsetY, const string& nick, const string& url, const string& id, const string& comment, intmax_t sheepGen, intmax_t sheepId)
{
m_Smooth = smooth;
m_SheepGen = sheepGen;
@ -1365,8 +1363,8 @@ public:
private:
bool m_Smooth;
int m_SheepGen;
int m_SheepId;
intmax_t m_SheepGen;
intmax_t m_SheepId;
T m_Stagger;
T m_OffsetX;
T m_OffsetY;

View File

@ -62,19 +62,19 @@ public:
/// Return the begin time as a double.
/// </summary>
/// <returns></returns>
double BeginTime() { return static_cast<double>(m_BeginTime.time_since_epoch().count()); }
double BeginTime() const { return static_cast<double>(m_BeginTime.time_since_epoch().count()); }
/// <summary>
/// Return the end time as a double.
/// </summary>
/// <returns></returns>
double EndTime() { return static_cast<double>(m_EndTime.time_since_epoch().count()); }
double EndTime() const { return static_cast<double>(m_EndTime.time_since_epoch().count()); }
/// <summary>
/// Return the elapsed time in milliseconds.
/// </summary>
/// <returns>The elapsed time in milliseconds as a double</returns>
double ElapsedTime()
double ElapsedTime() const
{
duration<double> elapsed = duration_cast<milliseconds, Clock::rep, Clock::period>(m_EndTime - m_BeginTime);
@ -89,7 +89,7 @@ public:
/// </summary>
/// <param name="ms">The ms</param>
/// <returns>The formatted string</returns>
string Format(double ms)
string Format(double ms) const
{
stringstream ss;

View File

@ -213,13 +213,19 @@ static bool ReadFile(const char* filename, string& buf, bool nullTerminate = tru
fclose(f);
}
}
catch (...)
catch (const std::exception& e)
{
if (f != nullptr)
fclose(f);
cout << "Error: Reading file " << filename << " failed: " << e.what() << endl;
b = false;
}
catch (...)
{
cout << "Error: Reading file " << filename << " failed." << endl;
b = false;
}
if (f != nullptr)
fclose(f);
return b;
}
@ -270,7 +276,7 @@ static void CopyVec(vector<T>& dest, const vector<U>& source, std::function<void
template <typename T>
static void ClearVec(vector<T*>& vec, bool arrayDelete = false)
{
for (uint i = 0; i < vec.size(); i++)
for (size_t i = 0; i < vec.size(); i++)
{
if (vec[i] != nullptr)
{
@ -286,6 +292,32 @@ static void ClearVec(vector<T*>& vec, bool arrayDelete = false)
vec.clear();
}
/// <summary>
/// Determine whether all elements in two containers are equal.
/// </summary>
/// <param name="c1">The first collection to compare</param>
/// <param name="c2">The second collection to compare</param>
/// <returns>True if the sizes and all elements in both collections are equal, else false.</returns>
template <typename T>
static bool Equal(const T& c1, const T& c2)
{
bool equal = c1.size() == c2.size();
if (equal)
{
for (auto it1 = c1.begin(), it2 = c2.begin(); it1 != c1.end(); ++it1, ++it2)
{
if (*it1 != *it2)
{
equal = false;
break;
}
}
}
return equal;
}
/// <summary>
/// Thin wrapper around passing a vector to memset() to relieve
/// the caller of having to pass the size.
@ -305,15 +337,15 @@ static inline void Memset(vector<T>& vec, int val = 0)
/// <param name="x">The value to return the floor of</param>
/// <returns>The floored value</returns>
template <typename T>
static inline int Floor(T val)
static inline intmax_t Floor(T val)
{
if (val >= 0)
{
return static_cast<int>(val);
return static_cast<intmax_t>(val);
}
else
{
int i = static_cast<int>(val);//Truncate.
intmax_t i = static_cast<intmax_t>(val);//Truncate.
return i - (i > val);//Convert trunc to floor.
}
}
@ -862,25 +894,9 @@ static string GetPath(const string& filename)
/// <returns>The value of the specified environment variable if found, else default</returns>
template <typename T>
static inline T Arg(char* name, T def)
{
T t;
return t;
}
/// <summary>
/// Template specialization for Arg<>() with a type of int.
/// </summary>
/// <param name="name">The name of the environment variable to query</param>
/// <param name="def">The default value to return if the environment variable was not present</param>
/// <returns>The value of the specified environment variable if found, else default</returns>
template <>
#ifdef _WIN32
static
#endif
int Arg<int>(char* name, int def)
{
char* ch;
int returnVal;
T returnVal;
#ifdef WIN32
size_t len;
errno_t err = _dupenv_s(&ch, &len, name);
@ -892,7 +908,17 @@ int Arg<int>(char* name, int def)
if (err || !ch)
returnVal = def;
else
returnVal = atoi(ch);
{
T tempVal;
istringstream istr(ch);
istr >> tempVal;
if (!istr.bad() && !istr.fail())
returnVal = tempVal;
else
returnVal = def;
}
#ifdef WIN32
free(ch);
@ -900,21 +926,6 @@ int Arg<int>(char* name, int def)
return returnVal;
}
/// <summary>
/// Template specialization for Arg<>() with a type of uint.
/// </summary>
/// <param name="name">The name of the environment variable to query</param>
/// <param name="def">The default value to return if the environment variable was not present</param>
/// <returns>The value of the specified environment variable if found, else default</returns>
template <>
#ifdef _WIN32
static
#endif
uint Arg<uint>(char* name, uint def)
{
return Arg<int>(name, static_cast<int>(def));
}
/// <summary>
/// Template specialization for Arg<>() with a type of bool.
/// </summary>
@ -930,39 +941,6 @@ bool Arg<bool>(char* name, bool def)
return (Arg<int>(name, -999) != -999) ? true : def;
}
/// <summary>
/// Template specialization for Arg<>() with a type of double.
/// </summary>
/// <param name="name">The name of the environment variable to query</param>
/// <param name="def">The default value to return if the environment variable was not present</param>
/// <returns>The value of the specified environment variable if found, else default</returns>
template <>
#ifdef _WIN32
static
#endif
double Arg<double>(char* name, double def)
{
char* ch;
double returnVal;
#ifdef WIN32
size_t len;
errno_t err = _dupenv_s(&ch, &len, name);
#else
int err = 1;
ch = getenv(name);
#endif
if (err || !ch)
returnVal = def;
else
returnVal = atof(ch);
#ifdef WIN32
free(ch);
#endif
return returnVal;
}
/// <summary>
/// Template specialization for Arg<>() with a type of string.
/// </summary>
@ -1031,6 +1009,24 @@ static uint FindAndReplace(T& source, const T& find, const T& replace)
return replaceCount;
}
/// <summary>
/// Split a string into tokens and place them in a vector.
/// </summary>
/// <param name="str">The string to split</param>
/// <param name="del">The delimiter to split the string on</param>
/// <returns>The split strings, each as an element in a vector.</returns>
static vector<string> Split(const string& str, char del)
{
string tok;
vector<string> vec;
stringstream ss(str);
while (getline(ss, tok, del))
vec.push_back(tok);
return vec;
}
/// <summary>
/// Return a character pointer to a version string composed of the EMBER_OS and EMBER_VERSION values.
/// </summary>

View File

@ -1428,7 +1428,7 @@ public:
/// <param name="type">The type of the parameter</param>
/// <param name="min">The minimum value the parameter can be</param>
/// <param name="max">The maximum value the parameter can be</param>
ParamWithName(T* param, string name, T def = 0, eParamType type = REAL, T min = TLOW, T max = TMAX)
ParamWithName(T* param, const string& name, T def = 0, eParamType type = REAL, T min = TLOW, T max = TMAX)
{
Init(param, name, def, type, min, max);
}
@ -1481,7 +1481,7 @@ public:
/// <param name="min">The minimum value the parameter can be</param>
/// <param name="max">The maximum value the parameter can be</param>
/// <param name="isPrecalc">Whether the parameter is actually a precalculated value. Default: false.</param>
void Init(T* param, string name, T def = 0, eParamType type = REAL, T min = TLOW, T max = TMAX, bool isPrecalc = false)
void Init(T* param, const string& name, T def = 0, eParamType type = REAL, T min = TLOW, T max = TMAX, bool isPrecalc = false)
{
m_Param = param;
m_Def = def;

View File

@ -355,7 +355,7 @@ public:
//Keep a list of which variations derive from ParametricVariation.
//Note that these are not new copies, rather just pointers to the original instances in m_Variations.
for (uint i = 0; i < m_Variations.size(); i++)
for (size_t i = 0; i < m_Variations.size(); i++)
{
if (ParametricVariation<T>* parVar = dynamic_cast<ParametricVariation<T>*>(m_Variations[i]))
m_ParametricVariations.push_back(parVar);
@ -412,7 +412,7 @@ public:
/// <returns>A pointer to the variation if found, else nullptr.</returns>
const Variation<T>* GetVariation(eVariationId id) const
{
for (uint i = 0; i < m_Variations.size() && m_Variations[i] != nullptr; i++)
for (size_t i = 0; i < m_Variations.size() && m_Variations[i] != nullptr; i++)
if (id == m_Variations[i]->VariationId())
return m_Variations[i];
@ -435,7 +435,7 @@ public:
/// <returns>A pointer to the variation if found, else nullptr.</returns>
const Variation<T>* GetVariation(const string& name) const
{
for (uint i = 0; i < m_Variations.size() && m_Variations[i] != nullptr; i++)
for (size_t i = 0; i < m_Variations.size() && m_Variations[i] != nullptr; i++)
if (!_stricmp(name.c_str(), m_Variations[i]->Name().c_str()))
return m_Variations[i];
@ -466,7 +466,7 @@ public:
/// <returns>The parametric variation with a matching name, else nullptr.</returns>
const ParametricVariation<T>* GetParametricVariation(const string& name) const
{
for (uint i = 0; i < m_ParametricVariations.size() && m_ParametricVariations[i] != nullptr; i++)
for (size_t i = 0; i < m_ParametricVariations.size() && m_ParametricVariations[i] != nullptr; i++)
if (!_stricmp(name.c_str(), m_ParametricVariations[i]->Name().c_str()))
return m_ParametricVariations[i];
@ -480,9 +480,9 @@ public:
/// <returns>The index of the variation with the matching name, else -1</returns>
int GetVariationIndex(const string& name)
{
for (uint i = 0; i < m_Variations.size() && m_Variations[i] != nullptr; i++)
for (size_t i = 0; i < m_Variations.size() && m_Variations[i] != nullptr; i++)
if (!_stricmp(name.c_str(), m_Variations[i]->Name().c_str()))
return i;
return int(i);
return -1;
}

View File

@ -277,7 +277,7 @@ public:
virtual void Func(IteratorHelper<T>& helper, Point<T>& outPoint, QTIsaac<ISAAC_SIZE, ISAAC_INT>& rand) override
{
T r = Zeps(pow(helper.m_PrecalcSqrtSumSquares, m_Dist));
int n = Floor<T>(m_Power * rand.Frand01<T>());
intmax_t n = Floor<T>(m_Power * rand.Frand01<T>());
T alpha = helper.m_PrecalcAtanyx + n * M_2PI / Zeps<T>(T(Floor<T>(m_Power)));
T sina = sin(alpha);
T cosa = cos(alpha);
@ -2571,7 +2571,7 @@ public:
virtual void Func(IteratorHelper<T>& helper, Point<T>& outPoint, QTIsaac<ISAAC_SIZE, ISAAC_INT>& rand) override
{
int n;
intmax_t n;
T z = 4 * m_Dist / m_Power;
T r = pow(helper.m_PrecalcSqrtSumSquares, z);

View File

@ -1372,12 +1372,13 @@ public:
virtual void Func(IteratorHelper<T>& helper, Point<T>& outPoint, QTIsaac<ISAAC_SIZE, ISAAC_INT>& rand) override
{
int i, j, l, k, m, m1, n, n1;
intmax_t l, k;
int i, j, m, m1, n, n1;
T r, rMin, offsetX, offsetY, x0 = 0, y0 = 0, x, y;
rMin = 20;
m = Floor<T>(helper.In.x / m_Step);
n = Floor<T>(helper.In.y / m_Step);
m = int(Floor<T>(helper.In.x / m_Step));
n = int(Floor<T>(helper.In.y / m_Step));
for (i = -1; i < 2; i++)
{

View File

@ -95,8 +95,8 @@ public:
virtual void Func(IteratorHelper<T>& helper, Point<T>& outPoint, QTIsaac<ISAAC_SIZE, ISAAC_INT>& rand) override
{
int m = Floor<T>(T(0.5) * helper.In.x / m_Sc);
int n = Floor<T>(T(0.5) * helper.In.y / m_Sc);
int m = int(Floor<T>(T(0.5) * helper.In.x / m_Sc));
int n = int(Floor<T>(T(0.5) * helper.In.y / m_Sc));
T x = helper.In.x - (m * 2 + 1) * m_Sc;
T y = helper.In.y - (n * 2 + 1) * m_Sc;
T u = Zeps(Hypot(x, y));
@ -277,7 +277,7 @@ public:
virtual void Func(IteratorHelper<T>& helper, Point<T>& outPoint, QTIsaac<ISAAC_SIZE, ISAAC_INT>& rand) override
{
int m, n, iters = 0;
intmax_t m, n, iters = 0;
T x, y, u;
do
@ -293,7 +293,7 @@ public:
if (++iters > 10)
break;
}
while ((DiscreteNoise2(int(m + m_Seed), n) > m_Dens) || (u > (T(0.3) + T(0.7) * DiscreteNoise2(m + 10, n + 3)) * m_Sc));
while ((DiscreteNoise2(int(m + m_Seed), int(n)) > m_Dens) || (u > (T(0.3) + T(0.7) * DiscreteNoise2(int(m + 10), int(n + 3))) * m_Sc));
helper.Out.x = m_Weight * (x + (m * 2 + 1) * m_Sc);
helper.Out.y = m_Weight * (y + (n * 2 + 1) * m_Sc);
@ -406,14 +406,14 @@ public:
Trans(m_X, m_Y, helper.In.x, helper.In.y, &ux, &uy);
int m = Floor<T>(T(0.5) * ux / m_Sc);
int n = Floor<T>(T(0.5) * uy / m_Sc);
intmax_t m = Floor<T>(T(0.5) * ux / m_Sc);
intmax_t n = Floor<T>(T(0.5) * uy / m_Sc);
x = ux - (m * 2 + 1) * m_Sc;
y = uy - (n * 2 + 1) * m_Sc;
u = Hypot(x, y);
if ((DiscreteNoise2(int(m + m_Seed), n) > m_Dens) || (u > (T(0.3) + T(0.7) * DiscreteNoise2(m + 10, n + 3)) * m_Sc))
if ((DiscreteNoise2(int(m + m_Seed), int(n)) > m_Dens) || (u > (T(0.3) + T(0.7) * DiscreteNoise2(int(m + 10), int(n + 3))) * m_Sc))
{
ux = ux;
uy = uy;
@ -548,7 +548,7 @@ private:
void CircleR(T* ux, T* vy, QTIsaac<ISAAC_SIZE, ISAAC_INT>& rand)
{
int m, n, iters = 0;
intmax_t m, n, iters = 0;
T x, y, alpha, u;
do
@ -558,14 +558,14 @@ private:
m = Floor<T>(T(0.5) * x / m_Sc);
n = Floor<T>(T(0.5) * y / m_Sc);
alpha = M_2PI * rand.Frand01<T>();
u = T(0.3) + T(0.7) * DiscreteNoise2(m + 10, n + 3);
u = T(0.3) + T(0.7) * DiscreteNoise2(int(m + 10), int(n + 3));
x = u * cos(alpha);
y = u * sin(alpha);
if (++iters > 10)
break;
}
while (DiscreteNoise2(int(m + m_Seed), n) > m_Dens);
while (DiscreteNoise2(int(m + m_Seed), int(n)) > m_Dens);
*ux = x + (m * 2 + 1) * m_Sc;
*vy = y + (n * 2 + 1) * m_Sc;
@ -2704,7 +2704,7 @@ public:
virtual void Func(IteratorHelper<T>& helper, Point<T>& outPoint, QTIsaac<ISAAC_SIZE, ISAAC_INT>& rand) override
{
int m, n;
intmax_t m, n;
T alpha, beta, offsetAl, offsetBe, offsetGa, x, y;
//Transfer to trilinear coordinates, normalized to real distances from triangle sides.

View File

@ -878,7 +878,7 @@ public:
<< "\t\t inside = 1;\n"
<< "\t\t}\n"
<< "\n"
<< "\t\tif (" << zeroEdges << " && !inside)\n"
<< "\t\tif (" << zeroEdges << " != 0.0 && !inside)\n"
<< "\t\t{\n"
<< "\t\t u = v = 0;\n"
<< "\t\t}\n"

View File

@ -315,7 +315,7 @@ public:
//An adjustment of +/- 360 degrees is made until this is true.
if (emberSize > 1)
{
for (uint i = 1; i < emberSize; i++)
for (size_t i = 1; i < emberSize; i++)
{
//Only do this adjustment if not in compat mode..
if (embers[i - 1].m_AffineInterp != INTERP_COMPAT && embers[i - 1].m_AffineInterp != INTERP_OLDER)
@ -362,79 +362,22 @@ public:
}
/// <summary>
/// Convert the string to a floating point value and return a bool indicating success.
/// Thin wrapper around converting the string to a numeric value and return a bool indicating success.
/// See error report for errors.
/// </summary>
/// <param name="str">The string to convert</param>
/// <param name="val">The converted value</param>
/// <returns>True if success, else false.</returns>
bool Atof(const char* str, T& val)
template <typename valT>
bool Aton(const char* str, valT& val)
{
bool b = true;
char* endp;
const char* loc = __FUNCTION__;
std::istringstream istr(str);
//Reset errno.
errno = 0;//Note that this is not thread-safe.
istr >> val;
//Convert the string using strtod().
val = T(strtod(str, &endp));
//Check errno & return string.
if (endp != str + strlen(str))
{
m_ErrorReport.push_back(string(loc) + " : Error converting " + string(str) + ", extra chars");
b = false;
}
if (errno)
{
m_ErrorReport.push_back(string(loc) + " : Error converting " + string(str));
b = false;
}
return b;
}
/// <summary>
/// Thin wrapper around Atoi().
/// See error report for errors.
/// </summary>
/// <param name="str">The string to convert</param>
/// <param name="val">The converted uinteger value</param>
/// <returns>True if success, else false.</returns>
bool Atoi(const char* str, uint& val)
{
return Atoi(str, reinterpret_cast<int&>(val));
}
/// <summary>
/// Convert the string to an uinteger value and return a bool indicating success.
/// See error report for errors.
/// </summary>
/// <param name="str">The string to convert</param>
/// <param name="val">The converted uinteger value</param>
/// <returns>True if success, else false.</returns>
bool Atoi(const char* str, int& val)
{
bool b = true;
char* endp;
const char* loc = __FUNCTION__;
//Reset errno.
errno = 0;//Note that this is not thread-safe.
//Convert the string using strtod().
val = strtol(str, &endp, 10);
//Check errno & return string.
if (endp != str + strlen(str))
{
m_ErrorReport.push_back(string(loc) + " : Error converting " + string(str) + ", extra chars");
b = false;
}
if (errno)
if (istr.bad() || istr.fail())
{
m_ErrorReport.push_back(string(loc) + " : Error converting " + string(str));
b = false;
@ -443,6 +386,7 @@ public:
return b;
}
/// <summary>
/// Convert an integer to a string.
/// Just a wrapper around _itoa_s() which wraps the result in a std::string.
@ -554,11 +498,11 @@ private:
{
bool ret = true;
bool fromEmber = false;
uint newLinear = 0;
size_t newLinear = 0;
char* attStr;
const char* loc = __FUNCTION__;
int soloXform = -1;
uint i, j, count, index = 0;
size_t i, count, index = 0;
double vals[16];
xmlAttrPtr att, curAtt;
xmlNodePtr editNode, childNode, motionNode;
@ -577,38 +521,38 @@ private:
attStr = reinterpret_cast<char*>(xmlGetProp(emberNode, curAtt->name));
//First parse out simple float reads.
if (ParseAndAssignFloat(curAtt->name, attStr, "time", currentEmber.m_Time, ret)) { }
else if (ParseAndAssignFloat(curAtt->name, attStr, "scale", currentEmber.m_PixelsPerUnit, ret)) { currentEmber.m_OrigPixPerUnit = currentEmber.m_PixelsPerUnit; }
else if (ParseAndAssignFloat(curAtt->name, attStr, "rotate", currentEmber.m_Rotate, ret)) { }
else if (ParseAndAssignFloat(curAtt->name, attStr, "zoom", currentEmber.m_Zoom, ret)) { }
else if (ParseAndAssignFloat(curAtt->name, attStr, "filter", currentEmber.m_SpatialFilterRadius, ret)) { }
else if (ParseAndAssignFloat(curAtt->name, attStr, "temporal_filter_width", currentEmber.m_TemporalFilterWidth, ret)) { }
else if (ParseAndAssignFloat(curAtt->name, attStr, "temporal_filter_exp", currentEmber.m_TemporalFilterExp, ret)) { }
else if (ParseAndAssignFloat(curAtt->name, attStr, "quality", currentEmber.m_Quality, ret)) { }
else if (ParseAndAssignFloat(curAtt->name, attStr, "brightness", currentEmber.m_Brightness, ret)) { }
else if (ParseAndAssignFloat(curAtt->name, attStr, "gamma", currentEmber.m_Gamma, ret)) { }
else if (ParseAndAssignFloat(curAtt->name, attStr, "highlight_power", currentEmber.m_HighlightPower, ret)) { }
else if (ParseAndAssignFloat(curAtt->name, attStr, "vibrancy", currentEmber.m_Vibrancy, ret)) { }
else if (ParseAndAssignFloat(curAtt->name, attStr, "estimator_radius", currentEmber.m_MaxRadDE, ret)) { }
else if (ParseAndAssignFloat(curAtt->name, attStr, "estimator_minimum", currentEmber.m_MinRadDE, ret)) { }
else if (ParseAndAssignFloat(curAtt->name, attStr, "estimator_curve", currentEmber.m_CurveDE, ret)) { }
else if (ParseAndAssignFloat(curAtt->name, attStr, "gamma_threshold", currentEmber.m_GammaThresh, ret)) { }
else if (ParseAndAssignFloat(curAtt->name, attStr, "cam_zpos", currentEmber.m_CamZPos, ret)) { }
else if (ParseAndAssignFloat(curAtt->name, attStr, "cam_persp", currentEmber.m_CamPerspective, ret)) { }
else if (ParseAndAssignFloat(curAtt->name, attStr, "cam_perspective", currentEmber.m_CamPerspective, ret)) { }//Apo bug.
else if (ParseAndAssignFloat(curAtt->name, attStr, "cam_yaw", currentEmber.m_CamYaw, ret)) { }
else if (ParseAndAssignFloat(curAtt->name, attStr, "cam_pitch", currentEmber.m_CamPitch, ret)) { }
else if (ParseAndAssignFloat(curAtt->name, attStr, "cam_dof", currentEmber.m_CamDepthBlur, ret)) { }
if (ParseAndAssign(curAtt->name, attStr, "time", currentEmber.m_Time, ret)) { }
else if (ParseAndAssign(curAtt->name, attStr, "scale", currentEmber.m_PixelsPerUnit, ret)) { currentEmber.m_OrigPixPerUnit = currentEmber.m_PixelsPerUnit; }
else if (ParseAndAssign(curAtt->name, attStr, "rotate", currentEmber.m_Rotate, ret)) { }
else if (ParseAndAssign(curAtt->name, attStr, "zoom", currentEmber.m_Zoom, ret)) { }
else if (ParseAndAssign(curAtt->name, attStr, "filter", currentEmber.m_SpatialFilterRadius, ret)) { }
else if (ParseAndAssign(curAtt->name, attStr, "temporal_filter_width", currentEmber.m_TemporalFilterWidth, ret)) { }
else if (ParseAndAssign(curAtt->name, attStr, "temporal_filter_exp", currentEmber.m_TemporalFilterExp, ret)) { }
else if (ParseAndAssign(curAtt->name, attStr, "quality", currentEmber.m_Quality, ret)) { }
else if (ParseAndAssign(curAtt->name, attStr, "brightness", currentEmber.m_Brightness, ret)) { }
else if (ParseAndAssign(curAtt->name, attStr, "gamma", currentEmber.m_Gamma, ret)) { }
else if (ParseAndAssign(curAtt->name, attStr, "highlight_power", currentEmber.m_HighlightPower, ret)) { }
else if (ParseAndAssign(curAtt->name, attStr, "vibrancy", currentEmber.m_Vibrancy, ret)) { }
else if (ParseAndAssign(curAtt->name, attStr, "estimator_radius", currentEmber.m_MaxRadDE, ret)) { }
else if (ParseAndAssign(curAtt->name, attStr, "estimator_minimum", currentEmber.m_MinRadDE, ret)) { }
else if (ParseAndAssign(curAtt->name, attStr, "estimator_curve", currentEmber.m_CurveDE, ret)) { }
else if (ParseAndAssign(curAtt->name, attStr, "gamma_threshold", currentEmber.m_GammaThresh, ret)) { }
else if (ParseAndAssign(curAtt->name, attStr, "cam_zpos", currentEmber.m_CamZPos, ret)) { }
else if (ParseAndAssign(curAtt->name, attStr, "cam_persp", currentEmber.m_CamPerspective, ret)) { }
else if (ParseAndAssign(curAtt->name, attStr, "cam_perspective", currentEmber.m_CamPerspective, ret)) { }//Apo bug.
else if (ParseAndAssign(curAtt->name, attStr, "cam_yaw", currentEmber.m_CamYaw, ret)) { }
else if (ParseAndAssign(curAtt->name, attStr, "cam_pitch", currentEmber.m_CamPitch, ret)) { }
else if (ParseAndAssign(curAtt->name, attStr, "cam_dof", currentEmber.m_CamDepthBlur, ret)) { }
//Parse simple int reads.
else if (ParseAndAssignInt(curAtt->name, attStr, "palette", currentEmber.m_Palette.m_Index, ret)) { }
else if (ParseAndAssignInt(curAtt->name, attStr, "oversample", currentEmber.m_Supersample , ret)) { }
else if (ParseAndAssignInt(curAtt->name, attStr, "supersample", currentEmber.m_Supersample , ret)) { }
else if (ParseAndAssignInt(curAtt->name, attStr, "temporal_samples", currentEmber.m_TemporalSamples, ret)) { }
else if (ParseAndAssignInt(curAtt->name, attStr, "sub_batch_size", currentEmber.m_SubBatchSize , ret)) { }
else if (ParseAndAssignInt(curAtt->name, attStr, "fuse", currentEmber.m_FuseCount , ret)) { }
else if (ParseAndAssignInt(curAtt->name, attStr, "soloxform", soloXform , ret)) { }
else if (ParseAndAssignInt(curAtt->name, attStr, "new_linear", newLinear , ret)) { }
else if (ParseAndAssign(curAtt->name, attStr, "palette", currentEmber.m_Palette.m_Index, ret)) { }
else if (ParseAndAssign(curAtt->name, attStr, "oversample", currentEmber.m_Supersample , ret)) { }
else if (ParseAndAssign(curAtt->name, attStr, "supersample", currentEmber.m_Supersample , ret)) { }
else if (ParseAndAssign(curAtt->name, attStr, "temporal_samples", currentEmber.m_TemporalSamples, ret)) { }
else if (ParseAndAssign(curAtt->name, attStr, "sub_batch_size", currentEmber.m_SubBatchSize , ret)) { }
else if (ParseAndAssign(curAtt->name, attStr, "fuse", currentEmber.m_FuseCount , ret)) { }
else if (ParseAndAssign(curAtt->name, attStr, "soloxform", soloXform , ret)) { }
else if (ParseAndAssign(curAtt->name, attStr, "new_linear", newLinear , ret)) { }
//Parse more complicated reads that have multiple possible values.
else if (!Compare(curAtt->name, "interpolation"))
@ -718,7 +662,7 @@ private:
for (i = 0; i < 4; i++)
{
for (j = 0; j < 4; j++)
for (glm::length_t j = 0; j < 4; j++)
{
ss >> currentEmber.m_Curves.m_Points[i][j].x;
ss >> currentEmber.m_Curves.m_Points[i][j].y;
@ -759,7 +703,7 @@ private:
if (!Compare(curAtt->name, "index"))
{
Atoi(attStr, index);
Aton(attStr, index);
}
else if(!Compare(curAtt->name, "rgb"))
{
@ -819,7 +763,7 @@ private:
if (!Compare(curAtt->name, "count"))
{
Atoi(attStr, count);
Aton(attStr, count);
}
else if (!Compare(curAtt->name, "data"))
{
@ -842,11 +786,6 @@ private:
//Make sure BOTH are not specified, otherwise either are ok.
int numColors = 0;
int numBytes = 0;
int index0, index1;
T hue0, hue1;
T blend = 0.5;
index0 = index1 = -1;
hue0 = hue1 = 0.0;
//Loop through the attributes of the palette element.
att = childNode->properties;
@ -863,7 +802,7 @@ private:
if (!Compare(curAtt->name, "count"))
{
Atoi(attStr, numColors);
Aton(attStr, numColors);
}
else if (!Compare(curAtt->name, "format"))
{
@ -915,7 +854,7 @@ private:
if (!Compare(curAtt->name, "kind"))
{
Atoi(attStr, symKind);
Aton(attStr, symKind);
}
else
{
@ -1016,8 +955,8 @@ private:
{
attStr = reinterpret_cast<char*>(xmlGetProp(childNode, curAtt->name));
if (ParseAndAssignFloat(curAtt->name, attStr, "motion_frequency", motion.m_MotionFreq, ret)) { }
else if (ParseAndAssignFloat(curAtt->name, attStr, "motion_offset", motion.m_MotionOffset, ret)) { }
if (ParseAndAssign(curAtt->name, attStr, "motion_frequency", motion.m_MotionFreq, ret)) { }
else if (ParseAndAssign(curAtt->name, attStr, "motion_offset", motion.m_MotionOffset, ret)) { }
else if (!Compare(curAtt->name, "motion_function"))
{
string func(attStr);
@ -1135,7 +1074,7 @@ private:
bool r = false;
T val = 0.0;
if (Atof(attStr, val))
if (Aton(attStr, val))
{
motion.m_MotionParams.push_back(MotionParam<T>(param, val));
r = true;
@ -1160,7 +1099,7 @@ private:
bool success = true;
char* attStr;
const char* loc = __FUNCTION__;
uint j;
size_t j;
T temp;
double a, b, c, d, e, f;
double vals[10];
@ -1180,13 +1119,13 @@ private:
attStr = reinterpret_cast<char*>(xmlGetProp(childNode, curAtt->name));
//First parse out simple float reads.
if (ParseAndAssignFloat(curAtt->name, attStr, "weight", xform.m_Weight, success)) { }
else if (ParseAndAssignFloat(curAtt->name, attStr, "color_speed", xform.m_ColorSpeed, success)) { }
else if (ParseAndAssignFloat(curAtt->name, attStr, "animate", xform.m_Animate, success)) { }
else if (ParseAndAssignFloat(curAtt->name, attStr, "opacity", xform.m_Opacity, success)) { }
else if (ParseAndAssignFloat(curAtt->name, attStr, "var_color", xform.m_DirectColor, success)) { }
else if (ParseAndAssignFloat(curAtt->name, attStr, "motion_frequency", xform.m_MotionFreq, success)) { }
else if (ParseAndAssignFloat(curAtt->name, attStr, "motion_offset", xform.m_MotionOffset, success)) { }
if (ParseAndAssign(curAtt->name, attStr, "weight", xform.m_Weight, success)) { }
else if (ParseAndAssign(curAtt->name, attStr, "color_speed", xform.m_ColorSpeed, success)) { }
else if (ParseAndAssign(curAtt->name, attStr, "animate", xform.m_Animate, success)) { }
else if (ParseAndAssign(curAtt->name, attStr, "opacity", xform.m_Opacity, success)) { }
else if (ParseAndAssign(curAtt->name, attStr, "var_color", xform.m_DirectColor, success)) { }
else if (ParseAndAssign(curAtt->name, attStr, "motion_frequency", xform.m_MotionFreq, success)) { }
else if (ParseAndAssign(curAtt->name, attStr, "motion_offset", xform.m_MotionOffset, success)) { }
//Parse more complicated reads that have multiple possible values.
else if (!Compare(curAtt->name, "name"))
@ -1198,7 +1137,7 @@ private:
{
//Deprecated, set both color_speed and animate to this value.
//Huh? Either set it or not?
Atof(attStr, temp);
Aton(attStr, temp);
xform.m_ColorSpeed = (1 - temp) / 2;
xform.m_Animate = T(temp > 0 ? 0 : 1);
}
@ -1297,7 +1236,7 @@ private:
{
auto varCopy = var->Copy();
Atof(attStr, varCopy->m_Weight);
Aton(attStr, varCopy->m_Weight);
xform.AddVariation(varCopy);
}
//else
@ -1321,7 +1260,7 @@ private:
for (j = 0; j < xform.TotalVariationCount(); j++)
xform.GetVariation(j)->m_Weight = 0;
if (Atof(attStr, temp))
if (Aton(attStr, temp))
{
uint iTemp = static_cast<uint>(temp);
@ -1349,7 +1288,7 @@ private:
{
attStr = reinterpret_cast<char*>(xmlGetProp(childNode, curAtt->name));
if (Atof(attStr, temp))
if (Aton(attStr, temp))
{
for (j = 0; j < xform.TotalVariationCount(); j++)
xform.GetVariation(j)->m_Weight = temp;
@ -1366,7 +1305,7 @@ private:
}
//Now that all xforms have been parsed, go through and try to find params for the parametric variations.
for (uint i = 0; i < xform.TotalVariationCount(); i++)
for (size_t i = 0; i < xform.TotalVariationCount(); i++)
{
if (ParametricVariation<T>* parVar = dynamic_cast<ParametricVariation<T>*>(xform.GetVariation(i)))
{
@ -1381,7 +1320,7 @@ private:
T val = 0;
attStr = CX(xmlGetProp(childNode, curAtt->name));
if (Atof(attStr, val))
if (Aton(attStr, val))
{
parVar->SetParamVal(name, val);
}
@ -1476,14 +1415,14 @@ private:
/// <param name="numColors">The number of colors present</param>
/// <param name="chan">The number of channels in each color</param>
/// <returns>True if there were no errors, else false.</returns>
bool ParseHexColors(char* colstr, Ember<T>& ember, int numColors, int chan)
bool ParseHexColors(char* colstr, Ember<T>& ember, size_t numColors, intmax_t chan)
{
int colorIndex = 0;
int colorCount = 0;
size_t colorIndex = 0;
size_t colorCount = 0;
uint r, g, b, a;
int ret;
char tmps[2];
int skip = static_cast<int>(abs(chan));
size_t skip = std::abs(chan);
bool ok = true;
const char* loc = __FUNCTION__;
@ -1539,47 +1478,25 @@ private:
}
/// <summary>
/// Wrapper to parse a floating point Xml value and convert it to float.
/// Wrapper to parse a numeric Xml string value and convert it.
/// </summary>
/// <param name="name">The xml tag to parse</param>
/// <param name="attStr">The name of the Xml attribute</param>
/// <param name="str">The name of the Xml tag</param>
/// <param name="val">The parsed value</param>
/// <param name="b">Bitwise ANDed with true if name matched str and the call to Atof() succeeded, else false. Used for keeping a running value between successive calls.</param>
/// <returns>True if the tag was matched, else false</returns>
bool ParseAndAssignFloat(const xmlChar* name, const char* attStr, const char* str, T& val, bool& b)
/// <param name="b">Bitwise ANDed with true if name matched str and the conversion succeeded, else false. Used for keeping a running value between successive calls.</param>
/// <returns>True if the tag was matched and the conversion succeeded, else false</returns>
template <typename valT>
bool ParseAndAssign(const xmlChar* name, const char* attStr, const char* str, valT& val, bool& b)
{
bool ret = false;
if (!Compare(name, str))
{
b &= Atof(attStr, val);
ret = true;//Means the strcmp() was right, but doesn't necessarily mean the conversion went ok.
}
istringstream istr(attStr);
return ret;
}
/// <summary>
/// Wrapper to parse an int Xml string value and convert it to an int.
/// </summary>
/// <param name="name">The xml tag to parse</param>
/// <param name="attStr">The name of the Xml attribute</param>
/// <param name="str">The name of the Xml tag</param>
/// <param name="val">The parsed value</param>
/// <param name="b">Bitwise ANDed with true if name matched str and the call to Atoi() succeeded, else false. Used for keeping a running value between successive calls.</param>
/// <returns>True if the tag was matched, else false</returns>
template <typename intT>
bool ParseAndAssignInt(const xmlChar* name, const char* attStr, const char* str, intT& val, bool& b)
{
bool ret = false;
T fval = 0;
if (!Compare(name, str))
{
b &= Atof(attStr, fval);
val = static_cast<intT>(fval);
ret = true;//Means the strcmp() was right, but doesn't necessarily mean the conversion went ok.
istr >> val;
ret = !istr.bad() && !istr.fail();//Means the Compare() was right, and the conversion succeeded.
}
return ret;