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20 lines
982 B
Plaintext
20 lines
982 B
Plaintext
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Source: fractorium
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Section: graphics
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Priority: optional
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Maintainer: Gambhiro Bhikkhu <gambhiro.bhikkhu.85@gmail.com>
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Build-Depends: debhelper (>= 9), autotools-dev, g++ (>= 4.9), execstack, libgl1-mesa-dev, libgl-dev, libdbus-1-dev, libtbb-dev, libglm-dev, opencl-headers, libpng12-dev, libxml2-dev, libjpeg-dev, qtbase5-dev, qt5-default, qt5-qmake, libqt5opengl5-dev, nvidia-opencl-dev
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Standards-Version: 3.9.5
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Homepage: http://mfeemster.deviantart.com/
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Vcs-Git: https://github.com/mfeemster/fractorium
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Vcs-Browser: https://github.com/mfeemster/fractorium
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Package: fractorium
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Architecture: amd64
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Depends: ${shlibs:Depends}, ${misc:Depends}
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Description: A Qt-based fractal flame editor
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A Qt-based fractal flame editor which uses a C++ re-write of the flam3
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algorithm named Ember and a GPU capable version named EmberCL which implements
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a portion of the cuburn algorithm in OpenCL.
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.
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The interface is very similar to Apophysis, with most of the popular variations
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implemented.
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