2014-07-08 03:11:14 -04:00
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#pragma once
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#include "FractoriumSettings.h"
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#include "FractoriumEmberController.h"
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/// <summary>
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/// FinalRenderEmberControllerBase and FinalRenderEmberController<T> classes.
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/// </summary>
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/// <summary>
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/// FractoriumEmberController and Fractorium need each other, but each can't include the other.
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/// So Fractorium includes this file, and Fractorium is declared as a forward declaration here.
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/// </summary>
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class Fractorium;
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class FractoriumFinalRenderDialog;
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/// <summary>
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/// Used to hold the options specified in the current state of the Gui for performing the final render.
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/// </summary>
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struct FinalRenderGuiState
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{
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bool m_EarlyClip;
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bool m_AlphaChannel;
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bool m_Transparency;
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bool m_OpenCL;
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bool m_Double;
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bool m_SaveXml;
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bool m_DoAll;
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bool m_DoSequence;
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bool m_KeepAspect;
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eScaleType m_Scale;
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QString m_Path;
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QString m_DoAllExt;
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QString m_Prefix;
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QString m_Suffix;
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unsigned int m_PlatformIndex;
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unsigned int m_DeviceIndex;
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unsigned int m_ThreadCount;
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unsigned int m_Width;
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unsigned int m_Height;
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2014-07-20 20:16:23 -04:00
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double m_Quality;
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2014-07-08 03:11:14 -04:00
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unsigned int m_TemporalSamples;
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unsigned int m_Supersample;
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};
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/// <summary>
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/// FinalRenderEmberControllerBase serves as a non-templated base class with virtual
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/// functions which will be overridden in a derived class that takes a template parameter.
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/// Although not meant to be used as an interactive renderer, it derives from FractoriumEmberControllerBase
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/// to access a few of its members to avoid having to redefine them here.
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/// </summary>
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class FinalRenderEmberControllerBase : public FractoriumEmberControllerBase
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{
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friend FractoriumFinalRenderDialog;
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public:
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FinalRenderEmberControllerBase(FractoriumFinalRenderDialog* finalRender);
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virtual ~FinalRenderEmberControllerBase() { }
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virtual unsigned __int64 SyncAndComputeMemory() { return 0; }
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virtual QString Name() const { return ""; }
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virtual void ResetProgress(bool total = true) { }
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#ifdef DO_DOUBLE
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virtual void SetOriginalEmber(Ember<double>& ember) { }
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#else
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virtual void SetOriginalEmber(Ember<float>& ember) { }
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#endif
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virtual double OriginalAspect() { return 1; }
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void CancelRender();
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bool CreateRendererFromGUI();
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protected:
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bool m_Run;
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bool m_PreviewRun;
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unsigned int m_ImageCount;
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unsigned int m_FinishedImageCount;
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QFuture<void> m_Result;
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QFuture<void> m_PreviewResult;
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std::function<void (void)> m_RenderFunc;
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std::function<void (void)> m_PreviewRenderFunc;
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vector<unsigned char> m_PreviewFinalImage;
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FractoriumSettings* m_Settings;
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FractoriumFinalRenderDialog* m_FinalRender;
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FinalRenderGuiState m_GuiState;
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OpenCLWrapper m_Wrapper;
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CriticalSection m_PreviewCs;
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Timing m_RenderTimer;
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Timing m_TotalTimer;
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};
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/// <summary>
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/// Templated derived class which implements all interaction functionality between the embers
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/// of a specific template type and the final render dialog;
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/// </summary>
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template<typename T>
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class FinalRenderEmberController : public FinalRenderEmberControllerBase
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{
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public:
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FinalRenderEmberController(FractoriumFinalRenderDialog* finalRender);
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virtual ~FinalRenderEmberController() { }
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virtual void SetEmber(const Ember<float>& ember, bool verbatim = false);
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virtual void CopyEmber(Ember<float>& ember);
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virtual void SetEmberFile(const EmberFile<float>& emberFile);
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virtual void CopyEmberFile(EmberFile<float>& emberFile);
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#ifdef DO_DOUBLE
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virtual void SetEmber(const Ember<double>& ember, bool verbatim = false);
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virtual void CopyEmber(Ember<double>& ember);
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virtual void SetEmberFile(const EmberFile<double>& emberFile);
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virtual void CopyEmberFile(EmberFile<double>& emberFile);
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virtual void SetOriginalEmber(Ember<double>& ember);
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#else
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virtual void SetOriginalEmber(Ember<float>& ember);
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#endif
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virtual double OriginalAspect();
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virtual int ProgressFunc(Ember<T>& ember, void* foo, double fraction, int stage, double etaMs);
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virtual bool Render();
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virtual bool CreateRenderer(eRendererType renderType, unsigned int platform, unsigned int device, bool shared = true);
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virtual unsigned int SizeOfT() { return sizeof(T); }
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virtual unsigned __int64 SyncAndComputeMemory();
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virtual QString Name() const { return QString::fromStdString(m_Ember.m_Name); }
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virtual void ResetProgress(bool total = true);
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void CancelPreviewRender();
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protected:
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void Sync(Ember<T>& ember);
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Ember<T> m_Ember;
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Ember<T> m_OriginalEmber;
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Ember<T> m_PreviewEmber;
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EmberFile<T> m_EmberFile;
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EmberToXml<T> m_XmlWriter;
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auto_ptr<EmberNs::Renderer<T, T>> m_PreviewRenderer;
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};
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template class FinalRenderEmberController<float>;
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#ifdef DO_DOUBLE
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template class FinalRenderEmberController<double>;
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#endif
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