2014-07-08 03:11:14 -04:00
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#pragma once
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#include "FractoriumPch.h"
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/// <summary>
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/// DoubleSpinBox and VariationTreeDoubleSpinBox classes.
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/// </summary>
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/// <summary>
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/// A derivation to prevent the spin box from selecting its own text
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/// when editing. Also to prevent multiple spin boxes from all having
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/// selected text at once.
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/// </summary>
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class DoubleSpinBox : public QDoubleSpinBox
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{
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Q_OBJECT
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public:
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explicit DoubleSpinBox(QWidget* parent = 0, int height = 16, double step = 0.05);
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virtual ~DoubleSpinBox() { }
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void SetValueStealth(double d);
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void DoubleClick(bool b);
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void DoubleClickZero(double val);
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void DoubleClickNonZero(double val);
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double Step();
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void Step(double step);
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double SmallStep();
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void SmallStep(double step);
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QLineEdit* lineEdit();
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public slots:
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void OnSpinBoxValueChanged(double d);
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void OnTimeout();
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protected:
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virtual bool eventFilter(QObject* o, QEvent* e) override;
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virtual void focusInEvent(QFocusEvent* e);
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virtual void focusOutEvent(QFocusEvent* e);
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virtual void enterEvent(QEvent* e);
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virtual void leaveEvent(QEvent* e);
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private:
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void StartTimer();
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void StopTimer();
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bool m_Select;
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bool m_DoubleClick;
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double m_DoubleClickNonZero;
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double m_DoubleClickZero;
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double m_Step;
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double m_SmallStep;
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QPoint m_MouseDownPoint;
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QPoint m_MouseMovePoint;
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static QTimer m_Timer;
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2014-07-08 03:11:14 -04:00
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};
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2014-07-28 01:25:38 -04:00
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/// <summary>
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/// VariationTreeWidgetItem and VariationTreeDoubleSpinBox need each other, but each can't include the other.
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/// So VariationTreeWidgetItem includes this file, and use a forward declaration here.
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/// </summary>
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2015-06-28 17:04:30 -04:00
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class VariationTreeWidgetItem;
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2014-07-08 03:11:14 -04:00
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/// <summary>
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/// Derivation for the double spin boxes that are in the
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/// variations tree.
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/// </summary>
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class VariationTreeDoubleSpinBox : public DoubleSpinBox
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{
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public:
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/// <summary>
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/// Constructor that passes agruments to the base and assigns the m_Param and m_Variation members.
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/// </summary>
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/// <param name="p">The parent widget</param>
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/// <param name="widgetItem">The widget item this spinner is contained in</param>
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/// <param name="id">The variation this spinner is for</param>
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/// <param name="param">The name of the parameter this is for</param>
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/// <param name="h">The height of the spin box. Default: 16.</param>
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/// <param name="step">The step used to increment/decrement the spin box when using the mouse wheel. Default: 0.05.</param>
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--User changes
-Add support for multiple GPU devices.
--These options are present in the command line and in Fractorium.
-Change scheme of specifying devices from platform,device to just total device index.
--Single number on the command line.
--Change from combo boxes for device selection to a table of all devices in Fractorium.
-Temporal samples defaults to 100 instead of 1000 which was needless overkill.
--Bug fixes
-EmberAnimate, EmberRender, FractoriumSettings, FinalRenderDialog: Fix wrong order of arguments to Clamp() when assigning thread priority.
-VariationsDC.h: Fix NVidia OpenCL compilation error in DCTriangleVariation.
-FractoriumXformsColor.cpp: Checking for null pixmap pointer is not enough, must also check if the underlying buffer is null via call to QPixmap::isNull().
--Code changes
-Ember.h: Add case for FLAME_MOTION_NONE and default in ApplyFlameMotion().
-EmberMotion.h: Call base constructor.
-EmberPch.h: #pragma once only on Windows.
-EmberToXml.h:
--Handle different types of exceptions.
--Add default cases to ToString().
-Isaac.h: Remove unused variable in constructor.
-Point.h: Call base constructor in Color().
-Renderer.h/cpp:
--Add bool to Alloc() to only allocate memory for the histogram. Needed for multi-GPU.
--Make CoordMap() return a const ref, not a pointer.
-SheepTools.h:
--Use 64-bit types like the rest of the code already does.
--Fix some comment misspellings.
-Timing.h: Make BeginTime(), EndTime(), ElapsedTime() and Format() be const functions.
-Utils.h:
--Add new functions Equal() and Split().
--Handle more exception types in ReadFile().
--Get rid of most legacy blending of C and C++ argument parsing.
-XmlToEmber.h:
--Get rid of most legacy blending of C and C++ code from flam3.
--Remove some unused variables.
-EmberAnimate:
--Support multi-GPU processing that alternates full frames between devices.
--Use OpenCLInfo instead of OpenCLWrapper for --openclinfo option.
--Remove bucketT template parameter, and hard code float in its place.
--If a render fails, exit since there is no point in continuing an animation with a missing frame.
--Pass variables to threaded save better, which most likely fixes a very subtle bug that existed before.
--Remove some unused variables.
-EmberGenome, EmberRender:
--Support multi-GPU processing that alternates full frames between devices.
--Use OpenCLInfo instead of OpenCLWrapper for --openclinfo option.
--Remove bucketT template parameter, and hard code float in its place.
-EmberRender:
--Support multi-GPU processing that alternates full frames between devices.
--Use OpenCLInfo instead of OpenCLWrapper for --openclinfo option.
--Remove bucketT template parameter, and hard code float in its place.
--Only print values when not rendering with OpenCL, since they're always 0 in that case.
-EmberCLPch.h:
--#pragma once only on Windows.
--#include <atomic>.
-IterOpenCLKernelCreator.h: Add new kernel for summing two histograms. This is needed for multi-GPU.
-OpenCLWrapper.h:
--Move all OpenCL info related code into its own class OpenCLInfo.
--Add members to cache the values of global memory size and max allocation size.
-RendererCL.h/cpp:
--Redesign to accomodate multi-GPU.
--Constructor now takes a vector of devices.
--Remove DumpErrorReport() function, it's handled in the base.
--ClearBuffer(), ReadPoints(), WritePoints(), ReadHist() and WriteHist() now optionally take a device index as a parameter.
--MakeDmap() override and m_DmapCL member removed because it no longer applies since the histogram is always float since the last commit.
--Add new function SumDeviceHist() to sum histograms from two devices by first copying to a temporary on the host, then a temporary on the device, then summing.
--m_Calls member removed, as it's now per-device.
--OpenCLWrapper removed.
--m_Seeds member is now a vector of vector of seeds, to accomodate a separate and different array of seeds for each device.
--Added member m_Devices, a vector of unique_ptr of RendererCLDevice.
-EmberCommon.h
--Added Devices() function to convert from a vector of device indices to a vector of platform,device indices.
--Changed CreateRenderer() to accept a vector of devices to create a single RendererCL which will split work across multiple devices.
--Added CreateRenderers() function to accept a vector of devices to create multiple RendererCL, each which will render on a single device.
--Add more comments to some existing functions.
-EmberCommonPch.h: #pragma once only on Windows.
-EmberOptions.h:
--Remove --platform option, it's just sequential device number now with the --device option.
--Make --out be OPT_USE_RENDER instead of OPT_RENDER_ANIM since it's an error condition when animating. It makes no sense to write all frames to a single image.
--Add Devices() function to parse comma separated --device option string and return a vector of device indices.
--Make int and uint types be 64-bit, so intmax_t and size_t.
--Make better use of macros.
-JpegUtils.h: Make string parameters to WriteJpeg() and WritePng() be const ref.
-All project files: Turn off buffer security check option in Visual Studio (/Gs-)
-deployment.pri: Remove the line OTHER_FILES +=, it's pointless and was causing problems.
-Ember.pro, EmberCL.pro: Add CONFIG += plugin, otherwise it wouldn't link.
-EmberCL.pro: Add new files for multi-GPU support.
-build_all.sh: use -j4 and QMAKE=${QMAKE:/usr/bin/qmake}
-shared_settings.pri:
-Add version string.
-Remove old DESTDIR definitions.
-Add the following lines or else nothing would build:
CONFIG(release, debug|release) {
CONFIG += warn_off
DESTDIR = ../../../Bin/release
}
CONFIG(debug, debug|release) {
DESTDIR = ../../../Bin/debug
}
QMAKE_POST_LINK += $$quote(cp --update ../../../Data/flam3-palettes.xml $${DESTDIR}$$escape_expand(\n\t))
LIBS += -L/usr/lib -lpthread
-AboutDialog.ui: Another futile attempt to make it look correct on Linux.
-FinalRenderDialog.h/cpp:
--Add support for multi-GPU.
--Change from combo boxes for device selection to a table of all devices.
--Ensure device selection makes sense.
--Remove "FinalRender" prefix of various function names, it's implied given the context.
-FinalRenderEmberController.h/cpp:
--Add support for multi-GPU.
--Change m_FinishedImageCount to be atomic.
--Move CancelRender() from the base to FinalRenderEmberController<T>.
--Refactor RenderComplete() to omit any progress related functionality or image saving since it can be potentially ran in a thread.
--Consolidate setting various renderer fields into SyncGuiToRenderer().
-Fractorium.cpp: Allow for resizing of the options dialog to show the entire device table.
-FractoriumCommon.h: Add various functions to handle a table showing the available OpenCL devices on the system.
-FractoriumEmberController.h/cpp: Remove m_FinalImageIndex, it's no longer needed.
-FractoriumRender.cpp: Scale the interactive sub batch count and quality by the number of devices used.
-FractoriumSettings.h/cpp:
--Temporal samples defaults to 100 instead of 1000 which was needless overkill.
--Add multi-GPU support, remove old device,platform pair.
-FractoriumToolbar.cpp: Disable OpenCL toolbar button if there are no devices present on the system.
-FractoriumOptionsDialog.h/cpp:
--Add support for multi-GPU.
--Consolidate more assignments in DataToGui().
--Enable/disable CPU/OpenCL items in response to OpenCL checkbox event.
-Misc: Convert almost everything to size_t for unsigned, intmax_t for signed.
2015-09-12 21:33:45 -04:00
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explicit VariationTreeDoubleSpinBox(QWidget* p, VariationTreeWidgetItem* widgetItem, eVariationId id, const string& param, int h = 16, double step = 0.05)
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: DoubleSpinBox(p, h, step)
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{
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m_WidgetItem = widgetItem;
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m_Param = param;
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m_Id = id;
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setDecimals(3);
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}
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virtual ~VariationTreeDoubleSpinBox() { }
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bool IsParam() { return !m_Param.empty(); }
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string ParamName() { return m_Param; }
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eVariationId GetVariationId() { return m_Id; }
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VariationTreeWidgetItem* WidgetItem() { return m_WidgetItem; }
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private:
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string m_Param;
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eVariationId m_Id;
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VariationTreeWidgetItem* m_WidgetItem;
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};
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