fractorium/Source/Fractorium/AboutDialog.cpp

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#include "FractoriumPch.h"
#include "AboutDialog.h"
/// <summary>
/// Constructor that takes a parent widget and passes it to the base, then
/// sets up the GUI.
/// </summary>
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/// <param name="p">The parent widget. Default: NULL.</param>
/// <param name="f">The window flags. Default: 0.</param>
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FractoriumAboutDialog::FractoriumAboutDialog(QWidget* p, Qt::WindowFlags f)
: QDialog(p, f)
{
ui.setupUi(this);
}