fractorium/.gitignore

262 lines
8.1 KiB
Plaintext
Raw Normal View History

*.user
*.opensdf
*.sdf
*.suo
*.obj
*.tlog
*.def
*.dll
*.manifest
*.exp
*.lastbuildstate
*.lib
*.log
*.map
*.pdb
*.cache
*.res
*.ipch
*.bsc
*.exe
*.ilk
*.wixobj
*.pch
*.txt
*.msi
*.idb
2016-12-05 22:04:33 -05:00
*.bmp
*.jpg
*.zip
*.avi
*.ini
*.bin
*.aps
*.db
*.opendb
*moc_*
*GeneratedFiles*
*.unsuccessfulbuild
2016-12-05 22:04:33 -05:00
*~*
*-pre1
Makefile.Debug
Makefile.Release
*\Obj\*
--User changes -Add new variations: crackle, dc_perlin. -Make default palette interp mode be linear instead of step. -Make summary tab the selected one in the Info tab. -Allow for highlight power of up to 10. It was previously limited to 2. --Bug fixes -Direct color calculations were wrong. -Flattening was not applied to final xform. -Fix "pure virtual function call" error on shutdown. --Code changes -Allow for array precalc params in variations by adding a size member to the ParamWithName class. -In IterOpenCLKernelCreator, memcpy precalc params instead of a direct assign since they can now be of variable length. -Add new file VarFuncs to consolidate some functions that are common to multiple variations. This also contains texture data for crackle and dc_perlin. -Place OpenCL versions of these functions in the FunctionMapper class in the EmberCL project. -Add new Singleton class that uses CRTP, is thread safe, and deletes after the last reference goes away. This fixes the usual "delete after main()" problem with singletons that use the static local function variable pattern. -Began saving files with AStyle autoformatter turned on. This will eventually touch all files as they are worked on. -Add missing backslash to CUDA include and library paths for builds on Nvidia systems. -Add missing gl.h include for Windows. -Remove glew include paths from Fractorium, it's not used. -Remove any Nvidia specific #defines and build targets, they are no longer needed with OpenCL 1.2. -Fix bad paths on linux build. -General cleanup.
2015-12-31 16:41:59 -05:00
Builds/MSVC/VS2013/Obj/x64/Debug/EmberCL_manifest.rc
Builds/MSVC/VS2013/Obj/EmberTester/x64/Debug/EmberTester_manifest.rc
Builds/MSVC/VS2013/Obj/EmberRender/x64/Debug/EmberRender_manifest.rc
Builds/MSVC/VS2013/Obj/EmberGenome/x64/Debug/EmberGenome_manifest.rc
Builds/MSVC/VS2013/Obj/EmberAnimate/x64/Debug/EmberAnimate_manifest.rc
Builds/MSVC/VS2013/Obj/Ember/x64/Debug/Ember_manifest.rc
Builds/MSVC/Installer/obj/
2016-12-05 22:04:33 -05:00
Builds/MSVC/VS2015/GeneratedFiles
Builds/MSVC/VS2015/ipch
Builds/MSVC/VS2015/Obj
Bin/x64/Release/testallvarsout.flame
2016-12-05 22:04:33 -05:00
fractorium.com/
Site/
Data/*.png
/Data/Variations Bench.xlsx
*.o
ui_*.h
qrc_*.cpp
2015-01-14 04:31:10 -05:00
Bin/x64/Release/Bench.flame
Builds/QtCreator/build*
.qmake.stash
2015-01-26 15:17:29 -05:00
*.gch
debug/
release/
squashed linux packaging commits Squashed commit of the following: commit e7261977580bfd08d08717c27732eb0b0f534bb2 Author: Gambhiro <gambhiro.bhikkhu.85@gmail.com> Date: Tue Dec 8 11:25:00 2015 +0000 build signed source package commit e652848b5e2d5dadfe1143282af204c13f8db418 Author: Gambhiro <gambhiro.bhikkhu.85@gmail.com> Date: Sun Dec 6 12:51:42 2015 +0000 linux packaging helper script commit 0c8bf8fcea9d62692c3e973a277c9014b9ef636b Author: Gambhiro <gambhiro.bhikkhu.85@gmail.com> Date: Sat Dec 5 21:38:37 2015 +0000 changelog commit d6c6815d3a59779e03119c0546f01c778188c918 Author: Gambhiro <gambhiro.bhikkhu.85@gmail.com> Date: Sat Dec 5 21:37:32 2015 +0000 now it's all qmake commit c37673a0d747134766bf9a1c3a898bbb9e416ed6 Author: Gambhiro <gambhiro.bhikkhu.85@gmail.com> Date: Sat Dec 5 08:46:27 2015 +0000 don't symlink in manual makefile commit 2593da2401cbb5b83ea8ec188a3450f52595186e Author: Gambhiro <gambhiro.bhikkhu.85@gmail.com> Date: Thu Dec 3 16:53:31 2015 +0000 postfix the version with an 'a' commit 03d4bdde55d428354d8a8ebe4827ff191162bcb1 Author: Gambhiro <gambhiro.bhikkhu.85@gmail.com> Date: Thu Dec 3 14:55:33 2015 +0000 use MAKE_OPTS env if set commit 6f7847c7c0e3eb32ec14e60736a4e2a7b5175a7c Author: Gambhiro <gambhiro.bhikkhu.85@gmail.com> Date: Thu Dec 3 14:36:21 2015 +0000 also install dark theme, build only amd64 for now commit e36d863b3101d4440816e08b9af704e89316d2e9 Author: Gambhiro <gambhiro.bhikkhu.85@gmail.com> Date: Wed Dec 2 18:01:42 2015 +0000 rules.dh7 commit 0e35f2ddf3b70eaf0040fcac6453d79c1a9571c8 Author: Gambhiro <gambhiro.bhikkhu.85@gmail.com> Date: Wed Dec 2 17:57:57 2015 +0000 deps commit 492b4ae7aa41374bf89cd8accf82d5ab0283a5f9 Author: Gambhiro <gambhiro.bhikkhu.85@gmail.com> Date: Wed Dec 2 10:40:04 2015 +0000 typo commit 6f0ed09a37849323f220d9aa50ac7c6bd3d411cb Author: Gambhiro <gambhiro.bhikkhu.85@gmail.com> Date: Wed Dec 2 10:37:55 2015 +0000 deps and version commit 82f2fd07b6703d5699926c297dee25a59111acb9 Author: Gambhiro <gambhiro.bhikkhu.85@gmail.com> Date: Wed Dec 2 09:50:00 2015 +0000 rev logic commit e5d33b62236e0b33653fa79d82274e157cb26bc2 Author: Gambhiro <gambhiro.bhikkhu.85@gmail.com> Date: Wed Dec 2 09:17:50 2015 +0000 create bin and libdir commit 84153860e6861a43ffc0f1073d462f2452f7e7c4 Author: Gambhiro <gambhiro.bhikkhu.85@gmail.com> Date: Wed Dec 2 08:48:23 2015 +0000 support prefix commit a5da29a15a15fc130ef1147ed495d86238e7a2f3 Author: Gambhiro <gambhiro.bhikkhu.85@gmail.com> Date: Wed Dec 2 08:45:52 2015 +0000 support DESTDIR commit da1be8b940fb3e51632ed4a35b6afe7defe17848 Author: Gambhiro <gambhiro.bhikkhu.85@gmail.com> Date: Tue Dec 1 21:06:01 2015 +0000 rev clean logic commit 738c78a93b159d27fc5c00361bb621cd864ac224 Author: Gambhiro <gambhiro.bhikkhu.85@gmail.com> Date: Tue Dec 1 20:59:34 2015 +0000 better make clean commit 2bf382412e573cd93c8a744b374196d5ea59c218 Author: Gambhiro <gambhiro.bhikkhu.85@gmail.com> Date: Tue Dec 1 20:44:48 2015 +0000 debian folder commit af420ef5d98744315fa526f0d072197b00b1af28 Author: Gambhiro <gambhiro.bhikkhu.85@gmail.com> Date: Tue Dec 1 18:18:51 2015 +0000 make clean ./Bin too commit 6d0243a10dac725251ea566ad717ff9b4fd0eea2 Author: Gambhiro <gambhiro.bhikkhu.85@gmail.com> Date: Tue Dec 1 17:56:31 2015 +0000 lowercase commit 41b4eaef6d9adbbb8ec00a9a15c20498f300924e Author: Gambhiro <gambhiro.bhikkhu.85@gmail.com> Date: Tue Dec 1 17:34:21 2015 +0000 configure and Makefile
2015-12-08 06:49:19 -05:00
Bin/
Makefile
Builds/QtCreator/.obj/
Builds/QtCreator/.moc/
Builds/QtCreator/.qrc/
Builds/QtCreator/.ui/
Builds/QtCreator/Ember/Makefile
Builds/QtCreator/EmberAnimate/Makefile
Builds/QtCreator/EmberCL/Makefile
Builds/QtCreator/EmberGenome/Makefile
Builds/QtCreator/EmberRender/Makefile
Builds/QtCreator/Fractorium/Makefile
2015-12-16 09:54:14 -05:00
Builds/lib/libOpenCL.so
Builds/include/CL
Builds/include/GL
--User changes -Add a palette editor. -Add support for reading .ugr/.gradient/.gradients palette files. -Allow toggling on spinners whose minimum value is not zero. -Allow toggling display of image, affines and grid. -Add new variations: cylinder2, circlesplit, tile_log, truchet_fill, waves2_radial. --Bug fixes -cpow2 was wrong. -Palettes with rapid changes in color would produce slightly different outputs from Apo/Chaotica. This was due to a long standing bug from flam3. -Use exec() on Apple and show() on all other OSes for dialog boxes. -Trying to render a sequence with no frames would crash. -Selecting multiple xforms and rotating them would produce the wrong rotation. -Better handling when parsing flames using different encoding, such as unicode and UTF-8. -Switching between SP/DP didn't reselect the selected flame in the Library tab. --Code changes -Make all types concerning palettes be floats, including PaletteTableWidgetItem. -PaletteTableWidgetItem is no longer templated because all palettes are float. -Include the source colors for user created gradients. -Change parallel_for() calls to work with very old versions of TBB which are lingering on some systems. -Split conditional out of accumulation loop on the CPU for better performance. -Vectorize summing when doing density filter for better performance. -Make all usage of palettes be of type float, double is pointless. -Allow palettes to reside in multiple folders, while ensuring only one of each name is added. -Refactor some palette path searching code. -Make ReadFile() throw and catch an exception if the file operation fails. -A little extra safety in foci and foci3D with a call to Zeps(). -Cast to (real_t) in the OpenCL string for the w variation, which was having trouble compiling on Mac. -Fixing missing comma between paths in InitPaletteList(). -Move Xml and PaletteList classes into cpp to shorten build times when working on them. -Remove default param values for IterOpenCLKernelCreator<T>::SharedDataIndexDefines in cpp file. -Change more NULL to nullptr.
2017-02-26 03:02:21 -05:00
/Builds/QtCreator/EmberCL/EmberCL.pro.user.18
/Builds/QtCreator/Ember/Ember.pro.user.18
/Builds/QtCreator/Fractorium/Fractorium.pro.user.18
/Builds/MSVC/VS2013/flam3-palettes.xml
/Builds/MSVC/VS2015/flam3-palettes.xml
2017-03-15 20:49:18 -04:00
*.dmg
Features: --Add support for Exr files which use 32-bit floats for each RGBA channel. Seems to come out too washed out. --Allow for clearing an individual color curve. --Allow for saving multiple image types in EmberRender and EmberAnimate. All writes are threaded. --Remove --bpc command line argument. Add format png16 as a replacement. --Remove --enable_jpg_comments and --enable_png_comments command line arguments, and replace them with --enable_comments which applies to jpg, png and exr. --Add menu items to variations and affine spinners which allow for easy entry of specific numeric values like pi. --Make final render dialog be wider rather than so tall. Bug fixes: --Fix some OpenCL compile errors on Mac. --Remove ability to save bitmap files on all platforms but Windows. Code changes: --New dependency on OpenEXR. --Allow Curves class to interact with objects of a different template type. --Make m_Curves member of Ember always use float as template type. --Set the length of the curves array to always be 2^17 which should offer enough precision with new 32-bit float pixel types. --Set pixel types to always be 32-bit float. This results in a major reduction of code in the final accumulation part of Renderer.h/cpp. --Remove corresponding code from RendererCL and FinalAccumOpenCLKernelCreator. --Remove Transparency, NumChannels and BytesPerPixel setters from Renderer.h/cpp. --Add new global functions to format final image buffers and place all alpha calculation and scaling code in them. --Blending is no longer needed in OpenGLWidget because of the new pixel type. --Make new class, AffineDoubleSpinBox. --Attempt to make file save dialog code work the same on all OSes. --Remove some unused functions.
2017-07-22 16:43:35 -04:00
/Deps/include/OpenEXR/OpenEXRConfig.h
/Deps/include/OpenEXR/ImfXdr.h
/Deps/include/OpenEXR/ImfWav.h
/Deps/include/OpenEXR/ImfVersion.h
/Deps/include/OpenEXR/ImfVecAttribute.h
/Deps/include/OpenEXR/ImfTimeCodeAttribute.h
/Deps/include/OpenEXR/ImfTimeCode.h
/Deps/include/OpenEXR/ImfTiledRgbaFile.h
/Deps/include/OpenEXR/ImfTiledOutputPart.h
/Deps/include/OpenEXR/ImfTiledOutputFile.h
/Deps/include/OpenEXR/ImfTiledInputPart.h
/Deps/include/OpenEXR/ImfTiledInputFile.h
/Deps/include/OpenEXR/ImfTileDescriptionAttribute.h
/Deps/include/OpenEXR/ImfTileDescription.h
/Deps/include/OpenEXR/ImfThreading.h
/Deps/include/OpenEXR/ImfTestFile.h
/Deps/include/OpenEXR/ImfStringVectorAttribute.h
/Deps/include/OpenEXR/ImfStringAttribute.h
/Deps/include/OpenEXR/ImfStandardAttributes.h
/Deps/include/OpenEXR/ImfSampleCountChannel.h
/Deps/include/OpenEXR/ImfRgbaYca.h
/Deps/include/OpenEXR/ImfRgbaFile.h
/Deps/include/OpenEXR/ImfRgba.h
/Deps/include/OpenEXR/ImfRationalAttribute.h
/Deps/include/OpenEXR/ImfRational.h
/Deps/include/OpenEXR/ImfPreviewImageAttribute.h
/Deps/include/OpenEXR/ImfPreviewImage.h
/Deps/include/OpenEXR/ImfPixelType.h
/Deps/include/OpenEXR/ImfPartType.h
/Deps/include/OpenEXR/ImfPartHelper.h
/Deps/include/OpenEXR/ImfOutputPart.h
/Deps/include/OpenEXR/ImfOutputFile.h
/Deps/include/OpenEXR/ImfOpaqueAttribute.h
/Deps/include/OpenEXR/ImfNamespace.h
/Deps/include/OpenEXR/ImfName.h
/Deps/include/OpenEXR/ImfMultiView.h
/Deps/include/OpenEXR/ImfMultiPartOutputFile.h
/Deps/include/OpenEXR/ImfMultiPartInputFile.h
/Deps/include/OpenEXR/ImfMisc.h
/Deps/include/OpenEXR/ImfMatrixAttribute.h
/Deps/include/OpenEXR/ImfLut.h
/Deps/include/OpenEXR/ImfLineOrderAttribute.h
/Deps/include/OpenEXR/ImfLineOrder.h
/Deps/include/OpenEXR/ImfKeyCodeAttribute.h
/Deps/include/OpenEXR/ImfKeyCode.h
/Deps/include/OpenEXR/ImfIO.h
/Deps/include/OpenEXR/ImfIntAttribute.h
/Deps/include/OpenEXR/ImfInt64.h
/Deps/include/OpenEXR/ImfInputPart.h
/Deps/include/OpenEXR/ImfInputFile.h
/Deps/include/OpenEXR/ImfImageLevel.h
/Deps/include/OpenEXR/ImfImageIO.h
/Deps/include/OpenEXR/ImfImageDataWindow.h
/Deps/include/OpenEXR/ImfImageChannelRenaming.h
/Deps/include/OpenEXR/ImfImageChannel.h
/Deps/include/OpenEXR/ImfImage.h
/Deps/include/OpenEXR/ImfHuf.h
/Deps/include/OpenEXR/ImfHeader.h
/Deps/include/OpenEXR/ImfGenericOutputFile.h
/Deps/include/OpenEXR/ImfGenericInputFile.h
/Deps/include/OpenEXR/ImfFramesPerSecond.h
/Deps/include/OpenEXR/ImfFrameBuffer.h
/Deps/include/OpenEXR/ImfForward.h
/Deps/include/OpenEXR/ImfFloatVectorAttribute.h
/Deps/include/OpenEXR/ImfFloatAttribute.h
/Deps/include/OpenEXR/ImfFlatImageLevel.h
/Deps/include/OpenEXR/ImfFlatImageIO.h
/Deps/include/OpenEXR/ImfFlatImageChannel.h
/Deps/include/OpenEXR/ImfFlatImage.h
/Deps/include/OpenEXR/ImfExport.h
/Deps/include/OpenEXR/ImfEnvmapAttribute.h
/Deps/include/OpenEXR/ImfEnvmap.h
/Deps/include/OpenEXR/ImfDoubleAttribute.h
/Deps/include/OpenEXR/ImfDeepTiledOutputPart.h
/Deps/include/OpenEXR/ImfDeepTiledOutputFile.h
/Deps/include/OpenEXR/ImfDeepTiledInputPart.h
/Deps/include/OpenEXR/ImfDeepTiledInputFile.h
/Deps/include/OpenEXR/ImfDeepScanLineOutputPart.h
/Deps/include/OpenEXR/ImfDeepScanLineOutputFile.h
/Deps/include/OpenEXR/ImfDeepScanLineInputPart.h
/Deps/include/OpenEXR/ImfDeepScanLineInputFile.h
/Deps/include/OpenEXR/ImfDeepImageStateAttribute.h
/Deps/include/OpenEXR/ImfDeepImageState.h
/Deps/include/OpenEXR/ImfDeepImageLevel.h
/Deps/include/OpenEXR/ImfDeepImageIO.h
/Deps/include/OpenEXR/ImfDeepImageChannel.h
/Deps/include/OpenEXR/ImfDeepImage.h
/Deps/include/OpenEXR/ImfDeepFrameBuffer.h
/Deps/include/OpenEXR/ImfDeepCompositing.h
/Deps/include/OpenEXR/ImfCRgbaFile.h
/Deps/include/OpenEXR/ImfConvert.h
/Deps/include/OpenEXR/ImfCompressionAttribute.h
/Deps/include/OpenEXR/ImfCompression.h
/Deps/include/OpenEXR/ImfCompositeDeepScanLine.h
/Deps/include/OpenEXR/ImfChromaticitiesAttribute.h
/Deps/include/OpenEXR/ImfChromaticities.h
/Deps/include/OpenEXR/ImfChannelListAttribute.h
/Deps/include/OpenEXR/ImfChannelList.h
/Deps/include/OpenEXR/ImfBoxAttribute.h
/Deps/include/OpenEXR/ImfB44Compressor.h
/Deps/include/OpenEXR/ImfAttribute.h
/Deps/include/OpenEXR/ImfArray.h
/Deps/include/OpenEXR/ImfAcesFile.h
/Deps/include/OpenEXR/ImathVecAlgo.h
/Deps/include/OpenEXR/ImathVec.h
/Deps/include/OpenEXR/ImathSphere.h
/Deps/include/OpenEXR/ImathShear.h
/Deps/include/OpenEXR/ImathRoots.h
/Deps/include/OpenEXR/ImathRandom.h
/Deps/include/OpenEXR/ImathQuat.h
/Deps/include/OpenEXR/ImathPlatform.h
/Deps/include/OpenEXR/ImathPlane.h
/Deps/include/OpenEXR/ImathNamespace.h
/Deps/include/OpenEXR/ImathMatrixAlgo.h
/Deps/include/OpenEXR/ImathMatrix.h
/Deps/include/OpenEXR/ImathMath.h
/Deps/include/OpenEXR/ImathLineAlgo.h
/Deps/include/OpenEXR/ImathLine.h
/Deps/include/OpenEXR/ImathLimits.h
/Deps/include/OpenEXR/ImathInterval.h
/Deps/include/OpenEXR/ImathInt64.h
/Deps/include/OpenEXR/ImathHalfLimits.h
/Deps/include/OpenEXR/ImathGLU.h
/Deps/include/OpenEXR/ImathGL.h
/Deps/include/OpenEXR/ImathFun.h
/Deps/include/OpenEXR/ImathFrustumTest.h
/Deps/include/OpenEXR/ImathFrustum.h
/Deps/include/OpenEXR/ImathFrame.h
/Deps/include/OpenEXR/ImathForward.h
/Deps/include/OpenEXR/ImathExport.h
/Deps/include/OpenEXR/ImathExc.h
/Deps/include/OpenEXR/ImathEuler.h
/Deps/include/OpenEXR/ImathColorAlgo.h
/Deps/include/OpenEXR/ImathColor.h
/Deps/include/OpenEXR/ImathBoxAlgo.h
/Deps/include/OpenEXR/ImathBox.h
/Deps/include/OpenEXR/IlmThreadSemaphore.h
/Deps/include/OpenEXR/IlmThreadPool.h
/Deps/include/OpenEXR/IlmThreadNamespace.h
/Deps/include/OpenEXR/IlmThreadMutex.h
/Deps/include/OpenEXR/IlmThreadForward.h
/Deps/include/OpenEXR/IlmThreadExport.h
/Deps/include/OpenEXR/IlmThread.h
/Deps/include/OpenEXR/IlmBaseConfig.h
/Deps/include/OpenEXR/IexThrowErrnoExc.h
/Deps/include/OpenEXR/IexNamespace.h
/Deps/include/OpenEXR/IexMathIeeeExc.h
/Deps/include/OpenEXR/IexMathFpu.h
/Deps/include/OpenEXR/IexMathFloatExc.h
/Deps/include/OpenEXR/IexMathExc.h
/Deps/include/OpenEXR/IexMacros.h
/Deps/include/OpenEXR/IexForward.h
/Deps/include/OpenEXR/IexExport.h
/Deps/include/OpenEXR/IexErrnoExc.h
/Deps/include/OpenEXR/IexBaseExc.h
/Deps/include/OpenEXR/Iex.h
/Deps/include/OpenEXR/halfLimits.h
/Deps/include/OpenEXR/halfFunction.h
/Deps/include/OpenEXR/halfExport.h
/Deps/include/OpenEXR/half.h
/Builds/MSVC/VS2017/.vs/Fractorium/v15
/Source/Fractorium/Fractorium.ui.autosave
/main.pro.user.8f4f6a2
/Builds/MSVC/VS2017/flam3-palettes.xml
/Builds/MSVC/VS2017/UpgradeLog.htm
/Builds/MSVC/VS2017/zlib.props
*last.flame
/Source/Fractorium/Fractorium - Copy.ui
--User changes -Give tabs a height of 4px in the qss files. Looks a little large on 4k screens, but just right on HD screens which are much more common. -Allow for styling of zero and non-zero variation tree nodes via qss. -Allow for toggling whether to interpolate between colors in the palette editor, or to do hard cuts between colors. -Allow for adjusting spinner values with the + = or up arrow keys to increase, and - _ or down arrow keys to decrease. -Allow for responding to global presses of + = and - _ to cycle up or down to specify which xform is set as the current one. -Allow for adding "layers" via xaos which will add a user-specified number of xforms, and set certain xaos values to 0 or 1. -Add a new menu item under the Edit menu to copy the OpenCL iteration kernel source to the clipboard. -Show text on the status bar which indicates that an OpenCL kernel compilation is taking place. -Show xform name on xform combo box when expanded. Adjust size to fit all names. -Draw post affine circles using dashed lines. -Prevent QSS dialog from styling its editor, which makes it easier to see text when creating styles which have custom colors for text boxes. --Bug fixes -Fix up some table layouts which seemed to have regressed/decayed over time for reasons unknown. -Using undo/redo would create a new flame in the library every time. -Solo was not being preserved when using undo/redo. --Code changes -Make the solo flag be a part of the flame data now. -Fix some tabification in the OpenCL code for EllipticVariation. -Fix tabification in the varState code for OpenCL. -Add an event called m_CompileBegun to RendererCL that is called right before an OpenCL compile is begun. --This required making RendererCLBase not a pure virtual base class. Member functions just return defaults. -Filter key presses on main window to only process the third one. This is due to Qt triggering three events for every key press. -The palette preview table was installing an event filter for seemingly no reason. Remove it. -Mark certain virtual functions as override in SpinBox and DoubleSpinBox.
2018-07-31 00:39:41 -04:00
/.vs/slnx.sqlite
/Deps/Include/OpenEXR
/main.pro.user.294b646
/Deps/Include/Imath
/Builds/MSVC/Solution/.vs/Fractorium