fractorium/Source/EmberGenome/EmberGenome.cpp

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#include "EmberCommonPch.h"
#include "EmberGenome.h"
#include "JpegUtils.h"
/// <summary>
/// Set various default test values on the passed in ember.
/// </summary>
/// <param name="ember">The ember to test</param>
template <typename T>
void SetDefaultTestValues(Ember<T>& ember)
{
ember.m_Time = 0.0;
ember.m_Interp = EMBER_INTERP_LINEAR;
ember.m_PaletteInterp = INTERP_HSV;
ember.m_Background[0] = 0;
ember.m_Background[1] = 0;
ember.m_Background[2] = 0;
ember.m_Background[3] = 255;
ember.m_CenterX = 0;
ember.m_CenterY = 0;
ember.m_Rotate = 0;
ember.m_PixelsPerUnit = 64;
ember.m_FinalRasW = 128;
ember.m_FinalRasH = 128;
ember.m_Supersample = 1;
ember.m_SpatialFilterRadius = T(0.5);
ember.m_SpatialFilterType = GAUSSIAN_SPATIAL_FILTER;
ember.m_Zoom = 0;
ember.m_Quality = 1;
ember.m_TemporalSamples = 1;
ember.m_MaxRadDE = 0;
ember.m_MinRadDE = 0;
ember.m_CurveDE = T(0.6);
}
/// <summary>
/// The core of the EmberGenome.exe program.
/// Template argument expected to be float or double.
/// </summary>
/// <param name="opt">A populated EmberOptions object which specifies all program options to be used</param>
/// <returns>True if success, else false.</returns>
template <typename T, typename bucketT>
bool EmberGenome(EmberOptions& opt)
{
OpenCLWrapper wrapper;
std::cout.imbue(std::locale(""));
if (opt.DumpArgs())
cerr << opt.GetValues(OPT_USE_GENOME) << endl;
if (opt.OpenCLInfo())
{
cerr << "\nOpenCL Info: " << endl;
cerr << wrapper.DumpInfo();
return true;
}
//Regular variables.
Timing t;
bool exactTimeMatch, randomMode, didColor, seqFlag;
uint i, j, i0, i1, rep, val, frame, frameCount, count = 0;
uint ftime, firstFrame, lastFrame;
0.4.1.3 Beta 10/14/2014 --User Changes Size is no longer fixed to the window size. Size scaling is done differently in the final render dialog. This fixes several bugs. Remove Xml saving size from settings and options dialog, it no longer applies. Final render can be broken into strips. Set default save path to the desktop if none is found in the settings file. Set default output size to 1920x1080 if none is found in the settings file. --Bug Fixes Better memory size reporting in final render dialog. --Code Changes Migrate to C++11, Qt 5.3.1, and Visual Studio 2013. Change most instances of unsigned int to size_t, and int to intmax_t. Add m_OrigPixPerUnit and m_ScaleType to Ember for scaling purposes. Replace some sprintf_s() calls in XmlToEmber with ostringstream. Move more non-templated members into RendererBase. Add CopyVec() overload that takes a per element function pointer. Add vector Memset(). Replace '&' with '+' instead of "&amp;" in XmlToEmber for much faster parsing. Break strips rendering out into EmberCommon and call from EmberRender and Fractorium. Make AddAndWriteBuffer() just call WriteBuffer(). Make AddAndWriteImage() delete the existing image first before replacing it. Add SetOutputTexture() to RendererCL to support making new textures in response to resize events. Remove multiple return statements in RendererCL, and replace with a bool that tracks results. Add ToDouble(), MakeEnd(), ToString() and Exists() wrappers in Fractorium. Add Size() wrapper in EmberFile. Make QString function arguments const QString&, and string with const string&. Make ShowCritical() wrapper for invoking a message box from another thread. Add combo box to TwoButtonWidget and rename.
2014-10-14 11:53:15 -04:00
size_t n, tot, totb, totw;
T avgPix, fractionBlack, fractionWhite, blend, spread, mix0, mix1;
string token, filename;
ostringstream os, os2;
vector<Ember<T>> embers, embers2, templateEmbers;
vector<eVariationId> vars, noVars;
vector<byte> finalImage;
eCrossMode crossMeth;
eMutateMode mutMeth;
Ember<T> orig, save, selp0, selp1, parent0, parent1;
Ember<T> result, result1, result2, result3, interpolated;
Ember<T>* aselp0, *aselp1, *pTemplate = nullptr;
XmlToEmber<T> parser;
EmberToXml<T> emberToXml;
VariationList<T> varList;
EmberReport emberReport, emberReport2;
unique_ptr<RenderProgress<T>> progress(new RenderProgress<T>());
unique_ptr<Renderer<T, bucketT>> renderer(CreateRenderer<T, bucketT>(opt.EmberCL() ? OPENCL_RENDERER : CPU_RENDERER, opt.Platform(), opt.Device(), false, 0, emberReport));
QTIsaac<ISAAC_SIZE, ISAAC_INT> rand(ISAAC_INT(t.Tic()), ISAAC_INT(t.Tic() * 2), ISAAC_INT(t.Tic() * 3));
vector<string> errorReport = emberReport.ErrorReport();
os.imbue(std::locale(""));
os2.imbue(std::locale(""));
if (!errorReport.empty())
cerr << emberReport.ErrorReportString();
if (!renderer.get())
{
cerr << "Renderer creation failed, exiting." << endl;
return false;
}
if (!InitPaletteList<T>(opt.PalettePath()))
return false;
if (!opt.EmberCL())
{
if (opt.ThreadCount() != 0)
renderer->ThreadCount(opt.ThreadCount(), opt.IsaacSeed() != "" ? opt.IsaacSeed().c_str() : nullptr);
}
else
{
cerr << "Using OpenCL to render." << endl;
if (opt.Verbose())
{
cerr << "Platform: " << wrapper.PlatformName(opt.Platform()) << endl;
cerr << "Device: " << wrapper.DeviceName(opt.Platform(), opt.Device()) << endl;
}
}
//SheepTools will own the created renderer and will take care of cleaning it up.
SheepTools<T, bucketT> tools(opt.PalettePath(), CreateRenderer<T, bucketT>(opt.EmberCL() ? OPENCL_RENDERER : CPU_RENDERER, opt.Platform(), opt.Device(), false, 0, emberReport2));
tools.SetSpinParams(!opt.UnsmoothEdge(),
T(opt.Stagger()),
T(opt.OffsetX()),
T(opt.OffsetY()),
opt.Nick(),
opt.Url(),
opt.Id(),
opt.Comment(),
opt.SheepGen(),
opt.SheepId());
if (opt.UseVars() != "" && opt.DontUseVars() != "")
{
cerr << "use_vars and dont_use_vars cannot both be specified. Returning without executing." << endl;
return false;
}
//Specify reasonable defaults if nothing is specified.
if (opt.UseVars() == "" && opt.DontUseVars() == "")
{
noVars.push_back(VAR_NOISE);
noVars.push_back(VAR_BLUR);
noVars.push_back(VAR_GAUSSIAN_BLUR);
noVars.push_back(VAR_RADIAL_BLUR);
noVars.push_back(VAR_NGON);
noVars.push_back(VAR_SQUARE);
noVars.push_back(VAR_RAYS);
noVars.push_back(VAR_CROSS);
noVars.push_back(VAR_PRE_BLUR);
noVars.push_back(VAR_SEPARATION);
noVars.push_back(VAR_SPLIT);
noVars.push_back(VAR_SPLITS);
//Loop over the novars and set ivars to the complement.
for (i = 0; i < varList.Size(); i++)
{
for (j = 0; j < noVars.size(); j++)
{
if (noVars[j] == varList.GetVariation(i)->VariationId())
break;
}
if (j == noVars.size())
vars.push_back(varList.GetVariation(i)->VariationId());
}
}
else
{
if (opt.UseVars() != "")//Parse comma-separated list of variations to use.
{
istringstream iss(opt.UseVars());
while (std::getline(iss, token, ','))
{
if (parser.Atoi(token.c_str(), val))
{
if (val < varList.Size())
vars.push_back(static_cast<eVariationId>(val));
}
}
}
else if (opt.DontUseVars() != "")
{
istringstream iss(opt.DontUseVars());
while (std::getline(iss, token, ','))
{
if (parser.Atoi(token.c_str(), val))
{
if (val < varList.Size())
noVars.push_back(static_cast<eVariationId>(val));
}
}
//Loop over the novars and set ivars to the complement.
for (i = 0; i < varList.Size(); i++)
{
for (j = 0; j < noVars.size(); j++)
{
if (noVars[j] == varList.GetVariation(i)->VariationId())
break;
}
if (j == noVars.size())
vars.push_back(varList.GetVariation(i)->VariationId());
}
}
}
bool doMutate = opt.Mutate() != "";
bool doInter = opt.Inter() != "";
bool doRotate = opt.Rotate() != "";
bool doClone = opt.Clone() != "";
bool doStrip = opt.Strip() != "";
bool doCross0 = opt.Cross0() != "";
bool doCross1 = opt.Cross1() != "";
count += (doMutate ? 1 : 0);
count += (doInter ? 1 : 0);
count += (doRotate ? 1 : 0);
count += (doClone ? 1 : 0);
count += (doStrip ? 1 : 0);
count += ((doCross0 || doCross1) ? 1 : 0);
if (count > 1)
{
cerr << "Can only specify one of mutate, clone, cross, rotate, strip, or inter. Returning without executing." << endl;
return false;
}
if (doCross0 != doCross1)//Must both be either true or false.
{
cerr << "Must specify both crossover arguments. Returning without executing." << endl;
return false;
}
if (opt.Method() != "" && (!doCross0 && !doMutate))
{
cerr << "Cannot specify method unless doing crossover or mutate. Returning without executing." << endl;
return false;
}
if (opt.TemplateFile() != "")
{
if (!ParseEmberFile(parser, opt.TemplateFile(), templateEmbers, false))//Do not use defaults here to ensure only present fields get used when applying the template.
return false;
if (templateEmbers.size() > 1)
cerr << "More than one control point in template, ignoring all but first." << endl;
pTemplate = &templateEmbers[0];
}
//Methods for genetic manipulation begin here.
if (doMutate) filename = opt.Mutate();
else if (doInter) filename = opt.Inter();
else if (doRotate) filename = opt.Rotate();
else if (doClone) filename = opt.Clone();
else if (doStrip) filename = opt.Strip();
else if (doCross0) filename = opt.Cross0();
else if (opt.CloneAll() != "") filename = opt.CloneAll();
else if (opt.Animate() != "") filename = opt.Animate();
else if (opt.Sequence() != "") filename = opt.Sequence();
else if (opt.Inter() != "") filename = opt.Inter();
else if (opt.Rotate() != "") filename = opt.Rotate();
else if (opt.Strip() != "") filename = opt.Strip();
else if (opt.Clone() != "") filename = opt.Clone();
else if (opt.Mutate() != "") filename = opt.Mutate();
0.4.1.5 Beta 11/28/2014 --User Changes Remove limit on the number of xforms allowable on the GPU. This was previously 21. Show actual strips count to be used in parens outside of user specified strips count on final render dialog. Allow for adjustment of iteration depth and fuse count per ember and save/read these values with the xml. Iteration optimizations on both CPU and GPU. Automatically adjust default quality spinner value when using CPU/GPU to 10/30, respectively. --Bug Fixes Fix severe randomization bug with OpenCL. Fix undo list off by one error when doing a new edit anywhere but the end of the undo list. Make integer variation parameters use 4 decimal places in the variations list like all the others. New build of the latest Qt to fix scroll bar drawing bug. Prevent grid from showing as much when pressing control to increase a spinner's increment speed. Still shows sometimes, but better than before. --Code Changes Pass count and fuse to iterator as a structure now to allow for passing more params in the future. Slightly different grid/block logic when running DE filtering on the GPU. Attempt a different way of doing DE, but #define out because it ended up not being faster. Restructure some things to allow for a variable length xforms buffer to be passed to the GPU. Add sub batch size and fuse count as ember members, and remove them from the renderer classes. Remove m_LastPass from Renderer. It should have been removed with passes. Pass seeds as a buffer to the OpenCL iteration kernel, rather than a single seed that gets modified. Slight optimization on CPU accum. Use case statement instead of if/else for xform chosing in OpenCL for a 2% speedup on params with large numbers of xforms. Add SizeOf() wrapper around sizeof(vec[0]) * vec.size(). Remove LogScaleSum() functions from the CPU and GPU because they're no longer used since passes were removed. Make some OpenCLWrapper getters const. Better ogranize RendererCL methods that return grid dimensions.
2014-11-28 04:37:51 -05:00
if (ParseEmberFile(parser, filename, embers))
{
if (opt.SubBatchSize() != DEFAULT_SBS)
for (i = 0; i < embers.size(); i++)
embers[i].m_SubBatchSize = opt.SubBatchSize();
}
else
return false;
if (doCross1)
0.4.1.5 Beta 11/28/2014 --User Changes Remove limit on the number of xforms allowable on the GPU. This was previously 21. Show actual strips count to be used in parens outside of user specified strips count on final render dialog. Allow for adjustment of iteration depth and fuse count per ember and save/read these values with the xml. Iteration optimizations on both CPU and GPU. Automatically adjust default quality spinner value when using CPU/GPU to 10/30, respectively. --Bug Fixes Fix severe randomization bug with OpenCL. Fix undo list off by one error when doing a new edit anywhere but the end of the undo list. Make integer variation parameters use 4 decimal places in the variations list like all the others. New build of the latest Qt to fix scroll bar drawing bug. Prevent grid from showing as much when pressing control to increase a spinner's increment speed. Still shows sometimes, but better than before. --Code Changes Pass count and fuse to iterator as a structure now to allow for passing more params in the future. Slightly different grid/block logic when running DE filtering on the GPU. Attempt a different way of doing DE, but #define out because it ended up not being faster. Restructure some things to allow for a variable length xforms buffer to be passed to the GPU. Add sub batch size and fuse count as ember members, and remove them from the renderer classes. Remove m_LastPass from Renderer. It should have been removed with passes. Pass seeds as a buffer to the OpenCL iteration kernel, rather than a single seed that gets modified. Slight optimization on CPU accum. Use case statement instead of if/else for xform chosing in OpenCL for a 2% speedup on params with large numbers of xforms. Add SizeOf() wrapper around sizeof(vec[0]) * vec.size(). Remove LogScaleSum() functions from the CPU and GPU because they're no longer used since passes were removed. Make some OpenCLWrapper getters const. Better ogranize RendererCL methods that return grid dimensions.
2014-11-28 04:37:51 -05:00
{
if (ParseEmberFile(parser, opt.Cross1(), embers2))
{
if (opt.SubBatchSize() != DEFAULT_SBS)
for (i = 0; i < embers2.size(); i++)
embers2[i].m_SubBatchSize = opt.SubBatchSize();
}
else
return false;
0.4.1.5 Beta 11/28/2014 --User Changes Remove limit on the number of xforms allowable on the GPU. This was previously 21. Show actual strips count to be used in parens outside of user specified strips count on final render dialog. Allow for adjustment of iteration depth and fuse count per ember and save/read these values with the xml. Iteration optimizations on both CPU and GPU. Automatically adjust default quality spinner value when using CPU/GPU to 10/30, respectively. --Bug Fixes Fix severe randomization bug with OpenCL. Fix undo list off by one error when doing a new edit anywhere but the end of the undo list. Make integer variation parameters use 4 decimal places in the variations list like all the others. New build of the latest Qt to fix scroll bar drawing bug. Prevent grid from showing as much when pressing control to increase a spinner's increment speed. Still shows sometimes, but better than before. --Code Changes Pass count and fuse to iterator as a structure now to allow for passing more params in the future. Slightly different grid/block logic when running DE filtering on the GPU. Attempt a different way of doing DE, but #define out because it ended up not being faster. Restructure some things to allow for a variable length xforms buffer to be passed to the GPU. Add sub batch size and fuse count as ember members, and remove them from the renderer classes. Remove m_LastPass from Renderer. It should have been removed with passes. Pass seeds as a buffer to the OpenCL iteration kernel, rather than a single seed that gets modified. Slight optimization on CPU accum. Use case statement instead of if/else for xform chosing in OpenCL for a 2% speedup on params with large numbers of xforms. Add SizeOf() wrapper around sizeof(vec[0]) * vec.size(). Remove LogScaleSum() functions from the CPU and GPU because they're no longer used since passes were removed. Make some OpenCLWrapper getters const. Better ogranize RendererCL methods that return grid dimensions.
2014-11-28 04:37:51 -05:00
}
if (opt.CloneAll() != "")
{
cout << "<clone_all version=\"Ember-" << EmberVersion() << "\">" << endl;
for (i = 0; i < embers.size(); i++)
{
if (pTemplate)
tools.ApplyTemplate(embers[i], *pTemplate);
tools.Offset(embers[i], T(opt.OffsetX()), T(opt.OffsetY()));
cout << emberToXml.ToString(embers[i], opt.Extras(), opt.PrintEditDepth(), !opt.NoEdits(), false, opt.HexPalette());
}
cout << "</clone_all>" << endl;
return true;
}
if (opt.Animate() != "")
{
for (i = 0; i < embers.size(); i++)
{
if (i > 0 && embers[i].m_Time <= embers[i - 1].m_Time)
{
cerr << "Error: control points must be sorted by time, but " << embers[i].m_Time << " <= " << embers[i - 1].m_Time << ", index " << i << "." << endl;
return false;
}
embers[i].DeleteMotionElements();
}
firstFrame = uint(opt.FirstFrame() == UINT_MAX ? embers[0].m_Time : opt.FirstFrame());
lastFrame = uint(opt.LastFrame() == UINT_MAX ? embers.back().m_Time : opt.LastFrame());
if (lastFrame < firstFrame)
lastFrame = firstFrame;
cout << "<animate version=\"EMBER-" << EmberVersion() << "\">" << endl;
for (ftime = firstFrame; ftime <= lastFrame; ftime++)
{
exactTimeMatch = false;
for (i = 0; i < embers.size(); i++)
{
if (ftime == uint(embers[i].m_Time))
{
interpolated = embers[i];
exactTimeMatch = true;
break;
}
}
if (!exactTimeMatch)
{
Interpolater<T>::Interpolate(embers, T(ftime), T(opt.Stagger()), interpolated);
for (i = 0; i < embers.size(); i++)
{
if (ftime == uint(embers[i].m_Time - 1))
{
exactTimeMatch = true;
break;
}
}
if (!exactTimeMatch)
interpolated.m_AffineInterp = INTERP_LINEAR;
}
if (pTemplate)
tools.ApplyTemplate(interpolated, *pTemplate);
cout << emberToXml.ToString(interpolated, opt.Extras(), opt.PrintEditDepth(), !opt.NoEdits(), false, opt.HexPalette());
}
cout << "</animate>" << endl;
return true;
}
if (opt.Sequence() != "")
{
frame = std::max(opt.Frame(), opt.Time());
if (opt.Frames() == 0)
{
cerr << "nframes must be positive and non-zero, not " << opt.Frames() << "." << endl;
return false;
}
if (opt.Enclosed())
cout << "<sequence version=\"EMBER-" << EmberVersion() << "\">" << endl;
spread = 1 / T(opt.Frames());
frameCount = 0;
for (i = 0; i < embers.size(); i++)
{
if (opt.Loops() > 0)
{
for (frame = 0; frame < round(T(opt.Frames()) * opt.Loops()); frame++)
{
blend = T(frame) / T(opt.Frames());
tools.Spin(embers[i], pTemplate, result, frameCount++, blend);//Result is cleared and reassigned each time inside of Spin().
cout << emberToXml.ToString(result, opt.Extras(), opt.PrintEditDepth(), !opt.NoEdits(), false, opt.HexPalette());
}
}
if (i < embers.size() - 1)
{
vector<Ember<T>> interpEmbers;
--User changes -Add motion support from Simon Detheridge at the ember level instead of just individual xforms: Add the ability to manipulate camera pitch, yaw and other goodies during flame rotation using a new element specified at the top-level of the flame. Create a new 'saw' motion function, so that these values can effectively be looped (e.g. yaw -1 to +1) over the course of a rotation. Add an offset to existing motion elements, to start them partway through their cycle. This would (for example) enable creating circular motion of xform affines, by combining two offset sine waves, one with an offset of 0.25 or 0.75. Fix loops in EmberGenome (they only had an on/off effect - this was broken in flame-genome as well) and make the loop count floating-point as well. For sequence animations, it's not necessary for clips to loop precisely if they're not designed specifically for the ES project. Similarly, there's no need for motion_frequency to be an integer value either so this was changed to allow motion that doesn't necessarily start or end at the loop boundary. I've attempted to keep each bit of functionality in its own commit. There's an argument as to whether to call the new flame motion elements <flame_motion/> (to differentiate programmatically) or just <motion/> (for consistency within the file) -- I opted for the former because it was easier to modify the xml parser that way. --Code changes -Change FlameMotion.h to EmberMotion.h to keep the naming convention consistent. -Made elements of EmberMotion.m_MotionParams into their own type, MotionParam, which allows for CopyVec() to work. -Change m_FlameMotionElements to m_EmberMotionElements in Ember. -Use CopyVec() for EmberMotion instead of manual copy in copy constructors. -Add exports in Ember.cpp for EmberMotion. -Format eEmberMotionParam enum with one entry per line since it has many entries. -Use fabs() in XmlToEmber instead of glm::abs. -Minor formatting.
2015-07-07 00:36:46 -04:00
interpEmbers.push_back(embers[i]);
interpEmbers.push_back(embers[i + 1]);
if (opt.Loops() > 0)
{
--User changes -Add motion support from Simon Detheridge at the ember level instead of just individual xforms: Add the ability to manipulate camera pitch, yaw and other goodies during flame rotation using a new element specified at the top-level of the flame. Create a new 'saw' motion function, so that these values can effectively be looped (e.g. yaw -1 to +1) over the course of a rotation. Add an offset to existing motion elements, to start them partway through their cycle. This would (for example) enable creating circular motion of xform affines, by combining two offset sine waves, one with an offset of 0.25 or 0.75. Fix loops in EmberGenome (they only had an on/off effect - this was broken in flame-genome as well) and make the loop count floating-point as well. For sequence animations, it's not necessary for clips to loop precisely if they're not designed specifically for the ES project. Similarly, there's no need for motion_frequency to be an integer value either so this was changed to allow motion that doesn't necessarily start or end at the loop boundary. I've attempted to keep each bit of functionality in its own commit. There's an argument as to whether to call the new flame motion elements <flame_motion/> (to differentiate programmatically) or just <motion/> (for consistency within the file) -- I opted for the former because it was easier to modify the xml parser that way. --Code changes -Change FlameMotion.h to EmberMotion.h to keep the naming convention consistent. -Made elements of EmberMotion.m_MotionParams into their own type, MotionParam, which allows for CopyVec() to work. -Change m_FlameMotionElements to m_EmberMotionElements in Ember. -Use CopyVec() for EmberMotion instead of manual copy in copy constructors. -Add exports in Ember.cpp for EmberMotion. -Format eEmberMotionParam enum with one entry per line since it has many entries. -Use fabs() in XmlToEmber instead of glm::abs. -Minor formatting.
2015-07-07 00:36:46 -04:00
//We might have looped a non-integral number of times, so store the last result as our flame to interpolate from.
interpEmbers[i] = result;
}
for (frame = 0; frame < opt.Frames(); frame++)
{
seqFlag = (frame == 0 || frame == opt.Frames() - 1);
blend = frame / T(opt.Frames());
result.Clear();
tools.SpinInter(&interpEmbers[i], pTemplate, result, frameCount++, seqFlag, blend);
cout << emberToXml.ToString(result, opt.Extras(), opt.PrintEditDepth(), !opt.NoEdits(), false, opt.HexPalette());
}
}
}
result = embers.back();
tools.Spin(embers.back(), pTemplate, result, frameCount, 0);
cout << emberToXml.ToString(result, opt.Extras(), opt.PrintEditDepth(), !opt.NoEdits(), false, opt.HexPalette());
if (opt.Enclosed())
cout << "</sequence>" << endl;
return true;
}
if (doInter || doRotate)
{
frame = std::max(opt.Frame(), opt.Time());
if (opt.Frames() == 0)
{
cerr << "nframes must be positive and non-zero, not " << opt.Frames() << "." << endl;
return false;
}
blend = frame / T(opt.Frames());
spread = 1 / T(opt.Frames());
if (opt.Enclosed())
cout << "<pick version=\"EMBER-" << EmberVersion() << "\">" << endl;
if (doRotate)
{
if (embers.size() != 1)
{
cerr << "rotation requires one control point, not " << embers.size() << "." << endl;
return false;
}
tools.Spin(embers[0], pTemplate, result1, frame - 1, blend - spread);
tools.Spin(embers[0], pTemplate, result2, frame , blend );
tools.Spin(embers[0], pTemplate, result3, frame + 1, blend + spread);
cout << emberToXml.ToString(result1, opt.Extras(), opt.PrintEditDepth(), !opt.NoEdits(), false, opt.HexPalette());
cout << emberToXml.ToString(result2, opt.Extras(), opt.PrintEditDepth(), !opt.NoEdits(), false, opt.HexPalette());
cout << emberToXml.ToString(result3, opt.Extras(), opt.PrintEditDepth(), !opt.NoEdits(), false, opt.HexPalette());
}
else
{
if (embers.size() != 2)
{
cerr << "interpolation requires two control points, not " << embers.size() << "." << endl;
return false;
}
tools.SpinInter(embers.data(), pTemplate, result1, frame - 1, 0, blend - spread);
tools.SpinInter(embers.data(), pTemplate, result2, frame , 0, blend );
tools.SpinInter(embers.data(), pTemplate, result3, frame + 1, 0, blend + spread);
cout << emberToXml.ToString(result1, opt.Extras(), opt.PrintEditDepth(), !opt.NoEdits(), false, opt.HexPalette());
cout << emberToXml.ToString(result2, opt.Extras(), opt.PrintEditDepth(), !opt.NoEdits(), false, opt.HexPalette());
cout << emberToXml.ToString(result3, opt.Extras(), opt.PrintEditDepth(), !opt.NoEdits(), false, opt.HexPalette());
}
if (opt.Enclosed())
cout << "</pick>" << endl;
return true;
}
if (doStrip)
{
if (opt.Enclosed())
cout << "<pick version=\"EMBER-" << EmberVersion() << "\">" << endl;
for (i = 0; i < embers.size(); i++)
{
T oldX, oldY;
embers[i].DeleteMotionElements();
oldX = embers[i].m_CenterX;
oldY = embers[i].m_CenterY;
embers[i].m_FinalRasH = uint(T(embers[i].m_FinalRasH) / T(opt.Frames()));
embers[i].m_CenterY = embers[i].m_CenterY - ((opt.Frames() - 1) * embers[i].m_FinalRasH) /
(2 * embers[i].m_PixelsPerUnit * pow(T(2.0), embers[i].m_Zoom));
embers[i].m_CenterY += embers[i].m_FinalRasH * opt.Frame() / (embers[i].m_PixelsPerUnit * pow(T(2.0), embers[i].m_Zoom));
tools.RotateOldCenterBy(embers[i].m_CenterX, embers[i].m_CenterY, oldX, oldY, embers[i].m_Rotate);
if (pTemplate)
tools.ApplyTemplate(embers[i], *pTemplate);
tools.Offset(embers[i], T(opt.OffsetX()), T(opt.OffsetY()));
cout << emberToXml.ToString(embers[i], opt.Extras(), opt.PrintEditDepth(), !opt.NoEdits(), false, opt.HexPalette());
}
if (opt.Enclosed())
cout << "</pick>" << endl;
return true;
}
//Repeat.
renderer->EarlyClip(opt.EarlyClip());
renderer->YAxisUp(opt.YAxisUp());
renderer->LockAccum(opt.LockAccum());
renderer->PixelAspectRatio(T(opt.AspectRatio()));
renderer->Transparency(opt.Transparency());
if (opt.Repeat() == 0)
{
cerr << "Repeat must be positive, not " << opt.Repeat() << endl;
return false;
}
if (opt.Enclosed())
cout << "<pick version=\"EMBER-" << EmberVersion() << "\">" << endl;
for (rep = 0; rep < opt.Repeat(); rep++)
{
count = 0;
os.str("");
save.Clear();
VerbosePrint("Flame = " << rep + 1 << "/" << opt.Repeat() << "..");
if (opt.Clone() != "")
{
os << "clone";//Action is 'clone' with trunc vars concat.
if (opt.CloneAction() != "")
os << " " << opt.CloneAction();
selp0 = embers[rand.Rand() % embers.size()];
save = selp0;
aselp0 = &selp0;
aselp1 = nullptr;
os << tools.TruncateVariations(save, 5);
save.m_Edits = emberToXml.CreateNewEditdoc(aselp0, aselp1, os.str(), opt.Nick(), opt.Url(), opt.Id(), opt.Comment(), opt.SheepGen(), opt.SheepId());
}
else
{
do
{
randomMode = false;
didColor = false;
os.str("");
VerbosePrint(".");
if (doMutate)
{
selp0 = embers[rand.Rand() % embers.size()];
orig = selp0;
aselp0 = &selp0;
aselp1 = nullptr;
if (opt.Method() == "")
mutMeth = MUTATE_NOT_SPECIFIED;
else if (opt.Method() == "all_vars")
mutMeth = MUTATE_ALL_VARIATIONS;
else if (opt.Method() == "one_xform")
mutMeth = MUTATE_ONE_XFORM_COEFS;
else if (opt.Method() == "add_symmetry")
mutMeth = MUTATE_ADD_SYMMETRY;
else if (opt.Method() == "post_xforms")
mutMeth = MUTATE_POST_XFORMS;
else if (opt.Method() == "color_palette")
mutMeth = MUTATE_COLOR_PALETTE;
else if (opt.Method() == "delete_xform")
mutMeth = MUTATE_DELETE_XFORM;
else if (opt.Method() == "all_coefs")
mutMeth = MUTATE_ALL_COEFS;
else
{
cerr << "method " << opt.Method() << " not defined for mutate. Defaulting to random." << endl;
mutMeth = MUTATE_NOT_SPECIFIED;
}
os << tools.Mutate(orig, mutMeth, vars, opt.Symmetry(), T(opt.Speed()));
//Scan string returned for 'mutate color'.
if (strstr(os.str().c_str(), "mutate color"))
didColor = true;
if (orig.m_Name != "")
{
os2.str("");
os2 << "mutation " << rep << " of " << orig.m_Name;
orig.m_Name = os2.str();
}
}
else if (doCross0)
{
i0 = rand.Rand() % embers.size();
i1 = rand.Rand() % embers2.size();
selp0 = embers[i0];
selp1 = embers2[i1];
aselp0 = &selp0;
aselp1 = &selp1;
if (opt.Method() == "")
crossMeth = CROSS_NOT_SPECIFIED;
else if (opt.Method() == "union")
crossMeth = CROSS_UNION;
else if (opt.Method() == "interpolate")
crossMeth = CROSS_INTERPOLATE;
else if (opt.Method() == "alternate")
crossMeth = CROSS_ALTERNATE;
else
{
cerr << "method '" << opt.Method() << "' not defined for cross. Defaulting to random." << endl;
crossMeth = CROSS_NOT_SPECIFIED;
}
tools.Cross(embers[i0], embers2[i1], orig, crossMeth);
if (embers[i0].m_Name != "" || embers2[i1].m_Name != "")
{
os2.str("");
os2 << rep << " of " << embers[i0].m_Name << " x " << embers2[i1].m_Name;
orig.m_Name = os2.str();
}
}
else
{
os << "random";
randomMode = true;
tools.Random(orig, vars, opt.Symmetry(), 0);
aselp0 = nullptr;
aselp1 = nullptr;
}
//Adjust bounding box half the time.
if (rand.RandBit() || randomMode)
{
T bmin[2], bmax[2];
tools.EstimateBoundingBox(orig, T(0.01), 100000, bmin, bmax);
if (rand.Frand01<T>() < T(0.3))
{
orig.m_CenterX = (bmin[0] + bmax[0]) / 2;
orig.m_CenterY = (bmin[1] + bmax[1]) / 2;
os << " recentered";
}
else
{
if (rand.RandBit())
{
mix0 = rand.GoldenBit<T>() + rand.Frand11<T>() / 5;
mix1 = rand.GoldenBit<T>();
os << " reframed0";
}
else if (rand.RandBit())
{
mix0 = rand.GoldenBit<T>();
mix1 = rand.GoldenBit<T>() + rand.Frand11<T>() / 5;
os << " reframed1";
}
else
{
mix0 = rand.GoldenBit<T>() + rand.Frand11<T>() / 5;
mix1 = rand.GoldenBit<T>() + rand.Frand11<T>() / 5;
os << " reframed2";
}
orig.m_CenterX = mix0 * bmin[0] + (1 - mix0) * bmax[0];
orig.m_CenterY = mix1 * bmin[1] + (1 - mix1) * bmax[1];
}
orig.m_PixelsPerUnit = orig.m_FinalRasW / (bmax[0] - bmin[0]);
}
os << tools.TruncateVariations(orig, 5);
if (!didColor && rand.RandBit())
{
if (opt.Debug())
cerr << "improving colors..." << endl;
tools.ImproveColors(orig, 100, false, 10);
os << " improved colors";
}
orig.m_Edits = emberToXml.CreateNewEditdoc(aselp0, aselp1, os.str(), opt.Nick(), opt.Url(), opt.Id(), opt.Comment(), opt.SheepGen(), opt.SheepId());
save = orig;
SetDefaultTestValues(orig);
renderer->SetEmber(orig);
if (renderer->Run(finalImage) != RENDER_OK)
{
cerr << "Error: test image rendering failed, aborting." << endl;
return false;
}
tot = totb = totw = 0;
n = orig.m_FinalRasW * orig.m_FinalRasH;
for (i = 0; i < 3 * n; i += 3)
{
tot += (finalImage[i] + finalImage[i + 1] + finalImage[i + 2]);
if (0 == finalImage[i] && 0 == finalImage[i + 1] && 0 == finalImage[i + 2]) totb++;
if (255 == finalImage[i] && 255 == finalImage[i + 1] && 255 == finalImage[i + 2]) totw++;
}
avgPix = (tot / T(3 * n));
fractionBlack = totb / T(n);
fractionWhite = totw / T(n);
if (opt.Debug())
cerr << "avgPix = " << avgPix << " fractionBlack = " << fractionBlack << " fractionWhite = " << fractionWhite << " n = " << n << endl;
orig.Clear();
count++;
} while ((avgPix < opt.AvgThresh() ||
fractionBlack < opt.BlackThresh() ||
fractionWhite > opt.WhiteLimit()) &&
count < opt.Tries());
if (count == opt.Tries())
cerr << "Warning: reached maximum attempts, giving up." << endl;
}
if (pTemplate)
tools.ApplyTemplate(save, *pTemplate);
save.m_Time = T(rep);
if (opt.MaxXforms() != UINT_MAX)
{
save.m_Symmetry = 0;
while (save.TotalXformCount() > opt.MaxXforms())
save.DeleteTotalXform(save.TotalXformCount() - 1);
}
cout << emberToXml.ToString(save, opt.Extras(), opt.PrintEditDepth(), !opt.NoEdits(), false, opt.HexPalette());
VerbosePrint("\nDone. Action = " << os.str() << "\n");
cout.flush();
save.Clear();
}
if (opt.Enclosed())
cout << "</pick>\n";
return true;
}
/// <summary>
/// Main program entry point for EmberGenome.exe.
/// </summary>
/// <param name="argc">The number of command line arguments passed</param>
/// <param name="argv">The command line arguments passed</param>
/// <returns>0 if successful, else 1.</returns>
int _tmain(int argc, _TCHAR* argv[])
{
bool b = false;
EmberOptions opt;
//Required for large allocs, else GPU memory usage will be severely limited to small sizes.
//This must be done in the application and not in the EmberCL DLL.
#ifdef WIN32
_putenv_s("GPU_MAX_ALLOC_PERCENT", "100");
#else
putenv(const_cast<char*>("GPU_MAX_ALLOC_PERCENT=100"));
#endif
if (!opt.Populate(argc, argv, OPT_USE_GENOME))
{
#ifdef DO_DOUBLE
if (opt.Bits() == 64)
{
b = EmberGenome<double, float>(opt);
}
else
#endif
if (opt.Bits() == 33)
{
b = EmberGenome<float, float>(opt);
}
else if (opt.Bits() == 32)
{
cerr << "Bits 32/int histogram no longer supported. Using bits == 33 (float)." << endl;
b = EmberGenome<float, float>(opt);
}
}
return b ? 0 : 1;
}