--User changes
-Add new variations: bubbleT3D, crob, hexaplay3D, hexcrop, hexes, hexnix3D, loonie2, loonie3, nBlur, octapol and synth.
-Allow for pre/post versions of dc_bubble, dc_cylinder and dc_linear whereas before they were omitted.
-When saving a file with multiple embers in it, detect if time values are all the same and if so, start them at zero and increment by 1 for each ember.
-Allow for numerous quality increases to be coalesced into one. It will pick up at the end of the current render.
-Show selection highlight on variations tree in response to mouse hover. This makes it easier to see for which variation or param the current mouse wheel action will apply.
-Make default temporal samples be 100, whereas before it was 1000 which was overkill.
-Require the shift key to be held with delete for deleting an ember to prevent it from triggering when the user enters delete in the edit box.
-This wasn't otherwise fixable without writing a lot more code.
--Bug fixes
-EmberGenome was crashing when generating a sequence from a source file with more than 2 embers in it.
-EmberGenome was improperly handling the first frame of a merge after the last frame of the loop.
-These bugs were due to a previous commit. Revert parts of that commit.
-Prevent a zoom value of less than 0 when reading from xml.
-Slight optimization of the crescents, and mask variations, if the compiler wasn't doing it already.
-Unique file naming was broken because it was looking for _# and the default names ended with -#.
-Disallow renaming of an ember in the library tree to an empty string.
-Severe bug that prevented some variations from being read correctly from params generated outside this program.
-Severe OpenCL randomization bug. The first x coordinates of the first points in the first kernel call of the first ember of a render since the OpenCL renderer object was created were not random and were mostly -1.
-Severe bug when populating xform selection distributions that could sometimes cause a crash due to roundoff error. Fix by using double.
-Limit the max number of variations in a random ember to MAX_CL_VARS, which is 8. This ensures they'll look the same on CPU and GPU.
-Prevent user from saving stylesheet to default.qss, it's a special reserved filename.
--Code changes
-Generalize using the running sum output point inside of a variation for all cases: pre, reg and post.
-Allow for array variables in variations where the address of each element is stored in m_Params.
-Qualify all math functions with std::
-No longer use our own Clamp() in OpenCL, instead use the standard clamp().
-Redesign how functions are used in the variations OpenCL code.
-Add tests to EmberTester to verify some of the new functionality.
-Place more const and override qualifiers on functions where appropriate.
-Add a global rand with a lock to be used very sparingly.
-Use a map instead of a vector for bad param names in Xml parsing.
-Prefix affine interpolation mode defines with "AFFINE_" to make their purpose more clear.
-Allow for variations that change state during iteration by sending a separate copy of the ember to each rendering thread.
-Implement this same functionality with a local struct in OpenCL. It's members are the total of all variables that need to change state within an ember.
-Add Contains() function to Utils.h.
-EmberRender: print names of kernels being printed with --dump_kernel option.
-Clean up EmberTester to handle some of the recent changes.
-Fix various casts.
-Replace % 2 with & 1, even though the compiler was likely doing this already.
-Add new file Variations06.h to accommodate new variations.
-General cleanup.
2015-11-22 17:15:07 -05:00
|
|
|
#include "EmberCLPch.h"
|
|
|
|
#include "FunctionMapper.h"
|
|
|
|
|
|
|
|
namespace EmberCLns
|
|
|
|
{
|
2016-02-12 00:38:21 -05:00
|
|
|
std::unordered_map<string, string> FunctionMapper::s_GlobalMap;
|
--User changes
-Add new variations: bubbleT3D, crob, hexaplay3D, hexcrop, hexes, hexnix3D, loonie2, loonie3, nBlur, octapol and synth.
-Allow for pre/post versions of dc_bubble, dc_cylinder and dc_linear whereas before they were omitted.
-When saving a file with multiple embers in it, detect if time values are all the same and if so, start them at zero and increment by 1 for each ember.
-Allow for numerous quality increases to be coalesced into one. It will pick up at the end of the current render.
-Show selection highlight on variations tree in response to mouse hover. This makes it easier to see for which variation or param the current mouse wheel action will apply.
-Make default temporal samples be 100, whereas before it was 1000 which was overkill.
-Require the shift key to be held with delete for deleting an ember to prevent it from triggering when the user enters delete in the edit box.
-This wasn't otherwise fixable without writing a lot more code.
--Bug fixes
-EmberGenome was crashing when generating a sequence from a source file with more than 2 embers in it.
-EmberGenome was improperly handling the first frame of a merge after the last frame of the loop.
-These bugs were due to a previous commit. Revert parts of that commit.
-Prevent a zoom value of less than 0 when reading from xml.
-Slight optimization of the crescents, and mask variations, if the compiler wasn't doing it already.
-Unique file naming was broken because it was looking for _# and the default names ended with -#.
-Disallow renaming of an ember in the library tree to an empty string.
-Severe bug that prevented some variations from being read correctly from params generated outside this program.
-Severe OpenCL randomization bug. The first x coordinates of the first points in the first kernel call of the first ember of a render since the OpenCL renderer object was created were not random and were mostly -1.
-Severe bug when populating xform selection distributions that could sometimes cause a crash due to roundoff error. Fix by using double.
-Limit the max number of variations in a random ember to MAX_CL_VARS, which is 8. This ensures they'll look the same on CPU and GPU.
-Prevent user from saving stylesheet to default.qss, it's a special reserved filename.
--Code changes
-Generalize using the running sum output point inside of a variation for all cases: pre, reg and post.
-Allow for array variables in variations where the address of each element is stored in m_Params.
-Qualify all math functions with std::
-No longer use our own Clamp() in OpenCL, instead use the standard clamp().
-Redesign how functions are used in the variations OpenCL code.
-Add tests to EmberTester to verify some of the new functionality.
-Place more const and override qualifiers on functions where appropriate.
-Add a global rand with a lock to be used very sparingly.
-Use a map instead of a vector for bad param names in Xml parsing.
-Prefix affine interpolation mode defines with "AFFINE_" to make their purpose more clear.
-Allow for variations that change state during iteration by sending a separate copy of the ember to each rendering thread.
-Implement this same functionality with a local struct in OpenCL. It's members are the total of all variables that need to change state within an ember.
-Add Contains() function to Utils.h.
-EmberRender: print names of kernels being printed with --dump_kernel option.
-Clean up EmberTester to handle some of the recent changes.
-Fix various casts.
-Replace % 2 with & 1, even though the compiler was likely doing this already.
-Add new file Variations06.h to accommodate new variations.
-General cleanup.
2015-11-22 17:15:07 -05:00
|
|
|
|
|
|
|
FunctionMapper::FunctionMapper()
|
|
|
|
{
|
2016-02-12 00:38:21 -05:00
|
|
|
if (s_GlobalMap.empty())
|
--User changes
-Add new variations: bubbleT3D, crob, hexaplay3D, hexcrop, hexes, hexnix3D, loonie2, loonie3, nBlur, octapol and synth.
-Allow for pre/post versions of dc_bubble, dc_cylinder and dc_linear whereas before they were omitted.
-When saving a file with multiple embers in it, detect if time values are all the same and if so, start them at zero and increment by 1 for each ember.
-Allow for numerous quality increases to be coalesced into one. It will pick up at the end of the current render.
-Show selection highlight on variations tree in response to mouse hover. This makes it easier to see for which variation or param the current mouse wheel action will apply.
-Make default temporal samples be 100, whereas before it was 1000 which was overkill.
-Require the shift key to be held with delete for deleting an ember to prevent it from triggering when the user enters delete in the edit box.
-This wasn't otherwise fixable without writing a lot more code.
--Bug fixes
-EmberGenome was crashing when generating a sequence from a source file with more than 2 embers in it.
-EmberGenome was improperly handling the first frame of a merge after the last frame of the loop.
-These bugs were due to a previous commit. Revert parts of that commit.
-Prevent a zoom value of less than 0 when reading from xml.
-Slight optimization of the crescents, and mask variations, if the compiler wasn't doing it already.
-Unique file naming was broken because it was looking for _# and the default names ended with -#.
-Disallow renaming of an ember in the library tree to an empty string.
-Severe bug that prevented some variations from being read correctly from params generated outside this program.
-Severe OpenCL randomization bug. The first x coordinates of the first points in the first kernel call of the first ember of a render since the OpenCL renderer object was created were not random and were mostly -1.
-Severe bug when populating xform selection distributions that could sometimes cause a crash due to roundoff error. Fix by using double.
-Limit the max number of variations in a random ember to MAX_CL_VARS, which is 8. This ensures they'll look the same on CPU and GPU.
-Prevent user from saving stylesheet to default.qss, it's a special reserved filename.
--Code changes
-Generalize using the running sum output point inside of a variation for all cases: pre, reg and post.
-Allow for array variables in variations where the address of each element is stored in m_Params.
-Qualify all math functions with std::
-No longer use our own Clamp() in OpenCL, instead use the standard clamp().
-Redesign how functions are used in the variations OpenCL code.
-Add tests to EmberTester to verify some of the new functionality.
-Place more const and override qualifiers on functions where appropriate.
-Add a global rand with a lock to be used very sparingly.
-Use a map instead of a vector for bad param names in Xml parsing.
-Prefix affine interpolation mode defines with "AFFINE_" to make their purpose more clear.
-Allow for variations that change state during iteration by sending a separate copy of the ember to each rendering thread.
-Implement this same functionality with a local struct in OpenCL. It's members are the total of all variables that need to change state within an ember.
-Add Contains() function to Utils.h.
-EmberRender: print names of kernels being printed with --dump_kernel option.
-Clean up EmberTester to handle some of the recent changes.
-Fix various casts.
-Replace % 2 with & 1, even though the compiler was likely doing this already.
-Add new file Variations06.h to accommodate new variations.
-General cleanup.
2015-11-22 17:15:07 -05:00
|
|
|
{
|
2016-02-12 00:38:21 -05:00
|
|
|
s_GlobalMap["LRint"] =
|
--User changes
-Add new variations: bubbleT3D, crob, hexaplay3D, hexcrop, hexes, hexnix3D, loonie2, loonie3, nBlur, octapol and synth.
-Allow for pre/post versions of dc_bubble, dc_cylinder and dc_linear whereas before they were omitted.
-When saving a file with multiple embers in it, detect if time values are all the same and if so, start them at zero and increment by 1 for each ember.
-Allow for numerous quality increases to be coalesced into one. It will pick up at the end of the current render.
-Show selection highlight on variations tree in response to mouse hover. This makes it easier to see for which variation or param the current mouse wheel action will apply.
-Make default temporal samples be 100, whereas before it was 1000 which was overkill.
-Require the shift key to be held with delete for deleting an ember to prevent it from triggering when the user enters delete in the edit box.
-This wasn't otherwise fixable without writing a lot more code.
--Bug fixes
-EmberGenome was crashing when generating a sequence from a source file with more than 2 embers in it.
-EmberGenome was improperly handling the first frame of a merge after the last frame of the loop.
-These bugs were due to a previous commit. Revert parts of that commit.
-Prevent a zoom value of less than 0 when reading from xml.
-Slight optimization of the crescents, and mask variations, if the compiler wasn't doing it already.
-Unique file naming was broken because it was looking for _# and the default names ended with -#.
-Disallow renaming of an ember in the library tree to an empty string.
-Severe bug that prevented some variations from being read correctly from params generated outside this program.
-Severe OpenCL randomization bug. The first x coordinates of the first points in the first kernel call of the first ember of a render since the OpenCL renderer object was created were not random and were mostly -1.
-Severe bug when populating xform selection distributions that could sometimes cause a crash due to roundoff error. Fix by using double.
-Limit the max number of variations in a random ember to MAX_CL_VARS, which is 8. This ensures they'll look the same on CPU and GPU.
-Prevent user from saving stylesheet to default.qss, it's a special reserved filename.
--Code changes
-Generalize using the running sum output point inside of a variation for all cases: pre, reg and post.
-Allow for array variables in variations where the address of each element is stored in m_Params.
-Qualify all math functions with std::
-No longer use our own Clamp() in OpenCL, instead use the standard clamp().
-Redesign how functions are used in the variations OpenCL code.
-Add tests to EmberTester to verify some of the new functionality.
-Place more const and override qualifiers on functions where appropriate.
-Add a global rand with a lock to be used very sparingly.
-Use a map instead of a vector for bad param names in Xml parsing.
-Prefix affine interpolation mode defines with "AFFINE_" to make their purpose more clear.
-Allow for variations that change state during iteration by sending a separate copy of the ember to each rendering thread.
-Implement this same functionality with a local struct in OpenCL. It's members are the total of all variables that need to change state within an ember.
-Add Contains() function to Utils.h.
-EmberRender: print names of kernels being printed with --dump_kernel option.
-Clean up EmberTester to handle some of the recent changes.
-Fix various casts.
-Replace % 2 with & 1, even though the compiler was likely doing this already.
-Add new file Variations06.h to accommodate new variations.
-General cleanup.
2015-11-22 17:15:07 -05:00
|
|
|
"inline real_t LRint(real_t x)\n"
|
|
|
|
"{\n"
|
|
|
|
" intPrec temp = (x >= 0.0 ? (intPrec)(x + 0.5) : (intPrec)(x - 0.5));\n"
|
|
|
|
" return (real_t)temp;\n"
|
|
|
|
"}\n";
|
2016-02-12 00:38:21 -05:00
|
|
|
s_GlobalMap["Round"] =
|
--User changes
-Add new variations: bubbleT3D, crob, hexaplay3D, hexcrop, hexes, hexnix3D, loonie2, loonie3, nBlur, octapol and synth.
-Allow for pre/post versions of dc_bubble, dc_cylinder and dc_linear whereas before they were omitted.
-When saving a file with multiple embers in it, detect if time values are all the same and if so, start them at zero and increment by 1 for each ember.
-Allow for numerous quality increases to be coalesced into one. It will pick up at the end of the current render.
-Show selection highlight on variations tree in response to mouse hover. This makes it easier to see for which variation or param the current mouse wheel action will apply.
-Make default temporal samples be 100, whereas before it was 1000 which was overkill.
-Require the shift key to be held with delete for deleting an ember to prevent it from triggering when the user enters delete in the edit box.
-This wasn't otherwise fixable without writing a lot more code.
--Bug fixes
-EmberGenome was crashing when generating a sequence from a source file with more than 2 embers in it.
-EmberGenome was improperly handling the first frame of a merge after the last frame of the loop.
-These bugs were due to a previous commit. Revert parts of that commit.
-Prevent a zoom value of less than 0 when reading from xml.
-Slight optimization of the crescents, and mask variations, if the compiler wasn't doing it already.
-Unique file naming was broken because it was looking for _# and the default names ended with -#.
-Disallow renaming of an ember in the library tree to an empty string.
-Severe bug that prevented some variations from being read correctly from params generated outside this program.
-Severe OpenCL randomization bug. The first x coordinates of the first points in the first kernel call of the first ember of a render since the OpenCL renderer object was created were not random and were mostly -1.
-Severe bug when populating xform selection distributions that could sometimes cause a crash due to roundoff error. Fix by using double.
-Limit the max number of variations in a random ember to MAX_CL_VARS, which is 8. This ensures they'll look the same on CPU and GPU.
-Prevent user from saving stylesheet to default.qss, it's a special reserved filename.
--Code changes
-Generalize using the running sum output point inside of a variation for all cases: pre, reg and post.
-Allow for array variables in variations where the address of each element is stored in m_Params.
-Qualify all math functions with std::
-No longer use our own Clamp() in OpenCL, instead use the standard clamp().
-Redesign how functions are used in the variations OpenCL code.
-Add tests to EmberTester to verify some of the new functionality.
-Place more const and override qualifiers on functions where appropriate.
-Add a global rand with a lock to be used very sparingly.
-Use a map instead of a vector for bad param names in Xml parsing.
-Prefix affine interpolation mode defines with "AFFINE_" to make their purpose more clear.
-Allow for variations that change state during iteration by sending a separate copy of the ember to each rendering thread.
-Implement this same functionality with a local struct in OpenCL. It's members are the total of all variables that need to change state within an ember.
-Add Contains() function to Utils.h.
-EmberRender: print names of kernels being printed with --dump_kernel option.
-Clean up EmberTester to handle some of the recent changes.
-Fix various casts.
-Replace % 2 with & 1, even though the compiler was likely doing this already.
-Add new file Variations06.h to accommodate new variations.
-General cleanup.
2015-11-22 17:15:07 -05:00
|
|
|
"inline real_t Round(real_t r)\n"
|
|
|
|
"{\n"
|
|
|
|
" return (r > 0.0) ? floor(r + 0.5) : ceil(r - 0.5);\n"
|
|
|
|
"}\n";
|
2016-02-12 00:38:21 -05:00
|
|
|
s_GlobalMap["Sign"] =
|
--User changes
-Add new variations: bubbleT3D, crob, hexaplay3D, hexcrop, hexes, hexnix3D, loonie2, loonie3, nBlur, octapol and synth.
-Allow for pre/post versions of dc_bubble, dc_cylinder and dc_linear whereas before they were omitted.
-When saving a file with multiple embers in it, detect if time values are all the same and if so, start them at zero and increment by 1 for each ember.
-Allow for numerous quality increases to be coalesced into one. It will pick up at the end of the current render.
-Show selection highlight on variations tree in response to mouse hover. This makes it easier to see for which variation or param the current mouse wheel action will apply.
-Make default temporal samples be 100, whereas before it was 1000 which was overkill.
-Require the shift key to be held with delete for deleting an ember to prevent it from triggering when the user enters delete in the edit box.
-This wasn't otherwise fixable without writing a lot more code.
--Bug fixes
-EmberGenome was crashing when generating a sequence from a source file with more than 2 embers in it.
-EmberGenome was improperly handling the first frame of a merge after the last frame of the loop.
-These bugs were due to a previous commit. Revert parts of that commit.
-Prevent a zoom value of less than 0 when reading from xml.
-Slight optimization of the crescents, and mask variations, if the compiler wasn't doing it already.
-Unique file naming was broken because it was looking for _# and the default names ended with -#.
-Disallow renaming of an ember in the library tree to an empty string.
-Severe bug that prevented some variations from being read correctly from params generated outside this program.
-Severe OpenCL randomization bug. The first x coordinates of the first points in the first kernel call of the first ember of a render since the OpenCL renderer object was created were not random and were mostly -1.
-Severe bug when populating xform selection distributions that could sometimes cause a crash due to roundoff error. Fix by using double.
-Limit the max number of variations in a random ember to MAX_CL_VARS, which is 8. This ensures they'll look the same on CPU and GPU.
-Prevent user from saving stylesheet to default.qss, it's a special reserved filename.
--Code changes
-Generalize using the running sum output point inside of a variation for all cases: pre, reg and post.
-Allow for array variables in variations where the address of each element is stored in m_Params.
-Qualify all math functions with std::
-No longer use our own Clamp() in OpenCL, instead use the standard clamp().
-Redesign how functions are used in the variations OpenCL code.
-Add tests to EmberTester to verify some of the new functionality.
-Place more const and override qualifiers on functions where appropriate.
-Add a global rand with a lock to be used very sparingly.
-Use a map instead of a vector for bad param names in Xml parsing.
-Prefix affine interpolation mode defines with "AFFINE_" to make their purpose more clear.
-Allow for variations that change state during iteration by sending a separate copy of the ember to each rendering thread.
-Implement this same functionality with a local struct in OpenCL. It's members are the total of all variables that need to change state within an ember.
-Add Contains() function to Utils.h.
-EmberRender: print names of kernels being printed with --dump_kernel option.
-Clean up EmberTester to handle some of the recent changes.
-Fix various casts.
-Replace % 2 with & 1, even though the compiler was likely doing this already.
-Add new file Variations06.h to accommodate new variations.
-General cleanup.
2015-11-22 17:15:07 -05:00
|
|
|
"inline real_t Sign(real_t v)\n"
|
|
|
|
"{\n"
|
|
|
|
" return (v < 0.0) ? -1 : (v > 0.0) ? 1 : 0.0;\n"
|
|
|
|
"}\n";
|
2016-02-12 00:38:21 -05:00
|
|
|
s_GlobalMap["SignNz"] =
|
--User changes
-Add new variations: bubbleT3D, crob, hexaplay3D, hexcrop, hexes, hexnix3D, loonie2, loonie3, nBlur, octapol and synth.
-Allow for pre/post versions of dc_bubble, dc_cylinder and dc_linear whereas before they were omitted.
-When saving a file with multiple embers in it, detect if time values are all the same and if so, start them at zero and increment by 1 for each ember.
-Allow for numerous quality increases to be coalesced into one. It will pick up at the end of the current render.
-Show selection highlight on variations tree in response to mouse hover. This makes it easier to see for which variation or param the current mouse wheel action will apply.
-Make default temporal samples be 100, whereas before it was 1000 which was overkill.
-Require the shift key to be held with delete for deleting an ember to prevent it from triggering when the user enters delete in the edit box.
-This wasn't otherwise fixable without writing a lot more code.
--Bug fixes
-EmberGenome was crashing when generating a sequence from a source file with more than 2 embers in it.
-EmberGenome was improperly handling the first frame of a merge after the last frame of the loop.
-These bugs were due to a previous commit. Revert parts of that commit.
-Prevent a zoom value of less than 0 when reading from xml.
-Slight optimization of the crescents, and mask variations, if the compiler wasn't doing it already.
-Unique file naming was broken because it was looking for _# and the default names ended with -#.
-Disallow renaming of an ember in the library tree to an empty string.
-Severe bug that prevented some variations from being read correctly from params generated outside this program.
-Severe OpenCL randomization bug. The first x coordinates of the first points in the first kernel call of the first ember of a render since the OpenCL renderer object was created were not random and were mostly -1.
-Severe bug when populating xform selection distributions that could sometimes cause a crash due to roundoff error. Fix by using double.
-Limit the max number of variations in a random ember to MAX_CL_VARS, which is 8. This ensures they'll look the same on CPU and GPU.
-Prevent user from saving stylesheet to default.qss, it's a special reserved filename.
--Code changes
-Generalize using the running sum output point inside of a variation for all cases: pre, reg and post.
-Allow for array variables in variations where the address of each element is stored in m_Params.
-Qualify all math functions with std::
-No longer use our own Clamp() in OpenCL, instead use the standard clamp().
-Redesign how functions are used in the variations OpenCL code.
-Add tests to EmberTester to verify some of the new functionality.
-Place more const and override qualifiers on functions where appropriate.
-Add a global rand with a lock to be used very sparingly.
-Use a map instead of a vector for bad param names in Xml parsing.
-Prefix affine interpolation mode defines with "AFFINE_" to make their purpose more clear.
-Allow for variations that change state during iteration by sending a separate copy of the ember to each rendering thread.
-Implement this same functionality with a local struct in OpenCL. It's members are the total of all variables that need to change state within an ember.
-Add Contains() function to Utils.h.
-EmberRender: print names of kernels being printed with --dump_kernel option.
-Clean up EmberTester to handle some of the recent changes.
-Fix various casts.
-Replace % 2 with & 1, even though the compiler was likely doing this already.
-Add new file Variations06.h to accommodate new variations.
-General cleanup.
2015-11-22 17:15:07 -05:00
|
|
|
"inline real_t SignNz(real_t v)\n"
|
|
|
|
"{\n"
|
|
|
|
" return (v < 0.0) ? -1.0 : 1.0;\n"
|
|
|
|
"}\n";
|
2016-02-12 00:38:21 -05:00
|
|
|
s_GlobalMap["Sqr"] =
|
--User changes
-Add new variations: bubbleT3D, crob, hexaplay3D, hexcrop, hexes, hexnix3D, loonie2, loonie3, nBlur, octapol and synth.
-Allow for pre/post versions of dc_bubble, dc_cylinder and dc_linear whereas before they were omitted.
-When saving a file with multiple embers in it, detect if time values are all the same and if so, start them at zero and increment by 1 for each ember.
-Allow for numerous quality increases to be coalesced into one. It will pick up at the end of the current render.
-Show selection highlight on variations tree in response to mouse hover. This makes it easier to see for which variation or param the current mouse wheel action will apply.
-Make default temporal samples be 100, whereas before it was 1000 which was overkill.
-Require the shift key to be held with delete for deleting an ember to prevent it from triggering when the user enters delete in the edit box.
-This wasn't otherwise fixable without writing a lot more code.
--Bug fixes
-EmberGenome was crashing when generating a sequence from a source file with more than 2 embers in it.
-EmberGenome was improperly handling the first frame of a merge after the last frame of the loop.
-These bugs were due to a previous commit. Revert parts of that commit.
-Prevent a zoom value of less than 0 when reading from xml.
-Slight optimization of the crescents, and mask variations, if the compiler wasn't doing it already.
-Unique file naming was broken because it was looking for _# and the default names ended with -#.
-Disallow renaming of an ember in the library tree to an empty string.
-Severe bug that prevented some variations from being read correctly from params generated outside this program.
-Severe OpenCL randomization bug. The first x coordinates of the first points in the first kernel call of the first ember of a render since the OpenCL renderer object was created were not random and were mostly -1.
-Severe bug when populating xform selection distributions that could sometimes cause a crash due to roundoff error. Fix by using double.
-Limit the max number of variations in a random ember to MAX_CL_VARS, which is 8. This ensures they'll look the same on CPU and GPU.
-Prevent user from saving stylesheet to default.qss, it's a special reserved filename.
--Code changes
-Generalize using the running sum output point inside of a variation for all cases: pre, reg and post.
-Allow for array variables in variations where the address of each element is stored in m_Params.
-Qualify all math functions with std::
-No longer use our own Clamp() in OpenCL, instead use the standard clamp().
-Redesign how functions are used in the variations OpenCL code.
-Add tests to EmberTester to verify some of the new functionality.
-Place more const and override qualifiers on functions where appropriate.
-Add a global rand with a lock to be used very sparingly.
-Use a map instead of a vector for bad param names in Xml parsing.
-Prefix affine interpolation mode defines with "AFFINE_" to make their purpose more clear.
-Allow for variations that change state during iteration by sending a separate copy of the ember to each rendering thread.
-Implement this same functionality with a local struct in OpenCL. It's members are the total of all variables that need to change state within an ember.
-Add Contains() function to Utils.h.
-EmberRender: print names of kernels being printed with --dump_kernel option.
-Clean up EmberTester to handle some of the recent changes.
-Fix various casts.
-Replace % 2 with & 1, even though the compiler was likely doing this already.
-Add new file Variations06.h to accommodate new variations.
-General cleanup.
2015-11-22 17:15:07 -05:00
|
|
|
"inline real_t Sqr(real_t v)\n"
|
|
|
|
"{\n"
|
|
|
|
" return v * v;\n"
|
|
|
|
"}\n";
|
2016-02-12 00:38:21 -05:00
|
|
|
s_GlobalMap["SafeSqrt"] =
|
--User changes
-Add new variations: bubbleT3D, crob, hexaplay3D, hexcrop, hexes, hexnix3D, loonie2, loonie3, nBlur, octapol and synth.
-Allow for pre/post versions of dc_bubble, dc_cylinder and dc_linear whereas before they were omitted.
-When saving a file with multiple embers in it, detect if time values are all the same and if so, start them at zero and increment by 1 for each ember.
-Allow for numerous quality increases to be coalesced into one. It will pick up at the end of the current render.
-Show selection highlight on variations tree in response to mouse hover. This makes it easier to see for which variation or param the current mouse wheel action will apply.
-Make default temporal samples be 100, whereas before it was 1000 which was overkill.
-Require the shift key to be held with delete for deleting an ember to prevent it from triggering when the user enters delete in the edit box.
-This wasn't otherwise fixable without writing a lot more code.
--Bug fixes
-EmberGenome was crashing when generating a sequence from a source file with more than 2 embers in it.
-EmberGenome was improperly handling the first frame of a merge after the last frame of the loop.
-These bugs were due to a previous commit. Revert parts of that commit.
-Prevent a zoom value of less than 0 when reading from xml.
-Slight optimization of the crescents, and mask variations, if the compiler wasn't doing it already.
-Unique file naming was broken because it was looking for _# and the default names ended with -#.
-Disallow renaming of an ember in the library tree to an empty string.
-Severe bug that prevented some variations from being read correctly from params generated outside this program.
-Severe OpenCL randomization bug. The first x coordinates of the first points in the first kernel call of the first ember of a render since the OpenCL renderer object was created were not random and were mostly -1.
-Severe bug when populating xform selection distributions that could sometimes cause a crash due to roundoff error. Fix by using double.
-Limit the max number of variations in a random ember to MAX_CL_VARS, which is 8. This ensures they'll look the same on CPU and GPU.
-Prevent user from saving stylesheet to default.qss, it's a special reserved filename.
--Code changes
-Generalize using the running sum output point inside of a variation for all cases: pre, reg and post.
-Allow for array variables in variations where the address of each element is stored in m_Params.
-Qualify all math functions with std::
-No longer use our own Clamp() in OpenCL, instead use the standard clamp().
-Redesign how functions are used in the variations OpenCL code.
-Add tests to EmberTester to verify some of the new functionality.
-Place more const and override qualifiers on functions where appropriate.
-Add a global rand with a lock to be used very sparingly.
-Use a map instead of a vector for bad param names in Xml parsing.
-Prefix affine interpolation mode defines with "AFFINE_" to make their purpose more clear.
-Allow for variations that change state during iteration by sending a separate copy of the ember to each rendering thread.
-Implement this same functionality with a local struct in OpenCL. It's members are the total of all variables that need to change state within an ember.
-Add Contains() function to Utils.h.
-EmberRender: print names of kernels being printed with --dump_kernel option.
-Clean up EmberTester to handle some of the recent changes.
-Fix various casts.
-Replace % 2 with & 1, even though the compiler was likely doing this already.
-Add new file Variations06.h to accommodate new variations.
-General cleanup.
2015-11-22 17:15:07 -05:00
|
|
|
"inline real_t SafeSqrt(real_t x)\n"
|
|
|
|
"{\n"
|
|
|
|
" if (x <= 0.0)\n"
|
|
|
|
" return 0.0;\n"
|
|
|
|
"\n"
|
|
|
|
" return sqrt(x);\n"
|
|
|
|
"}\n";
|
2016-02-12 00:38:21 -05:00
|
|
|
s_GlobalMap["SafeDivInv"] =
|
--User changes
-Allow for pausing the renderer in the main window. This makes is more efficient when entering many parameters, such as when following a tutorial.
-Add support for new variations: erf, gamma, jac_cn, jac_dn, jac_sn, logDB, pressure_wave, pRose3D, splits3D, w, waves2b, x, xerf, y, z.
-Inform user of the start and stop of file parsing in EmberAnimate because the files could potentially be very large.
-Move the follwing fields to a new table called Animation: Interpolation, Affine Interpolation, Temporal Samples, Temporal Filter Width, Temporal Filter Type.
-These currently have no effect on the interactive renderer and instead are used when running flames through EmberGenome to generate sequences, and then animating them in Fractorium or EmberAnimate.
-Add new parameter overrides for EmberRender and EmberAnimate which directly assign values to all flames being rendered, rather than scale:
--quality
--demin
--demax
--Bug fixes
-Left pad instead of right pad names of sequence outputs from EmberGenome.
-Unique file naming was broken for files which already had an underscore in them.
-Properly report that png is the default format of EmberRender and EmberAnimate output instead of erroneously claiming it was jpg.
-Make command line programs search these folders in this order for the palette file:
./
~/.fractorium
~/.config/fractorium
/usr/share/fractorium
/usr/local/share/fractorium
-Fix possible bad values in hexes.
-Better assignment of Z variables.
-Fix boarders due to use of poorly implemented rint() function from flam3. Use std::rint() now.
-wedge_sph was completely wrong due to having accidentally swapped the mapping of two parameters.
-Make juliascope juliascope_power parameter be of type REAL_NONZERO since it's used as a denominator.
-Make Z assignment compatible with the originals in:
-arch, bcircle, bCollide, bent, bent2, bisplit, blob, blur_linear, blur_square, bMod, boarders, boarders2, bSwirl, bTransform, butterfly, cardioid, cell, circleblur, circlize, circlize2, circus, collideoscope, cos, cosine, cosh, coth, cpow, cpow2, crescents, cropn, csc, csch, curl, curve, dc_gridout, deltaa, diamond, disc2, eclipse, eCollide, edisc, eJulia, elliptic, eMod, eMotion, ennepers, epispiral, ePush, eRotate, eScale, eSwirl, ex, exp, expo, exponential, fan, fdisc, fibonacci, fibonacci2, fisheye, flipcircle, flipy, flower, flux, funnel, glynnia, GlynnSim1, GlynnSim2, GlynnSim3, gridout, handkerchief, heart, hole, idisc, julia, julian2, juliaNab, kaleidoscope, lazyTravis, Lissajous, mask, MobiusN, mobius_strip, modulus, murl, murl2, npolar, ortho, oscilloscope, parabola, perspective, petal, phoenix_julia, pie (was also inconsistent between cpu and gpu), poincare, popcorn, popcorn2, power, pow_block, rational3, rays, rblur, rings, rippled, roundspher, sec, secant2, sigmoid, sin, sineblur, sinh, sinusgrid, sphericaln, spiralwing, spirograph, split, squarize, squirrel, squish, sschecks, starblur, stripes, stwin, super_shape, tan, tancos, tangent, tanh, TwinTrian, twoface, unpolar, waves, wavesn, wedge_julia, whorl, xheart, zblur, zscale.
--Code changes
-Generalize Variation::PrecalcHelper() and rename to PrePostPrecalcHelper().
--Do the same for the OpenCL version and rename it PrePostPrecalcOpenCLString().
-Rename Variation::m_AssignType to m_PrePostAssignType since it's only relevant to pre/post variations.
2016-01-29 20:02:15 -05:00
|
|
|
"inline real_t SafeDivInv(real_t q, real_t r)\n"
|
|
|
|
"{\n"
|
|
|
|
" if (r < EPS)\n"
|
|
|
|
" return 1 / r;\n"
|
|
|
|
"\n"
|
|
|
|
" return q / r;\n"
|
|
|
|
"}\n";
|
2016-02-12 00:38:21 -05:00
|
|
|
s_GlobalMap["Cube"] =
|
--User changes
-Add new variations: bubbleT3D, crob, hexaplay3D, hexcrop, hexes, hexnix3D, loonie2, loonie3, nBlur, octapol and synth.
-Allow for pre/post versions of dc_bubble, dc_cylinder and dc_linear whereas before they were omitted.
-When saving a file with multiple embers in it, detect if time values are all the same and if so, start them at zero and increment by 1 for each ember.
-Allow for numerous quality increases to be coalesced into one. It will pick up at the end of the current render.
-Show selection highlight on variations tree in response to mouse hover. This makes it easier to see for which variation or param the current mouse wheel action will apply.
-Make default temporal samples be 100, whereas before it was 1000 which was overkill.
-Require the shift key to be held with delete for deleting an ember to prevent it from triggering when the user enters delete in the edit box.
-This wasn't otherwise fixable without writing a lot more code.
--Bug fixes
-EmberGenome was crashing when generating a sequence from a source file with more than 2 embers in it.
-EmberGenome was improperly handling the first frame of a merge after the last frame of the loop.
-These bugs were due to a previous commit. Revert parts of that commit.
-Prevent a zoom value of less than 0 when reading from xml.
-Slight optimization of the crescents, and mask variations, if the compiler wasn't doing it already.
-Unique file naming was broken because it was looking for _# and the default names ended with -#.
-Disallow renaming of an ember in the library tree to an empty string.
-Severe bug that prevented some variations from being read correctly from params generated outside this program.
-Severe OpenCL randomization bug. The first x coordinates of the first points in the first kernel call of the first ember of a render since the OpenCL renderer object was created were not random and were mostly -1.
-Severe bug when populating xform selection distributions that could sometimes cause a crash due to roundoff error. Fix by using double.
-Limit the max number of variations in a random ember to MAX_CL_VARS, which is 8. This ensures they'll look the same on CPU and GPU.
-Prevent user from saving stylesheet to default.qss, it's a special reserved filename.
--Code changes
-Generalize using the running sum output point inside of a variation for all cases: pre, reg and post.
-Allow for array variables in variations where the address of each element is stored in m_Params.
-Qualify all math functions with std::
-No longer use our own Clamp() in OpenCL, instead use the standard clamp().
-Redesign how functions are used in the variations OpenCL code.
-Add tests to EmberTester to verify some of the new functionality.
-Place more const and override qualifiers on functions where appropriate.
-Add a global rand with a lock to be used very sparingly.
-Use a map instead of a vector for bad param names in Xml parsing.
-Prefix affine interpolation mode defines with "AFFINE_" to make their purpose more clear.
-Allow for variations that change state during iteration by sending a separate copy of the ember to each rendering thread.
-Implement this same functionality with a local struct in OpenCL. It's members are the total of all variables that need to change state within an ember.
-Add Contains() function to Utils.h.
-EmberRender: print names of kernels being printed with --dump_kernel option.
-Clean up EmberTester to handle some of the recent changes.
-Fix various casts.
-Replace % 2 with & 1, even though the compiler was likely doing this already.
-Add new file Variations06.h to accommodate new variations.
-General cleanup.
2015-11-22 17:15:07 -05:00
|
|
|
"inline real_t Cube(real_t v)\n"
|
|
|
|
"{\n"
|
|
|
|
" return v * v * v;\n"
|
|
|
|
"}\n";
|
2016-02-12 00:38:21 -05:00
|
|
|
s_GlobalMap["Hypot"] =
|
--User changes
-Add new variations: bubbleT3D, crob, hexaplay3D, hexcrop, hexes, hexnix3D, loonie2, loonie3, nBlur, octapol and synth.
-Allow for pre/post versions of dc_bubble, dc_cylinder and dc_linear whereas before they were omitted.
-When saving a file with multiple embers in it, detect if time values are all the same and if so, start them at zero and increment by 1 for each ember.
-Allow for numerous quality increases to be coalesced into one. It will pick up at the end of the current render.
-Show selection highlight on variations tree in response to mouse hover. This makes it easier to see for which variation or param the current mouse wheel action will apply.
-Make default temporal samples be 100, whereas before it was 1000 which was overkill.
-Require the shift key to be held with delete for deleting an ember to prevent it from triggering when the user enters delete in the edit box.
-This wasn't otherwise fixable without writing a lot more code.
--Bug fixes
-EmberGenome was crashing when generating a sequence from a source file with more than 2 embers in it.
-EmberGenome was improperly handling the first frame of a merge after the last frame of the loop.
-These bugs were due to a previous commit. Revert parts of that commit.
-Prevent a zoom value of less than 0 when reading from xml.
-Slight optimization of the crescents, and mask variations, if the compiler wasn't doing it already.
-Unique file naming was broken because it was looking for _# and the default names ended with -#.
-Disallow renaming of an ember in the library tree to an empty string.
-Severe bug that prevented some variations from being read correctly from params generated outside this program.
-Severe OpenCL randomization bug. The first x coordinates of the first points in the first kernel call of the first ember of a render since the OpenCL renderer object was created were not random and were mostly -1.
-Severe bug when populating xform selection distributions that could sometimes cause a crash due to roundoff error. Fix by using double.
-Limit the max number of variations in a random ember to MAX_CL_VARS, which is 8. This ensures they'll look the same on CPU and GPU.
-Prevent user from saving stylesheet to default.qss, it's a special reserved filename.
--Code changes
-Generalize using the running sum output point inside of a variation for all cases: pre, reg and post.
-Allow for array variables in variations where the address of each element is stored in m_Params.
-Qualify all math functions with std::
-No longer use our own Clamp() in OpenCL, instead use the standard clamp().
-Redesign how functions are used in the variations OpenCL code.
-Add tests to EmberTester to verify some of the new functionality.
-Place more const and override qualifiers on functions where appropriate.
-Add a global rand with a lock to be used very sparingly.
-Use a map instead of a vector for bad param names in Xml parsing.
-Prefix affine interpolation mode defines with "AFFINE_" to make their purpose more clear.
-Allow for variations that change state during iteration by sending a separate copy of the ember to each rendering thread.
-Implement this same functionality with a local struct in OpenCL. It's members are the total of all variables that need to change state within an ember.
-Add Contains() function to Utils.h.
-EmberRender: print names of kernels being printed with --dump_kernel option.
-Clean up EmberTester to handle some of the recent changes.
-Fix various casts.
-Replace % 2 with & 1, even though the compiler was likely doing this already.
-Add new file Variations06.h to accommodate new variations.
-General cleanup.
2015-11-22 17:15:07 -05:00
|
|
|
"inline real_t Hypot(real_t x, real_t y)\n"
|
|
|
|
"{\n"
|
|
|
|
" return sqrt(SQR(x) + SQR(y));\n"
|
|
|
|
"}\n";
|
2016-02-12 00:38:21 -05:00
|
|
|
s_GlobalMap["Spread"] =
|
--User changes
-Add new variations: bubbleT3D, crob, hexaplay3D, hexcrop, hexes, hexnix3D, loonie2, loonie3, nBlur, octapol and synth.
-Allow for pre/post versions of dc_bubble, dc_cylinder and dc_linear whereas before they were omitted.
-When saving a file with multiple embers in it, detect if time values are all the same and if so, start them at zero and increment by 1 for each ember.
-Allow for numerous quality increases to be coalesced into one. It will pick up at the end of the current render.
-Show selection highlight on variations tree in response to mouse hover. This makes it easier to see for which variation or param the current mouse wheel action will apply.
-Make default temporal samples be 100, whereas before it was 1000 which was overkill.
-Require the shift key to be held with delete for deleting an ember to prevent it from triggering when the user enters delete in the edit box.
-This wasn't otherwise fixable without writing a lot more code.
--Bug fixes
-EmberGenome was crashing when generating a sequence from a source file with more than 2 embers in it.
-EmberGenome was improperly handling the first frame of a merge after the last frame of the loop.
-These bugs were due to a previous commit. Revert parts of that commit.
-Prevent a zoom value of less than 0 when reading from xml.
-Slight optimization of the crescents, and mask variations, if the compiler wasn't doing it already.
-Unique file naming was broken because it was looking for _# and the default names ended with -#.
-Disallow renaming of an ember in the library tree to an empty string.
-Severe bug that prevented some variations from being read correctly from params generated outside this program.
-Severe OpenCL randomization bug. The first x coordinates of the first points in the first kernel call of the first ember of a render since the OpenCL renderer object was created were not random and were mostly -1.
-Severe bug when populating xform selection distributions that could sometimes cause a crash due to roundoff error. Fix by using double.
-Limit the max number of variations in a random ember to MAX_CL_VARS, which is 8. This ensures they'll look the same on CPU and GPU.
-Prevent user from saving stylesheet to default.qss, it's a special reserved filename.
--Code changes
-Generalize using the running sum output point inside of a variation for all cases: pre, reg and post.
-Allow for array variables in variations where the address of each element is stored in m_Params.
-Qualify all math functions with std::
-No longer use our own Clamp() in OpenCL, instead use the standard clamp().
-Redesign how functions are used in the variations OpenCL code.
-Add tests to EmberTester to verify some of the new functionality.
-Place more const and override qualifiers on functions where appropriate.
-Add a global rand with a lock to be used very sparingly.
-Use a map instead of a vector for bad param names in Xml parsing.
-Prefix affine interpolation mode defines with "AFFINE_" to make their purpose more clear.
-Allow for variations that change state during iteration by sending a separate copy of the ember to each rendering thread.
-Implement this same functionality with a local struct in OpenCL. It's members are the total of all variables that need to change state within an ember.
-Add Contains() function to Utils.h.
-EmberRender: print names of kernels being printed with --dump_kernel option.
-Clean up EmberTester to handle some of the recent changes.
-Fix various casts.
-Replace % 2 with & 1, even though the compiler was likely doing this already.
-Add new file Variations06.h to accommodate new variations.
-General cleanup.
2015-11-22 17:15:07 -05:00
|
|
|
"inline real_t Spread(real_t x, real_t y)\n"
|
|
|
|
"{\n"
|
|
|
|
" return Hypot(x, y) * ((x) > 0.0 ? 1.0 : -1.0);\n"
|
|
|
|
"}\n";
|
2016-02-12 00:38:21 -05:00
|
|
|
s_GlobalMap["Powq4"] =
|
--User changes
-Add new variations: bubbleT3D, crob, hexaplay3D, hexcrop, hexes, hexnix3D, loonie2, loonie3, nBlur, octapol and synth.
-Allow for pre/post versions of dc_bubble, dc_cylinder and dc_linear whereas before they were omitted.
-When saving a file with multiple embers in it, detect if time values are all the same and if so, start them at zero and increment by 1 for each ember.
-Allow for numerous quality increases to be coalesced into one. It will pick up at the end of the current render.
-Show selection highlight on variations tree in response to mouse hover. This makes it easier to see for which variation or param the current mouse wheel action will apply.
-Make default temporal samples be 100, whereas before it was 1000 which was overkill.
-Require the shift key to be held with delete for deleting an ember to prevent it from triggering when the user enters delete in the edit box.
-This wasn't otherwise fixable without writing a lot more code.
--Bug fixes
-EmberGenome was crashing when generating a sequence from a source file with more than 2 embers in it.
-EmberGenome was improperly handling the first frame of a merge after the last frame of the loop.
-These bugs were due to a previous commit. Revert parts of that commit.
-Prevent a zoom value of less than 0 when reading from xml.
-Slight optimization of the crescents, and mask variations, if the compiler wasn't doing it already.
-Unique file naming was broken because it was looking for _# and the default names ended with -#.
-Disallow renaming of an ember in the library tree to an empty string.
-Severe bug that prevented some variations from being read correctly from params generated outside this program.
-Severe OpenCL randomization bug. The first x coordinates of the first points in the first kernel call of the first ember of a render since the OpenCL renderer object was created were not random and were mostly -1.
-Severe bug when populating xform selection distributions that could sometimes cause a crash due to roundoff error. Fix by using double.
-Limit the max number of variations in a random ember to MAX_CL_VARS, which is 8. This ensures they'll look the same on CPU and GPU.
-Prevent user from saving stylesheet to default.qss, it's a special reserved filename.
--Code changes
-Generalize using the running sum output point inside of a variation for all cases: pre, reg and post.
-Allow for array variables in variations where the address of each element is stored in m_Params.
-Qualify all math functions with std::
-No longer use our own Clamp() in OpenCL, instead use the standard clamp().
-Redesign how functions are used in the variations OpenCL code.
-Add tests to EmberTester to verify some of the new functionality.
-Place more const and override qualifiers on functions where appropriate.
-Add a global rand with a lock to be used very sparingly.
-Use a map instead of a vector for bad param names in Xml parsing.
-Prefix affine interpolation mode defines with "AFFINE_" to make their purpose more clear.
-Allow for variations that change state during iteration by sending a separate copy of the ember to each rendering thread.
-Implement this same functionality with a local struct in OpenCL. It's members are the total of all variables that need to change state within an ember.
-Add Contains() function to Utils.h.
-EmberRender: print names of kernels being printed with --dump_kernel option.
-Clean up EmberTester to handle some of the recent changes.
-Fix various casts.
-Replace % 2 with & 1, even though the compiler was likely doing this already.
-Add new file Variations06.h to accommodate new variations.
-General cleanup.
2015-11-22 17:15:07 -05:00
|
|
|
"inline real_t Powq4(real_t x, real_t y)\n"
|
|
|
|
"{\n"
|
|
|
|
" return pow(fabs(x), y) * SignNz(x);\n"
|
|
|
|
"}\n";
|
2016-02-12 00:38:21 -05:00
|
|
|
s_GlobalMap["Powq4c"] =
|
--User changes
-Add new variations: bubbleT3D, crob, hexaplay3D, hexcrop, hexes, hexnix3D, loonie2, loonie3, nBlur, octapol and synth.
-Allow for pre/post versions of dc_bubble, dc_cylinder and dc_linear whereas before they were omitted.
-When saving a file with multiple embers in it, detect if time values are all the same and if so, start them at zero and increment by 1 for each ember.
-Allow for numerous quality increases to be coalesced into one. It will pick up at the end of the current render.
-Show selection highlight on variations tree in response to mouse hover. This makes it easier to see for which variation or param the current mouse wheel action will apply.
-Make default temporal samples be 100, whereas before it was 1000 which was overkill.
-Require the shift key to be held with delete for deleting an ember to prevent it from triggering when the user enters delete in the edit box.
-This wasn't otherwise fixable without writing a lot more code.
--Bug fixes
-EmberGenome was crashing when generating a sequence from a source file with more than 2 embers in it.
-EmberGenome was improperly handling the first frame of a merge after the last frame of the loop.
-These bugs were due to a previous commit. Revert parts of that commit.
-Prevent a zoom value of less than 0 when reading from xml.
-Slight optimization of the crescents, and mask variations, if the compiler wasn't doing it already.
-Unique file naming was broken because it was looking for _# and the default names ended with -#.
-Disallow renaming of an ember in the library tree to an empty string.
-Severe bug that prevented some variations from being read correctly from params generated outside this program.
-Severe OpenCL randomization bug. The first x coordinates of the first points in the first kernel call of the first ember of a render since the OpenCL renderer object was created were not random and were mostly -1.
-Severe bug when populating xform selection distributions that could sometimes cause a crash due to roundoff error. Fix by using double.
-Limit the max number of variations in a random ember to MAX_CL_VARS, which is 8. This ensures they'll look the same on CPU and GPU.
-Prevent user from saving stylesheet to default.qss, it's a special reserved filename.
--Code changes
-Generalize using the running sum output point inside of a variation for all cases: pre, reg and post.
-Allow for array variables in variations where the address of each element is stored in m_Params.
-Qualify all math functions with std::
-No longer use our own Clamp() in OpenCL, instead use the standard clamp().
-Redesign how functions are used in the variations OpenCL code.
-Add tests to EmberTester to verify some of the new functionality.
-Place more const and override qualifiers on functions where appropriate.
-Add a global rand with a lock to be used very sparingly.
-Use a map instead of a vector for bad param names in Xml parsing.
-Prefix affine interpolation mode defines with "AFFINE_" to make their purpose more clear.
-Allow for variations that change state during iteration by sending a separate copy of the ember to each rendering thread.
-Implement this same functionality with a local struct in OpenCL. It's members are the total of all variables that need to change state within an ember.
-Add Contains() function to Utils.h.
-EmberRender: print names of kernels being printed with --dump_kernel option.
-Clean up EmberTester to handle some of the recent changes.
-Fix various casts.
-Replace % 2 with & 1, even though the compiler was likely doing this already.
-Add new file Variations06.h to accommodate new variations.
-General cleanup.
2015-11-22 17:15:07 -05:00
|
|
|
"inline real_t Powq4c(real_t x, real_t y)\n"
|
|
|
|
"{\n"
|
|
|
|
" return y == 1.0 ? x : Powq4(x, y);\n"
|
|
|
|
"}\n";
|
2016-02-12 00:38:21 -05:00
|
|
|
s_GlobalMap["Zeps"] =
|
--User changes
-Add new variations: bubbleT3D, crob, hexaplay3D, hexcrop, hexes, hexnix3D, loonie2, loonie3, nBlur, octapol and synth.
-Allow for pre/post versions of dc_bubble, dc_cylinder and dc_linear whereas before they were omitted.
-When saving a file with multiple embers in it, detect if time values are all the same and if so, start them at zero and increment by 1 for each ember.
-Allow for numerous quality increases to be coalesced into one. It will pick up at the end of the current render.
-Show selection highlight on variations tree in response to mouse hover. This makes it easier to see for which variation or param the current mouse wheel action will apply.
-Make default temporal samples be 100, whereas before it was 1000 which was overkill.
-Require the shift key to be held with delete for deleting an ember to prevent it from triggering when the user enters delete in the edit box.
-This wasn't otherwise fixable without writing a lot more code.
--Bug fixes
-EmberGenome was crashing when generating a sequence from a source file with more than 2 embers in it.
-EmberGenome was improperly handling the first frame of a merge after the last frame of the loop.
-These bugs were due to a previous commit. Revert parts of that commit.
-Prevent a zoom value of less than 0 when reading from xml.
-Slight optimization of the crescents, and mask variations, if the compiler wasn't doing it already.
-Unique file naming was broken because it was looking for _# and the default names ended with -#.
-Disallow renaming of an ember in the library tree to an empty string.
-Severe bug that prevented some variations from being read correctly from params generated outside this program.
-Severe OpenCL randomization bug. The first x coordinates of the first points in the first kernel call of the first ember of a render since the OpenCL renderer object was created were not random and were mostly -1.
-Severe bug when populating xform selection distributions that could sometimes cause a crash due to roundoff error. Fix by using double.
-Limit the max number of variations in a random ember to MAX_CL_VARS, which is 8. This ensures they'll look the same on CPU and GPU.
-Prevent user from saving stylesheet to default.qss, it's a special reserved filename.
--Code changes
-Generalize using the running sum output point inside of a variation for all cases: pre, reg and post.
-Allow for array variables in variations where the address of each element is stored in m_Params.
-Qualify all math functions with std::
-No longer use our own Clamp() in OpenCL, instead use the standard clamp().
-Redesign how functions are used in the variations OpenCL code.
-Add tests to EmberTester to verify some of the new functionality.
-Place more const and override qualifiers on functions where appropriate.
-Add a global rand with a lock to be used very sparingly.
-Use a map instead of a vector for bad param names in Xml parsing.
-Prefix affine interpolation mode defines with "AFFINE_" to make their purpose more clear.
-Allow for variations that change state during iteration by sending a separate copy of the ember to each rendering thread.
-Implement this same functionality with a local struct in OpenCL. It's members are the total of all variables that need to change state within an ember.
-Add Contains() function to Utils.h.
-EmberRender: print names of kernels being printed with --dump_kernel option.
-Clean up EmberTester to handle some of the recent changes.
-Fix various casts.
-Replace % 2 with & 1, even though the compiler was likely doing this already.
-Add new file Variations06.h to accommodate new variations.
-General cleanup.
2015-11-22 17:15:07 -05:00
|
|
|
"inline real_t Zeps(real_t x)\n"
|
|
|
|
"{\n"
|
|
|
|
" return x == 0.0 ? EPS : x;\n"
|
|
|
|
"}\n";
|
2016-02-12 00:38:21 -05:00
|
|
|
s_GlobalMap["Lerp"] =
|
--User changes
-Add new variations: bubbleT3D, crob, hexaplay3D, hexcrop, hexes, hexnix3D, loonie2, loonie3, nBlur, octapol and synth.
-Allow for pre/post versions of dc_bubble, dc_cylinder and dc_linear whereas before they were omitted.
-When saving a file with multiple embers in it, detect if time values are all the same and if so, start them at zero and increment by 1 for each ember.
-Allow for numerous quality increases to be coalesced into one. It will pick up at the end of the current render.
-Show selection highlight on variations tree in response to mouse hover. This makes it easier to see for which variation or param the current mouse wheel action will apply.
-Make default temporal samples be 100, whereas before it was 1000 which was overkill.
-Require the shift key to be held with delete for deleting an ember to prevent it from triggering when the user enters delete in the edit box.
-This wasn't otherwise fixable without writing a lot more code.
--Bug fixes
-EmberGenome was crashing when generating a sequence from a source file with more than 2 embers in it.
-EmberGenome was improperly handling the first frame of a merge after the last frame of the loop.
-These bugs were due to a previous commit. Revert parts of that commit.
-Prevent a zoom value of less than 0 when reading from xml.
-Slight optimization of the crescents, and mask variations, if the compiler wasn't doing it already.
-Unique file naming was broken because it was looking for _# and the default names ended with -#.
-Disallow renaming of an ember in the library tree to an empty string.
-Severe bug that prevented some variations from being read correctly from params generated outside this program.
-Severe OpenCL randomization bug. The first x coordinates of the first points in the first kernel call of the first ember of a render since the OpenCL renderer object was created were not random and were mostly -1.
-Severe bug when populating xform selection distributions that could sometimes cause a crash due to roundoff error. Fix by using double.
-Limit the max number of variations in a random ember to MAX_CL_VARS, which is 8. This ensures they'll look the same on CPU and GPU.
-Prevent user from saving stylesheet to default.qss, it's a special reserved filename.
--Code changes
-Generalize using the running sum output point inside of a variation for all cases: pre, reg and post.
-Allow for array variables in variations where the address of each element is stored in m_Params.
-Qualify all math functions with std::
-No longer use our own Clamp() in OpenCL, instead use the standard clamp().
-Redesign how functions are used in the variations OpenCL code.
-Add tests to EmberTester to verify some of the new functionality.
-Place more const and override qualifiers on functions where appropriate.
-Add a global rand with a lock to be used very sparingly.
-Use a map instead of a vector for bad param names in Xml parsing.
-Prefix affine interpolation mode defines with "AFFINE_" to make their purpose more clear.
-Allow for variations that change state during iteration by sending a separate copy of the ember to each rendering thread.
-Implement this same functionality with a local struct in OpenCL. It's members are the total of all variables that need to change state within an ember.
-Add Contains() function to Utils.h.
-EmberRender: print names of kernels being printed with --dump_kernel option.
-Clean up EmberTester to handle some of the recent changes.
-Fix various casts.
-Replace % 2 with & 1, even though the compiler was likely doing this already.
-Add new file Variations06.h to accommodate new variations.
-General cleanup.
2015-11-22 17:15:07 -05:00
|
|
|
"inline real_t Lerp(real_t a, real_t b, real_t p)\n"
|
|
|
|
"{\n"
|
|
|
|
" return a + (b - a) * p;\n"
|
|
|
|
"}\n";
|
2016-02-12 00:38:21 -05:00
|
|
|
s_GlobalMap["Fabsmod"] =
|
--User changes
-Add new variations: bubbleT3D, crob, hexaplay3D, hexcrop, hexes, hexnix3D, loonie2, loonie3, nBlur, octapol and synth.
-Allow for pre/post versions of dc_bubble, dc_cylinder and dc_linear whereas before they were omitted.
-When saving a file with multiple embers in it, detect if time values are all the same and if so, start them at zero and increment by 1 for each ember.
-Allow for numerous quality increases to be coalesced into one. It will pick up at the end of the current render.
-Show selection highlight on variations tree in response to mouse hover. This makes it easier to see for which variation or param the current mouse wheel action will apply.
-Make default temporal samples be 100, whereas before it was 1000 which was overkill.
-Require the shift key to be held with delete for deleting an ember to prevent it from triggering when the user enters delete in the edit box.
-This wasn't otherwise fixable without writing a lot more code.
--Bug fixes
-EmberGenome was crashing when generating a sequence from a source file with more than 2 embers in it.
-EmberGenome was improperly handling the first frame of a merge after the last frame of the loop.
-These bugs were due to a previous commit. Revert parts of that commit.
-Prevent a zoom value of less than 0 when reading from xml.
-Slight optimization of the crescents, and mask variations, if the compiler wasn't doing it already.
-Unique file naming was broken because it was looking for _# and the default names ended with -#.
-Disallow renaming of an ember in the library tree to an empty string.
-Severe bug that prevented some variations from being read correctly from params generated outside this program.
-Severe OpenCL randomization bug. The first x coordinates of the first points in the first kernel call of the first ember of a render since the OpenCL renderer object was created were not random and were mostly -1.
-Severe bug when populating xform selection distributions that could sometimes cause a crash due to roundoff error. Fix by using double.
-Limit the max number of variations in a random ember to MAX_CL_VARS, which is 8. This ensures they'll look the same on CPU and GPU.
-Prevent user from saving stylesheet to default.qss, it's a special reserved filename.
--Code changes
-Generalize using the running sum output point inside of a variation for all cases: pre, reg and post.
-Allow for array variables in variations where the address of each element is stored in m_Params.
-Qualify all math functions with std::
-No longer use our own Clamp() in OpenCL, instead use the standard clamp().
-Redesign how functions are used in the variations OpenCL code.
-Add tests to EmberTester to verify some of the new functionality.
-Place more const and override qualifiers on functions where appropriate.
-Add a global rand with a lock to be used very sparingly.
-Use a map instead of a vector for bad param names in Xml parsing.
-Prefix affine interpolation mode defines with "AFFINE_" to make their purpose more clear.
-Allow for variations that change state during iteration by sending a separate copy of the ember to each rendering thread.
-Implement this same functionality with a local struct in OpenCL. It's members are the total of all variables that need to change state within an ember.
-Add Contains() function to Utils.h.
-EmberRender: print names of kernels being printed with --dump_kernel option.
-Clean up EmberTester to handle some of the recent changes.
-Fix various casts.
-Replace % 2 with & 1, even though the compiler was likely doing this already.
-Add new file Variations06.h to accommodate new variations.
-General cleanup.
2015-11-22 17:15:07 -05:00
|
|
|
"inline real_t Fabsmod(real_t v)\n"
|
|
|
|
"{\n"
|
|
|
|
" real_t dummy;\n"
|
|
|
|
"\n"
|
|
|
|
" return modf(v, &dummy);\n"
|
|
|
|
"}\n";
|
2016-02-12 00:38:21 -05:00
|
|
|
s_GlobalMap["Fosc"] =
|
--User changes
-Add new variations: bubbleT3D, crob, hexaplay3D, hexcrop, hexes, hexnix3D, loonie2, loonie3, nBlur, octapol and synth.
-Allow for pre/post versions of dc_bubble, dc_cylinder and dc_linear whereas before they were omitted.
-When saving a file with multiple embers in it, detect if time values are all the same and if so, start them at zero and increment by 1 for each ember.
-Allow for numerous quality increases to be coalesced into one. It will pick up at the end of the current render.
-Show selection highlight on variations tree in response to mouse hover. This makes it easier to see for which variation or param the current mouse wheel action will apply.
-Make default temporal samples be 100, whereas before it was 1000 which was overkill.
-Require the shift key to be held with delete for deleting an ember to prevent it from triggering when the user enters delete in the edit box.
-This wasn't otherwise fixable without writing a lot more code.
--Bug fixes
-EmberGenome was crashing when generating a sequence from a source file with more than 2 embers in it.
-EmberGenome was improperly handling the first frame of a merge after the last frame of the loop.
-These bugs were due to a previous commit. Revert parts of that commit.
-Prevent a zoom value of less than 0 when reading from xml.
-Slight optimization of the crescents, and mask variations, if the compiler wasn't doing it already.
-Unique file naming was broken because it was looking for _# and the default names ended with -#.
-Disallow renaming of an ember in the library tree to an empty string.
-Severe bug that prevented some variations from being read correctly from params generated outside this program.
-Severe OpenCL randomization bug. The first x coordinates of the first points in the first kernel call of the first ember of a render since the OpenCL renderer object was created were not random and were mostly -1.
-Severe bug when populating xform selection distributions that could sometimes cause a crash due to roundoff error. Fix by using double.
-Limit the max number of variations in a random ember to MAX_CL_VARS, which is 8. This ensures they'll look the same on CPU and GPU.
-Prevent user from saving stylesheet to default.qss, it's a special reserved filename.
--Code changes
-Generalize using the running sum output point inside of a variation for all cases: pre, reg and post.
-Allow for array variables in variations where the address of each element is stored in m_Params.
-Qualify all math functions with std::
-No longer use our own Clamp() in OpenCL, instead use the standard clamp().
-Redesign how functions are used in the variations OpenCL code.
-Add tests to EmberTester to verify some of the new functionality.
-Place more const and override qualifiers on functions where appropriate.
-Add a global rand with a lock to be used very sparingly.
-Use a map instead of a vector for bad param names in Xml parsing.
-Prefix affine interpolation mode defines with "AFFINE_" to make their purpose more clear.
-Allow for variations that change state during iteration by sending a separate copy of the ember to each rendering thread.
-Implement this same functionality with a local struct in OpenCL. It's members are the total of all variables that need to change state within an ember.
-Add Contains() function to Utils.h.
-EmberRender: print names of kernels being printed with --dump_kernel option.
-Clean up EmberTester to handle some of the recent changes.
-Fix various casts.
-Replace % 2 with & 1, even though the compiler was likely doing this already.
-Add new file Variations06.h to accommodate new variations.
-General cleanup.
2015-11-22 17:15:07 -05:00
|
|
|
"inline real_t Fosc(real_t p, real_t amp, real_t ph)\n"
|
|
|
|
"{\n"
|
|
|
|
" return 0.5 - cos(p * amp + ph) * 0.5;\n"
|
|
|
|
"}\n";
|
2016-02-12 00:38:21 -05:00
|
|
|
s_GlobalMap["Foscn"] =
|
--User changes
-Add new variations: bubbleT3D, crob, hexaplay3D, hexcrop, hexes, hexnix3D, loonie2, loonie3, nBlur, octapol and synth.
-Allow for pre/post versions of dc_bubble, dc_cylinder and dc_linear whereas before they were omitted.
-When saving a file with multiple embers in it, detect if time values are all the same and if so, start them at zero and increment by 1 for each ember.
-Allow for numerous quality increases to be coalesced into one. It will pick up at the end of the current render.
-Show selection highlight on variations tree in response to mouse hover. This makes it easier to see for which variation or param the current mouse wheel action will apply.
-Make default temporal samples be 100, whereas before it was 1000 which was overkill.
-Require the shift key to be held with delete for deleting an ember to prevent it from triggering when the user enters delete in the edit box.
-This wasn't otherwise fixable without writing a lot more code.
--Bug fixes
-EmberGenome was crashing when generating a sequence from a source file with more than 2 embers in it.
-EmberGenome was improperly handling the first frame of a merge after the last frame of the loop.
-These bugs were due to a previous commit. Revert parts of that commit.
-Prevent a zoom value of less than 0 when reading from xml.
-Slight optimization of the crescents, and mask variations, if the compiler wasn't doing it already.
-Unique file naming was broken because it was looking for _# and the default names ended with -#.
-Disallow renaming of an ember in the library tree to an empty string.
-Severe bug that prevented some variations from being read correctly from params generated outside this program.
-Severe OpenCL randomization bug. The first x coordinates of the first points in the first kernel call of the first ember of a render since the OpenCL renderer object was created were not random and were mostly -1.
-Severe bug when populating xform selection distributions that could sometimes cause a crash due to roundoff error. Fix by using double.
-Limit the max number of variations in a random ember to MAX_CL_VARS, which is 8. This ensures they'll look the same on CPU and GPU.
-Prevent user from saving stylesheet to default.qss, it's a special reserved filename.
--Code changes
-Generalize using the running sum output point inside of a variation for all cases: pre, reg and post.
-Allow for array variables in variations where the address of each element is stored in m_Params.
-Qualify all math functions with std::
-No longer use our own Clamp() in OpenCL, instead use the standard clamp().
-Redesign how functions are used in the variations OpenCL code.
-Add tests to EmberTester to verify some of the new functionality.
-Place more const and override qualifiers on functions where appropriate.
-Add a global rand with a lock to be used very sparingly.
-Use a map instead of a vector for bad param names in Xml parsing.
-Prefix affine interpolation mode defines with "AFFINE_" to make their purpose more clear.
-Allow for variations that change state during iteration by sending a separate copy of the ember to each rendering thread.
-Implement this same functionality with a local struct in OpenCL. It's members are the total of all variables that need to change state within an ember.
-Add Contains() function to Utils.h.
-EmberRender: print names of kernels being printed with --dump_kernel option.
-Clean up EmberTester to handle some of the recent changes.
-Fix various casts.
-Replace % 2 with & 1, even though the compiler was likely doing this already.
-Add new file Variations06.h to accommodate new variations.
-General cleanup.
2015-11-22 17:15:07 -05:00
|
|
|
"inline real_t Foscn(real_t p, real_t ph)\n"
|
|
|
|
"{\n"
|
|
|
|
" return 0.5 - cos(p + ph) * 0.5;\n"
|
|
|
|
"}\n";
|
2016-02-12 00:38:21 -05:00
|
|
|
s_GlobalMap["LogScale"] =
|
--User changes
-Add new variations: bubbleT3D, crob, hexaplay3D, hexcrop, hexes, hexnix3D, loonie2, loonie3, nBlur, octapol and synth.
-Allow for pre/post versions of dc_bubble, dc_cylinder and dc_linear whereas before they were omitted.
-When saving a file with multiple embers in it, detect if time values are all the same and if so, start them at zero and increment by 1 for each ember.
-Allow for numerous quality increases to be coalesced into one. It will pick up at the end of the current render.
-Show selection highlight on variations tree in response to mouse hover. This makes it easier to see for which variation or param the current mouse wheel action will apply.
-Make default temporal samples be 100, whereas before it was 1000 which was overkill.
-Require the shift key to be held with delete for deleting an ember to prevent it from triggering when the user enters delete in the edit box.
-This wasn't otherwise fixable without writing a lot more code.
--Bug fixes
-EmberGenome was crashing when generating a sequence from a source file with more than 2 embers in it.
-EmberGenome was improperly handling the first frame of a merge after the last frame of the loop.
-These bugs were due to a previous commit. Revert parts of that commit.
-Prevent a zoom value of less than 0 when reading from xml.
-Slight optimization of the crescents, and mask variations, if the compiler wasn't doing it already.
-Unique file naming was broken because it was looking for _# and the default names ended with -#.
-Disallow renaming of an ember in the library tree to an empty string.
-Severe bug that prevented some variations from being read correctly from params generated outside this program.
-Severe OpenCL randomization bug. The first x coordinates of the first points in the first kernel call of the first ember of a render since the OpenCL renderer object was created were not random and were mostly -1.
-Severe bug when populating xform selection distributions that could sometimes cause a crash due to roundoff error. Fix by using double.
-Limit the max number of variations in a random ember to MAX_CL_VARS, which is 8. This ensures they'll look the same on CPU and GPU.
-Prevent user from saving stylesheet to default.qss, it's a special reserved filename.
--Code changes
-Generalize using the running sum output point inside of a variation for all cases: pre, reg and post.
-Allow for array variables in variations where the address of each element is stored in m_Params.
-Qualify all math functions with std::
-No longer use our own Clamp() in OpenCL, instead use the standard clamp().
-Redesign how functions are used in the variations OpenCL code.
-Add tests to EmberTester to verify some of the new functionality.
-Place more const and override qualifiers on functions where appropriate.
-Add a global rand with a lock to be used very sparingly.
-Use a map instead of a vector for bad param names in Xml parsing.
-Prefix affine interpolation mode defines with "AFFINE_" to make their purpose more clear.
-Allow for variations that change state during iteration by sending a separate copy of the ember to each rendering thread.
-Implement this same functionality with a local struct in OpenCL. It's members are the total of all variables that need to change state within an ember.
-Add Contains() function to Utils.h.
-EmberRender: print names of kernels being printed with --dump_kernel option.
-Clean up EmberTester to handle some of the recent changes.
-Fix various casts.
-Replace % 2 with & 1, even though the compiler was likely doing this already.
-Add new file Variations06.h to accommodate new variations.
-General cleanup.
2015-11-22 17:15:07 -05:00
|
|
|
"inline real_t LogScale(real_t x)\n"
|
|
|
|
"{\n"
|
|
|
|
" return x == 0.0 ? 0.0 : log((fabs(x) + 1) * M_E) * SignNz(x) / M_E;\n"
|
|
|
|
"}\n";
|
2016-02-12 00:38:21 -05:00
|
|
|
s_GlobalMap["LogMap"] =
|
--User changes
-Add new variations: bubbleT3D, crob, hexaplay3D, hexcrop, hexes, hexnix3D, loonie2, loonie3, nBlur, octapol and synth.
-Allow for pre/post versions of dc_bubble, dc_cylinder and dc_linear whereas before they were omitted.
-When saving a file with multiple embers in it, detect if time values are all the same and if so, start them at zero and increment by 1 for each ember.
-Allow for numerous quality increases to be coalesced into one. It will pick up at the end of the current render.
-Show selection highlight on variations tree in response to mouse hover. This makes it easier to see for which variation or param the current mouse wheel action will apply.
-Make default temporal samples be 100, whereas before it was 1000 which was overkill.
-Require the shift key to be held with delete for deleting an ember to prevent it from triggering when the user enters delete in the edit box.
-This wasn't otherwise fixable without writing a lot more code.
--Bug fixes
-EmberGenome was crashing when generating a sequence from a source file with more than 2 embers in it.
-EmberGenome was improperly handling the first frame of a merge after the last frame of the loop.
-These bugs were due to a previous commit. Revert parts of that commit.
-Prevent a zoom value of less than 0 when reading from xml.
-Slight optimization of the crescents, and mask variations, if the compiler wasn't doing it already.
-Unique file naming was broken because it was looking for _# and the default names ended with -#.
-Disallow renaming of an ember in the library tree to an empty string.
-Severe bug that prevented some variations from being read correctly from params generated outside this program.
-Severe OpenCL randomization bug. The first x coordinates of the first points in the first kernel call of the first ember of a render since the OpenCL renderer object was created were not random and were mostly -1.
-Severe bug when populating xform selection distributions that could sometimes cause a crash due to roundoff error. Fix by using double.
-Limit the max number of variations in a random ember to MAX_CL_VARS, which is 8. This ensures they'll look the same on CPU and GPU.
-Prevent user from saving stylesheet to default.qss, it's a special reserved filename.
--Code changes
-Generalize using the running sum output point inside of a variation for all cases: pre, reg and post.
-Allow for array variables in variations where the address of each element is stored in m_Params.
-Qualify all math functions with std::
-No longer use our own Clamp() in OpenCL, instead use the standard clamp().
-Redesign how functions are used in the variations OpenCL code.
-Add tests to EmberTester to verify some of the new functionality.
-Place more const and override qualifiers on functions where appropriate.
-Add a global rand with a lock to be used very sparingly.
-Use a map instead of a vector for bad param names in Xml parsing.
-Prefix affine interpolation mode defines with "AFFINE_" to make their purpose more clear.
-Allow for variations that change state during iteration by sending a separate copy of the ember to each rendering thread.
-Implement this same functionality with a local struct in OpenCL. It's members are the total of all variables that need to change state within an ember.
-Add Contains() function to Utils.h.
-EmberRender: print names of kernels being printed with --dump_kernel option.
-Clean up EmberTester to handle some of the recent changes.
-Fix various casts.
-Replace % 2 with & 1, even though the compiler was likely doing this already.
-Add new file Variations06.h to accommodate new variations.
-General cleanup.
2015-11-22 17:15:07 -05:00
|
|
|
"inline real_t LogMap(real_t x)\n"
|
|
|
|
"{\n"
|
|
|
|
" return x == 0.0 ? 0.0 : (M_E + log(x * M_E)) * 0.25 * SignNz(x);\n"
|
|
|
|
"}\n";
|
2016-02-12 00:38:21 -05:00
|
|
|
s_GlobalMap["ClampGte"] =
|
--User changes
-Add new variations: bubbleT3D, crob, hexaplay3D, hexcrop, hexes, hexnix3D, loonie2, loonie3, nBlur, octapol and synth.
-Allow for pre/post versions of dc_bubble, dc_cylinder and dc_linear whereas before they were omitted.
-When saving a file with multiple embers in it, detect if time values are all the same and if so, start them at zero and increment by 1 for each ember.
-Allow for numerous quality increases to be coalesced into one. It will pick up at the end of the current render.
-Show selection highlight on variations tree in response to mouse hover. This makes it easier to see for which variation or param the current mouse wheel action will apply.
-Make default temporal samples be 100, whereas before it was 1000 which was overkill.
-Require the shift key to be held with delete for deleting an ember to prevent it from triggering when the user enters delete in the edit box.
-This wasn't otherwise fixable without writing a lot more code.
--Bug fixes
-EmberGenome was crashing when generating a sequence from a source file with more than 2 embers in it.
-EmberGenome was improperly handling the first frame of a merge after the last frame of the loop.
-These bugs were due to a previous commit. Revert parts of that commit.
-Prevent a zoom value of less than 0 when reading from xml.
-Slight optimization of the crescents, and mask variations, if the compiler wasn't doing it already.
-Unique file naming was broken because it was looking for _# and the default names ended with -#.
-Disallow renaming of an ember in the library tree to an empty string.
-Severe bug that prevented some variations from being read correctly from params generated outside this program.
-Severe OpenCL randomization bug. The first x coordinates of the first points in the first kernel call of the first ember of a render since the OpenCL renderer object was created were not random and were mostly -1.
-Severe bug when populating xform selection distributions that could sometimes cause a crash due to roundoff error. Fix by using double.
-Limit the max number of variations in a random ember to MAX_CL_VARS, which is 8. This ensures they'll look the same on CPU and GPU.
-Prevent user from saving stylesheet to default.qss, it's a special reserved filename.
--Code changes
-Generalize using the running sum output point inside of a variation for all cases: pre, reg and post.
-Allow for array variables in variations where the address of each element is stored in m_Params.
-Qualify all math functions with std::
-No longer use our own Clamp() in OpenCL, instead use the standard clamp().
-Redesign how functions are used in the variations OpenCL code.
-Add tests to EmberTester to verify some of the new functionality.
-Place more const and override qualifiers on functions where appropriate.
-Add a global rand with a lock to be used very sparingly.
-Use a map instead of a vector for bad param names in Xml parsing.
-Prefix affine interpolation mode defines with "AFFINE_" to make their purpose more clear.
-Allow for variations that change state during iteration by sending a separate copy of the ember to each rendering thread.
-Implement this same functionality with a local struct in OpenCL. It's members are the total of all variables that need to change state within an ember.
-Add Contains() function to Utils.h.
-EmberRender: print names of kernels being printed with --dump_kernel option.
-Clean up EmberTester to handle some of the recent changes.
-Fix various casts.
-Replace % 2 with & 1, even though the compiler was likely doing this already.
-Add new file Variations06.h to accommodate new variations.
-General cleanup.
2015-11-22 17:15:07 -05:00
|
|
|
"inline real_t ClampGte(real_t val, real_t gte)\n"
|
|
|
|
"{\n"
|
|
|
|
" return (val < gte) ? gte : val;\n"
|
|
|
|
"}\n";
|
2016-02-12 00:38:21 -05:00
|
|
|
s_GlobalMap["Swap"] =
|
--User changes
-Add new variations: bubbleT3D, crob, hexaplay3D, hexcrop, hexes, hexnix3D, loonie2, loonie3, nBlur, octapol and synth.
-Allow for pre/post versions of dc_bubble, dc_cylinder and dc_linear whereas before they were omitted.
-When saving a file with multiple embers in it, detect if time values are all the same and if so, start them at zero and increment by 1 for each ember.
-Allow for numerous quality increases to be coalesced into one. It will pick up at the end of the current render.
-Show selection highlight on variations tree in response to mouse hover. This makes it easier to see for which variation or param the current mouse wheel action will apply.
-Make default temporal samples be 100, whereas before it was 1000 which was overkill.
-Require the shift key to be held with delete for deleting an ember to prevent it from triggering when the user enters delete in the edit box.
-This wasn't otherwise fixable without writing a lot more code.
--Bug fixes
-EmberGenome was crashing when generating a sequence from a source file with more than 2 embers in it.
-EmberGenome was improperly handling the first frame of a merge after the last frame of the loop.
-These bugs were due to a previous commit. Revert parts of that commit.
-Prevent a zoom value of less than 0 when reading from xml.
-Slight optimization of the crescents, and mask variations, if the compiler wasn't doing it already.
-Unique file naming was broken because it was looking for _# and the default names ended with -#.
-Disallow renaming of an ember in the library tree to an empty string.
-Severe bug that prevented some variations from being read correctly from params generated outside this program.
-Severe OpenCL randomization bug. The first x coordinates of the first points in the first kernel call of the first ember of a render since the OpenCL renderer object was created were not random and were mostly -1.
-Severe bug when populating xform selection distributions that could sometimes cause a crash due to roundoff error. Fix by using double.
-Limit the max number of variations in a random ember to MAX_CL_VARS, which is 8. This ensures they'll look the same on CPU and GPU.
-Prevent user from saving stylesheet to default.qss, it's a special reserved filename.
--Code changes
-Generalize using the running sum output point inside of a variation for all cases: pre, reg and post.
-Allow for array variables in variations where the address of each element is stored in m_Params.
-Qualify all math functions with std::
-No longer use our own Clamp() in OpenCL, instead use the standard clamp().
-Redesign how functions are used in the variations OpenCL code.
-Add tests to EmberTester to verify some of the new functionality.
-Place more const and override qualifiers on functions where appropriate.
-Add a global rand with a lock to be used very sparingly.
-Use a map instead of a vector for bad param names in Xml parsing.
-Prefix affine interpolation mode defines with "AFFINE_" to make their purpose more clear.
-Allow for variations that change state during iteration by sending a separate copy of the ember to each rendering thread.
-Implement this same functionality with a local struct in OpenCL. It's members are the total of all variables that need to change state within an ember.
-Add Contains() function to Utils.h.
-EmberRender: print names of kernels being printed with --dump_kernel option.
-Clean up EmberTester to handle some of the recent changes.
-Fix various casts.
-Replace % 2 with & 1, even though the compiler was likely doing this already.
-Add new file Variations06.h to accommodate new variations.
-General cleanup.
2015-11-22 17:15:07 -05:00
|
|
|
"inline void Swap(real_t* val1, real_t* val2)\n"
|
|
|
|
"{\n"
|
|
|
|
" real_t tmp = *val1;\n"
|
|
|
|
" *val1 = *val2;\n"
|
|
|
|
" *val2 = tmp;\n"
|
|
|
|
"}\n";
|
2016-02-12 00:38:21 -05:00
|
|
|
s_GlobalMap["Vratio"] =
|
2015-12-31 16:41:59 -05:00
|
|
|
"inline real_t Vratio(real2* p, real2* q, real2* u)\n"
|
|
|
|
"{\n"
|
2016-01-12 23:42:12 -05:00
|
|
|
" real2 pmq = *p - *q;\n"
|
2015-12-31 16:41:59 -05:00
|
|
|
"\n"
|
2016-01-12 23:42:12 -05:00
|
|
|
" if (pmq.x == 0 && pmq.y == 0)\n"
|
2015-12-31 16:41:59 -05:00
|
|
|
" return 1.0;\n"
|
|
|
|
"\n"
|
--User changes
-Allow for pausing the renderer in the main window. This makes is more efficient when entering many parameters, such as when following a tutorial.
-Add support for new variations: erf, gamma, jac_cn, jac_dn, jac_sn, logDB, pressure_wave, pRose3D, splits3D, w, waves2b, x, xerf, y, z.
-Inform user of the start and stop of file parsing in EmberAnimate because the files could potentially be very large.
-Move the follwing fields to a new table called Animation: Interpolation, Affine Interpolation, Temporal Samples, Temporal Filter Width, Temporal Filter Type.
-These currently have no effect on the interactive renderer and instead are used when running flames through EmberGenome to generate sequences, and then animating them in Fractorium or EmberAnimate.
-Add new parameter overrides for EmberRender and EmberAnimate which directly assign values to all flames being rendered, rather than scale:
--quality
--demin
--demax
--Bug fixes
-Left pad instead of right pad names of sequence outputs from EmberGenome.
-Unique file naming was broken for files which already had an underscore in them.
-Properly report that png is the default format of EmberRender and EmberAnimate output instead of erroneously claiming it was jpg.
-Make command line programs search these folders in this order for the palette file:
./
~/.fractorium
~/.config/fractorium
/usr/share/fractorium
/usr/local/share/fractorium
-Fix possible bad values in hexes.
-Better assignment of Z variables.
-Fix boarders due to use of poorly implemented rint() function from flam3. Use std::rint() now.
-wedge_sph was completely wrong due to having accidentally swapped the mapping of two parameters.
-Make juliascope juliascope_power parameter be of type REAL_NONZERO since it's used as a denominator.
-Make Z assignment compatible with the originals in:
-arch, bcircle, bCollide, bent, bent2, bisplit, blob, blur_linear, blur_square, bMod, boarders, boarders2, bSwirl, bTransform, butterfly, cardioid, cell, circleblur, circlize, circlize2, circus, collideoscope, cos, cosine, cosh, coth, cpow, cpow2, crescents, cropn, csc, csch, curl, curve, dc_gridout, deltaa, diamond, disc2, eclipse, eCollide, edisc, eJulia, elliptic, eMod, eMotion, ennepers, epispiral, ePush, eRotate, eScale, eSwirl, ex, exp, expo, exponential, fan, fdisc, fibonacci, fibonacci2, fisheye, flipcircle, flipy, flower, flux, funnel, glynnia, GlynnSim1, GlynnSim2, GlynnSim3, gridout, handkerchief, heart, hole, idisc, julia, julian2, juliaNab, kaleidoscope, lazyTravis, Lissajous, mask, MobiusN, mobius_strip, modulus, murl, murl2, npolar, ortho, oscilloscope, parabola, perspective, petal, phoenix_julia, pie (was also inconsistent between cpu and gpu), poincare, popcorn, popcorn2, power, pow_block, rational3, rays, rblur, rings, rippled, roundspher, sec, secant2, sigmoid, sin, sineblur, sinh, sinusgrid, sphericaln, spiralwing, spirograph, split, squarize, squirrel, squish, sschecks, starblur, stripes, stwin, super_shape, tan, tancos, tangent, tanh, TwinTrian, twoface, unpolar, waves, wavesn, wedge_julia, whorl, xheart, zblur, zscale.
--Code changes
-Generalize Variation::PrecalcHelper() and rename to PrePostPrecalcHelper().
--Do the same for the OpenCL version and rename it PrePostPrecalcOpenCLString().
-Rename Variation::m_AssignType to m_PrePostAssignType since it's only relevant to pre/post variations.
2016-01-29 20:02:15 -05:00
|
|
|
" return 2 * (((*u).x - (*q).x) * pmq.x + ((*u).y - (*q).y) * pmq.y) / Zeps(SQR(pmq.x) + SQR(pmq.y));\n"
|
2015-12-31 16:41:59 -05:00
|
|
|
"}\n";
|
2016-02-12 00:38:21 -05:00
|
|
|
s_GlobalMap["Closest"] =
|
2015-12-31 16:41:59 -05:00
|
|
|
"inline int Closest(real2* p, int n, real2* u)\n"
|
|
|
|
"{\n"
|
|
|
|
" real_t d2;\n"
|
|
|
|
" real_t d2min = TMAX;\n"
|
|
|
|
" int i, j = 0;\n"
|
|
|
|
"\n"
|
|
|
|
" for (i = 0; i < n; i++)\n"
|
|
|
|
" {\n"
|
|
|
|
" d2 = Sqr(p[i].x - (*u).x) + Sqr(p[i].y - (*u).y);\n"
|
|
|
|
"\n"
|
|
|
|
" if (d2 < d2min)\n"
|
|
|
|
" {\n"
|
|
|
|
" d2min = d2;\n"
|
|
|
|
" j = i;\n"
|
|
|
|
" }\n"
|
|
|
|
" }\n"
|
|
|
|
"\n"
|
|
|
|
" return j;\n"
|
|
|
|
"}\n";
|
2016-02-12 00:38:21 -05:00
|
|
|
s_GlobalMap["Voronoi"] =
|
2015-12-31 16:41:59 -05:00
|
|
|
"inline real_t Voronoi(real2* p, int n, int q, real2* u)\n"
|
|
|
|
"{\n"
|
|
|
|
" real_t ratio;\n"
|
|
|
|
" real_t ratiomax = TLOW;\n"
|
|
|
|
" int i;\n"
|
|
|
|
"\n"
|
|
|
|
" for (i = 0; i < n; i++)\n"
|
|
|
|
" {\n"
|
|
|
|
" if (i != q)\n"
|
|
|
|
" {\n"
|
|
|
|
" ratio = Vratio(&p[i], &p[q], u);\n"
|
|
|
|
"\n"
|
|
|
|
" if (ratio > ratiomax)\n"
|
|
|
|
" ratiomax = ratio;\n"
|
|
|
|
" }\n"
|
|
|
|
" }\n"
|
|
|
|
"\n"
|
|
|
|
" return ratiomax;\n"
|
|
|
|
"}\n";
|
2016-02-12 00:38:21 -05:00
|
|
|
s_GlobalMap["SimplexNoise3D"] =
|
2015-12-31 16:41:59 -05:00
|
|
|
"inline real_t SimplexNoise3D(real3* v, __global real_t* p, __global real3* grad)\n"
|
|
|
|
"{\n"
|
|
|
|
" real3 c[4];\n"
|
|
|
|
" real_t n = 0;\n"
|
|
|
|
" int gi[4];\n"
|
|
|
|
" real_t t;\n"
|
2016-01-12 23:42:12 -05:00
|
|
|
" real_t skewIn = ((*v).x + (*v).y + (*v).z) * 0.333333;\n"
|
2015-12-31 16:41:59 -05:00
|
|
|
" int i = (int)floor((*v).x + skewIn);\n"
|
|
|
|
" int j = (int)floor((*v).y + skewIn);\n"
|
|
|
|
" int k = (int)floor((*v).z + skewIn);\n"
|
2016-01-12 23:42:12 -05:00
|
|
|
" t = (i + j + k) * 0.1666666;\n"
|
2015-12-31 16:41:59 -05:00
|
|
|
" real_t x0 = i - t;\n"
|
|
|
|
" real_t y0 = j - t;\n"
|
|
|
|
" real_t z0 = k - t;\n"
|
|
|
|
" c[0].x = (*v).x - x0;\n"
|
|
|
|
" c[0].y = (*v).y - y0;\n"
|
|
|
|
" c[0].z = (*v).z - z0;\n"
|
|
|
|
" int i1, j1, k1;\n"
|
|
|
|
" int i2, j2, k2;\n"
|
|
|
|
"\n"
|
|
|
|
" if (c[0].x >= c[0].y)\n"
|
|
|
|
" {\n"
|
|
|
|
" if (c[0].y >= c[0].z)\n"
|
|
|
|
" {\n"
|
|
|
|
" i1 = 1; j1 = 0; k1 = 0; i2 = 1; j2 = 1; k2 = 0;\n"
|
|
|
|
" }\n"
|
|
|
|
" else\n"
|
|
|
|
" {\n"
|
|
|
|
" if (c[0].x >= c[0].z)\n"
|
|
|
|
" {\n"
|
|
|
|
" i1 = 1; j1 = 0; k1 = 0; i2 = 1; j2 = 0; k2 = 1;\n"
|
|
|
|
" }\n"
|
|
|
|
" else\n"
|
|
|
|
" {\n"
|
|
|
|
" i1 = 0; j1 = 0; k1 = 1; i2 = 1; j2 = 0; k2 = 1;\n"
|
|
|
|
" }\n"
|
|
|
|
" }\n"
|
|
|
|
" }\n"
|
|
|
|
" else\n"
|
|
|
|
" {\n"
|
|
|
|
" if (c[0].y < c[0].z)\n"
|
|
|
|
" {\n"
|
|
|
|
" i1 = 0; j1 = 0; k1 = 1; i2 = 0; j2 = 1; k2 = 1;\n"
|
|
|
|
" }\n"
|
|
|
|
" else\n"
|
|
|
|
" {\n"
|
|
|
|
" if (c[0].x < c[0].z)\n"
|
|
|
|
" {\n"
|
|
|
|
" i1 = 0; j1 = 1; k1 = 0; i2 = 0; j2 = 1; k2 = 1;\n"
|
|
|
|
" }\n"
|
|
|
|
" else\n"
|
|
|
|
" {\n"
|
|
|
|
" i1 = 0; j1 = 1; k1 = 0; i2 = 1; j2 = 1; k2 = 0;\n"
|
|
|
|
" }\n"
|
|
|
|
" }\n"
|
|
|
|
" }\n"
|
|
|
|
"\n"
|
2016-01-12 23:42:12 -05:00
|
|
|
" c[1].x = c[0].x - i1 + 0.1666666;\n"
|
|
|
|
" c[1].y = c[0].y - j1 + 0.1666666;\n"
|
|
|
|
" c[1].z = c[0].z - k1 + 0.1666666;\n"
|
|
|
|
" c[2].x = c[0].x - i2 + 2 * 0.1666666;\n"
|
|
|
|
" c[2].y = c[0].y - j2 + 2 * 0.1666666;\n"
|
|
|
|
" c[2].z = c[0].z - k2 + 2 * 0.1666666;\n"
|
|
|
|
" c[3].x = c[0].x - 1 + 3 * 0.1666666;\n"
|
|
|
|
" c[3].y = c[0].y - 1 + 3 * 0.1666666;\n"
|
|
|
|
" c[3].z = c[0].z - 1 + 3 * 0.1666666;\n"
|
2015-12-31 16:41:59 -05:00
|
|
|
" int ii = i & 0x3ff;\n"
|
|
|
|
" int jj = j & 0x3ff;\n"
|
|
|
|
" int kk = k & 0x3ff;\n"
|
|
|
|
" gi[0] = (int)p[ii + (int)p[jj + (int)p[kk]]];\n"
|
|
|
|
" gi[1] = (int)p[ii + i1 + (int)p[jj + j1 + (int)p[kk + k1]]];\n"
|
|
|
|
" gi[2] = (int)p[ii + i2 + (int)p[jj + j2 + (int)p[kk + k2]]];\n"
|
|
|
|
" gi[3] = (int)p[ii + 1 + (int)p[jj + 1 + (int)p[kk + 1]]];\n"
|
|
|
|
" for (uint corner = 0; corner < 4; corner++)\n"
|
|
|
|
" {\n"
|
2016-01-12 23:42:12 -05:00
|
|
|
" t = 0.6 - Sqr(c[corner].x) - Sqr(c[corner].y) - Sqr(c[corner].z);\n"
|
2015-12-31 16:41:59 -05:00
|
|
|
"\n"
|
|
|
|
" if (t > 0)\n"
|
|
|
|
" {\n"
|
|
|
|
" real3 u = grad[gi[corner]];\n"
|
|
|
|
" t *= t;\n"
|
|
|
|
" n += t * t * (u.x * c[corner].x + u.y * c[corner].y + u.z * c[corner].z);\n"
|
|
|
|
" }\n"
|
|
|
|
" }\n"
|
|
|
|
"\n"
|
|
|
|
" return 32 * n;\n"
|
|
|
|
"}\n";
|
2016-02-12 00:38:21 -05:00
|
|
|
s_GlobalMap["PerlinNoise3D"] =
|
2015-12-31 16:41:59 -05:00
|
|
|
"inline real_t PerlinNoise3D(real3* v, __global real_t* p, __global real3* grad, real_t aScale, real_t fScale, int octaves)\n"
|
|
|
|
"{\n"
|
|
|
|
" int i;\n"
|
|
|
|
" real_t n = 0, a = 1;\n"
|
|
|
|
" real3 u = *v;\n"
|
|
|
|
"\n"
|
|
|
|
" for (i = 0; i < octaves; i++)\n"
|
|
|
|
" {\n"
|
2016-01-12 23:42:12 -05:00
|
|
|
" n += SimplexNoise3D(&u, p, grad) / Zeps(a);\n"
|
2015-12-31 16:41:59 -05:00
|
|
|
" a *= aScale;\n"
|
|
|
|
" u.x *= fScale;\n"
|
|
|
|
" u.y *= fScale;\n"
|
|
|
|
" u.x *= fScale;\n"
|
|
|
|
" }\n"
|
|
|
|
"\n"
|
|
|
|
" return n;\n"
|
|
|
|
"}\n";
|
2016-02-12 00:38:21 -05:00
|
|
|
s_GlobalMap["JacobiElliptic"] =
|
--User changes
-Allow for pausing the renderer in the main window. This makes is more efficient when entering many parameters, such as when following a tutorial.
-Add support for new variations: erf, gamma, jac_cn, jac_dn, jac_sn, logDB, pressure_wave, pRose3D, splits3D, w, waves2b, x, xerf, y, z.
-Inform user of the start and stop of file parsing in EmberAnimate because the files could potentially be very large.
-Move the follwing fields to a new table called Animation: Interpolation, Affine Interpolation, Temporal Samples, Temporal Filter Width, Temporal Filter Type.
-These currently have no effect on the interactive renderer and instead are used when running flames through EmberGenome to generate sequences, and then animating them in Fractorium or EmberAnimate.
-Add new parameter overrides for EmberRender and EmberAnimate which directly assign values to all flames being rendered, rather than scale:
--quality
--demin
--demax
--Bug fixes
-Left pad instead of right pad names of sequence outputs from EmberGenome.
-Unique file naming was broken for files which already had an underscore in them.
-Properly report that png is the default format of EmberRender and EmberAnimate output instead of erroneously claiming it was jpg.
-Make command line programs search these folders in this order for the palette file:
./
~/.fractorium
~/.config/fractorium
/usr/share/fractorium
/usr/local/share/fractorium
-Fix possible bad values in hexes.
-Better assignment of Z variables.
-Fix boarders due to use of poorly implemented rint() function from flam3. Use std::rint() now.
-wedge_sph was completely wrong due to having accidentally swapped the mapping of two parameters.
-Make juliascope juliascope_power parameter be of type REAL_NONZERO since it's used as a denominator.
-Make Z assignment compatible with the originals in:
-arch, bcircle, bCollide, bent, bent2, bisplit, blob, blur_linear, blur_square, bMod, boarders, boarders2, bSwirl, bTransform, butterfly, cardioid, cell, circleblur, circlize, circlize2, circus, collideoscope, cos, cosine, cosh, coth, cpow, cpow2, crescents, cropn, csc, csch, curl, curve, dc_gridout, deltaa, diamond, disc2, eclipse, eCollide, edisc, eJulia, elliptic, eMod, eMotion, ennepers, epispiral, ePush, eRotate, eScale, eSwirl, ex, exp, expo, exponential, fan, fdisc, fibonacci, fibonacci2, fisheye, flipcircle, flipy, flower, flux, funnel, glynnia, GlynnSim1, GlynnSim2, GlynnSim3, gridout, handkerchief, heart, hole, idisc, julia, julian2, juliaNab, kaleidoscope, lazyTravis, Lissajous, mask, MobiusN, mobius_strip, modulus, murl, murl2, npolar, ortho, oscilloscope, parabola, perspective, petal, phoenix_julia, pie (was also inconsistent between cpu and gpu), poincare, popcorn, popcorn2, power, pow_block, rational3, rays, rblur, rings, rippled, roundspher, sec, secant2, sigmoid, sin, sineblur, sinh, sinusgrid, sphericaln, spiralwing, spirograph, split, squarize, squirrel, squish, sschecks, starblur, stripes, stwin, super_shape, tan, tancos, tangent, tanh, TwinTrian, twoface, unpolar, waves, wavesn, wedge_julia, whorl, xheart, zblur, zscale.
--Code changes
-Generalize Variation::PrecalcHelper() and rename to PrePostPrecalcHelper().
--Do the same for the OpenCL version and rename it PrePostPrecalcOpenCLString().
-Rename Variation::m_AssignType to m_PrePostAssignType since it's only relevant to pre/post variations.
2016-01-29 20:02:15 -05:00
|
|
|
"inline void JacobiElliptic(real_t uu, real_t emmc, real_t* sn, real_t* cn, real_t* dn)\n"
|
|
|
|
"{\n"
|
|
|
|
" real_t CA = 0.0003;\n"
|
2016-02-12 00:38:21 -05:00
|
|
|
" real_t a, b, c, d = 1, em[13], en[13];\n"
|
--User changes
-Allow for pausing the renderer in the main window. This makes is more efficient when entering many parameters, such as when following a tutorial.
-Add support for new variations: erf, gamma, jac_cn, jac_dn, jac_sn, logDB, pressure_wave, pRose3D, splits3D, w, waves2b, x, xerf, y, z.
-Inform user of the start and stop of file parsing in EmberAnimate because the files could potentially be very large.
-Move the follwing fields to a new table called Animation: Interpolation, Affine Interpolation, Temporal Samples, Temporal Filter Width, Temporal Filter Type.
-These currently have no effect on the interactive renderer and instead are used when running flames through EmberGenome to generate sequences, and then animating them in Fractorium or EmberAnimate.
-Add new parameter overrides for EmberRender and EmberAnimate which directly assign values to all flames being rendered, rather than scale:
--quality
--demin
--demax
--Bug fixes
-Left pad instead of right pad names of sequence outputs from EmberGenome.
-Unique file naming was broken for files which already had an underscore in them.
-Properly report that png is the default format of EmberRender and EmberAnimate output instead of erroneously claiming it was jpg.
-Make command line programs search these folders in this order for the palette file:
./
~/.fractorium
~/.config/fractorium
/usr/share/fractorium
/usr/local/share/fractorium
-Fix possible bad values in hexes.
-Better assignment of Z variables.
-Fix boarders due to use of poorly implemented rint() function from flam3. Use std::rint() now.
-wedge_sph was completely wrong due to having accidentally swapped the mapping of two parameters.
-Make juliascope juliascope_power parameter be of type REAL_NONZERO since it's used as a denominator.
-Make Z assignment compatible with the originals in:
-arch, bcircle, bCollide, bent, bent2, bisplit, blob, blur_linear, blur_square, bMod, boarders, boarders2, bSwirl, bTransform, butterfly, cardioid, cell, circleblur, circlize, circlize2, circus, collideoscope, cos, cosine, cosh, coth, cpow, cpow2, crescents, cropn, csc, csch, curl, curve, dc_gridout, deltaa, diamond, disc2, eclipse, eCollide, edisc, eJulia, elliptic, eMod, eMotion, ennepers, epispiral, ePush, eRotate, eScale, eSwirl, ex, exp, expo, exponential, fan, fdisc, fibonacci, fibonacci2, fisheye, flipcircle, flipy, flower, flux, funnel, glynnia, GlynnSim1, GlynnSim2, GlynnSim3, gridout, handkerchief, heart, hole, idisc, julia, julian2, juliaNab, kaleidoscope, lazyTravis, Lissajous, mask, MobiusN, mobius_strip, modulus, murl, murl2, npolar, ortho, oscilloscope, parabola, perspective, petal, phoenix_julia, pie (was also inconsistent between cpu and gpu), poincare, popcorn, popcorn2, power, pow_block, rational3, rays, rblur, rings, rippled, roundspher, sec, secant2, sigmoid, sin, sineblur, sinh, sinusgrid, sphericaln, spiralwing, spirograph, split, squarize, squirrel, squish, sschecks, starblur, stripes, stwin, super_shape, tan, tancos, tangent, tanh, TwinTrian, twoface, unpolar, waves, wavesn, wedge_julia, whorl, xheart, zblur, zscale.
--Code changes
-Generalize Variation::PrecalcHelper() and rename to PrePostPrecalcHelper().
--Do the same for the OpenCL version and rename it PrePostPrecalcOpenCLString().
-Rename Variation::m_AssignType to m_PrePostAssignType since it's only relevant to pre/post variations.
2016-01-29 20:02:15 -05:00
|
|
|
" int bo;\n"
|
|
|
|
" int l;\n"
|
|
|
|
" int ii;\n"
|
|
|
|
" int i;\n"
|
|
|
|
" real_t emc = emmc;\n"
|
|
|
|
" real_t u = uu;\n"
|
|
|
|
"\n"
|
|
|
|
" if (emc != 0)\n"
|
|
|
|
" {\n"
|
|
|
|
" bo = 0;\n"
|
|
|
|
"\n"
|
|
|
|
" if (emc < 0)\n"
|
|
|
|
" bo = 1;\n"
|
|
|
|
"\n"
|
|
|
|
" if (bo != 0)\n"
|
|
|
|
" {\n"
|
|
|
|
" d = 1 - emc;\n"
|
|
|
|
" emc = -emc / d;\n"
|
|
|
|
" d = sqrt(d);\n"
|
|
|
|
" u = d * u;\n"
|
|
|
|
" }\n"
|
|
|
|
"\n"
|
|
|
|
" a = 1;\n"
|
|
|
|
" *dn = 1;\n"
|
|
|
|
"\n"
|
|
|
|
" for (i = 0; i < 8; i++)\n"
|
|
|
|
" {\n"
|
|
|
|
" l = i;\n"
|
|
|
|
" em[i] = a;\n"
|
|
|
|
" emc = sqrt(emc);\n"
|
|
|
|
" en[i] = emc;\n"
|
|
|
|
" c = 0.5 * (a + emc);\n"
|
|
|
|
"\n"
|
|
|
|
" if (fabs(a - emc) <= CA * a)\n"
|
|
|
|
" break;\n"
|
|
|
|
"\n"
|
|
|
|
" emc = a * emc;\n"
|
|
|
|
" a = c;\n"
|
|
|
|
" }\n"
|
|
|
|
"\n"
|
|
|
|
" u = c * u;\n"
|
|
|
|
" *sn = sincos(u, cn);\n"
|
|
|
|
"\n"
|
|
|
|
" if (*sn != 0)\n"
|
|
|
|
" {\n"
|
|
|
|
" a = *cn / *sn;\n"
|
|
|
|
" c = a * c;\n"
|
|
|
|
"\n"
|
|
|
|
" for (ii = l; ii >= 0; --ii)\n"
|
|
|
|
" {\n"
|
|
|
|
" b = em[ii];\n"
|
|
|
|
" a = c * a;\n"
|
|
|
|
" c = *dn * c;\n"
|
|
|
|
" *dn = (en[ii] + a) / (b + a);\n"
|
|
|
|
" a = c / b;\n"
|
|
|
|
" }\n"
|
|
|
|
"\n"
|
|
|
|
" a = 1 / sqrt(c * c + 1);\n"
|
|
|
|
"\n"
|
|
|
|
" if (*sn < 0)\n"
|
|
|
|
" *sn = -a;\n"
|
|
|
|
" else\n"
|
|
|
|
" *sn = a;\n"
|
|
|
|
"\n"
|
|
|
|
" *cn = c * *sn;\n"
|
|
|
|
" }\n"
|
|
|
|
"\n"
|
|
|
|
" if (bo != 0)\n"
|
|
|
|
" {\n"
|
|
|
|
" a = *dn;\n"
|
|
|
|
" *dn = *cn;\n"
|
|
|
|
" *cn = a;\n"
|
|
|
|
" *sn = *sn / d;\n"
|
|
|
|
" }\n"
|
|
|
|
" }\n"
|
|
|
|
" else\n"
|
|
|
|
" {\n"
|
|
|
|
" *cn = 1 / cosh(u);\n"
|
|
|
|
" *dn = *cn;\n"
|
|
|
|
" *sn = tanh(u);\n"
|
|
|
|
" }\n"
|
|
|
|
"}\n";
|
--User changes
-Add new variations: bubbleT3D, crob, hexaplay3D, hexcrop, hexes, hexnix3D, loonie2, loonie3, nBlur, octapol and synth.
-Allow for pre/post versions of dc_bubble, dc_cylinder and dc_linear whereas before they were omitted.
-When saving a file with multiple embers in it, detect if time values are all the same and if so, start them at zero and increment by 1 for each ember.
-Allow for numerous quality increases to be coalesced into one. It will pick up at the end of the current render.
-Show selection highlight on variations tree in response to mouse hover. This makes it easier to see for which variation or param the current mouse wheel action will apply.
-Make default temporal samples be 100, whereas before it was 1000 which was overkill.
-Require the shift key to be held with delete for deleting an ember to prevent it from triggering when the user enters delete in the edit box.
-This wasn't otherwise fixable without writing a lot more code.
--Bug fixes
-EmberGenome was crashing when generating a sequence from a source file with more than 2 embers in it.
-EmberGenome was improperly handling the first frame of a merge after the last frame of the loop.
-These bugs were due to a previous commit. Revert parts of that commit.
-Prevent a zoom value of less than 0 when reading from xml.
-Slight optimization of the crescents, and mask variations, if the compiler wasn't doing it already.
-Unique file naming was broken because it was looking for _# and the default names ended with -#.
-Disallow renaming of an ember in the library tree to an empty string.
-Severe bug that prevented some variations from being read correctly from params generated outside this program.
-Severe OpenCL randomization bug. The first x coordinates of the first points in the first kernel call of the first ember of a render since the OpenCL renderer object was created were not random and were mostly -1.
-Severe bug when populating xform selection distributions that could sometimes cause a crash due to roundoff error. Fix by using double.
-Limit the max number of variations in a random ember to MAX_CL_VARS, which is 8. This ensures they'll look the same on CPU and GPU.
-Prevent user from saving stylesheet to default.qss, it's a special reserved filename.
--Code changes
-Generalize using the running sum output point inside of a variation for all cases: pre, reg and post.
-Allow for array variables in variations where the address of each element is stored in m_Params.
-Qualify all math functions with std::
-No longer use our own Clamp() in OpenCL, instead use the standard clamp().
-Redesign how functions are used in the variations OpenCL code.
-Add tests to EmberTester to verify some of the new functionality.
-Place more const and override qualifiers on functions where appropriate.
-Add a global rand with a lock to be used very sparingly.
-Use a map instead of a vector for bad param names in Xml parsing.
-Prefix affine interpolation mode defines with "AFFINE_" to make their purpose more clear.
-Allow for variations that change state during iteration by sending a separate copy of the ember to each rendering thread.
-Implement this same functionality with a local struct in OpenCL. It's members are the total of all variables that need to change state within an ember.
-Add Contains() function to Utils.h.
-EmberRender: print names of kernels being printed with --dump_kernel option.
-Clean up EmberTester to handle some of the recent changes.
-Fix various casts.
-Replace % 2 with & 1, even though the compiler was likely doing this already.
-Add new file Variations06.h to accommodate new variations.
-General cleanup.
2015-11-22 17:15:07 -05:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2016-02-12 00:38:21 -05:00
|
|
|
/// <summary>
|
|
|
|
/// Get a pointer to the text of the global function whose name is the passed in string.
|
|
|
|
/// </summary>
|
|
|
|
/// <param name="func">The function name to retrieve</param>
|
|
|
|
/// <returns>A pointer to the function body string if found, else nullptr.</returns>
|
--User changes
-Add new variations: bubbleT3D, crob, hexaplay3D, hexcrop, hexes, hexnix3D, loonie2, loonie3, nBlur, octapol and synth.
-Allow for pre/post versions of dc_bubble, dc_cylinder and dc_linear whereas before they were omitted.
-When saving a file with multiple embers in it, detect if time values are all the same and if so, start them at zero and increment by 1 for each ember.
-Allow for numerous quality increases to be coalesced into one. It will pick up at the end of the current render.
-Show selection highlight on variations tree in response to mouse hover. This makes it easier to see for which variation or param the current mouse wheel action will apply.
-Make default temporal samples be 100, whereas before it was 1000 which was overkill.
-Require the shift key to be held with delete for deleting an ember to prevent it from triggering when the user enters delete in the edit box.
-This wasn't otherwise fixable without writing a lot more code.
--Bug fixes
-EmberGenome was crashing when generating a sequence from a source file with more than 2 embers in it.
-EmberGenome was improperly handling the first frame of a merge after the last frame of the loop.
-These bugs were due to a previous commit. Revert parts of that commit.
-Prevent a zoom value of less than 0 when reading from xml.
-Slight optimization of the crescents, and mask variations, if the compiler wasn't doing it already.
-Unique file naming was broken because it was looking for _# and the default names ended with -#.
-Disallow renaming of an ember in the library tree to an empty string.
-Severe bug that prevented some variations from being read correctly from params generated outside this program.
-Severe OpenCL randomization bug. The first x coordinates of the first points in the first kernel call of the first ember of a render since the OpenCL renderer object was created were not random and were mostly -1.
-Severe bug when populating xform selection distributions that could sometimes cause a crash due to roundoff error. Fix by using double.
-Limit the max number of variations in a random ember to MAX_CL_VARS, which is 8. This ensures they'll look the same on CPU and GPU.
-Prevent user from saving stylesheet to default.qss, it's a special reserved filename.
--Code changes
-Generalize using the running sum output point inside of a variation for all cases: pre, reg and post.
-Allow for array variables in variations where the address of each element is stored in m_Params.
-Qualify all math functions with std::
-No longer use our own Clamp() in OpenCL, instead use the standard clamp().
-Redesign how functions are used in the variations OpenCL code.
-Add tests to EmberTester to verify some of the new functionality.
-Place more const and override qualifiers on functions where appropriate.
-Add a global rand with a lock to be used very sparingly.
-Use a map instead of a vector for bad param names in Xml parsing.
-Prefix affine interpolation mode defines with "AFFINE_" to make their purpose more clear.
-Allow for variations that change state during iteration by sending a separate copy of the ember to each rendering thread.
-Implement this same functionality with a local struct in OpenCL. It's members are the total of all variables that need to change state within an ember.
-Add Contains() function to Utils.h.
-EmberRender: print names of kernels being printed with --dump_kernel option.
-Clean up EmberTester to handle some of the recent changes.
-Fix various casts.
-Replace % 2 with & 1, even though the compiler was likely doing this already.
-Add new file Variations06.h to accommodate new variations.
-General cleanup.
2015-11-22 17:15:07 -05:00
|
|
|
const string* FunctionMapper::GetGlobalFunc(const string& func)
|
|
|
|
{
|
2016-02-12 00:38:21 -05:00
|
|
|
const auto& text = s_GlobalMap.find(func);
|
2015-12-31 16:41:59 -05:00
|
|
|
|
2016-02-12 00:38:21 -05:00
|
|
|
if (text != s_GlobalMap.end())
|
--User changes
-Add new variations: bubbleT3D, crob, hexaplay3D, hexcrop, hexes, hexnix3D, loonie2, loonie3, nBlur, octapol and synth.
-Allow for pre/post versions of dc_bubble, dc_cylinder and dc_linear whereas before they were omitted.
-When saving a file with multiple embers in it, detect if time values are all the same and if so, start them at zero and increment by 1 for each ember.
-Allow for numerous quality increases to be coalesced into one. It will pick up at the end of the current render.
-Show selection highlight on variations tree in response to mouse hover. This makes it easier to see for which variation or param the current mouse wheel action will apply.
-Make default temporal samples be 100, whereas before it was 1000 which was overkill.
-Require the shift key to be held with delete for deleting an ember to prevent it from triggering when the user enters delete in the edit box.
-This wasn't otherwise fixable without writing a lot more code.
--Bug fixes
-EmberGenome was crashing when generating a sequence from a source file with more than 2 embers in it.
-EmberGenome was improperly handling the first frame of a merge after the last frame of the loop.
-These bugs were due to a previous commit. Revert parts of that commit.
-Prevent a zoom value of less than 0 when reading from xml.
-Slight optimization of the crescents, and mask variations, if the compiler wasn't doing it already.
-Unique file naming was broken because it was looking for _# and the default names ended with -#.
-Disallow renaming of an ember in the library tree to an empty string.
-Severe bug that prevented some variations from being read correctly from params generated outside this program.
-Severe OpenCL randomization bug. The first x coordinates of the first points in the first kernel call of the first ember of a render since the OpenCL renderer object was created were not random and were mostly -1.
-Severe bug when populating xform selection distributions that could sometimes cause a crash due to roundoff error. Fix by using double.
-Limit the max number of variations in a random ember to MAX_CL_VARS, which is 8. This ensures they'll look the same on CPU and GPU.
-Prevent user from saving stylesheet to default.qss, it's a special reserved filename.
--Code changes
-Generalize using the running sum output point inside of a variation for all cases: pre, reg and post.
-Allow for array variables in variations where the address of each element is stored in m_Params.
-Qualify all math functions with std::
-No longer use our own Clamp() in OpenCL, instead use the standard clamp().
-Redesign how functions are used in the variations OpenCL code.
-Add tests to EmberTester to verify some of the new functionality.
-Place more const and override qualifiers on functions where appropriate.
-Add a global rand with a lock to be used very sparingly.
-Use a map instead of a vector for bad param names in Xml parsing.
-Prefix affine interpolation mode defines with "AFFINE_" to make their purpose more clear.
-Allow for variations that change state during iteration by sending a separate copy of the ember to each rendering thread.
-Implement this same functionality with a local struct in OpenCL. It's members are the total of all variables that need to change state within an ember.
-Add Contains() function to Utils.h.
-EmberRender: print names of kernels being printed with --dump_kernel option.
-Clean up EmberTester to handle some of the recent changes.
-Fix various casts.
-Replace % 2 with & 1, even though the compiler was likely doing this already.
-Add new file Variations06.h to accommodate new variations.
-General cleanup.
2015-11-22 17:15:07 -05:00
|
|
|
return &text->second;
|
|
|
|
else
|
|
|
|
return nullptr;
|
|
|
|
}
|
|
|
|
}
|