2014-07-08 03:11:14 -04:00
|
|
|
#pragma once
|
|
|
|
|
|
|
|
#include "FractoriumPch.h"
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// GLEmberControllerBase and GLEmberController<T> classes.
|
|
|
|
/// </summary>
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// Use/draw pre or post affine transform.
|
|
|
|
/// </summary>
|
|
|
|
enum eAffineType { AffinePre, AffinePost };
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// Hovering over nothing, the x axis, the y axis or the center.
|
|
|
|
/// </summary>
|
|
|
|
enum eHoverType { HoverNone, HoverXAxis, HoverYAxis, HoverTranslation };
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// Dragging an affine transform or panning, rotating or scaling the image.
|
|
|
|
/// </summary>
|
|
|
|
enum eDragState { DragNone, DragPanning, DragDragging, DragRotateScale };
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// Dragging with no keys pressed, shift, control or alt.
|
|
|
|
/// </summary>
|
|
|
|
enum eDragModifier { DragModNone = 0x00, DragModShift = 0x01, DragModControl = 0x02, DragModAlt = 0x04 };
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// GLController, FractoriumEmberController, GLWidget and Fractorium need each other, but each can't all include the other.
|
|
|
|
/// So GLWidget includes this file, and GLWidget, FractoriumEmberController and Fractorium are declared as forward declarations here.
|
|
|
|
/// </summary>
|
|
|
|
class GLWidget;
|
|
|
|
class Fractorium;
|
|
|
|
template <typename T> class FractoriumEmberController;
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// GLEmberControllerBase serves as a non-templated base class with virtual
|
|
|
|
/// functions which will be overridden in a derived class that takes a template parameter.
|
|
|
|
/// The controller serves as a way to access both the GLWidget and the underlying ember
|
|
|
|
/// objects through an interface that doesn't require template argument, but does allow
|
|
|
|
/// templated objects to be used underneath.
|
|
|
|
/// The functions not implemented in this file can be found in GLWidget.cpp near the area of code which uses them.
|
|
|
|
/// </summary>
|
|
|
|
class GLEmberControllerBase
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
GLEmberControllerBase(Fractorium* fractorium, GLWidget* glWidget);
|
|
|
|
virtual ~GLEmberControllerBase();
|
|
|
|
|
|
|
|
void ClearDrag();
|
|
|
|
bool Allocate(bool force = false);
|
|
|
|
|
|
|
|
virtual void DrawImage() { }
|
|
|
|
virtual void DrawAffines(bool pre, bool post) { }
|
|
|
|
virtual void ClearWindow() { }
|
|
|
|
virtual bool KeyPress(QKeyEvent* e);
|
|
|
|
virtual bool KeyRelease(QKeyEvent* e);
|
|
|
|
virtual void MousePress(QMouseEvent* e) { }
|
|
|
|
virtual void MouseRelease(QMouseEvent* e) { }
|
|
|
|
virtual void MouseMove(QMouseEvent* e) { }
|
|
|
|
virtual void Wheel(QWheelEvent* e) { }
|
2014-10-14 11:53:15 -04:00
|
|
|
virtual bool SizesMatch() { return false; }
|
2014-07-08 03:11:14 -04:00
|
|
|
virtual bool CheckForSizeMismatch(int w, int h) { return true; }
|
|
|
|
virtual void QueryMatrices(bool print) { }
|
|
|
|
|
|
|
|
protected:
|
2014-12-06 00:05:09 -05:00
|
|
|
uint m_DragModifier;
|
2014-07-08 03:11:14 -04:00
|
|
|
glm::ivec2 m_MousePos;
|
|
|
|
glm::ivec2 m_MouseDownPos;
|
|
|
|
glm::ivec4 m_Viewport;
|
|
|
|
eDragState m_DragState;
|
|
|
|
eHoverType m_HoverType;
|
|
|
|
eAffineType m_AffineType;
|
|
|
|
GLWidget* m_GL;
|
|
|
|
Fractorium* m_Fractorium;
|
|
|
|
};
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// Templated derived class which implements all interaction functionality between the embers
|
|
|
|
/// of a specific template type and the GLWidget;
|
|
|
|
/// </summary>
|
|
|
|
template<typename T>
|
|
|
|
class GLEmberController : public GLEmberControllerBase
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
GLEmberController(Fractorium* fractorium, GLWidget* glWidget, FractoriumEmberController<T>* controller);
|
|
|
|
virtual ~GLEmberController();
|
2014-10-14 11:53:15 -04:00
|
|
|
virtual void DrawImage() override;
|
|
|
|
virtual void DrawAffines(bool pre, bool post) override;
|
|
|
|
virtual void ClearWindow() override;
|
|
|
|
virtual void MousePress(QMouseEvent* e) override;
|
|
|
|
virtual void MouseRelease(QMouseEvent* e) override;
|
|
|
|
virtual void MouseMove(QMouseEvent* e) override;
|
|
|
|
virtual void Wheel(QWheelEvent* e) override;
|
|
|
|
virtual void QueryMatrices(bool print) override;
|
|
|
|
virtual bool SizesMatch() override;
|
|
|
|
virtual bool CheckForSizeMismatch(int w, int h) override;
|
2014-07-08 03:11:14 -04:00
|
|
|
|
|
|
|
T CalcScale();
|
|
|
|
T CalcRotation();
|
|
|
|
Affine2D<T> CalcDragXAxis();
|
|
|
|
Affine2D<T> CalcDragYAxis();
|
|
|
|
Affine2D<T> CalcDragTranslation();
|
|
|
|
|
|
|
|
void SetEmber(Ember<T>* ember);
|
|
|
|
void SetSelectedXform(Xform<T>* xform);
|
|
|
|
void DrawAffine(Xform<T>* xform, bool pre, bool selected);
|
|
|
|
int UpdateHover(v3T& glCoords);
|
|
|
|
bool CheckXformHover(Xform<T>* xform, v3T& glCoords, T& bestDist, bool pre, bool post);
|
|
|
|
|
|
|
|
private:
|
|
|
|
v3T SnapToGrid(v3T& vec);
|
2014-12-06 00:05:09 -05:00
|
|
|
v3T SnapToNormalizedAngle(v3T& vec, uint divisions);
|
2014-07-08 03:11:14 -04:00
|
|
|
v3T WindowToWorld(v3T& v, bool flip);
|
|
|
|
void QueryVMP();
|
|
|
|
void MultMatrix(m4T& mat);
|
|
|
|
|
|
|
|
T m_CenterDownX;
|
|
|
|
T m_CenterDownY;
|
|
|
|
T m_RotationDown;
|
|
|
|
T m_ScaleDown;
|
|
|
|
v4T m_BoundsDown;
|
|
|
|
|
|
|
|
v3T m_MouseWorldPos;
|
|
|
|
v3T m_MouseDownWorldPos;
|
|
|
|
v3T m_DragHandlePos;
|
|
|
|
v3T m_DragHandleOffset;
|
|
|
|
v3T m_HoverHandlePos;
|
|
|
|
|
|
|
|
m4T m_Modelview;
|
|
|
|
m4T m_Projection;
|
|
|
|
|
|
|
|
Affine2D<T> m_DragSrcTransform;
|
|
|
|
|
|
|
|
Xform<T>* m_HoverXform;
|
|
|
|
Xform<T>* m_SelectedXform;
|
|
|
|
FractoriumEmberController<T>* m_FractoriumEmberController;
|
|
|
|
T GridStep;
|
|
|
|
};
|
|
|
|
|
|
|
|
template class GLEmberController<float>;
|
|
|
|
|
|
|
|
#ifdef DO_DOUBLE
|
|
|
|
template class GLEmberController<double>;
|
|
|
|
#endif
|