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		<Option pch_mode="2" />
		<Option compiler="gcc" />
		<Option virtualFolders="Headers/Filters/;/Headers/Xml/;" />
		<Build>
			<Target title="Debug x64">
				<Option output="Ember" prefix_auto="1" extension_auto="1" />
				<Option type="3" />
				<Option compiler="gcc" />
				<Option createDefFile="1" />
				<Option createStaticLib="1" />
				<Compiler>
					<Add option="-g" />
					<Add option="-D_M_X64" />
					<Add option="-D_USRDLL" />
					<Add option="-D_DEBUG" />
					<Add option="-D_CONSOLE" />
					<Add option="-DBUILDING_EMBER" />
				</Compiler>
			</Target>
			<Target title="ReleaseNvidia Win32">
				<Option output="Ember" prefix_auto="1" extension_auto="1" />
				<Option type="3" />
				<Option compiler="gcc" />
				<Option createDefFile="1" />
				<Option createStaticLib="1" />
			</Target>
			<Target title="ReleaseNvidia x64">
				<Option output="Ember" prefix_auto="1" extension_auto="1" />
				<Option type="3" />
				<Option compiler="gcc" />
				<Option createDefFile="1" />
				<Option createStaticLib="1" />
				<Compiler>
					<Add option="-fomit-frame-pointer" />
					<Add option="-O2" />
					<Add option="-DNDEBUG" />
				</Compiler>
				<Linker>
					<Add option="-s" />
				</Linker>
			</Target>
			<Target title="Release x64">
				<Option output="Ember" prefix_auto="1" extension_auto="1" />
				<Option type="3" />
				<Option compiler="gcc" />
				<Option createDefFile="1" />
				<Option createStaticLib="1" />
				<Compiler>
					<Add option="-O2" />
					<Add option="-D_M_X64" />
					<Add option="-D_USRDLL" />
					<Add option="-DNDEBUG" />
					<Add option="-D_CONSOLE" />
					<Add option="-DBUILDING_EMBER" />
				</Compiler>
				<Linker>
					<Add option="-s" />
				</Linker>
			</Target>
			<Target title="Release Win32">
				<Option output="Ember" prefix_auto="1" extension_auto="1" />
				<Option type="3" />
				<Option compiler="gcc" />
				<Option createDefFile="1" />
				<Option createStaticLib="1" />
			</Target>
			<Target title="Debug Win32">
				<Option output="Ember" prefix_auto="1" extension_auto="1" />
				<Option type="3" />
				<Option compiler="gcc" />
				<Option createDefFile="1" />
				<Option createStaticLib="1" />
			</Target>
		</Build>
		<Compiler>
			<Add option="-march=k8" />
			<Add option="-fomit-frame-pointer" />
			<Add option="-Wnon-virtual-dtor" />
			<Add option="-Wshadow" />
			<Add option="-Winit-self" />
			<Add option="-Wredundant-decls" />
			<Add option="-Wcast-align" />
			<Add option="-Winline" />
			<Add option="-Wunreachable-code" />
			<Add option="-Wmissing-include-dirs" />
			<Add option="-Wswitch-enum" />
			<Add option="-Wswitch-default" />
			<Add option="-Wmain" />
			<Add option="-pedantic" />
			<Add option="-Wzero-as-null-pointer-constant" />
			<Add option="-std=c++11" />
			<Add option="-Wfatal-errors" />
			<Add option="-Wall" />
			<Add option="-fpermissive" />
			<Add option="-fPIC" />
			<Add option="-Wno-unused-parameter" />
			<Add option="-Wno-unused-function" />
			<Add option="-Wold-style-cast" />
			<Add directory="/usr/include/libxml2" />
		</Compiler>
		<Linker>
			<Add library="tbb" />
			<Add library="libxml2" />
		</Linker>
		<Unit filename="../../Source/Ember/Affine2D.cpp" />
		<Unit filename="../../Source/Ember/Affine2D.h" />
		<Unit filename="../../Source/Ember/CarToRas.h" />
		<Unit filename="../../Source/Ember/DensityFilter.h" />
		<Unit filename="../../Source/Ember/DllMain.cpp" />
		<Unit filename="../../Source/Ember/Ember.cpp" />
		<Unit filename="../../Source/Ember/Ember.h" />
		<Unit filename="../../Source/Ember/EmberDefines.h" />
		<Unit filename="../../Source/Ember/EmberPch.cpp" />
		<Unit filename="../../Source/Ember/EmberPch.h" />
		<Unit filename="../../Source/Ember/EmberToXml.h" />
		<Unit filename="../../Source/Ember/Interpolate.h" />
		<Unit filename="../../Source/Ember/Isaac.h" />
		<Unit filename="../../Source/Ember/Iterator.h" />
		<Unit filename="../../Source/Ember/Palette.h" />
		<Unit filename="../../Source/Ember/PaletteList.h" />
		<Unit filename="../../Source/Ember/Point.h" />
		<Unit filename="../../Source/Ember/Renderer.cpp" />
		<Unit filename="../../Source/Ember/Renderer.h" />
		<Unit filename="../../Source/Ember/RendererBase.cpp" />
		<Unit filename="../../Source/Ember/RendererBase.h" />
		<Unit filename="../../Source/Ember/SheepTools.h" />
		<Unit filename="../../Source/Ember/SpatialFilter.h" />
		<Unit filename="../../Source/Ember/TemporalFilter.h" />
		<Unit filename="../../Source/Ember/Timing.h" />
		<Unit filename="../../Source/Ember/Utils.h" />
		<Unit filename="../../Source/Ember/Variation.h" />
		<Unit filename="../../Source/Ember/VariationList.h" />
		<Unit filename="../../Source/Ember/Variations01.h" />
		<Unit filename="../../Source/Ember/Variations02.h" />
		<Unit filename="../../Source/Ember/Variations03.h" />
		<Unit filename="../../Source/Ember/Variations04.h" />
		<Unit filename="../../Source/Ember/Variations05.h" />
		<Unit filename="../../Source/Ember/VariationsDC.h" />
		<Unit filename="../../Source/Ember/Xform.h" />
		<Unit filename="../../Source/Ember/XmlToEmber.h" />
		<Extensions>
			<code_completion />
			<debugger />
		</Extensions>
	</Project>
</CodeBlocks_project_file>
