diff --git a/Source/Fractorium/Fractorium.ui b/Source/Fractorium/Fractorium.ui
index 41063f4..ab6fb9b 100644
--- a/Source/Fractorium/Fractorium.ui
+++ b/Source/Fractorium/Fractorium.ui
@@ -42,6 +42,9 @@
0
+
+ true
+
QFrame::NoFrame
@@ -59,8 +62,8 @@
0
0
- 923
- 942
+ 926
+ 941
@@ -167,7 +170,7 @@
true
- false
+ true
@@ -178,7 +181,7 @@
0
0
1214
- 21
+ 20
-
-
+
QLayout::SetDefaultConstraint
@@ -4952,6 +5015,18 @@ SpinBox
-
+
+
+ 0
+ 24
+
+
+
+
+ 16777215
+ 24
+
+
Select a random palette from the list
@@ -4962,6 +5037,18 @@ SpinBox
-
+
+
+ 0
+ 24
+
+
+
+
+ 16777215
+ 24
+
+
Random Adjustment
@@ -5031,8 +5118,8 @@ SpinBox
0
0
- 259
- 853
+ 98
+ 470
diff --git a/Source/Fractorium/FractoriumRender.cpp b/Source/Fractorium/FractoriumRender.cpp
index 90a6fdc..5990afa 100644
--- a/Source/Fractorium/FractoriumRender.cpp
+++ b/Source/Fractorium/FractoriumRender.cpp
@@ -434,7 +434,10 @@ bool FractoriumEmberController::Render()
{
if (m_FinalImage.size() == m_Renderer->FinalBufferSize())//Make absolutely sure the correct amount of data is passed.
gl->repaint();
+ //gl->update();
+ //m_Fractorium->update();
+ //m_Fractorium->ui.GLParentScrollArea->update();
//Uncomment for debugging kernel build and execution errors.
//m_Fractorium->ui.InfoRenderingTextEdit->setText(QString::fromStdString(m_Fractorium->m_Wrapper.DumpInfo()));
//if (rendererCL)
diff --git a/Source/Fractorium/FractoriumXforms.cpp b/Source/Fractorium/FractoriumXforms.cpp
index 1f04e5e..cafd799 100644
--- a/Source/Fractorium/FractoriumXforms.cpp
+++ b/Source/Fractorium/FractoriumXforms.cpp
@@ -30,6 +30,16 @@ void Fractorium::InitXformsUI()
connect(ui.XformWeightNameTable, SIGNAL(cellChanged(int, int)), this, SLOT(OnXformNameChanged(int, int)), Qt::QueuedConnection);
ui.CurrentXformCombo->setProperty("soloxform", -1);
+
+#ifndef WIN32
+ //For some reason linux makes these 24x24, even though the designer explicitly says 16x16.
+ ui.AddXformButton->setIconSize(QSize(16, 16));
+ ui.DuplicateXformButton->setIconSize(QSize(16, 16));
+ ui.ClearXformButton->setIconSize(QSize(16, 16));
+ ui.DeleteXformButton->setIconSize(QSize(16, 16));
+ ui.AddFinalXformButton->setIconSize(QSize(16, 16));
+ ui.CurrentXformCombo->setIconSize(QSize(16, 16));
+#endif
}
///
diff --git a/Source/Fractorium/FractoriumXformsAffine.cpp b/Source/Fractorium/FractoriumXformsAffine.cpp
index 5607f7b..66d5e84 100644
--- a/Source/Fractorium/FractoriumXformsAffine.cpp
+++ b/Source/Fractorium/FractoriumXformsAffine.cpp
@@ -97,6 +97,48 @@ void Fractorium::InitXformsAffineUI()
connect(ui.ShowPostAffineAllRadio, SIGNAL(toggled(bool)), this, SLOT(OnAffineDrawAllCurrentRadioButtonToggled(bool)), Qt::QueuedConnection);
connect(ui.ShowPostAffineCurrentRadio, SIGNAL(toggled(bool)), this, SLOT(OnAffineDrawAllCurrentRadioButtonToggled(bool)), Qt::QueuedConnection);
+#ifndef WIN32
+ //For some reason linux makes these 24x24, even though the designer explicitly says 16x16.
+ //Also, in order to get 4 pixels of spacing between elements in the grid layout, 0 must be specified.
+ ui.PreFlipHorizontalButton->setIconSize(QSize(16, 16));
+ ui.PreFlipVerticalButton->setIconSize(QSize(16, 16));
+ ui.PreRotate90CButton->setIconSize(QSize(16, 16));
+ ui.PreRotate90CcButton->setIconSize(QSize(16, 16));
+ ui.PreRotateCButton->setIconSize(QSize(16, 16));
+ ui.PreRotateCcButton->setIconSize(QSize(16, 16));
+ ui.PreMoveUpButton->setIconSize(QSize(16, 16));
+ ui.PreMoveDownButton->setIconSize(QSize(16, 16));
+ ui.PreMoveLeftButton->setIconSize(QSize(16, 16));
+ ui.PreMoveRightButton->setIconSize(QSize(16, 16));
+ ui.PreScaleDownButton->setIconSize(QSize(16, 16));
+ ui.PreScaleUpButton->setIconSize(QSize(16, 16));
+ ui.PreResetButton->setIconSize(QSize(16, 16));
+ ui.PreAffineGridLayout->setHorizontalSpacing(0);
+ ui.PreAffineGridLayout->setVerticalSpacing(0);
+
+ ui.PostFlipHorizontalButton->setIconSize(QSize(16, 16));
+ ui.PostFlipVerticalButton->setIconSize(QSize(16, 16));
+ ui.PostRotate90CButton->setIconSize(QSize(16, 16));
+ ui.PostRotate90CcButton->setIconSize(QSize(16, 16));
+ ui.PostRotateCButton->setIconSize(QSize(16, 16));
+ ui.PostRotateCcButton->setIconSize(QSize(16, 16));
+ ui.PostMoveUpButton->setIconSize(QSize(16, 16));
+ ui.PostMoveDownButton->setIconSize(QSize(16, 16));
+ ui.PostMoveLeftButton->setIconSize(QSize(16, 16));
+ ui.PostMoveRightButton->setIconSize(QSize(16, 16));
+ ui.PostScaleDownButton->setIconSize(QSize(16, 16));
+ ui.PostScaleUpButton->setIconSize(QSize(16, 16));
+ ui.PostResetButton->setIconSize(QSize(16, 16));
+ ui.PostAffineGridLayout->setHorizontalSpacing(0);
+ ui.PostAffineGridLayout->setVerticalSpacing(0);
+
+ //Further, the size of the dock widget won't be properly adjusted until the xforms tab is shown.
+ //So show it here and it will be switched back in Fractorium's constructor.
+ ui.ParamsTabWidget->setCurrentIndex(2);
+ ui.DockWidget->update();
+#endif
+
+
ui.PostAffineGroupBox->setChecked(true);//Flip it once to force the disabling of the group box.
ui.PostAffineGroupBox->setChecked(false);
}