#summary Palette tab =Palette Tab Item Descriptions=

The list of available palettes as well as optional adjustment values.
- ==Adjustments== Adjustments are applied to the selected palette in the following order: frequency, hue, saturation, brightness, contrast, blur. Double clicking a spinner will reset it to its default value.
  - ===Hue=== The degrees to rotate the hue of the HSV representation of the RGB color by. Range: -180 - 180. Render State: Full render.
  - ===Saturation=== The percentage to add to the saturation (intensity) component of the HSV representation of the RGB color. Range: 0 - 100. Render State: Full render.
  - ===Brightness=== The value to add to each channel. Negative values bring it toward black, positive values toward white. Range: -255 - 255. Render State: Full render.
  - ===Contrast=== The difference between lightest and darkest colors in the palette. Negative values decrease the difference, and bring the colors toward gray. Positive values increase the difference and make the colors more saturated. Range: -100 - 100. Render State: Full render.
  - ===Blur=== The width in pixels of the blurring. Range: 0 - 127. Render State: Full render.
  - ===Frequency=== The number of times to repeat the palette. Range: 1 - 10. Render State: Full render.
- ==Palette Preview== What the final adjusted palette looks like. This is what's used for iteration.
- ==Palette List== The full list of palettes and their names in the current palette file, which defaults to flam3-palettes.xml.
  - ===Single click=== Set the selected palette as the current one and apply the specified adjustments. Render State: Full render.
  - ===Double click=== Set the selected palette as the current one and reset all adjustments. Render State: Full render.