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Added flux variation.
git-svn-id: https://flam3.googlecode.com/svn/trunk@15 77852712-ef1d-11de-8684-7d64432d61a3
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Scott Draves

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@ -59,7 +59,7 @@ int flam3_get_palette(int palette_index, flam3_palette p, double hue_rotation);
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extern char *flam3_variation_names[];
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#define flam3_nvariations 97
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#define flam3_nvariations 98
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#define flam3_nxforms 12
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#define flam3_parent_fn_len 30
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@ -177,6 +177,7 @@ extern char *flam3_variation_names[];
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#define VAR_CSCH 94
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#define VAR_COTH 95
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#define VAR_AUGER 96
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#define VAR_FLUX 97
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typedef struct {
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@ -385,6 +386,9 @@ typedef struct xform {
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/* Auger */
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double auger_sym, auger_weight;
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double auger_freq, auger_scale;
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/* Flux */
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double flux_spread;
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/* If perspective is used, precalculate these values */
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/* from the _angle and _dist */
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