CMAP_SIZE can be used when creating the dmap - I had erroneously thought that cmap_size was necessary (the apo-corrected number of elements in the palette)

git-svn-id: https://flam3.googlecode.com/svn/trunk@153 77852712-ef1d-11de-8684-7d64432d61a3
This commit is contained in:
Erik Reckase 2011-01-06 03:48:59 +00:00 committed by Scott Draves
parent 6be5e2e3f2
commit 6cfbf0cbb1

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@ -776,10 +776,10 @@ static int render_rectangle(flam3_frame *spec, void *out,
/* compute the colormap entries. */
/* the input colormap is 256 long with entries from 0 to 1.0 */
for (j = 0; j < cmap_size; j++) {
dmap[j].index = cp.palette[(j * 256) / cmap_size].index / 256.0;
for (j = 0; j < CMAP_SIZE; j++) {
dmap[j].index = cp.palette[(j * 256) / CMAP_SIZE].index / 256.0;
for (k = 0; k < 4; k++)
dmap[j].color[k] = (cp.palette[(j * 256) / cmap_size].color[k] * WHITE_LEVEL) * color_scalar;
dmap[j].color[k] = (cp.palette[(j * 256) / CMAP_SIZE].color[k] * WHITE_LEVEL) * color_scalar;
}
/* compute camera */