cuburn/main.py
2017-04-24 16:39:15 -07:00

204 lines
7.2 KiB
Python
Executable File

#!/usr/bin/env python2
#
# cuburn, one of a surprisingly large number of ports of the fractal flame
# algorithm to NVIDIA GPUs.
#
# This one is copyright 2010-2012, Steven Robertson <steven@strobe.cc>
# and Erik Reckase <e.reckase@gmail.com>.
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License version 2 or later
# as published by the Free Software Foundation.
import os
import sys
import time
import json
import warnings
import argparse
from subprocess import Popen
from itertools import ifilter
import numpy as np
sys.path.insert(0, os.path.dirname(__file__))
from cuburn import render, filters, output, profile
from cuburn.genome import convert, use, db
def save(output_module, name, rendered_frame):
out, log = output_module.encode(rendered_frame)
for suffix, file_like in out.items():
with open(name + suffix, 'w') as fp:
fp.write(file_like.read())
if getattr(file_like, 'close', None):
file_like.close()
for key, val in log:
print '\n=== %s ===' % key
print val
def pyglet_preview(args, gprof, itr):
import pyglet
import pyglet.gl as gl
w, h = gprof.width, gprof.height
window = pyglet.window.Window(w, h, vsync=False)
image = pyglet.image.CheckerImagePattern().create_image(w, h)
tex = image.texture
label = pyglet.text.Label('Rendering first frame', x=5, y=h-5,
width=w, anchor_y='top', font_size=16,
bold=True, multiline=True)
@window.event
def on_draw():
window.clear()
tex.blit(0, 0, 0)
label.draw()
@window.event
def on_key_press(sym, mod):
if sym == pyglet.window.key.Q:
pyglet.app.exit()
@window.event
def on_mouse_motion(x, y, dx, dy):
pass
last_time = [time.time()]
def poll(dt):
out = next(itr, False)
if out is False:
if args.pause:
label.text = "Done. ('q' to quit)"
else:
pyglet.app.exit()
elif out is not None:
name, buf = out
real_dt = time.time() - last_time[0]
last_time[0] = time.time()
if buf.dtype == np.uint8:
fmt = gl.GL_UNSIGNED_BYTE
elif buf.dtype == np.uint16:
fmt = gl.GL_UNSIGNED_SHORT
else:
label.text = 'Unsupported format: ' + buf.dtype
return
h, w, ch = buf.shape
gl.glEnable(tex.target)
gl.glBindTexture(tex.target, tex.id)
gl.glTexImage2D(tex.target, 0, gl.GL_RGB8, w, h, 0, gl.GL_RGBA,
fmt, buf.tostring())
gl.glDisable(tex.target)
label.text = '%s (%g fps)' % (name, 1./real_dt)
else:
label.text += '.'
pyglet.clock.set_fps_limit(20)
pyglet.clock.schedule_interval(poll, 1/20.)
pyglet.app.run()
def main(args, prof):
gdb = db.connect(args.genomedb)
gnm, basename = gdb.get_anim(args.flame, args.half)
if getattr(args, 'print'):
print convert.to_json(gnm)
return
gprof = profile.wrap(prof, gnm)
if args.name is not None:
basename = args.name
prefix = os.path.join(args.dir, basename)
if args.subdir:
if not os.path.isdir(prefix):
os.mkdir(prefix)
prefix_plus = prefix + '/'
else:
prefix_plus = prefix + '_'
frames = [('%s%05d%s' % (prefix_plus, i, args.suffix), t)
for i, t in profile.enumerate_times(gprof)]
import pycuda.driver as cuda
cuda.init()
dev = cuda.Device(args.device or 0)
cuctx = dev.make_context()
try:
rmgr = render.RenderManager()
arch = 'sm_{}{}'.format(
dev.get_attribute(cuda.device_attribute.COMPUTE_CAPABILITY_MAJOR),
dev.get_attribute(cuda.device_attribute.COMPUTE_CAPABILITY_MINOR))
rdr = render.Renderer(gnm, gprof, keep=args.keep, arch=arch)
def render_iter():
m = os.path.getmtime(args.flame)
first = True
for name, times in frames:
if args.resume:
fp = name + rdr.out.suffix
if os.path.isfile(fp) and m < os.path.getmtime(fp):
continue
for idx, t in enumerate(times):
evt, buf = rmgr.queue_frame(rdr, gnm, gprof, t, first)
first = False
while not evt.query():
time.sleep(0.01)
yield None
save(rdr.out, name, buf)
if args.rawfn:
try:
buf.tofile(args.rawfn + '.tmp')
os.rename(args.rawfn + '.tmp', args.rawfn)
except e:
print 'Failed to write %s: %s' % (args.rawfn, e)
print '%s (%3d/%3d), %dms' % (name, idx, len(times), evt.time())
yield name, buf
save(rdr.out, name, None)
if args.gfx:
pyglet_preview(args, gprof, render_iter())
else:
for i in render_iter(): pass
finally:
cuda.Context.pop()
if __name__ == "__main__":
parser = argparse.ArgumentParser(description='Render fractal flames.')
parser.add_argument('flame', metavar='ID', type=str,
help="Filename or flame ID of genome to render")
parser.add_argument('-g', action='store_true', dest='gfx',
help="Show output in OpenGL window")
parser.add_argument('-n', metavar='NAME', type=str, dest='name',
help="Prefix to use when saving files (default is basename of input)")
parser.add_argument('--suffix', metavar='NAME', type=str, dest='suffix',
help="Suffix to use when saving files (default '')", default='')
parser.add_argument('-o', metavar='DIR', type=str, dest='dir',
help="Output directory", default='.')
parser.add_argument('--resume', action='store_true', dest='resume',
help="Don't overwrite output files that are newer than the input")
parser.add_argument('--pause', action='store_true',
help="Don't close the preview window after rendering is finished")
parser.add_argument('-d', '--genomedb', metavar='PATH', type=str,
help="Path to genome database (file or directory, default '.')",
default='.')
parser.add_argument('--subdir', action='store_true',
help="Use basename as subdirectory of out dir, instead of prefix")
parser.add_argument('--raw', metavar='PATH', type=str, dest='rawfn',
help="Target file for raw buffer, to enable previews.")
parser.add_argument('--half', action='store_true',
help='Use half-loops when converting nodes to animations')
parser.add_argument('--print', action='store_true',
help="Print the blended animation and exit.")
parser.add_argument('--device', metavar='NUM', type=int,
help="GPU device number to use (from nvidia-smi).")
parser.add_argument('--keep', action='store_true',
help="Keep compiled kernels to help with profiling")
profile.add_args(parser)
args = parser.parse_args()
pname, prof = profile.get_from_args(args)
main(args, prof)