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Reduce the minimum blur radius
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@ -190,7 +190,7 @@ void density_est(float4 *outbuf, const float4 *pixbuf,
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// does not match with a normal Gaussian; it just fits with
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// flam3's implementation.
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float scale = powf(den * ss, est_curve) * scale_coeff;
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scale = min(scale, 1.41421f);
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scale = min(scale, 2.0f);
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for (int jj = -W2; jj < W2; jj++) {
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float jjf = (jj - ssxo) * scale;
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