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https://github.com/stevenrobertson/cuburn.git
synced 2025-07-12 03:05:14 -04:00
Deferred writeback.
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@ -122,7 +122,6 @@ class IterCode(HunkOCode):
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bodies = [self._xfbody(i,x) for i,x in sorted(info.genome.xforms.items())]
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bodies.append(iterbody)
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self.defs = '\n'.join(bodies)
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self.decls += self.pix_helpers.substitute(info=info)
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decls = """
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// Note: for normalized lookups, uchar4 actually returns floats
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@ -132,78 +131,6 @@ __device__ int rb_head, rb_tail, rb_size;
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"""
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pix_helpers = Template("""
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__device__
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void read_pix(float4 &pix, float &den) {
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den = pix.w;
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{{if info.pal_has_alpha}}
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read_half(pix.z, pix.w, pix.z, den);
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{{endif}}
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}
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__device__
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void write_pix(float4 &pix, float den) {
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{{if info.pal_has_alpha}}
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write_half(pix.z, pix.z, pix.w, den);
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{{endif}}
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pix.w = den;
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}
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__device__
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void update_pix(uint64_t ptr, uint32_t i, float4 c) {
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{{if info.pal_has_alpha}}
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asm volatile ({{crep('''
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{
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.reg .u16 sz, sw;
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.reg .u64 base, off;
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.reg .f32 x, y, z, w, den, rc, tz, tw;
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// TODO: this limits the accumulation buffer to <4GB
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shl.b32 %0, %0, 4;
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cvt.u64.u32 off, %0;
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add.u64 base, %1, off;
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ld.cg.v4.f32 {x, y, z, den}, [base];
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add.f32 x, x, %2;
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add.f32 y, y, %3;
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mov.b32 {sz, sw}, z;
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cvt.rn.f32.u16 tz, sz;
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cvt.rn.f32.u16 tw, sw;
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mul.f32 tz, tz, den;
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mul.f32 tw, tz, den;
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fma.f32 tz, %4, 65535.0, tz;
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fma.f32 tw, %5, 65535.0, tw;
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add.f32 den, 1.0;
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rcp.approx.f32 rc, den;
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mul.f32 tz, tz, rc;
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mul.f32 tw, tw, rc;
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cvt.rni.u16.f32 sz, tz;
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cvt.rni.u16.f32 sw, tw;
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mov.b32 z, {sz, sw};
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st.cs.v4.f32 [base], {x, y, z, den};
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}
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''')}} : "+r"(i) : "l"(ptr), "f"(c.x), "f"(c.y), "f"(c.z), "f"(c.w));
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{{else}}
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asm volatile ({{crep('''
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{
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.reg .u64 base, off;
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.reg .f32 x, y, z, den;
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// TODO: this limits the accumulation buffer to <4GB
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shl.b32 %0, %0, 4;
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cvt.u64.u32 off, %0;
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add.u64 base, %1, off;
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ld.cg.v4.f32 {x, y, z, den}, [base];
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add.f32 x, x, %2;
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add.f32 y, y, %3;
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add.f32 z, z, %4;
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add.f32 den, den, 1.0;
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st.cs.v4.f32 [base], {x, y, z, den};
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}
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''')}} : "+r"(i) : "l"(ptr), "f"(c.x), "f"(c.y), "f"(c.z));
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{{endif}}
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}
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""")
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def _xfbody(self, xfid, xform):
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px = self.pcp.xforms[xfid]
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tmpl = Template(r"""
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@ -249,19 +176,23 @@ __global__ void reset_rb(int size) {
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}
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__global__
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void iter(uint64_t accbuf_ptr, mwc_st *msts, float4 *points,
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const iter_params *all_params, int nsamps_to_generate) {
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void iter(
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uint64_t out_ptr,
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mwc_st *msts,
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float4 *points,
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const iter_params *all_params,
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int nsamps_to_generate
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) {
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const iter_params *global_params = &(all_params[blockIdx.x]);
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__shared__ int nsamps;
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nsamps = nsamps_to_generate;
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{{if info.acc_mode != 'deferred'}}
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__shared__ float time_frac;
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time_frac = blockIdx.x / (float) gridDim.x;
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{{endif}}
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// load params to shared memory cooperatively
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for (int i = threadIdx.y * blockDim.x + threadIdx.x;
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i * 4 < sizeof(iter_params); i += blockDim.x * blockDim.y)
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i < (sizeof(iter_params) / 4); i += blockDim.x * blockDim.y)
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reinterpret_cast<float*>(¶ms)[i] =
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reinterpret_cast<const float*>(global_params)[i];
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@ -272,9 +203,10 @@ void iter(uint64_t accbuf_ptr, mwc_st *msts, float4 *points,
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__syncthreads();
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int this_rb_idx = rb_idx + threadIdx.x + 32 * threadIdx.y;
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mwc_st rctx = msts[this_rb_idx];
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// TODO: 4th channel unused. Kill or use for something helpful
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float4 old_point = points[this_rb_idx];
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float x = old_point.x, y = old_point.y,
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color = old_point.z, fuse_rounds = old_point.w;
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float x = old_point.x, y = old_point.y, color = old_point.z;
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{{if info.chaos_used}}
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int last_xf_used = 0;
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@ -290,116 +222,139 @@ void iter(uint64_t accbuf_ptr, mwc_st *msts, float4 *points,
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__syncthreads();
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{{endif}}
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bool fuse = false;
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while (1) {
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// This condition checks for large numbers, Infs, and NaNs.
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if (!(-(fabsf(x) + fabsf(y) > -1.0e6f))) {
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x = mwc_next_11(rctx);
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y = mwc_next_11(rctx);
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color = mwc_next_01(rctx);
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fuse_rounds = {{info.fuse / 32}};
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}
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// This condition checks for large numbers, Infs, and NaNs.
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if (!(-(fabsf(x) + fabsf(y)) > -1.0e6f)) {
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x = mwc_next_11(rctx);
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y = mwc_next_11(rctx);
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color = mwc_next_01(rctx);
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fuse = true;
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}
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// 32 rounds is somewhat arbitrary, but it has a pleasing 32-ness
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for (int i = 0; i < 32; i++) {
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// TODO: link up with FUSE, etc
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for (int round = 0; round < 256; round++) {
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{{if info.chaos_used}}
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{{precalc_chaos(pcp, std_xforms)}}
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{{precalc_chaos(pcp, std_xforms)}}
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// For now, we don't attempt to use the swap buffer when chaos is used
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float xfsel = mwc_next_01(rctx);
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// For now, we don't attempt to use the swap buffer when chaos is used
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float xfsel = mwc_next_01(rctx);
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{{for prior_xform_idx, prior_xform_name in enumerate(std_xforms)}}
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if (last_xf_used == {{prior_xform_idx}}) {
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{{for xform_idx, xform_name in enumerate(std_xforms[:-1])}}
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if (xfsel <= {{pcp['chaos_'+prior_xform_name+'_'+xform_name]}}) {
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apply_xf_{{xform_name}}(x, y, color, rctx);
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last_xf_used = {{xform_idx}};
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} else
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{{endfor}}
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{
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apply_xf_{{std_xforms[-1]}}(x, y, color, rctx);
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last_xf_used = {{len(std_xforms)-1}};
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}
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{{for prior_xform_idx, prior_xform_name in enumerate(std_xforms)}}
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if (last_xf_used == {{prior_xform_idx}}) {
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{{for xform_idx, xform_name in enumerate(std_xforms[:-1])}}
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if (xfsel <= {{pcp['chaos_'+prior_xform_name+'_'+xform_name]}}) {
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apply_xf_{{xform_name}}(x, y, color, rctx);
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last_xf_used = {{xform_idx}};
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} else
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{{endfor}}
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{
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printf("Something went *very* wrong.\n");
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asm("trap;");
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}
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{{else}}
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{{precalc_densities(pcp, std_xforms)}}
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float xfsel = cosel[threadIdx.y];
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{{for xform_name in std_xforms[:-1]}}
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if (xfsel <= {{pcp['den_'+xform_name]}}) {
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apply_xf_{{xform_name}}(x, y, color, rctx);
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} else
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{{endfor}}
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apply_xf_{{std_xforms[-1]}}(x, y, color, rctx);
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int sw = (threadIdx.y * 32 + threadIdx.x * 33) & {{NTHREADS-1}};
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int sr = threadIdx.y * 32 + threadIdx.x;
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swap[sw] = fuse_rounds;
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swap[sw+{{NTHREADS}}] = x;
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swap[sw+{{2*NTHREADS}}] = y;
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swap[sw+{{3*NTHREADS}}] = color;
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__syncthreads();
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// We select the next xforms here, since we've just synced.
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if (threadIdx.y == 0 && threadIdx.x < {{NWARPS}})
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cosel[threadIdx.x] = mwc_next_01(rctx);
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fuse_rounds = swap[sr];
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x = swap[sr+{{NTHREADS}}];
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y = swap[sr+{{2*NTHREADS}}];
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color = swap[sr+{{3*NTHREADS}}];
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{{endif}}
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if (fuse_rounds > 0.0f) continue;
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{{if 'final' in cp.xforms}}
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float fx = x, fy = y, fcolor = color;
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apply_xf_final(fx, fy, fcolor, rctx);
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{{endif}}
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float cx, cy, cc;
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{{precalc_camera(info, pcp.camera)}}
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{{if 'final' in cp.xforms}}
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{{apply_affine('fx', 'fy', 'cx', 'cy', pcp.camera)}}
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cc = fcolor;
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{{else}}
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{{apply_affine('x', 'y', 'cx', 'cy', pcp.camera)}}
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cc = color;
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{{endif}}
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uint32_t ix = trunca(cx), iy = trunca(cy);
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if (ix >= {{info.acc_width}} || iy >= {{info.acc_height}})
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continue;
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uint32_t i = iy * {{info.acc_stride}} + ix;
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float4 outcol = tex2D(palTex, cc, time_frac);
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update_pix(accbuf_ptr, i, outcol);
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last_xf_used = {{len(std_xforms)-1}};
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}
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} else
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{{endfor}}
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{
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printf("Something went *very* wrong.\n");
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asm("trap;");
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}
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int num_okay = __popc(__ballot(fuse_rounds == 0.0f));
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// Some xforms give so many badvals that a thread is almost guaranteed
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// to hit another badval before the fuse is over, causing the card to
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// spin forever. To avoid this, we count a fuse round as 1/4 of a
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// sample below.
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if (threadIdx.x == 0) atomicSub(&nsamps, 256 + num_okay * 24);
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fuse_rounds = fmaxf(0.0f, fuse_rounds - 1.0f);
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{{else}}
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{{precalc_densities(pcp, std_xforms)}}
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float xfsel = cosel[threadIdx.y];
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{{for xform_name in std_xforms[:-1]}}
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if (xfsel <= {{pcp['den_'+xform_name]}}) {
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apply_xf_{{xform_name}}(x, y, color, rctx);
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} else
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{{endfor}}
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apply_xf_{{std_xforms[-1]}}(x, y, color, rctx);
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int sw = (threadIdx.y * 32 + threadIdx.x * 33) & {{NTHREADS-1}};
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int sr = threadIdx.y * 32 + threadIdx.x;
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swap[sw] = fuse ? 1.0f : 0.0f;
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swap[sw+{{NTHREADS}}] = x;
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swap[sw+{{2*NTHREADS}}] = y;
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swap[sw+{{3*NTHREADS}}] = color;
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__syncthreads();
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if (nsamps <= 0) break;
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// We select the next xforms here, since we've just synced.
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if (threadIdx.y == 0 && threadIdx.x < {{NWARPS}})
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cosel[threadIdx.x] = mwc_next_01(rctx);
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fuse = swap[sr];
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x = swap[sr+{{NTHREADS}}];
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y = swap[sr+{{2*NTHREADS}}];
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color = swap[sr+{{3*NTHREADS}}];
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{{endif}}
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{{if info.acc_mode == 'deferred'}}
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int tid = threadIdx.y * 32 + threadIdx.x;
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int offset = 4 * (256 * (256 * blockIdx.x + round) + tid);
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int *log = reinterpret_cast<int*>(out_ptr + offset);
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{{endif}}
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if (fuse) {
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{{if info.acc_mode == 'deferred'}}
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*log = 0xffffffff;
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{{endif}}
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continue;
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}
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{{if 'final' in cp.xforms}}
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float fx = x, fy = y, fcolor = color;
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apply_xf_final(fx, fy, fcolor, rctx);
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{{endif}}
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float cx, cy, cc;
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{{precalc_camera(info, pcp.camera)}}
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{{if 'final' in cp.xforms}}
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{{apply_affine('fx', 'fy', 'cx', 'cy', pcp.camera)}}
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cc = fcolor;
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{{else}}
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{{apply_affine('x', 'y', 'cx', 'cy', pcp.camera)}}
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cc = color;
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{{endif}}
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uint32_t ix = trunca(cx), iy = trunca(cy);
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if (ix >= {{info.acc_width}} || iy >= {{info.acc_height}}) {
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{{if info.acc_mode == 'deferred'}}
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*log = 0xffffffff;
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{{endif}}
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continue;
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}
|
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uint32_t i = iy * {{info.acc_stride}} + ix;
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{{if info.acc_mode == 'atomic'}}
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float4 outcol = tex2D(palTex, cc, time_frac);
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float *accbuf_f = reinterpret_cast<float*>(out_ptr + (16*i));
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atomicAdd(accbuf_f, outcol.x);
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atomicAdd(accbuf_f+1, outcol.y);
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atomicAdd(accbuf_f+2, outcol.z);
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atomicAdd(accbuf_f+3, 1.0f);
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{{elif info.acc_mode == 'global'}}
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float4 outcol = tex2D(palTex, cc, time_frac);
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float4 *accbuf = reinterpret_cast<float4*>(out_ptr + (16*i));
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float4 pix = *accbuf;
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pix.x += outcol.x;
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pix.y += outcol.y;
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pix.z += outcol.z;
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pix.w += 1.0f;
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*accbuf = pix;
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{{elif info.acc_mode == 'deferred'}}
|
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// 'color' gets the top 9 bits. TODO: add dithering via precalc.
|
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uint32_t icolor = cc * 512.0f;
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asm("bfi.b32 %0, %1, %0, 23, 9;" : "+r"(i) : "r"(icolor));
|
||||
*log = i;
|
||||
{{endif}}
|
||||
}
|
||||
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||||
if (threadIdx.x == 0 && threadIdx.y == 0)
|
||||
@ -407,10 +362,140 @@ void iter(uint64_t accbuf_ptr, mwc_st *msts, float4 *points,
|
||||
__syncthreads();
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||||
this_rb_idx = rb_idx + threadIdx.x + 32 * threadIdx.y;
|
||||
|
||||
points[this_rb_idx] = make_float4(x, y, color, fuse_rounds);
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points[this_rb_idx] = make_float4(x, y, color, 0.0f);
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msts[this_rb_idx] = rctx;
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||||
return;
|
||||
}
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||||
|
||||
// Block size, shared accumulation bits, shared accumulation width.
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||||
#define BS 1024
|
||||
#define SHAB 12
|
||||
#define SHAW (1<<SHAB)
|
||||
|
||||
// These two accumulators, used in write_shmem, hold {density, red} and
|
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// {green, blue} values as packed u16 pairs. The fixed size represents 4,096
|
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// pixels in the accumulator.
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||||
__shared__ uint32_t s_acc_dr[SHAW];
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__shared__ uint32_t s_acc_gb[SHAW];
|
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||||
// Read from the shm accumulators and write to the global ones.
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||||
__device__
|
||||
void write_shmem_helper(
|
||||
float4 *acc,
|
||||
const int glo_base,
|
||||
const int idx
|
||||
) {
|
||||
float4 pix = acc[glo_base+idx];
|
||||
uint32_t dr = s_acc_dr[idx];
|
||||
pix.x += (dr & 0xffff) / 255.0f;
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||||
pix.w += dr >> 16;
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||||
uint32_t gb = s_acc_gb[idx];
|
||||
pix.y += (gb & 0xffff) / 255.0f;
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||||
pix.z += (gb >> 16) / 255.0f;
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||||
acc[glo_base+idx] = pix;
|
||||
}
|
||||
|
||||
// Read the point log, accumulate in shared memory, and write the results.
|
||||
// This kernel is to be launched with one block for every 4,096 addresses to
|
||||
// be processed, and will handle those addresses.
|
||||
//
|
||||
// log_bounds is an array mapping radix values to the first index in the log
|
||||
// with that radix position. For performance reasons in other parts of the
|
||||
// code, the radix may actually include bits within the lower SHAB part of the
|
||||
// address, or it might not cover the first few bits after the SHAB part;
|
||||
// log_bounds_shift covers that. glob_addr_bits specifies the number of bits
|
||||
// above SHAB which are address bits.
|
||||
|
||||
__global__ void
|
||||
__launch_bounds__(BS, 1)
|
||||
write_shmem(
|
||||
float4 *acc,
|
||||
const uint32_t *log,
|
||||
const uint32_t *log_bounds,
|
||||
const int log_bounds_shift
|
||||
) {
|
||||
const int tid = threadIdx.x;
|
||||
const int bid = blockIdx.x;
|
||||
|
||||
// TODO: doesn't respect SHAW/BS
|
||||
// TODO: compare generated code with unrolled for-loop
|
||||
s_acc_dr[tid] = 0;
|
||||
s_acc_gb[tid] = 0;
|
||||
s_acc_dr[tid+BS] = 0;
|
||||
s_acc_gb[tid+BS] = 0;
|
||||
s_acc_dr[tid+2*BS] = 0;
|
||||
s_acc_gb[tid+2*BS] = 0;
|
||||
s_acc_dr[tid+3*BS] = 0;
|
||||
s_acc_gb[tid+3*BS] = 0;
|
||||
__syncthreads();
|
||||
|
||||
// TODO: share across threads - discernable performance impact?
|
||||
int lb_idx_lo, lb_idx_hi;
|
||||
if (log_bounds_shift > 0) {
|
||||
lb_idx_hi = ((bid + 1) << log_bounds_shift) - 1;
|
||||
lb_idx_lo = (bid << log_bounds_shift) - 1;
|
||||
} else {
|
||||
lb_idx_hi = bid >> (-log_bounds_shift);
|
||||
lb_idx_lo = lb_idx_hi - 1;
|
||||
}
|
||||
|
||||
int idx_lo, idx_hi;
|
||||
if (lb_idx_lo < 0) idx_lo = 0;
|
||||
else idx_lo = log_bounds[lb_idx_lo] & ~(BS-1);
|
||||
idx_hi = (log_bounds[lb_idx_hi] & ~(BS - 1)) + BS;
|
||||
|
||||
float rnrounds = 1.0f / (idx_hi - idx_lo);
|
||||
float time = tid * rnrounds;
|
||||
float time_step = BS * rnrounds;
|
||||
|
||||
int glo_base = bid << SHAB;
|
||||
|
||||
for (int i = idx_lo + tid; i < idx_hi; i += BS) {
|
||||
int entry = log[i];
|
||||
|
||||
|
||||
// TODO: constant '11' is really just 32 - 9 - SHAB, where 9 is the
|
||||
// number of bits assigned to color. This ignores opacity.
|
||||
bfe_decl(glob_addr, entry, SHAB, 11);
|
||||
if (glob_addr != bid) continue;
|
||||
|
||||
bfe_decl(shr_addr, entry, 0, SHAB);
|
||||
bfe_decl(color, entry, 23, 9);
|
||||
|
||||
float colorf = color / 512.0f;
|
||||
float4 outcol = tex2D(palTex, colorf, time);
|
||||
|
||||
// TODO: change texture sampler to return shorts and avoid this
|
||||
uint32_t r = 255.0f * outcol.x;
|
||||
uint32_t g = 255.0f * outcol.y;
|
||||
uint32_t b = 255.0f * outcol.z;
|
||||
|
||||
uint32_t dr = atomicAdd(s_acc_dr + shr_addr, r + 0x10000);
|
||||
uint32_t gb = atomicAdd(s_acc_gb + shr_addr, g + (b << 16));
|
||||
uint32_t d = dr >> 16;
|
||||
|
||||
// Neat trick: if overflow is about to happen, write the accumulator,
|
||||
// and subtract the last known values from the accumulator again.
|
||||
// Even if the ints end up wrapping around once before the subtraction
|
||||
// can occur, the results after the subtraction will be correct.
|
||||
// (Wrapping twice will mess up the intermediate write, but is pretty
|
||||
// unlikely.)
|
||||
if (d == 250) {
|
||||
atomicSub(s_acc_dr + shr_addr, dr);
|
||||
atomicSub(s_acc_gb + shr_addr, gb);
|
||||
write_shmem_helper(acc, glo_base, shr_addr);
|
||||
}
|
||||
time += time_step;
|
||||
}
|
||||
|
||||
__syncthreads();
|
||||
int idx = tid;
|
||||
for (int i = 0; i < (SHAW / BS); i++) {
|
||||
write_shmem_helper(acc, glo_base, idx);
|
||||
idx += BS;
|
||||
}
|
||||
}
|
||||
|
||||
''')
|
||||
return tmpl.substitute(
|
||||
info = self.info,
|
||||
|
@ -71,6 +71,13 @@ float3 hsv2rgb(float3 hsv);
|
||||
#define M_SQRT2 1.41421353816986f
|
||||
#define M_SQRT1_2 0.70710676908493f
|
||||
|
||||
#define bfe(d, s, o, w) \
|
||||
asm("bfe.u32 %0, %1, %2, %3;" : "=r"(d) : "r"(s), "r"(o), "r"(w))
|
||||
|
||||
#define bfe_decl(d, s, o, w) \
|
||||
int d; \
|
||||
bfe(d, s, o, w)
|
||||
|
||||
// TODO: use launch parameter preconfig to eliminate unnecessary parts
|
||||
__device__
|
||||
uint32_t gtid() {
|
||||
|
Reference in New Issue
Block a user