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	Don't crash on empty render(times)
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		@ -211,6 +211,8 @@ class Animation(object):
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        between window refreshes while rendering. Otherwise, tasks will be
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					        between window refreshes while rendering. Otherwise, tasks will be
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        piled asynchronously on the card so that it is always under load.
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					        piled asynchronously on the card so that it is always under load.
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        """
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					        """
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					        if times == []:
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					            return
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        f = self.features
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					        f = self.features
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