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Upgrade fuse, because, well, why not?
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@ -84,7 +84,7 @@ class RenderInfo(object):
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"""
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"""
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# Number of iterations to iterate without write after generating a new
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# Number of iterations to iterate without write after generating a new
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# point, including the number of bad
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# point, including the number of bad
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fuse = 128
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fuse = 192
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# Height of the texture pallete which gets uploaded to the GPU (assuming
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# Height of the texture pallete which gets uploaded to the GPU (assuming
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# that palette-from-texture is enabled). For most genomes, this doesn't
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# that palette-from-texture is enabled). For most genomes, this doesn't
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