{ Apophysis Copyright (C) 2001-2004 Mark Townsend Apophysis Copyright (C) 2005-2006 Ronald Hordijk, Piotr Borys, Peter Sdobnov Apophysis Copyright (C) 2007-2008 Piotr Borys, Peter Sdobnov Apophysis "3D hack" Copyright (C) 2007-2008 Peter Sdobnov Apophysis "7X" Copyright (C) 2009-2010 Georg Kiehne This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. } unit BucketFillerThread; interface uses Classes, Windows, ControlPoint, RenderingInterface, XForm; type TBucketFillerThread = class(TThread) private fcp: TControlPoint; points: TPointsArray; public nrbatches: integer; batchcounter: Pinteger; ColorMap: TColorMapArray; CriticalSection: TRTLCriticalSection; AddPointsProc: procedure (const points: TPointsArray) of object; constructor Create(cp: TControlPoint); destructor Destroy; override; procedure Execute; override; end; implementation //uses SysUtils, FormRender; /////////////////////////////////////////////////////////////////////////////// constructor TBucketFillerThread.Create(cp: TControlPoint); begin inherited Create(True); //Self.FreeOnTerminate := True; Fcp := cp.Clone; SetLength(Points, SUB_BATCH_SIZE); fcp.Prepare; end; /////////////////////////////////////////////////////////////////////////////// destructor TBucketFillerThread.Destroy; begin FCP.Free; inherited; end; /////////////////////////////////////////////////////////////////////////////// procedure TBucketFillerThread.Execute; var bc: integer; begin inherited; //RenderForm.Output.Lines.Add(' . . . > Filler thread #' + IntToStr(ThreadID) + ' Started'); bc := 0; while (not Terminated) and (bc < Nrbatches) do begin fcp.iterateXYC(SUB_BATCH_SIZE, points); try EnterCriticalSection(CriticalSection); AddPointsProc(Points); Inc(batchcounter^); bc := batchcounter^ finally LeaveCriticalSection(CriticalSection); end; end; //RenderForm.Output.Lines.Add(' . . . > Filler thread #' + IntToStr(ThreadID) + ' Finished'); end; /////////////////////////////////////////////////////////////////////////////// { -- RENDER THREAD MUST *NOT* KNOW ANYTHING ABOUT BUCKETS!!! -- } end.