apophysis/2.10/Source/Render32.pas
2008-07-28 04:02:37 +00:00

427 lines
9.5 KiB
ObjectPascal

{
Flame screensaver Copyright (C) 2002 Ronald Hordijk
Apophysis Copyright (C) 2001-2004 Mark Townsend
Apophysis Copyright (C) 2005-2006 Ronald Hordijk, Piotr Borys, Peter Sdobnov
Apophysis Copyright (C) 2007-2008 Piotr Borys, Peter Sdobnov
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
}
unit Render32;
{$define _ASM_}
interface
uses
Windows, Classes, Forms, Graphics,
RenderST, RenderTypes, Xform, ControlPoint;
type
TRenderer32 = class(TBaseSTRenderer)
protected
Buckets: TBucket32Array;
function GetBits: integer; override;
function GetBucketsPtr: pointer; override;
procedure AllocateBuckets; override;
procedure ClearBuckets; override;
protected
procedure IterateBatch; override;
procedure IterateBatchAngle; override;
procedure IterateBatchFX; override;
procedure IterateBatchAngleFX; override;
end;
// ----------------------------------------------------------------------------
type
TRenderer32MM = class(TRenderer32)
protected
procedure CalcBufferSize; override;
public
procedure Render; override;
end;
implementation
uses
Math, Sysutils;
{ TRenderer32 }
///////////////////////////////////////////////////////////////////////////////
procedure TRenderer32.ClearBuckets;
var
i, j: integer;
begin
for j := 0 to BucketHeight - 1 do
for i := 0 to BucketWidth - 1 do
with buckets[j][i] do begin
Red := 0;
Green := 0;
Blue := 0;
Count := 0;
end;
end;
///////////////////////////////////////////////////////////////////////////////
function TRenderer32.GetBits: integer;
begin
Result := BITS_32;
end;
function TRenderer32.GetBucketsPtr: pointer;
begin
Result := Buckets;
end;
procedure TRenderer32.AllocateBuckets;
begin
SetLength(buckets, BucketHeight, BucketWidth);
end;
///////////////////////////////////////////////////////////////////////////////
procedure TRenderer32.IterateBatch;
var
i: integer;
px, py: double;
Bucket: PBucket32;
MapColor: PColorMapColor;
p, q: TCPPoint;
xf: TXForm;
begin
{$ifndef _ASM_}
p.x := 2 * random - 1;
p.y := 2 * random - 1;
p.c := random;
{$else}
asm
fld1
call System.@RandExt
fadd st, st
fsub st, st(1)
fstp qword ptr [p.x]
call System.@RandExt
fadd st, st
fsubrp st(1), st
fstp qword ptr [p.y]
call System.@RandExt
fstp qword ptr [p.c]
end;
{$endif}
try
xf := fcp.xform[0];//random(fcp.NumXForms)];
for i := 0 to FUSE do begin
xf := xf.PropTable[Random(PROP_TABLE_SIZE)];
if xf.RetraceXform then continue;
xf.NextPoint(p);
end;
for i := 0 to SUB_BATCH_SIZE-1 do begin
xf := xf.PropTable[Random(PROP_TABLE_SIZE)];
if xf.RetraceXform then begin
if xf.noPlot then continue;
xf.NextPointTo(p, q);
px := q.x - camX0;
if (px < 0) or (px > camW) then continue;
py := q.y - camY0;
if (py < 0) or (py > camH) then continue;
Bucket := @buckets[Round(bhs * py)][Round(bws * px)];
MapColor := @ColorMap[Round(q.c * 255)];
end
else begin
xf.NextPoint(p);
if xf.noPlot then continue;
px := p.x - camX0;
if (px < 0) or (px > camW) then continue;
py := p.y - camY0;
if (py < 0) or (py > camH) then continue;
Bucket := @buckets[Round(bhs * py)][Round(bws * px)];
MapColor := @ColorMap[Round(p.c * 255)];
end;
Inc(Bucket.Red, MapColor.Red);
Inc(Bucket.Green, MapColor.Green);
Inc(Bucket.Blue, MapColor.Blue);
Inc(Bucket.Count);
end;
except
on EMathError do begin
exit;
end;
end;
end;
procedure TRenderer32.IterateBatchAngle;
var
i: integer;
px, py: double;
Bucket: PBucket32;
MapColor: PColorMapColor;
p, q: TCPPoint;
xf: TXForm;
begin
{$ifndef _ASM_}
p.x := 2 * random - 1;
p.y := 2 * random - 1;
p.c := random;
{$else}
asm
fld1
call System.@RandExt
fadd st, st
fsub st, st(1)
fstp qword ptr [p.x]
call System.@RandExt
fadd st, st
fsubrp st(1), st
fstp qword ptr [p.y]
call System.@RandExt
fstp qword ptr [p.c]
end;
{$endif}
try
xf := fcp.xform[0];//random(fcp.NumXForms)];
for i := 0 to FUSE do begin
xf := xf.PropTable[Random(PROP_TABLE_SIZE)];
if xf.RetraceXform then continue;
xf.NextPoint(p);
end;
for i := 0 to SUB_BATCH_SIZE-1 do begin
xf := xf.PropTable[Random(PROP_TABLE_SIZE)];
if xf.RetraceXform then begin
if xf.noPlot then continue;
xf.NextPointTo(p, q);
px := q.x * cosa + q.y * sina + rcX;
if (px < 0) or (px > camW) then continue;
py := q.y * cosa - q.x * sina + rcY;
if (py < 0) or (py > camH) then continue;
Bucket := @buckets[Round(bhs * py)][Round(bws * px)];
MapColor := @ColorMap[Round(q.c * 255)];
end
else begin
xf.NextPoint(p);
if xf.noPlot then continue;
px := p.x * cosa + p.y * sina + rcX;
if (px < 0) or (px > camW) then continue;
py := p.y * cosa - p.x * sina + rcY;
if (py < 0) or (py > camH) then continue;
Bucket := @buckets[Round(bhs * py)][Round(bws * px)];
MapColor := @ColorMap[Round(p.c * 255)];
end;
Inc(Bucket.Red, MapColor.Red);
Inc(Bucket.Green, MapColor.Green);
Inc(Bucket.Blue, MapColor.Blue);
Inc(Bucket.Count);
end;
except
on EMathError do begin
exit;
end;
end;
end;
procedure TRenderer32.IterateBatchFX;
var
i: integer;
px, py: double;
Bucket: PBucket32;
MapColor: PColorMapColor;
p, q: TCPPoint;
xf: TXForm;
begin
{$ifndef _ASM_}
p.x := 2 * random - 1;
p.y := 2 * random - 1;
p.c := random;
{$else}
asm
fld1
call System.@RandExt
fadd st, st
fsub st, st(1)
fstp qword ptr [p.x]
call System.@RandExt
fadd st, st
fsubrp st(1), st
fstp qword ptr [p.y]
call System.@RandExt
fstp qword ptr [p.c]
end;
{$endif}
try
xf := fcp.xform[0];//random(fcp.NumXForms)];
for i := 0 to FUSE do begin
xf := xf.PropTable[Random(PROP_TABLE_SIZE)];
if xf.RetraceXform then continue;
xf.NextPoint(p);
end;
for i := 0 to SUB_BATCH_SIZE-1 do begin
xf := xf.PropTable[Random(PROP_TABLE_SIZE)];
if xf.RetraceXform then begin
if xf.noPlot then continue;
xf.NextPointTo(p, q);
finalXform.NextPoint(q);
end
else begin
xf.NextPoint(p);
if xf.noPlot then continue;
finalXform.NextPointTo(p, q);
end;
px := q.x - camX0;
if (px < 0) or (px > camW) then continue;
py := q.y - camY0;
if (py < 0) or (py > camH) then continue;
Bucket := @buckets[Round(bhs * py)][Round(bws * px)];
MapColor := @ColorMap[Round(q.c * 255)];
Inc(Bucket.Red, MapColor.Red);
Inc(Bucket.Green, MapColor.Green);
Inc(Bucket.Blue, MapColor.Blue);
Inc(Bucket.Count);
end;
except
on EMathError do begin
exit;
end;
end;
end;
procedure TRenderer32.IterateBatchAngleFX;
var
i: integer;
px, py: double;
Bucket: PBucket32;
MapColor: PColorMapColor;
p, q: TCPPoint;
xf: TXForm;
begin
{$ifndef _ASM_}
p.x := 2 * random - 1;
p.y := 2 * random - 1;
p.c := random;
{$else}
asm
fld1
call System.@RandExt
fadd st, st
fsub st, st(1)
fstp qword ptr [p.x]
call System.@RandExt
fadd st, st
fsubrp st(1), st
fstp qword ptr [p.y]
call System.@RandExt
fstp qword ptr [p.c]
end;
{$endif}
try
xf := fcp.xform[0];//random(fcp.NumXForms)];
for i := 0 to FUSE do begin
xf := xf.PropTable[Random(PROP_TABLE_SIZE)];
if xf.RetraceXform then continue;
xf.NextPoint(p);
end;
for i := 0 to SUB_BATCH_SIZE-1 do begin
xf := xf.PropTable[Random(PROP_TABLE_SIZE)];
if xf.RetraceXform then begin
if xf.noPlot then continue;
xf.NextPointTo(p, q);
finalXform.NextPoint(q);
end
else begin
xf.NextPoint(p);
if xf.noPlot then continue;
finalXform.NextPointTo(p, q);
end;
px := q.x * cosa + q.y * sina + rcX;
if (px < 0) or (px > camW) then continue;
py := q.y * cosa - q.x * sina + rcY;
if (py < 0) or (py > camH) then continue;
Bucket := @buckets[Round(bhs * py)][Round(bws * px)];
MapColor := @ColorMap[Round(q.c * 255)];
Inc(Bucket.Red, MapColor.Red);
Inc(Bucket.Green, MapColor.Green);
Inc(Bucket.Blue, MapColor.Blue);
Inc(Bucket.Count);
end;
except
on EMathError do begin
exit;
end;
end;
end;
// -- { TRenderer32MM } -------------------------------------------------------
procedure TRenderer32MM.CalcBufferSize;
begin
CalcBufferSizeMM;
end;
procedure TRenderer32MM.Render;
begin
RenderMM;
end;
end.