apophysis/2.10/Source/Render32MT.pas
zueuk 37a2bc7ad7 added more "professional" way to "show transparency" :)
+ some bugfixes in renderMT and Fullscreen
2006-08-23 15:57:47 +00:00

163 lines
4.1 KiB
ObjectPascal

{
Flame screensaver Copyright (C) 2002 Ronald Hordijk
Apophysis Copyright (C) 2001-2004 Mark Townsend
Apophysis Copyright (C) 2005-2006 Ronald Hordijk, Piotr Borys, Peter Sdobnov
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
}
unit Render32MT;
interface
uses
Windows, Forms, Classes, Graphics,
Render, RenderMT, ControlPoint, ImageMaker, RenderTypes;
type
TRenderer32MT = class(TBaseMTRenderer)
protected
Buckets: TBucket32Array;
function GetBits: integer; override;
function GetBucketsPtr: pointer; override;
procedure AllocateBuckets; override;
procedure ClearBuckets; override;
public
procedure AddPointsToBuckets(const points: TPointsArray); override;
procedure AddPointsToBucketsAngle(const points: TPointsArray); override;
end;
// ----------------------------------------------------------------------------
type
TRenderer32MT_MM = class(TRenderer32MT)
protected
procedure CalcBufferSize; override;
public
procedure Render; override;
end;
implementation
uses
Math, Sysutils;
{ TRenderer32MT }
///////////////////////////////////////////////////////////////////////////////
function TRenderer32MT.GetBits: integer;
begin
Result := BITS_32;
end;
function TRenderer32MT.GetBucketsPtr: pointer;
begin
Result := Buckets;
end;
procedure TRenderer32MT.AllocateBuckets;
begin
SetLength(buckets, BucketHeight, BucketWidth);
end;
///////////////////////////////////////////////////////////////////////////////
procedure TRenderer32MT.ClearBuckets;
var
i, j: integer;
begin
for j := 0 to BucketHeight - 1 do
for i := 0 to BucketWidth - 1 do
with buckets[j][i] do begin
Red := 0;
Green := 0;
Blue := 0;
Count := 0;
end;
end;
///////////////////////////////////////////////////////////////////////////////
procedure TRenderer32MT.AddPointsToBuckets(const points: TPointsArray);
var
i: integer;
px, py: double;
Bucket: PBucket32;
MapColor: PColorMapColor;
begin
for i := SUB_BATCH_SIZE - 1 downto 0 do begin
// if FStop then Exit;
px := points[i].x - camX0;
if (px < 0) or (px > camW) then continue;
py := points[i].y - camY0;
if (py < 0) or (py > camH) then continue;
Bucket := @buckets[Round(bhs * py)][Round(bws * px)];
MapColor := @ColorMap[Round(points[i].c * 255)];
Inc(Bucket.Red, MapColor.Red);
Inc(Bucket.Green, MapColor.Green);
Inc(Bucket.Blue, MapColor.Blue);
Inc(Bucket.Count);
end;
end;
///////////////////////////////////////////////////////////////////////////////
procedure TRenderer32MT.AddPointsToBucketsAngle(const points: TPointsArray);
var
i: integer;
px, py: double;
Bucket: PBucket32;
MapColor: PColorMapColor;
begin
for i := SUB_BATCH_SIZE - 1 downto 0 do begin
// if FStop then Exit;
px := points[i].x * cosa + points[i].y * sina + rcX;
if (px < 0) or (px > camW) then continue;
py := points[i].y * cosa - points[i].x * sina + rcY;
if (py < 0) or (py > camH) then continue;
Bucket := @buckets[Round(bhs * py)][Round(bws * px)];
MapColor := @ColorMap[Round(points[i].c * 255)];
Inc(Bucket.Red, MapColor.Red);
Inc(Bucket.Green, MapColor.Green);
Inc(Bucket.Blue, MapColor.Blue);
Inc(Bucket.Count);
end;
end;
// -- { TRenderer32MT_MM } ----------------------------------------------------
procedure TRenderer32MT_MM.CalcBufferSize;
begin
CalcBufferSizeMM;
end;
procedure TRenderer32MT_MM.Render;
begin
RenderMM;
end;
end.