unit varRings2; interface uses BaseVariation, XFormMan; type TVariationRings2 = class(TBaseVariation) private FVal, dx: double; public constructor Create; class function GetName: string; override; class function GetInstance: TBaseVariation; override; class function GetNrVariables: integer; override; class function GetVariableNameAt(const Index: integer): string; override; function SetVariable(const Name: string; var value: double): boolean; override; function GetVariable(const Name: string; var value: double): boolean; override; procedure Prepare; override; procedure CalcFunction; override; end; implementation uses Math; { TVariationRings2 } /////////////////////////////////////////////////////////////////////////////// procedure TVariationRings2.Prepare; const EPS = 1E-10; begin dx := sqr(FVal) + EPS; end; procedure TVariationRings2.CalcFunction; var r: double; Length: double; Angle: double; begin Length := sqrt(sqr(FTx^) + sqr(FTy^)); { // all this range-checking crap only slows us down... if (FTx^ < -EPS) or (FTx^ > EPS) or (FTy^ < -EPS) or (FTy^ > EPS) then Angle := arctan2(FTx^, FTy^) else Angle := 0.0; } // ...and besides, we don't need arctan() if we have Length! // dx := sqr(FVal) + EPS; - we can precalc it!!! // r := Length + dx - System.Int((Length + dx)/(2 * dx)) * 2 * dx - dx + Length * (1-dx); // ^^^^......he he, lots of useless calculations......^^^^ r := vvar * (2 - dx * (System.Int((Length/dx + 1)/2) * 2 / Length + 1)); FPx^ := FPx^ + r * FTx^; FPy^ := FPy^ + r * FTy^; end; /////////////////////////////////////////////////////////////////////////////// constructor TVariationRings2.Create; begin FVal := Random * 2; end; /////////////////////////////////////////////////////////////////////////////// class function TVariationRings2.GetInstance: TBaseVariation; begin Result := TVariationRings2.Create; end; /////////////////////////////////////////////////////////////////////////////// class function TVariationRings2.GetName: string; begin Result := 'rings2'; end; /////////////////////////////////////////////////////////////////////////////// class function TVariationRings2.GetVariableNameAt(const Index: integer): string; begin case Index Of 0: Result := 'rings2_val'; else Result := ''; end end; /////////////////////////////////////////////////////////////////////////////// function TVariationRings2.SetVariable(const Name: string; var value: double): boolean; begin Result := False; if Name = 'rings2_val' then begin FVal := Value; Result := True; end end; /////////////////////////////////////////////////////////////////////////////// class function TVariationRings2.GetNrVariables: integer; begin Result := 1 end; /////////////////////////////////////////////////////////////////////////////// function TVariationRings2.GetVariable(const Name: string; var value: double): boolean; begin Result := False; if Name = 'rings2_val' then begin Value := FVal; Result := True; end end; /////////////////////////////////////////////////////////////////////////////// initialization RegisterVariation(TVariationRings2); end.