{ Flame screensaver Copyright (C) 2002 Ronald Hordijk Apophysis Copyright (C) 2001-2004 Mark Townsend Apophysis Copyright (C) 2005-2006 Ronald Hordijk, Piotr Borys, Peter Sdobnov Apophysis Copyright (C) 2007-2008 Piotr Borys, Peter Sdobnov This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. } unit Render48; {$define _ASM_} interface uses Windows, Classes, Forms, Graphics, ImageMaker, RenderST, RenderTypes, Xform, ControlPoint; type pInt64 = ^int64; type TRenderer48 = class(TBaseSTRenderer) protected Buckets: TBucket48Array; ColorMap: TColorMapArray; function GetBits: integer; override; function GetBucketsPtr: pointer; override; procedure AllocateBuckets; override; // procedure InitBuffers; override; procedure ClearBuckets; override; procedure CreateColorMap; override; protected procedure IterateBatch; override; procedure IterateBatchAngle; override; procedure IterateBatchFX; override; procedure IterateBatchAngleFX; override; end; // ---------------------------------------------------------------------------- type TRenderer48MM = class(TRenderer48) protected procedure CalcBufferSize; override; public procedure Render; override; end; implementation uses Math, Sysutils; { TRenderer48 } /////////////////////////////////////////////////////////////////////////////// procedure TRenderer48.ClearBuckets; var i, j: integer; begin for j := 0 to BucketHeight - 1 do for i := 0 to BucketWidth - 1 do with buckets[j][i] do begin rl := 0; rh := 0; gl := 0; gh := 0; bl := 0; bh := 0; cl := 0; ch := 0; end; end; // wtf??! ///////////////////////////////////////////////////////////////////// procedure TRenderer48.CreateColorMap; var i: integer; begin for i := 0 to 255 do with ColorMap[i] do begin Red := (fcp.CMap[i][0] * fcp.white_level) div 256; Green := (fcp.CMap[i][1] * fcp.white_level) div 256; Blue := (fcp.CMap[i][2] * fcp.white_level) div 256; end; end; /////////////////////////////////////////////////////////////////////////////// function TRenderer48.GetBits: integer; begin Result := BITS_48; end; function TRenderer48.GetBucketsPtr: pointer; begin Result := Buckets; end; procedure TRenderer48.AllocateBuckets; begin SetLength(buckets, BucketHeight, BucketWidth); end; /////////////////////////////////////////////////////////////////////////////// procedure TRenderer48.IterateBatch; var i: integer; px, py: double; pBucket: PBucket48; MapColor: PColorMapColor; p: TCPPoint; xf: TXForm; t: int64; begin {$ifndef _ASM_} p.x := 2 * random - 1; p.y := 2 * random - 1; p.c := random; {$else} asm fld1 call System.@RandExt fadd st, st fsub st, st(1) fstp qword ptr [p.x] call System.@RandExt fadd st, st fsubrp st(1), st fstp qword ptr [p.y] call System.@RandExt fstp qword ptr [p.c] end; {$endif} try xf := fcp.xform[0]; xf.NextPoint(p); for i := 0 to FUSE do begin xf := xf.PropTable[Random(PROP_TABLE_SIZE)]; xf.NextPoint(p); end; for i := 0 to SUB_BATCH_SIZE-1 do begin xf := xf.PropTable[Random(PROP_TABLE_SIZE)]; xf.NextPoint(p); if (xf.plotMode < 0) then continue else if (xf.plotMode = 0) and (random > xf.opacity) then continue; px := p.x - camX0; if (px < 0) or (px > camW) then continue; py := p.y - camY0; if (py < 0) or (py > camH) then continue; pBucket := @buckets[Round(bhs * py)][Round(bws * px)]; MapColor := @ColorMap[Round(p.c * 255)]; {$ifndef _ASM_} // HACK warning!!! // this WILL corrupt data in case of 48-bit overflow! // (which is still quite hard to get :) Inc((pInt64(@pBucket^.rl))^, MapColor.Red); Inc((pInt64(@pBucket^.gl))^, MapColor.Green); Inc((pInt64(@pBucket^.bl))^, MapColor.Blue); Inc((pInt64(@pBucket^.cl))^); {$else} asm mov edx, [MapColor] mov ecx, [pBucket] mov eax, [edx] add [ecx], eax jnc @skip_r inc word ptr [ecx + 4] @skip_r: mov eax, [edx + 4] add [ecx + 6], eax jnc @skip_g inc word ptr [ecx + 10] @skip_g: mov eax, [edx + 8] add [ecx + 12], eax jnc @skip_b inc word ptr [ecx + 16] @skip_b: inc [ecx + 18] jnc @skip_c inc word ptr [ecx + 22] @skip_c: end; {$endif} end; except on EMathError do begin exit; end; end; end; procedure TRenderer48.IterateBatchAngle; var i: integer; px, py: double; pBucket: PBucket48; MapColor: PColorMapColor; p: TCPPoint; xf: TXForm; t: int64; begin {$ifndef _ASM_} p.x := 2 * random - 1; p.y := 2 * random - 1; p.c := random; {$else} asm fld1 call System.@RandExt fadd st, st fsub st, st(1) fstp qword ptr [p.x] call System.@RandExt fadd st, st fsubrp st(1), st fstp qword ptr [p.y] call System.@RandExt fstp qword ptr [p.c] end; {$endif} try xf := fcp.xform[0]; xf.NextPoint(p); for i := 0 to FUSE do begin xf := xf.PropTable[Random(PROP_TABLE_SIZE)]; xf.NextPoint(p); end; for i := 0 to SUB_BATCH_SIZE-1 do begin xf := xf.PropTable[Random(PROP_TABLE_SIZE)]; xf.NextPoint(p); if (xf.plotMode < 0) then continue else if (xf.plotMode = 0) and (random > xf.opacity) then continue; px := p.x * cosa + p.y * sina + rcX; if (px < 0) or (px > camW) then continue; py := p.y * cosa - p.x * sina + rcY; if (py < 0) or (py > camH) then continue; pBucket := @buckets[Round(bhs * py)][Round(bws * px)]; MapColor := @ColorMap[Round(p.c * 255)]; {$ifndef _ASM_} // HACK warning!!! // this WILL corrupt data in case of 48-bit overflow! Inc((pInt64(@pBucket^.rl))^, MapColor.Red); Inc((pInt64(@pBucket^.gl))^, MapColor.Green); Inc((pInt64(@pBucket^.bl))^, MapColor.Blue); Inc((pInt64(@pBucket^.cl))^); {$else} asm mov edx, [MapColor] mov ecx, [pBucket] mov eax, [edx] add [ecx], eax jnc @skip_r inc word ptr [ecx + 4] @skip_r: mov eax, [edx + 4] add [ecx + 6], eax jnc @skip_g inc word ptr [ecx + 10] @skip_g: mov eax, [edx + 8] add [ecx + 12], eax jnc @skip_b inc word ptr [ecx + 16] @skip_b: inc [ecx + 18] jnc @skip_c inc word ptr [ecx + 22] @skip_c: end; {$endif} end; except on EMathError do begin exit; end; end; end; procedure TRenderer48.IterateBatchFX; var i: integer; px, py: double; pBucket: PBucket48; MapColor: PColorMapColor; p, q: TCPPoint; xf: TXForm; t: int64; begin {$ifndef _ASM_} p.x := 2 * random - 1; p.y := 2 * random - 1; p.c := random; {$else} asm fld1 call System.@RandExt fadd st, st fsub st, st(1) fstp qword ptr [p.x] call System.@RandExt fadd st, st fsubrp st(1), st fstp qword ptr [p.y] call System.@RandExt fstp qword ptr [p.c] end; {$endif} try xf := fcp.xform[0]; xf.NextPoint(p); for i := 0 to FUSE do begin xf := xf.PropTable[Random(PROP_TABLE_SIZE)]; xf.NextPoint(p); end; for i := 0 to SUB_BATCH_SIZE-1 do begin xf := xf.PropTable[Random(PROP_TABLE_SIZE)]; xf.NextPoint(p); if (xf.plotMode < 0) then continue else if (xf.plotMode = 0) and (random > xf.opacity) then continue; finalXform.NextPointTo(p, q); px := q.x - camX0; if (px < 0) or (px > camW) then continue; py := q.y - camY0; if (py < 0) or (py > camH) then continue; pBucket := @buckets[Round(bhs * py)][Round(bws * px)]; MapColor := @ColorMap[Round(q.c * 255)]; {$ifndef _ASM_} // HACK warning!!! // this WILL corrupt color-data in case of 48-bit overflow! Inc((pInt64(@pBucket^.rl))^, MapColor.Red); Inc((pInt64(@pBucket^.gl))^, MapColor.Green); Inc((pInt64(@pBucket^.bl))^, MapColor.Blue); Inc((pInt64(@pBucket^.cl))^); {$else} asm mov edx, [MapColor] mov ecx, [pBucket] mov eax, [edx] add [ecx], eax jnc @skip_r inc word ptr [ecx + 4] @skip_r: mov eax, [edx + 4] add [ecx + 6], eax jnc @skip_g inc word ptr [ecx + 10] @skip_g: mov eax, [edx + 8] add [ecx + 12], eax jnc @skip_b inc word ptr [ecx + 16] @skip_b: inc [ecx + 18] jnc @skip_c inc word ptr [ecx + 22] @skip_c: end; {$endif} end; except on EMathError do begin exit; end; end; end; procedure TRenderer48.IterateBatchAngleFX; var i: integer; px, py: double; pBucket: PBucket48; MapColor: PColorMapColor; p, q: TCPPoint; xf: TXForm; t: int64; begin {$ifndef _ASM_} p.x := 2 * random - 1; p.y := 2 * random - 1; p.c := random; {$else} asm fld1 call System.@RandExt fadd st, st fsub st, st(1) fstp qword ptr [p.x] call System.@RandExt fadd st, st fsubrp st(1), st fstp qword ptr [p.y] call System.@RandExt fstp qword ptr [p.c] end; {$endif} try xf := fcp.xform[0]; xf.NextPoint(p); for i := 0 to FUSE do begin xf := xf.PropTable[Random(PROP_TABLE_SIZE)]; xf.NextPoint(p); end; for i := 0 to SUB_BATCH_SIZE-1 do begin xf := xf.PropTable[Random(PROP_TABLE_SIZE)]; xf.NextPoint(p); if (xf.plotMode < 0) then continue else if (xf.plotMode = 0) and (random > xf.opacity) then continue; finalXform.NextPointTo(p, q); px := q.x * cosa + q.y * sina + rcX; if (px < 0) or (px > camW) then continue; py := q.y * cosa - q.x * sina + rcY; if (py < 0) or (py > camH) then continue; pBucket := @buckets[Round(bhs * py)][Round(bws * px)]; MapColor := @ColorMap[Round(q.c * 255)]; {$ifndef _ASM_} // HACK warning!!! // this WILL corrupt color-data in case of 48-bit overflow! Inc((pInt64(@pBucket^.rl))^, MapColor.Red); Inc((pInt64(@pBucket^.gl))^, MapColor.Green); Inc((pInt64(@pBucket^.bl))^, MapColor.Blue); Inc((pInt64(@pBucket^.cl))^); {$else} asm mov edx, [MapColor] mov ecx, [pBucket] mov eax, [edx] add [ecx], eax jnc @skip_r inc word ptr [ecx + 4] @skip_r: mov eax, [edx + 4] add [ecx + 6], eax jnc @skip_g inc word ptr [ecx + 10] @skip_g: mov eax, [edx + 8] add [ecx + 12], eax jnc @skip_b inc word ptr [ecx + 16] @skip_b: inc [ecx + 18] jnc @skip_c inc word ptr [ecx + 22] @skip_c: end; {$endif} end; except on EMathError do begin exit; end; end; end; // -- { TRenderer48MM } ------------------------------------------------------- procedure TRenderer48MM.CalcBufferSize; begin CalcBufferSizeMM; end; procedure TRenderer48MM.Render; begin RenderMM; end; end.