unit varFan2; interface uses BaseVariation, XFormMan; type TVariationFan2 = class(TBaseVariation) private FX, FY: double; dy, dx, dx2: double; public constructor Create; class function GetName: string; override; class function GetInstance: TBaseVariation; override; class function GetNrVariables: integer; override; class function GetVariableNameAt(const Index: integer): string; override; function SetVariable(const Name: string; var value: double): boolean; override; function GetVariable(const Name: string; var value: double): boolean; override; procedure Prepare; override; procedure CalcFunction; override; end; implementation uses Math; { TVariationFan2 } /////////////////////////////////////////////////////////////////////////////// procedure TVariationFan2.Prepare; const EPS = 1E-10; begin dy := FY; dx := pi * (sqr(FX) + EPS); dx2 := dx/2; end; procedure TVariationFan2.CalcFunction; var r, a : double; sinr, cosr: double; Angle: double; begin { r := sqrt(FTx^ * FTx^ + FTy^ * FTy^); if (FTx^ < -EPS) or (FTx^ > EPS) or (FTy^ < -EPS) or (FTy^ > EPS) then Angle := arctan2(FTx^, FTy^) else Angle := 0.0; dy := FY; dx := PI * (sqr(FX) + EPS); dx2 := dx/2; t := Angle+dy - System.Int((Angle + dy)/dx) * dx; if (t > dx2) then a := Angle - dx2 else a := Angle + dx2; FPx^ := FPx^ + vvar * r * sin(a); FPy^ := FPy^ + vvar * r * cos(a); } Angle := arctan2(FTx^, FTy^); if System.Frac((Angle + dy)/dx) > 0.5 then a := Angle - dx2 else a := Angle + dx2; asm // SinCos(a, sinr, cosr); FLD qword ptr [a] FSINCOS FSTP qword ptr [sinr] FSTP qword ptr [cosr] FWAIT end; r := vvar * sqrt(sqr(FTx^) + sqr(FTy^)); FPx^ := FPx^ + r * cosr; FPy^ := FPy^ + r * sinr; end; /////////////////////////////////////////////////////////////////////////////// constructor TVariationFan2.Create; begin FX := 2 * Random - 1; FY := 2 * Random - 1; end; /////////////////////////////////////////////////////////////////////////////// class function TVariationFan2.GetInstance: TBaseVariation; begin Result := TVariationFan2.Create; end; /////////////////////////////////////////////////////////////////////////////// class function TVariationFan2.GetName: string; begin Result := 'fan2'; end; /////////////////////////////////////////////////////////////////////////////// class function TVariationFan2.GetVariableNameAt(const Index: integer): string; begin case Index Of 0: Result := 'fan2_x'; 1: Result := 'fan2_y'; else Result := ''; end end; /////////////////////////////////////////////////////////////////////////////// function TVariationFan2.SetVariable(const Name: string; var value: double): boolean; begin Result := False; if Name = 'fan2_x' then begin FX := Value; Result := True; end else if Name = 'fan2_y' then begin FY := Value; Result := True; end end; /////////////////////////////////////////////////////////////////////////////// class function TVariationFan2.GetNrVariables: integer; begin Result := 2 end; /////////////////////////////////////////////////////////////////////////////// function TVariationFan2.GetVariable(const Name: string; var value: double): boolean; begin Result := False; if Name = 'fan2_x' then begin Value := FX; Result := True; end else if Name = 'fan2_y' then begin Value := FY; Result := True; end end; /////////////////////////////////////////////////////////////////////////////// initialization RegisterVariation(TVariationClassLoader.Create(TVariationFan2)); end.