version 2.05:

64/48/32-bit depth support
many other changes
This commit is contained in:
zueuk
2006-08-22 13:35:52 +00:00
parent 426d98ac97
commit c3e610920f
35 changed files with 2273 additions and 3269 deletions

View File

@ -4,93 +4,33 @@ interface
uses
Classes, Windows,
ControlPoint, Render, XForm;
ControlPoint, Render, XForm, RenderTypes;
type
TBucketFillerThread = class(TThread)
private
fcp: TControlPoint;
points: TPointsArray;
public
nrbatches: integer;
batchcounter: Pinteger;
BucketWidth, BucketHeight: integer;
camX0, camY0, camW, camH,
bws, bhs, cosa, sina, rcX, rcY: double;
Buckets: PBucketArray;
ColorMap: TColorMapArray;
CriticalSection: TRTLCriticalSection;
AddPointsProc: procedure (const points: TPointsArray) of object;
constructor Create(cp: TControlPoint);
destructor Destroy; override;
procedure Execute; override;
procedure AddPointsToBuckets(const points: TPointsArray);
procedure AddPointsToBucketsAngle(const points: TPointsArray);
end;
implementation
{ PixelRenderThread }
///////////////////////////////////////////////////////////////////////////////
procedure TBucketFillerThread.AddPointsToBuckets(const points: TPointsArray);
var
i: integer;
px, py: double;
// R: double;
// V1, v2, v3: integer;
Bucket: PBucket;
MapColor: PColorMapColor;
begin
for i := SUB_BATCH_SIZE - 1 downto 0 do begin
// if FStop then Exit;
px := points[i].x - camX0;
if (px < 0) or (px > camW) then continue;
py := points[i].y - camY0;
if (py < 0) or (py > camH) then continue;
Bucket := @TBucketArray(buckets^)[Round(bws * px) + Round(bhs * py) * BucketWidth];
MapColor := @ColorMap[Round(points[i].c * 255)];
Inc(Bucket.Red, MapColor.Red);
Inc(Bucket.Green, MapColor.Green);
Inc(Bucket.Blue, MapColor.Blue);
Inc(Bucket.Count);
end;
end;
///////////////////////////////////////////////////////////////////////////////
procedure TBucketFillerThread.AddPointsToBucketsAngle(const points: TPointsArray);
var
i: integer;
px, py: double;
Bucket: PBucket;
MapColor: PColorMapColor;
begin
for i := SUB_BATCH_SIZE - 1 downto 0 do begin
// if FStop then Exit;
px := points[i].x * cosa + points[i].y * sina + rcX;
if (px < 0) or (px > camW) then continue;
py := points[i].y * cosa - points[i].x * sina + rcY;
if (py < 0) or (py > camH) then continue;
Bucket := @TBucketArray(buckets^)[Round(bws * px) + Round(bhs * py) * BucketWidth];
MapColor := @ColorMap[Round(points[i].c * 255)];
Inc(Bucket.Red, MapColor.Red);
Inc(Bucket.Green, MapColor.Green);
Inc(Bucket.Blue, MapColor.Blue);
Inc(Bucket.Count);
end;
end;
///////////////////////////////////////////////////////////////////////////////
constructor TBucketFillerThread.Create(cp: TControlPoint);
begin
@ -116,18 +56,13 @@ end;
procedure TBucketFillerThread.Execute;
var
bc: integer;
AddPointsProc: procedure (const points: TPointsArray) of object;
begin
inherited;
if FCP.FAngle = 0 then
AddPointsProc := AddPointsToBuckets
else
AddPointsProc := AddPointsToBucketsAngle;
bc := 0;
while (not Terminated) and (bc < Nrbatches) do begin
fcp.iterateXYC(SUB_BATCH_SIZE, points);
try
EnterCriticalSection(CriticalSection);
@ -142,4 +77,7 @@ begin
end;
///////////////////////////////////////////////////////////////////////////////
{ -- RENDER THREAD MUST *NOT* KNOW ANYTHING ABOUT BUCKETS!!! -- }
end.