optimized renderer

added drag-edit controls in forms: editor, adjust, postprocess
This commit is contained in:
zueuk
2006-03-06 15:34:54 +00:00
parent 0fbd6a6ff6
commit b81d9ee0dd
16 changed files with 1475 additions and 1085 deletions

View File

@ -15,15 +15,7 @@ type
nrbatches: integer;
batchcounter: Pinteger;
BucketWidth: Int64;
BucketHeight: Int64;
{
bounds: array[0..3] of extended;
size: array[0..1] of extended;
RotationCenter: array[0..1] of extended;
}
FinalXform: ^TXform;
UseFinalXform: boolean;
BucketWidth, BucketHeight: integer;
camX0, camY0, camW, camH,
bws, bhs, cosa, sina, rcX, rcY: double;
@ -37,10 +29,8 @@ type
procedure Execute; override;
procedure AddPointsToBuckets(const points: TPointsArray);
procedure AddPointsToBuckets(const points: TPointsArray);
procedure AddPointsToBucketsAngle(const points: TPointsArray);
procedure AddPointsWithFX(const points: TPointsArray);
procedure AddPointsWithAngleFX(const points: TPointsArray);
end;
implementation
@ -75,36 +65,6 @@ begin
end;
end;
procedure TBucketFillerThread.AddPointsWithFX(const points: TPointsArray);
var
i: integer;
px, py: double;
Bucket: PBucket;
MapColor: PColorMapColor;
begin
try
for i := SUB_BATCH_SIZE - 1 downto 0 do begin
// if FStop then Exit;
FinalXform.NextPoint(points[i]);
px := points[i].x - camX0;
if (px < 0) or (px > camW) then continue;
py := points[i].y - camY0;
if (py < 0) or (py > camH) then continue;
Bucket := @TBucketArray(buckets^)[Round(bws * px) + Round(bhs * py) * BucketWidth];
MapColor := @ColorMap[Round(points[i].c * 255)];
Inc(Bucket.Red, MapColor.Red);
Inc(Bucket.Green, MapColor.Green);
Inc(Bucket.Blue, MapColor.Blue);
Inc(Bucket.Count);
end;
except
end
end;
///////////////////////////////////////////////////////////////////////////////
procedure TBucketFillerThread.AddPointsToBucketsAngle(const points: TPointsArray);
var
@ -131,38 +91,10 @@ begin
end;
end;
procedure TBucketFillerThread.AddPointsWithAngleFX(const points: TPointsArray);
var
i: integer;
px, py: double;
Bucket: PBucket;
MapColor: PColorMapColor;
begin
try
for i := SUB_BATCH_SIZE - 1 downto 0 do
begin
// if FStop then Exit;
FinalXform.NextPoint(points[i]);
px := points[i].x * cosa + points[i].y * sina + rcX;
if (px < 0) or (px > camW) then continue;
py := points[i].y * cosa - points[i].x * sina + rcY;
if (py < 0) or (py > camH) then continue;
Bucket := @TBucketArray(buckets^)[Round(bws * px) + Round(bhs * py) * BucketWidth];
MapColor := @ColorMap[Round(points[i].c * 255)];
Inc(Bucket.Red, MapColor.Red);
Inc(Bucket.Green, MapColor.Green);
Inc(Bucket.Blue, MapColor.Blue);
Inc(Bucket.Count);
end;
except
end
end;
///////////////////////////////////////////////////////////////////////////////
constructor TBucketFillerThread.Create(cp: TControlPoint);
var
i, n: integer;
begin
inherited Create(True);
Self.FreeOnTerminate := True;
@ -171,8 +103,7 @@ begin
SetLength(Points, SUB_BATCH_SIZE);
FinalXForm := @fcp.xform[fcp.NumXForms];
UseFinalXForm := fcp.finalXformEnabled and fcp.HasFinalXform;
fcp.Prepare;
end;
///////////////////////////////////////////////////////////////////////////////
@ -191,18 +122,10 @@ var
begin
inherited;
if FCP.FAngle = 0 then begin
if UseFinalXForm then
AddPointsProc := AddPointsWithFX
else
AddPointsProc := AddPointsToBuckets;
end
else begin
if UseFinalXForm then
AddPointsProc := AddPointsWithAngleFX
else
AddPointsProc := AddPointsToBucketsAngle;
end;
if FCP.FAngle = 0 then
AddPointsProc := AddPointsToBuckets
else
AddPointsProc := AddPointsToBucketsAngle;
bc := 0;
while (not Terminated) and (bc < Nrbatches) do begin