fixed MT render stopping and pausing bug,
some other changes
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@ -250,9 +250,6 @@ end;
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procedure TRenderForm.FormDestroy(Sender: TObject);
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begin
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// if assigned(Renderer) then Renderer.Terminate;
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// if assigned(Renderer) then Renderer.WaitFor;
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// if assigned(Renderer) then Renderer.Free;
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if assigned(Renderer) then begin
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Renderer.Terminate;
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Renderer.WaitFor;
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@ -336,8 +333,12 @@ begin
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btnCancel.Caption := 'Stop';
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StartTime := Now;
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// Remaining := 365;
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if Assigned(Renderer) then Renderer.Terminate;
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if Assigned(Renderer) then Renderer.WaitFor;
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if Assigned(Renderer) then begin
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Renderer.Terminate;
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Renderer.WaitFor;
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Renderer.Free;
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Renderer := nil; //?
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end;
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if not Assigned(Renderer) then
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begin
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// disable screensaver
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@ -475,6 +476,10 @@ procedure TRenderForm.btnCancelClick(Sender: TObject);
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begin
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if Assigned(Renderer) then
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begin
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if Renderer.Suspended then begin
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Renderer.Resume;
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btnPause.caption := 'Pause';
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end;
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Renderer.Terminate;
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Renderer.WaitFor; // --?--
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end
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@ -529,10 +534,10 @@ procedure TRenderForm.btnPauseClick(Sender: TObject);
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begin
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if Assigned(Renderer) then
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if Renderer.Suspended = false then begin
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renderer.suspend;
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renderer.Suspend;
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btnPause.caption := 'Resume';
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end else begin
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renderer.resume;
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renderer.Resume;
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btnPause.caption := 'Pause';
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end;
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end;
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