renderthread priority control disabled
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306d8e5f90
commit
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@ -653,7 +653,7 @@ begin
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ShowMemoryStatus;
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Ratio := ImageWidth / ImageHeight;
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chkSaveIncompleteRenders.Checked := SaveIncompleteRenders;
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chkThreadPriority.Checked := LowerRenderPriority;
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// chkThreadPriority.Checked := LowerRenderPriority;
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end;
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procedure TRenderForm.txtWidthChange(Sender: TObject);
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@ -1054,9 +1054,9 @@ end;
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procedure TRenderForm.chkThreadPriorityClick(Sender: TObject);
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begin
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{
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LowerRenderPriority := chkThreadPriority.Checked;
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{
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if Assigned(Renderer) then begin
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if LowerRenderPriority then
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Renderer.SetPriority(tpLower)
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@ -151,13 +151,12 @@ var
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SaveIncompleteRenders: boolean;
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ShowRenderStats: boolean;
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LowerRenderPriority: boolean;
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//LowerRenderPriority: boolean;
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SymmetryType: integer;
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SymmetryOrder: integer;
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SymmetryNVars: integer;
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Variations: array of boolean;
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//VariationOptions: int64;
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MainForm_RotationMode: integer;
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PreserveQuality: boolean;
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