renderthread priority control disabled

This commit is contained in:
zueuk 2008-10-06 10:45:20 +00:00
parent 306d8e5f90
commit 80fbb671e3
2 changed files with 3 additions and 4 deletions

View File

@ -653,7 +653,7 @@ begin
ShowMemoryStatus; ShowMemoryStatus;
Ratio := ImageWidth / ImageHeight; Ratio := ImageWidth / ImageHeight;
chkSaveIncompleteRenders.Checked := SaveIncompleteRenders; chkSaveIncompleteRenders.Checked := SaveIncompleteRenders;
chkThreadPriority.Checked := LowerRenderPriority; // chkThreadPriority.Checked := LowerRenderPriority;
end; end;
procedure TRenderForm.txtWidthChange(Sender: TObject); procedure TRenderForm.txtWidthChange(Sender: TObject);
@ -1054,9 +1054,9 @@ end;
procedure TRenderForm.chkThreadPriorityClick(Sender: TObject); procedure TRenderForm.chkThreadPriorityClick(Sender: TObject);
begin begin
{
LowerRenderPriority := chkThreadPriority.Checked; LowerRenderPriority := chkThreadPriority.Checked;
{
if Assigned(Renderer) then begin if Assigned(Renderer) then begin
if LowerRenderPriority then if LowerRenderPriority then
Renderer.SetPriority(tpLower) Renderer.SetPriority(tpLower)

View File

@ -151,13 +151,12 @@ var
SaveIncompleteRenders: boolean; SaveIncompleteRenders: boolean;
ShowRenderStats: boolean; ShowRenderStats: boolean;
LowerRenderPriority: boolean; //LowerRenderPriority: boolean;
SymmetryType: integer; SymmetryType: integer;
SymmetryOrder: integer; SymmetryOrder: integer;
SymmetryNVars: integer; SymmetryNVars: integer;
Variations: array of boolean; Variations: array of boolean;
//VariationOptions: int64;
MainForm_RotationMode: integer; MainForm_RotationMode: integer;
PreserveQuality: boolean; PreserveQuality: boolean;