*** empty log message ***
This commit is contained in:
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@ -1,409 +0,0 @@
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{
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Flame screensaver Copyright (C) 2002 Ronald Hordijk
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Apophysis Copyright (C) 2001-2004 Mark Townsend
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Apophysis Copyright (C) 2005-2006 Ronald Hordijk, Piotr Borys, Peter Sdobnov
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Apophysis Copyright (C) 2007-2008 Piotr Borys, Peter Sdobnov
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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}
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unit Render64;
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interface
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uses
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Windows, Classes, Forms, Graphics, ImageMaker,
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RenderST, RenderTypes, Xform, ControlPoint;
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type
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TRenderer64 = class(TBaseSTRenderer)
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protected
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Buckets: TBucket64Array;
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ColorMap: TColorMapArray;
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function GetBits: integer; override;
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function GetBucketsPtr: pointer; override;
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procedure AllocateBuckets; override;
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procedure ClearBuckets; override;
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procedure CreateColorMap; override;
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protected
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procedure IterateBatch; override;
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procedure IterateBatchAngle; override;
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procedure IterateBatchFX; override;
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procedure IterateBatchAngleFX; override;
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end;
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// ----------------------------------------------------------------------------
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type
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TRenderer64MM = class(TRenderer64)
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protected
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procedure CalcBufferSize; override;
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public
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procedure Render; override;
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end;
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implementation
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{$define _ASM_}
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uses
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Math, Sysutils;
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{ TRenderer64 }
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///////////////////////////////////////////////////////////////////////////////
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procedure TRenderer64.ClearBuckets;
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var
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i, j: integer;
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begin
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for j := 0 to BucketHeight - 1 do
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for i := 0 to BucketWidth - 1 do
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with Buckets[j][i] do begin
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Red := 0;
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Green := 0;
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Blue := 0;
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Count := 0;
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end;
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end;
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///////////////////////////////////////////////////////////////////////////////
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procedure TRenderer64.CreateColorMap;
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var
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i: integer;
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begin
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{$IFDEF TESTVARIANT}
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for i := 0 to 255 do begin
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ColorMap[i].Red := i;
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ColorMap[i].Green := i;
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ColorMap[i].Blue := i;
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// cmap[i][3] := fcp.white_level;
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end;
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{$ELSE}
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for i := 0 to 255 do begin
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ColorMap[i].Red := (fcp.CMap[i][0] * fcp.white_level) div 256;
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ColorMap[i].Green := (fcp.CMap[i][1] * fcp.white_level) div 256;
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ColorMap[i].Blue := (fcp.CMap[i][2] * fcp.white_level) div 256;
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// cmap[i][3] := fcp.white_level;
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end;
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{$ENDIF}
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end;
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///////////////////////////////////////////////////////////////////////////////
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function TRenderer64.GetBits: integer;
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begin
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Result := BITS_64;
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end;
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function TRenderer64.GetBucketsPtr: pointer;
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begin
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Result := Buckets;
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end;
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procedure TRenderer64.AllocateBuckets;
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begin
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SetLength(buckets, BucketHeight, BucketWidth);
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end;
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///////////////////////////////////////////////////////////////////////////////
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procedure TRenderer64.IterateBatch;
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var
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i: integer;
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px, py: double;
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Bucket: PBucket64;
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MapColor: PColorMapColor;
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p: TCPPoint;
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xf: TXForm;
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begin
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{$ifndef _ASM_}
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p.x := 2 * random - 1;
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p.y := 2 * random - 1;
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p.c := random;
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{$else}
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asm
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fld1
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call System.@RandExt
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fadd st, st
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fsub st, st(1)
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fstp qword ptr [p.x]
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call System.@RandExt
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fadd st, st
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fsubrp st(1), st
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fstp qword ptr [p.y]
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call System.@RandExt
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fstp qword ptr [p.c]
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end;
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{$endif}
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try
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xf := fcp.xform[0];//random(fcp.NumXForms)];
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xf.NextPoint(p);
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for i := 0 to FUSE do begin
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xf := xf.PropTable[Random(PROP_TABLE_SIZE)];
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xf.NextPoint(p);
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end;
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for i := 0 to SUB_BATCH_SIZE-1 do begin
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xf := xf.PropTable[Random(PROP_TABLE_SIZE)];
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xf.NextPoint(p);
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if (xf.plotMode < 0) then continue
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else if (xf.plotMode = 0) and (random > xf.opacity) then continue;
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px := p.x - camX0;
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if (px < 0) or (px > camW) then continue;
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py := p.y - camY0;
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if (py < 0) or (py > camH) then continue;
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Bucket := @buckets[Round(bhs * py)][Round(bws * px)];
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MapColor := @ColorMap[Round(p.c * 255)];
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Inc(Bucket.Red, MapColor.Red);
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Inc(Bucket.Green, MapColor.Green);
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Inc(Bucket.Blue, MapColor.Blue);
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Inc(Bucket.Count);
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end;
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except
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on EMathError do begin
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exit;
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end;
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end;
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end;
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procedure TRenderer64.IterateBatchAngle;
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var
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i: integer;
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px, py: double;
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Bucket: PBucket64;
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MapColor: PColorMapColor;
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p: TCPPoint;
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xf: TXForm;
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begin
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{$ifndef _ASM_}
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p.x := 2 * random - 1;
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p.y := 2 * random - 1;
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p.c := random;
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{$else}
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asm
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fld1
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call System.@RandExt
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fadd st, st
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fsub st, st(1)
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fstp qword ptr [p.x]
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call System.@RandExt
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fadd st, st
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fsubrp st(1), st
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fstp qword ptr [p.y]
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call System.@RandExt
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fstp qword ptr [p.c]
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end;
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{$endif}
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try
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xf := fcp.xform[0];//random(fcp.NumXForms)];
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xf.NextPoint(p);
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for i := 0 to FUSE do begin
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xf := xf.PropTable[Random(PROP_TABLE_SIZE)];
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xf.NextPoint(p);
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end;
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for i := 0 to SUB_BATCH_SIZE-1 do begin
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xf := xf.PropTable[Random(PROP_TABLE_SIZE)];
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xf.NextPoint(p);
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if (xf.plotMode < 0) then continue
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else if (xf.plotMode = 0) and (random > xf.opacity) then continue;
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px := p.x * cosa + p.y * sina + rcX;
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if (px < 0) or (px > camW) then continue;
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py := p.y * cosa - p.x * sina + rcY;
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if (py < 0) or (py > camH) then continue;
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Bucket := @buckets[Round(bhs * py)][Round(bws * px)];
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MapColor := @ColorMap[Round(p.c * 255)];
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Inc(Bucket.Red, MapColor.Red);
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Inc(Bucket.Green, MapColor.Green);
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Inc(Bucket.Blue, MapColor.Blue);
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Inc(Bucket.Count);
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end;
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except
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on EMathError do begin
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exit;
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end;
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end;
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end;
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procedure TRenderer64.IterateBatchFX;
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var
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i: integer;
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px, py: double;
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Bucket: PBucket64;
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MapColor: PColorMapColor;
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p, q: TCPPoint;
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xf: TXForm;
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begin
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{$ifndef _ASM_}
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p.x := 2 * random - 1;
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p.y := 2 * random - 1;
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p.c := random;
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{$else}
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asm
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fld1
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call System.@RandExt
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fadd st, st
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fsub st, st(1)
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fstp qword ptr [p.x]
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call System.@RandExt
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fadd st, st
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fsubrp st(1), st
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fstp qword ptr [p.y]
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call System.@RandExt
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fstp qword ptr [p.c]
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end;
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{$endif}
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try
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xf := fcp.xform[0];//random(fcp.NumXForms)];
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xf.NextPoint(p);
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for i := 0 to FUSE do begin
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xf := xf.PropTable[Random(PROP_TABLE_SIZE)];
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xf.NextPoint(p);
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end;
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for i := 0 to SUB_BATCH_SIZE-1 do begin
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xf := xf.PropTable[Random(PROP_TABLE_SIZE)];
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xf.NextPoint(p);
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if (xf.plotMode < 0) then continue
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else if (xf.plotMode = 0) and (random > xf.opacity) then continue;
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finalXform.NextPointTo(p, q);
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px := q.x - camX0;
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if (px < 0) or (px > camW) then continue;
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py := q.y - camY0;
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if (py < 0) or (py > camH) then continue;
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Bucket := @buckets[Round(bhs * py)][Round(bws * px)];
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MapColor := @ColorMap[Round(q.c * 255)];
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Inc(Bucket.Red, MapColor.Red);
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Inc(Bucket.Green, MapColor.Green);
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Inc(Bucket.Blue, MapColor.Blue);
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Inc(Bucket.Count);
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end;
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except
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on EMathError do begin
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exit;
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end;
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end;
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end;
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procedure TRenderer64.IterateBatchAngleFX;
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var
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i: integer;
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px, py: double;
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Bucket: PBucket64;
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MapColor: PColorMapColor;
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p, q: TCPPoint;
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xf: TXForm;
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begin
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{$ifndef _ASM_}
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p.x := 2 * random - 1;
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p.y := 2 * random - 1;
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p.c := random;
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{$else}
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asm
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fld1
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call System.@RandExt
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fadd st, st
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fsub st, st(1)
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fstp qword ptr [p.x]
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call System.@RandExt
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fadd st, st
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fsubrp st(1), st
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fstp qword ptr [p.y]
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call System.@RandExt
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fstp qword ptr [p.c]
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end;
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{$endif}
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try
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xf := fcp.xform[0];//random(fcp.NumXForms)];
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xf.NextPoint(p);
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for i := 0 to FUSE do begin
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xf := xf.PropTable[Random(PROP_TABLE_SIZE)];
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xf.NextPoint(p);
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end;
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for i := 0 to SUB_BATCH_SIZE-1 do begin
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xf := xf.PropTable[Random(PROP_TABLE_SIZE)];
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xf.NextPoint(p);
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if (xf.plotMode < 0) then continue
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else if (xf.plotMode = 0) and (random > xf.opacity) then continue;
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finalXform.NextPointTo(p, q);
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px := q.x * cosa + q.y * sina + rcX;
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if (px < 0) or (px > camW) then continue;
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py := q.y * cosa - q.x * sina + rcY;
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if (py < 0) or (py > camH) then continue;
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Bucket := @buckets[Round(bhs * py)][Round(bws * px)];
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MapColor := @ColorMap[Round(q.c * 255)];
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Inc(Bucket.Red, MapColor.Red);
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Inc(Bucket.Green, MapColor.Green);
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Inc(Bucket.Blue, MapColor.Blue);
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Inc(Bucket.Count);
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end;
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except
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on EMathError do begin
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exit;
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end;
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end;
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end;
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// -- { TRenderer32MM } -------------------------------------------------------
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procedure TRenderer64MM.CalcBufferSize;
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begin
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CalcBufferSizeMM;
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end;
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procedure TRenderer64MM.Render;
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begin
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RenderMM;
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end;
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end.
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|
@ -1,227 +0,0 @@
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{
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Apophysis Copyright (C) 2001-2004 Mark Townsend
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Apophysis Copyright (C) 2005-2006 Ronald Hordijk, Piotr Borys, Peter Sdobnov
|
||||
Apophysis Copyright (C) 2007 Piotr Borys, Peter Sdobnov
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
}
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unit varSuperShape;
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interface
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uses
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BaseVariation, XFormMan, XForm;
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type
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TVariationSuperShape = class(TBaseVariation)
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private
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m, n1, n2, n3, rnd, holes : double;
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public
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constructor Create;
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class function GetName: string; override;
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class function GetInstance: TBaseVariation; override;
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function GetNrVariables: integer; override;
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function GetVariableNameAt(const Index: integer): string; override;
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function SetVariable(const Name: string; var value: double): boolean; override;
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function GetVariable(const Name: string; var value: double): boolean; override;
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||||
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procedure CalcFunction; override;
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end;
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||||
implementation
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||||
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||||
uses
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Math;
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||||
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{ TVariationSuperShape }
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///////////////////////////////////////////////////////////////////////////////
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procedure SinCos(const Theta: double; var Sin, Cos: double);
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asm
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FLD Theta
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FSINCOS
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FSTP qword ptr [edx] // Cos
|
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FSTP qword ptr [eax] // Sin
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FWAIT
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end;
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||||
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function atan2(const y, x: double): double;
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asm
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FLD y
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FLD x
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FPATAN
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end;
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||||
|
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procedure TVariationSuperShape.CalcFunction;
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var
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r, theta : double;
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t1, t2 : double;
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dist: double;
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||||
t1a, t2a: double;
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||||
begin
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||||
theta := 0;
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||||
if n1 = 0 then
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r := 0
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||||
else begin
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theta := atan2(FTy^, FTx^);
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SinCos((m*theta+pi)/4, t2, t1);
|
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|
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t1 := abs(t1);
|
||||
t1 := power(t1, n2);
|
||||
|
||||
t2 := abs(t2);
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t2 := power(t2, n3);
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||||
|
||||
if rnd < 1.0 then
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dist := sqrt(sqr(FTx^)+sqr(FTy^))
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||||
else
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||||
dist := 0;
|
||||
|
||||
r := (rnd*random + (1.0-rnd)*dist - holes) * power(t1+t2, -1/n1);
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||||
end;
|
||||
|
||||
if (abs(r) = 0) then
|
||||
begin
|
||||
FPx^ := FPx^;
|
||||
FPy^ := FPy^;
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||||
end
|
||||
else
|
||||
begin
|
||||
SinCos(theta, t2a, t1a);
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FPx^ := FPx^ + vvar*r*t1a;
|
||||
FPy^ := FPy^ + vvar*r*t2a;
|
||||
end;
|
||||
end;
|
||||
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
class function TVariationSuperShape.GetName: string;
|
||||
begin
|
||||
Result := 'super_shape';
|
||||
end;
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
function TVariationSuperShape.GetVariableNameAt(const Index: integer): string;
|
||||
begin
|
||||
case Index Of
|
||||
0: Result := 'super_shape_m';
|
||||
1: Result := 'super_shape_n1';
|
||||
2: Result := 'super_shape_n2';
|
||||
3: Result := 'super_shape_n3';
|
||||
4: Result := 'super_shape_rnd';
|
||||
5: Result := 'super_shape_holes';
|
||||
else
|
||||
Result := '';
|
||||
end
|
||||
end;
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
function TVariationSuperShape.GetNrVariables: integer;
|
||||
begin
|
||||
Result := 6;
|
||||
end;
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
function TVariationSuperShape.SetVariable(const Name: string; var value: double): boolean;
|
||||
begin
|
||||
Result := False;
|
||||
if Name = 'super_shape_m' then begin
|
||||
m := Value;
|
||||
Result := True;
|
||||
end else if Name = 'super_shape_n1' then begin
|
||||
n1 := Value;
|
||||
Result := True;
|
||||
end
|
||||
else if Name = 'super_shape_n2' then begin
|
||||
n2 := Value;
|
||||
Result := True;
|
||||
end
|
||||
else if Name = 'super_shape_n3' then begin
|
||||
n3 := Value;
|
||||
Result := True;
|
||||
end
|
||||
else if Name = 'super_shape_rnd' then begin
|
||||
if Value > 1.0 then
|
||||
rnd := 1.0
|
||||
else if Value < 0.0 then
|
||||
rnd := 0.0
|
||||
else
|
||||
rnd := Value;
|
||||
Result := True;
|
||||
end
|
||||
else if Name = 'super_shape_holes' then begin
|
||||
holes := Value;
|
||||
Result := True;
|
||||
end
|
||||
|
||||
end;
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
function TVariationSuperShape.GetVariable(const Name: string; var value: double): boolean;
|
||||
begin
|
||||
Result := False;
|
||||
if Name = 'super_shape_m' then begin
|
||||
Value := m;
|
||||
Result := True;
|
||||
end else if Name = 'super_shape_n1' then begin
|
||||
Value := n1;
|
||||
Result := True;
|
||||
end
|
||||
else if Name = 'super_shape_n2' then begin
|
||||
Value := n2;
|
||||
Result := True;
|
||||
end
|
||||
else if Name = 'super_shape_n3' then begin
|
||||
Value := n3;
|
||||
Result := True;
|
||||
end
|
||||
else if Name = 'super_shape_rnd' then begin
|
||||
Value := rnd;
|
||||
Result := True;
|
||||
end
|
||||
else if Name = 'super_shape_holes' then begin
|
||||
Value := holes;
|
||||
Result := True;
|
||||
end
|
||||
|
||||
end;
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
constructor TVariationSuperShape.Create;
|
||||
begin
|
||||
inherited Create;
|
||||
|
||||
m := 5.0;
|
||||
n1 := 2.0;
|
||||
n2 := 0.3;
|
||||
n3 := 0.3;
|
||||
rnd := 0.0;
|
||||
holes := 1.0;
|
||||
end;
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
class function TVariationSuperShape.GetInstance: TBaseVariation;
|
||||
begin
|
||||
Result := TVariationSuperShape.Create;
|
||||
end;
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
initialization
|
||||
RegisterVariation(TVariationClassLoader.Create(TVariationSuperShape));
|
||||
end.
|
Loading…
Reference in New Issue
Block a user