*** empty log message ***
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parent
e4b303a414
commit
5432137e68
@ -54,8 +54,6 @@ object RenderForm: TRenderForm
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Top = 330
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Top = 330
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Width = 409
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Width = 409
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Height = 13
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Height = 13
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Min = 0
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Max = 100
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TabOrder = 0
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TabOrder = 0
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end
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end
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object btnRender: TButton
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object btnRender: TButton
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@ -280,7 +278,6 @@ object RenderForm: TRenderForm
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Max = 4
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Max = 4
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Position = 2
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Position = 2
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TabOrder = 3
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TabOrder = 3
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Wrap = False
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end
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end
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end
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end
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object GroupBox4: TGroupBox
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object GroupBox4: TGroupBox
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@ -324,7 +321,9 @@ object RenderForm: TRenderForm
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'64'
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'64'
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'128'
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'128'
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'256'
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'256'
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'512')
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'512'
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'1024'
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'1536')
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end
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end
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object chkLimitMem: TCheckBox
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object chkLimitMem: TCheckBox
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Left = 8
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Left = 8
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@ -402,7 +401,7 @@ object RenderForm: TRenderForm
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Width = 327
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Width = 327
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Height = 21
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Height = 21
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Style = csDropDownList
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Style = csDropDownList
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ItemHeight = 13
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ItemHeight = 0
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TabOrder = 0
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TabOrder = 0
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OnChange = cmbPresetChange
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OnChange = cmbPresetChange
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end
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end
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@ -422,7 +421,6 @@ object RenderForm: TRenderForm
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item
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item
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Width = 50
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Width = 50
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end>
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end>
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SimplePanel = False
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end
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end
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object SaveDialog: TSaveDialog
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object SaveDialog: TSaveDialog
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Left = 368
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Left = 368
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@ -243,11 +243,11 @@ begin
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if (not chkLimitMem.checked) and (ApproxMemory > PhysicalMemory) then
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if (not chkLimitMem.checked) and (ApproxMemory > PhysicalMemory) then
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begin
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begin
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Application.MessageBox('You do not have enough memory for this render. Please use memory limiting.', 'Apophysis', 48);
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Application.MessageBox('You do not have enough memory for this render. Please use memory limiting.', 'Apophysis', 48);
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exit;
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// exit;
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end;
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end;
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if chkLimitMem.checked and (PhysicalMemory < StrToInt(cbMaxMemory.text)) and (Approxmemory > PhysicalMemory) then begin
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if chkLimitMem.checked and (PhysicalMemory < StrToInt(cbMaxMemory.text)) and (Approxmemory > PhysicalMemory) then begin
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Application.MessageBox('You do not have enough memory for this render. Please use a lower Maximum memory setting.', 'Apophysis', 48);
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Application.MessageBox('You do not have enough memory for this render. Please use a lower Maximum memory setting.', 'Apophysis', 48);
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exit;
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// exit;
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end;
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end;
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t := txtFilename.Text;
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t := txtFilename.Text;
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if t = '' then
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if t = '' then
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@ -320,13 +320,6 @@ begin
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MainForm.SaveXMLFlame(cp, ExtractFileName(FileName), renderPath + 'renders.flame');
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MainForm.SaveXMLFlame(cp, ExtractFileName(FileName), renderPath + 'renders.flame');
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Renderer := TRenderThread.Create;
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Renderer := TRenderThread.Create;
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if chkLimitMem.checked then
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if chkLimitMem.checked then
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(*
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if cbMaxMemory.ItemIndex = 0 then Renderer.MaxMem := 32
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else if cbMaxMemory.ItemIndex = 1 then Renderer.MaxMem := 64
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else if cbMaxMemory.ItemIndex = 2 then Renderer.MaxMem := 128
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else if cbMaxMemory.ItemIndex = 3 then Renderer.MaxMem := 256
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else if cbMaxMemory.ItemIndex = 4 then Renderer.MaxMem := 512;
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*)
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Renderer.MaxMem := StrToInt(cbMaxMemory.text);
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Renderer.MaxMem := StrToInt(cbMaxMemory.text);
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Renderer.OnProgress := OnProgress;
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Renderer.OnProgress := OnProgress;
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Renderer.TargetHandle := RenderForm.Handle;
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Renderer.TargetHandle := RenderForm.Handle;
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@ -165,7 +165,7 @@ object ScriptEditor: TScriptEditor
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'end;')
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'end;')
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MarkerList.UseDefaultMarkerImageIndex = False
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MarkerList.UseDefaultMarkerImageIndex = False
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MarkerList.DefaultMarkerImageIndex = -1
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MarkerList.DefaultMarkerImageIndex = -1
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MarkerList.ImageTransparentColor = -1
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MarkerList.ImageTransparentColor = 33554432
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PrintOptions.MarginLeft = 0
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PrintOptions.MarginLeft = 0
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PrintOptions.MarginRight = 0
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PrintOptions.MarginRight = 0
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PrintOptions.MarginTop = 0
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PrintOptions.MarginTop = 0
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@ -2709,7 +2709,7 @@ begin
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Scripter.AddVariable('LimitVibrancy', LimitVibrancy);
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Scripter.AddVariable('LimitVibrancy', LimitVibrancy);
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Scripter.AddLibrary(TMathLibrary);
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Scripter.AddLibrary(TMathLibrary);
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Scripter.AddLibrary(TatMathLibrary);
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Scripter.AddLibrary(TatMathLibrary);
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Scripter.AddLibrary(TatWindowsLibrary);
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// Scripter.AddLibrary(TatWindowsLibrary);
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Scripter.AddLibrary(TatSysUtilsLibrary);
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Scripter.AddLibrary(TatSysUtilsLibrary);
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Scripter.AddLibrary(TatFileCtrlLibrary);
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Scripter.AddLibrary(TatFileCtrlLibrary);
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{ Nonsense - it's the only way to get the last real
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{ Nonsense - it's the only way to get the last real
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