new files for version 2.05
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183
2.10/Source/RenderMT.pas
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183
2.10/Source/RenderMT.pas
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{
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Flame screensaver Copyright (C) 2002 Ronald Hordijk
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Apophysis Copyright (C) 2001-2004 Mark Townsend
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Apophysis Copyright (C) 2005-2006 Ronald Hordijk, Piotr Borys, Peter Sdobnov
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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}
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unit RenderMT;
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interface
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uses
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Windows, Forms, Classes, Graphics,
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Render, Controlpoint, ImageMaker, BucketFillerthread, RenderTypes;
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type
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TBaseMTRenderer = class(TBaseRenderer)
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private
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batchcounter: Integer;
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WorkingThreads: array of TBucketFillerThread;
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CriticalSection: TRTLCriticalSection;
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function NewThread: TBucketFillerThread;
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protected
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procedure Prepare; override;
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procedure SetPixels; override;
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procedure AddPointsToBuckets(const points: TPointsArray); virtual; abstract;
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procedure AddPointsToBucketsAngle(const points: TPointsArray); virtual; abstract;
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public
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procedure Stop; override;
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procedure Break; override;
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procedure Pause; override;
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procedure UnPause; override;
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end;
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implementation
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uses
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Math, Sysutils;
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{ TBaseMTRenderer }
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///////////////////////////////////////////////////////////////////////////////
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procedure TBaseMTRenderer.SetPixels;
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var
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i: integer;
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nSamples: Int64;
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bc : integer;
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begin
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if strOutput <> nil then begin
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if FNumSlices > 1 then
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strOutput.Add(TimeToStr(Now) + Format(' : Rendering slice #%d...', [FSlice + 1]))
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else
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strOutput.Add(TimeToStr(Now) + ' : Rendering...');
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end;
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nSamples := Round(sample_density * NrSlices * BucketSize / (oversample * oversample));
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FNumBatches := Round(nSamples / (fcp.nbatches * SUB_BATCH_SIZE));
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if FNumBatches = 0 then FNumBatches := 1;
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FMinBatches := Round(FNumBatches * FMinDensity / fcp.sample_density);
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batchcounter := 1;
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Randomize;
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InitializeCriticalSection(CriticalSection);
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SetLength(WorkingThreads, NumThreads);
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for i := 0 to NumThreads - 1 do
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WorkingThreads[i] := NewThread;
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for i := 0 to NumThreads - 1 do
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WorkingThreads[i].Resume;
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bc := 1;
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while (FStop = 0) and (bc <= FNumBatches) do begin
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sleep(250);
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try
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EnterCriticalSection(CriticalSection);
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Progress(batchcounter / FNumBatches);
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bc := batchcounter;
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finally
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LeaveCriticalSection(CriticalSection);
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end;
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end;
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for i := 0 to High(WorkingThreads) do begin
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WorkingThreads[i].Terminate;
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end;
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SetLength(WorkingThreads, 0);
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fcp.actual_density := fcp.actual_density +
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fcp.sample_density * BatchCounter / FNumBatches; // actual quality of incomplete render
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FNumBatches := BatchCounter;
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DeleteCriticalSection(CriticalSection);
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Progress(1);
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end;
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///////////////////////////////////////////////////////////////////////////////
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procedure TBaseMTRenderer.Prepare;
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begin
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fcp.Prepare;
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end;
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///////////////////////////////////////////////////////////////////////////////
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procedure TBaseMTRenderer.Stop;
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var
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i: integer;
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begin
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for i := 0 to High(WorkingThreads) do
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WorkingThreads[i].Terminate;
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SetLength(WorkingThreads, 0); //?
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inherited; // FStop := 1;
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end;
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procedure TBaseMTRenderer.Break;
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var
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i: integer;
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begin
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inherited; // FStop := -1;
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{if BatchCounter < FMinBatches then exit;}
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for i := 0 to High(WorkingThreads) do
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WorkingThreads[i].Terminate;
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SetLength(WorkingThreads, 0); //?
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end;
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procedure TBaseMTRenderer.Pause;
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var
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i: integer;
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begin
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for i := 0 to High(WorkingThreads) do
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WorkingThreads[i].Suspend;
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end;
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procedure TBaseMTRenderer.UnPause;
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var
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i: integer;
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begin
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for i := 0 to High(WorkingThreads) do
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WorkingThreads[i].Resume;
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end;
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///////////////////////////////////////////////////////////////////////////////
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function TBaseMTRenderer.NewThread: TBucketFillerThread;
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begin
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Result := TBucketFillerThread.Create(fcp);
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assert(Result<>nil);
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if FCP.FAngle = 0 then
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Result.AddPointsProc := self.AddPointsToBuckets
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else
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Result.AddPointsProc := self.AddPointsToBucketsAngle;
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Result.CriticalSection := CriticalSection;
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Result.Nrbatches := FNumBatches;
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Result.batchcounter := @batchcounter;
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end;
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end.
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