From 4bf05f35095805f336a86b28f91ef5ddf4e05bb6 Mon Sep 17 00:00:00 2001 From: ronaldhordijk Date: Thu, 23 Jun 2005 18:21:44 +0000 Subject: [PATCH] Fixed Randomize gradient in batch bug --- 2.10/Source/RndFlame.pas | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/2.10/Source/RndFlame.pas b/2.10/Source/RndFlame.pas index b2fe6a5..7111df8 100644 --- a/2.10/Source/RndFlame.pas +++ b/2.10/Source/RndFlame.pas @@ -280,7 +280,6 @@ var skip: boolean; begin Result := TControlPoint.Create; - RandomGradient(SourceCP, Result); Min := randMinTransforms; Max := randMaxTransforms; @@ -407,6 +406,8 @@ begin continue; until not Result.BlowsUP(5000) and (Result.xform[0].density <> 0); + RandomGradient(SourceCP, Result); + Result.brightness := defBrightness; Result.gamma := defGamma; Result.vibrancy := defVibrancy;