options reorganized a bit;

now user can select a wave file to be played after rendering is complete
This commit is contained in:
zueuk
2006-04-05 11:10:39 +00:00
parent e79d7bc664
commit 25f0756f70
6 changed files with 235 additions and 55 deletions

View File

@ -85,6 +85,7 @@ var
UseFlameBackground, UseTransformColors: boolean;
EditorBkgColor, ReferenceTriangleColor: integer;
GridColor1, GridColor2, HelpersColor: integer;
AutoEditMode: boolean;
{ Display }
defSampleDensity, defPreviewDensity: Double;
defGamma, defBrightness, defVibrancy, defFilterRadius: Double;
@ -110,6 +111,10 @@ var
KeepBackground: boolean;
randGradient: Integer;
defFlameFile: string;
PlaySoundOnRenderComplete: boolean;
RenderCompleteSoundFile: string;
SymmetryType: integer;
SymmetryOrder: integer;
SymmetryNVars: integer;
@ -129,7 +134,7 @@ var
ExportFilter, ExportDensity: Double;
ExportEstimator, ExportEstimatorMin, ExportEstimatorCurve: double;
ExportJitters: integer;
ExportGammaTresholds: double;
ExportGammaTreshold: double;
OpenFileType: TFileType;
ResizeOnLoad: Boolean;
ShowProgress: Boolean;